Autumn is quickly approaching, and the spirits of fallen leaves are setting out on their journey home. Guide them by changing how the wind blows or by rebuilding the ground.
วันที่วางจำหน่าย: 15 ก.พ. 2012
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ดูวิดีโอ HD

บทวิจารณ์

“Art so beautiful it could have been lifted from a Miyazaki movie.”
8/10 – Wired

“Perhaps this is the video game community’s chance to atone for all those lemmings they killed back in the 90s?”
85/100 – IndieGameMag

“Clearly one of the best contemporary puzzle games today.”
Good Game Get!

ข้อมูลเกม

Spirits is a relaxing action-puzzle game with a dynamic wind and world environment. Autumn is quickly approaching, and the spirits of fallen leaves are setting out on their journey home. Guide them by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions – build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

Key Features

  • Play through 46 beautiful hand-drawn levels in a poetic game world.
  • Influence a highly dynamic wind system to help the spirits find their way to the swirl.
  • Build new paths and dig through destructible level geometry.
  • Collect hard-to-reach plants and find the perfect solution to each level.
  • Stunning illumination effects meet thousand and one particles.
  • New levels designed by #1 player Pyjamads.
  • Orchestral music and Sound Effects by IGF-nominee Martin Straka.
  • Steam achievements and custom world ranks.
  • Play it on PC and Mac with SteamPlay and Steam Cloud.
  • Digital booklet "The Art of Spirits" with previously unreleased material.

ความต้องการระบบ (PC)

    Minimum:

    • OS: Windows XP
    • Processor: 2.0GHz Intel Core 2 Duo processor, or similar
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • DirectX®: 9.0c
    • Hard Drive: 150 MB HD space
    • Sound: Any

    Recommended:

    • OS: Windows XP, Vista or Windows 7
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • DirectX®: 9.0c
    • Hard Drive: 200 MB HD space

ความต้องการระบบ (Mac)

    Minimum:

    • OS: Mac OS X 10.6
    • Processor: 2.0GHz Intel Core 2 Duo processor
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • Hard Drive: 150 MB HD space
    • Sound: Any
    • Additional: Runs on any Mac built after mid-2007

    Recommended:

    • OS: Mac OS X 10.7
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • Hard Drive: 200 MB HD space
    • Additional: Runs on any Mac built after mid-2007

ความต้องการของระบบ (Linux)

    Minimum:

    • OS: Linux Ubuntu 12.04
    • Processor: 2.0GHz Intel Core 2 Duo processor, or similar
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • Hard Drive: 150 MB HD space
    • Sound: Any

    Recommended:

    • OS: Linux Ubuntu 12.04
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • Hard Drive: 200 MB HD space
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
15 จาก 18 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
174 ผลิตภัณฑ์ในบัญชี
15 บทวิจารณ์
8.2 ชั่วโมงในบันทึก
A game in the same vein as Lemmings, Spirits notably has far fewer powers to give your spirits. This is because, unlike Lemmings, Spirits relies upon a sort of physics engine where windspeed is the most important factor, capable of replacing most of those mobility-boosting skills in Lemmings. In theory, by using the capacity to shape windspeed by adding new currents to the mix, you can achieve subtle solutions to a wider range of problems with a smaller number of tools.

... Too bad it doesn't work out.

The main problem is that the game focuses heavily upon "perfection" in getting your spirits out, and that means you can't miss. Unfortunately, the power you have to block wind flows through some areas are a total roll of the dice as to what they will actually do - sometimes, they block a passage you need blocked, other times, they bounce off some miniscule glitch in the geometry, and go flying into some random spot that winds up ruining your whole map, forcing you to reset. Again. And Again. And Again. Because, through no fault of your own, the game bugs up in specific spots, but you get punished for those things beyond your control.

Then, there are missions where you have to blow spirits up and over spikes on the ground, but where there are also spikes on the ceiling - you need to carefully change the airflow to miss both... but then, there's really no means of judging where a spirit will go in those wind streams but for trial and error. And if you mess up, start again.

Did I mention that some of the later stages are quite long, and restarting restarts the whole level, where you can again be forced to reset due to geography glitches because those are, again, not under your control? Yeah.

Which brings me to what I ultimately have to rate the entire concept behind Spirits upon - Lemmings was a game about precision, which is why having very precise, very predictable effects worked for it. Spirits adds in this system that demands precision randomness and a cloudiness where there's really no way to foresee what exact positioning of powers will just barely dodge the traps without trial-and-error gameplay.

The original Lemmings was frustrating but fair.

Spirits is just frustrating.
โพสต์: 6 ธันวาคม 2013
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
4 จาก 5 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
47 ผลิตภัณฑ์ในบัญชี
43 บทวิจารณ์
3.3 ชั่วโมงในบันทึก
I never had the honor of playing 'Lemmings' so i cannot compare the two. Only found Pros, no Cons. Its not a complete hassel if you have to start over for the sake of spirit saving. Good atmosphere and music. Simple but enjoyable game.
โพสต์: 27 มกราคม 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
13 ผลิตภัณฑ์ในบัญชี
8 บทวิจารณ์
3.0 ชั่วโมงในบันทึก
I wish there was a "meh" option because I'm kind of in the middle with this one.

On the one hand it's a beautiful game, both in the art and music... very easy to play, quite simple all around, I've seen other people use words like relaxing and calming to describe it and sure, I can see that.

On the other hand if you're like me and you're trying to do things perfectly you really have to complete each level in such a painfully specific way it's somewhat ridiculous. I mean kudos to the developers (if this was what they were trying to achieve) because this game seriously grinds your brain and will really test your patience and make you pay some serious attention to detail. I honestly can't tell if it's creative or if it just got lucky with how nit-picky the spirits are on the ground and how randomly they seem to move in the air.

If you just want a puzzle game to relax with and casually play and aren't super concerned with perfect completion then sure, I'll recommend this game (do aim for the sale price).

PS I am ashamed of how long it took me to realize something useful happens if you click on the spirits while they're in midair.
โพสต์: 10 มกราคม 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
332 ผลิตภัณฑ์ในบัญชี
18 บทวิจารณ์
0.4 ชั่วโมงในบันทึก
Fun and challenging game. Nothing too hard and nothing too easy though :) Very calm and peaceful :3
โพสต์: 25 พฤศจิกายน 2013
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
5 จาก 8 คน (63%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
128 ผลิตภัณฑ์ในบัญชี
15 บทวิจารณ์
2.3 ชั่วโมงในบันทึก
very relexing, it's so calming that is you loss to many spirits, you don't mind starting over.
โพสต์: 18 พฤศจิกายน 2013
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่