Autumn is quickly approaching, and the spirits of fallen leaves are setting out on their journey home. Guide them by changing how the wind blows or by rebuilding the ground.
使用者評論: 大多好評 (105 篇評論)
發售日: 2012 年 02 月 15 日
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由多名鑑賞家所推薦

"We talk about Spirits in Episode 2 (since we talk about all games we ever submitted to IGF)"
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評論

“Art so beautiful it could have been lifted from a Miyazaki movie.”
8/10 – Wired

“Perhaps this is the video game community’s chance to atone for all those lemmings they killed back in the 90s?”
85/100 – IndieGameMag

“Clearly one of the best contemporary puzzle games today.”
Good Game Get!

關於此遊戲

Spirits is a relaxing action-puzzle game with a dynamic wind and world environment. Autumn is quickly approaching, and the spirits of fallen leaves are setting out on their journey home. Guide them by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions – build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

Key Features

  • Play through 46 beautiful hand-drawn levels in a poetic game world.
  • Influence a highly dynamic wind system to help the spirits find their way to the swirl.
  • Build new paths and dig through destructible level geometry.
  • Collect hard-to-reach plants and find the perfect solution to each level.
  • Stunning illumination effects meet thousand and one particles.
  • New levels designed by #1 player Pyjamads.
  • Orchestral music and Sound Effects by IGF-nominee Martin Straka.
  • Steam achievements and custom world ranks.
  • Play it on PC and Mac with SteamPlay and Steam Cloud.
  • Digital booklet "The Art of Spirits" with previously unreleased material.

系統需求

PC
Mac
Linux

    Minimum:

    • OS: Windows XP
    • Processor: 2.0GHz Intel Core 2 Duo processor, or similar
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • DirectX®: 9.0c
    • Hard Drive: 150 MB HD space
    • Sound: Any

    Recommended:

    • OS: Windows XP, Vista or Windows 7
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • DirectX®: 9.0c
    • Hard Drive: 200 MB HD space

    Minimum:

    • OS: Mac OS X 10.6
    • Processor: 2.0GHz Intel Core 2 Duo processor
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • Hard Drive: 150 MB HD space
    • Sound: Any
    • Additional: Runs on any Mac built after mid-2007

    Recommended:

    • OS: Mac OS X 10.7
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • Hard Drive: 200 MB HD space
    • Additional: Runs on any Mac built after mid-2007

    Minimum:

    • OS: Linux Ubuntu 12.04
    • Processor: 2.0GHz Intel Core 2 Duo processor, or similar
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.
    • Hard Drive: 150 MB HD space
    • Sound: Any

    Recommended:

    • OS: Linux Ubuntu 12.04
    • Memory: 2 GB RAM
    • Graphics: 256 Mb Video Ram
    • Hard Drive: 200 MB HD space
具參考價值的客戶評論
0.5 記錄時數
This game pretty darn boring to be honest with you. Looks and feels like something you would find for free on a site with flash games. Definately don't buy unless it is on sale. And even then think twice about weather you want to spend a lot of time trying to get these boring versions of lemming from point a to point b.
張貼於:10 月 8 日
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11 人之中有 8 人(73%)認為這篇評論有參考價值
4.0 記錄時數
Game cost less than one beer (if you pick it on sale) and its artistic and soultaking experience.
張貼於:06 月 10 日
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15 人之中有 10 人(67%)認為這篇評論有參考價值
0.8 記錄時數
A pretty simplistic relaxing puzzle game, where you guide a group of "spirits" to the objective destination.

The main flaw is its lack in story, and its somewhat inconsistant mechanics. Sometimes a few spirits will make it across, while some others will die or get stuck.

I don't believe this game has enough going for it to ask $10 retail for.
A better price would be more around $1 - $2.50

However it is a nice game to pick up on sale, and it's pretty relaxing, and is a complete puzzle experience.
張貼於:06 月 8 日
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3 人之中有 3 人(100%)認為這篇評論有參考價值
0.8 記錄時數
A lovely little platformer in many ways. If you prefer a more relaxed style of play, this would be right up your alley.

Peaceful colors, peaceful music, cheerful little leaves waking up and walking in a most determined fashion towards certain doom, or possibly just a dead end that will make them knock into each other like they're in a zen mosh pit. Each of the spirits can be used in different ways to assist their fellows in escaping each level, a relatively stressless sacrifice unless you use too many of them and lose.

I LIKE.
張貼於:06 月 27 日
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1 人之中有 0 人(0%)認為這篇評論有參考價值
0.2 記錄時數
It's lemmings......
張貼於:06 月 30 日
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1 人之中有 0 人(0%)認為這篇評論有參考價值
0.5 記錄時數
Meh, if you liked the old Lemmings this is more or less only "ok" of a game. Not worth the 7€.
張貼於:07 月 8 日
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1 人之中有 0 人(0%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:07 月 30 日
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2 人之中有 0 人(0%)認為這篇評論有參考價值
0.7 記錄時數
If you like puzzles and adorable, this is your game.
張貼於:06 月 21 日
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17 人之中有 7 人(41%)認為這篇評論有參考價值
0.2 記錄時數
Unfortunately, I cannot give this game a positive review.

I love this type of games, but Spirits is really poorly made in my opinion. It offers little to no story, background music is too repetative and becomes annoying really quickly and the controls, whilst being very simple are flawed. You can never predict where will the guy actually go other than setting its general direction which presents a big problem on the more advanced levels I presume.

