Though it may seem like I don't play this game much, I just haven't been playing on the Steam Client. If you know me pretty well, I've probably put well over a thousand hours into the game. Nevertheless, let's get into the review of this game.
Blacklight Retribution is a sequel off of Blacklight: Tango Down where a known Military commander known as 'Klein' from 'Merica gets lost in a post-coldwar apocalypse somewhere in Russia and that 'Merica sends off the team known as 'Blacklight' to rescue Klein using their futuristic smart armor and X-Ray Vision. As you can expect off most Free-To-Play shooters, it's not very eye-grabbing, but it definitely sets the tone for what this game will have to offer.
Blacklight Retribution features an adequate number of options to choose from. There's no setting to change all of them, but the game supports up to 1080p and will allow for multiple monitor support.* VSync, Dynamic Shadows, Static/Dynamic Decals, Dynamic Lighting, Post-Processing MLAA, Depth of Field, and DX11 Tessellation are just some of the many options you can choose from when coming into the game.
As far as aesthetics go, it's very difficult to play the game under the lowest settings without saying that the game looks like your average Call of Duty-esque shooter with a twist. As a minor suggestion, turn off Depth of Field to see more contrasting colors, because the main color palette behind most maps are Grey and Brown. Don't get me wrong though. There are a lot of colors being used, but the more vibrant ones tend to be out of place or areas where it was placed because it was a requirement set out from the manager.
90% of the Game's content is based on customizing your weapon and yourself. It's definitely worth a try customizing some things, because you won't know what awesome new build you can create. I myself can tell you this reliably as most of my YouTube videos consist of making random builds and trying them out. If on the off chance however you're not up to customizing weapons and you just want to jump into the game, that is perfectly fine too.
There are premades created by the community that you can purchase and try out for yourself. There's definitely no shortage of those builds too, where they have elemental ammo to silenced laser-like machine guns to explosive boll-action rifles, as well as poisonous shotgun pellets that you can attach. As far as the most powerful gun goes, it really depends on what kind of player you are, because when you customize these parts, these stats aren't just "+1 Sweg". They are quite literal game-changing stats.
Of course, when you're finally done finding that holy grail of a weapon, that's when you also need to find that holy grail of an Equipment Build. Yes, you can customize literally everything you could ever want. If that didn't stop you, there are taunts, titles, and numerous voices you can choose your character to have. For what they plan to add on, the combinations you can achieve through this game is truly unsurpassable.
Oh yeah, and there's HRV. I don't think I need to explain the "Temporary Wallhex" that the rest of these reviewers may have done, but they all know that despite being a "Game-breaking" item, it definitely accounts to pretty much 85% of all the deaths we have, aside from sheer derping. If you're still wondering whether the game is actually fun, I think you should let the hours played do the talking. It's a really fun game for those willing to put some time into it.
If you came from a series of Free To Plays from 2007, this game will give your wallet a lot of leeway. You won't need to spend $1000 let alone $100 to get everything you want. Perfect World as a premium service already gives out so many things for free, it'd be eye-opening to see how much money they would earn if they didn't put this much effort to keep this game as free as possible. To keep the amount of time spent to get a new type of gun into perspective, there will be times where you just spend One Match (10 mins) to get a new receiver. Other times it will take you five matches (1 Hour).
There's NO REPAIR SYSTEM, by the way. Everything that you purchase permanently will not break or rust at a certain point and disappear. The only items that will are ones that explicitly say "7Days" or "30Days", and even then you can choose to activate those weapons or keep them on the rainy day that you want to try it out. Great feeling to not have to care over having to maintain your weapon.
YOU GET A LOT OF STUFF FOR FREE. It's gone to the point where a lot of the community in the Perfect World Forums are super-entitled to receive stuff for playing for "X" number of years. I've been playing since the release on Steam, and I think I can say that there's a lot of bull-oney going on over there. For what people get for free over here, it's really just armor / weapon camos (CSGO Skins). Like I said, Perfect World Entertainment seems to give a lot of stuff out for free without recognizing it, and the community just eats it up.
If on the off-chance you do decide to deposit money into the game and you're new, you can purchase higher-level items as an early-access tool. You can however, just level up and purchase it. So if anything, I highly suggest depositing the money to buy the skins. Some will definitely entice you, as I reminisce the days where I thought I'd never put money to buy a skin. THE SKINS WILL ENTICE YOUR SOUL.
It being a great game is an understatement. People can say all they want about whether I'm a "fanboy" over this game, but like it or not, this game took many steps outward to really make a name for itself especially within the Free-To-Play community. There's just so much to be said, and yet my review merely describes the tip of this iceberg. Out of all of the Free-To-Play FPS Games, I still would have to place this as number one after the past 3 years. If you managed your way through my review, I would love to hear your opinion in-game!
CURRENT SITUATION AS OF 4/24
Blacklight Retribution is in a rut at the moment. The issue is that Perfect World Entertainment is trying to find a means to transition the older accounts into the newest version. This means that there's a new client, and wholly different mechanics involving how inventory is monetized and how it will be utilized by the players. If you would like to voice your opinion, be sure to check the Arcgames forums for more information.