I haven't played the game for a lot but every minute I did was somewhat painful and I only lasted that long because I wanted to give a better and more detailed review.
張貼於:06 月 7 日
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17 人之中有 7 人(41%)認為這篇評論有參考價值
0.6 記錄時數
Lemmings with RNG
張貼於:06 月 5 日
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5 人之中有 1 人(20%)認為這篇評論有參考價值
2.5 記錄時數
Amazing game, amazing graphics, all is amazing in this game!
It is simple, but complicated in some points.
Think Of Limbo with more colors and you will get Spirits
The musics are, fantastic but repetive after some time
I give it only 9.5/10 beacuse i want more levels!
張貼於:06 月 21 日
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5 人之中有 1 人(20%)認為這篇評論有參考價值
22.7 記錄時數
bad
張貼於:09 月 3 日
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6 人之中有 1 人(17%)認為這篇評論有參考價值
0.4 記錄時數
Kawaiiiiii ~
張貼於:06 月 13 日
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4.4 記錄時數
Edit: I just found out you in fact can assign commands while the game is paused with P key, so have that in mind when reading review. I'm also changing from 'not reccomend' to 'recommend' but leaving the rest of the review untouched.

In the beginning it looks promising - nice relaxing graphics and music, lemmings style gameplay, plenty of levels, more variants to get to the finish, etc. And for the first few levels it works really well but later on the game starts to show its flaws. Most of all it's the controls in combination with the level design. The controls works like this - to assign some function to a spirit you have to click on it and then click on a corresponding button. The spirit stops on its place until you assign him his function (which is good) but the other spirits are still walking forward. And because they're all in one dense line you have only few seconds (like two or so) to click on the right button before the second spirit outruns the selected one and jumps to his death (for example). This is not only flaw in the controls by itself, the worst part is that many levels use this as a challenge - the game uses it's own weakness against you. Great example of this is the 30th level where you have to control three different lines of walking spirits at the same time. You have to be not only really fast but also very accurate so you don't choose unwanted function. After a few good levels the game changes from relaxing to this really annoying attention and eye-hand coordination test. It would be much, much better if you could just simply assing functions to the spirits when the game is paused or if the level design wouldn't rely on superhuman reactions. But this is not the case.

Pros:
-Nice graphics
-Relaxing music
-Many levels
-Some interesting achievements

Cons:
-Flawed controls / level design
張貼於:07 月 29 日
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0.3 記錄時數
You can be a leaf.
張貼於:07 月 23 日
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24.9 記錄時數
Fantastic little puzzle game. It's reminiscent of Lemmings, obviously, but has the extra element of wind affecting the spirits movement. At times, getting them to fly where you want them to go can be unintuitively tricky, but on the whole it's a great and addicting experience. Levels 30+ get quite challenging, so don't be scared to check a walkthrough.

My only criticism is the soundtrack. It's irritating and doesn't have any decent melody, though that's easily fixed by muting it and substituting your own.
張貼於:09 月 20 日
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0.1 記錄時數
I'm giving this a 'thumbs up' because I can't give neutral review on Steam.

It's a Lemmings-alike.. It seems to be a decent game, but I have some ♥♥♥♥ling issues that aren't directly related to game design.
I'm sick to death of what seems like every 2D indie game looking like Limbo. I don't see anything about this that makes me
think "this needs to be high-contrast, mostly black and gloomy". Seems a bit forced and mis-matched.

Fixed resolution. WHY? It appears to use vector graphics for much of its designs, and even without that it also seems to be GPU-accellerated! It actually makes it hard to play, because since despite requiring the mouse to pan around the environment (because the resolution of the view window is too small), they don't lock the mouse cursor.
Oh, and 4:3 only. That's ludicrous in 2014.

I can't judge the gameplay (it seems to work fine) because I don't personally enjoy Lemmings-type games. This is why I wish I could give a neutral review.
張貼於:06 月 5 日
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0.6 記錄時數
This was a fun, tranquil game with beautiful music, gameplay, and art work. Really enjoyed it, I did a Gamer's Gamble on this so feel free to watch it to see my first impressions of the game.

Gamer's Gamble Review
張貼於:06 月 6 日
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0.9 記錄時數
I think this is the first game I decide to quit playing after only one hour of gameplay.

I like puzzle and strategy games, and I understand some of them require randomness, but randomness should make a puzzle challenging, not frustrating. And Lemmings is not a game that needs to be non-deterministic at all.

Ok, I want to blow spirits to that platform over there. I don't know where exactly to put my blowing spirit, nor what exact path the flying spirits will follow. That's fine with me. Guesscalculating, trial and error. What's not fine with me is that I finally figure it out and manage to send one spirit to that platform, then two... then the third, from exactly the same place and with the same direction, will hit the platform and fall down. Then some will get it, some will fail. Some will start moving in circles, some will break the loop, and so on...

If this is already happening in the easy levels, I'm sorry, but I don't even want to try the difficult ones.
張貼於:06 月 14 日
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1.7 記錄時數
incredibly kawaii. Its an indie version of lemmings with white mushrooms instead. Clouds, vines, and tunnels interact to create demanding gameplay. i paid less than a dollar for this and like 7 other games, so i guess it was worth the hour or two i put into it. you should play it. it'll make you feel like your playing a video game. The name alone will remind you of Japan. If I had a nickel for everytime I lost a level, it would probably cover the cost I paid to have it on steam. Although frustrating at times, the frustration will help you overcome the level and hopefully give you satisfaction. If you enjoy simple one level at a time puzzle games, this game might be something you give a try and decide whether to trade it in for a couple of tf2 guns or keep it for lolz.
張貼於:07 月 9 日
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