Do you have what it takes to survive the Realms of Ancient War? Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!Key Features:The explosive Hack’n’Slash (action/role-playing game) R.A.
用户评测: 褒贬不一 (323 篇评测)
发行日期: 2012年10月11日

想要将这款游戏添加到您的愿望单或标记为不感兴趣,请先登录

购买 R.A.W. Realms of Ancient War

节庆特卖!1月2日 截止

-66%
$14.99
$5.09
 

评测

“… Realms’ raw intensity and chaotic excitement will keep you playing.”
7 out of 10 – Official Xbox Magazine

关于这款游戏

Do you have what it takes to survive the Realms of Ancient War?

Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!

Key Features:

  • The explosive Hack’n’Slash (action/role-playing game) R.A.W takes you, alone or with a friend in co-operative mode, on a fantasy world ruined by an ancient and violent war.
  • Level your heroes up, collect more powerful weapons and armor, unlock new and more devastating spells, and exterminate by the dozens at once the hordes of enemies that are standing in your way.
  • Thanks to your talent of incarnation, take control of your most powerful opponents to unleash their power and seed destruction among your enemy’s legions!

系统需求

    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE. ATI RADEON HD 3850/NVIDIA GEFORCE 8800 GT/INTEL HD 2000 OR HIGHER
    • DirectX®: 9
    • Hard Drive: 2 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Internet: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
有价值的用户评测
66 人中有 49 人(74%)觉得这篇评测有价值
48.2 小时(记录在案的)
发布于:7月9日
Hold left mouse button to move, hold left mouse button to attack.

You're encouraged to make ranged attacks but due to the zoom level most times you can't see what's coming until it's htting you.

99% of the loot is useless & sold for gold which is also useless. You'll pick up some good armour, level-upgrade some basic active & passive abilities, and be set for the rest of the game. You also get enough XP to unlock almost every skill upgrade so you don't have to choose wisely, and if you die you're resurrected instantly to carry on.

The whole thing is so bland & so generic, the story is bog standard fare & the ending is equally unengrossing. Enemies are mostly the same throughout despite 4 seasonal flavours to the map, and there's only a couple of places where you think 'oh that looks nice'.

If this game were on an ECG it would be close to flatline. Just a few hours of holding the left mouse button,
Not worth the time or the money, buy something else. If you already own it, play something else. Anything else.
这篇评测是否有价值?
24 人中有 22 人(92%)觉得这篇评测有价值
7.6 小时(记录在案的)
发布于:8月28日
This is one of those titles that you should not play unless you know what to expect going into it. On the surface, R.A.W. is another Diablo-style hack & slash RPG lootfest wherein you slay endless waves of strikingly homogenous minions and swap gear out for marginally better gear. In this respect, R.A.W. succeeds where many others succeed and fails where many others fail; gameplay is satisfying (if repetitive at times), programming is relatively bug-free, and the story is... well.. there's a story at least, some games don't even have that. What R.A.W. provides for Steam, however, is all of this formula that can be enjoyed both with a controller and with a local friend. If you own at least one 360 controller, you and a friend can enjoy quite a few hours of good old mindless RPG baddie slaughter. Overall, I'd give this game a 6.5/10; solid gameplay, proper controller support, and local multiplayer often outshine the game's general lack of ambition.
这篇评测是否有价值?
8 人中有 7 人(88%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:11月5日
It's difficult to describe RAW as anything more than a mostly competent Baldur's Gate Dark Alliance knock-off. In comparison though the skill tree and the abilities contained within are quite bland as are the graphics: generic locations with depressingly linear pathways. The loot and equipment are unimpressive as well.

RAW is just completely average and bland. There are so many options available these days that RAW is a pointless and uninventive timesink.
这篇评测是否有价值?
6 人中有 5 人(83%)觉得这篇评测有价值
43.8 小时(记录在案的)
发布于:11月9日
Realms of Ancient War is an action/role-playing game with a strong affinity for hack ’n’ slash, developed by Wizarbox. At the beginning of the story, you must choose whether you are going to spend the game hurling fireballs and deadly spells at numerous foes as a Wizard, slowly ploughing your way through armies of enemies as a powerful Warrior, or utilise your endless skills of survival striking from the shadows as a Rogue. You are then presented with a quick run-through of recent events of the last few decades or so, and then are thrown head-first right into the action, slowly turning your character into an unstoppable whirlwind of fury, complete with a power pretty unique to Realms of Ancient War that allows you to take control of your enemy’s strongest units and turn them on their own.

In the first impressions, Realms of Ancient War has obviously had a lot of time and energy invested into it for its graphics, which really shine through at points. The loading screens are actually some of the most pleasing to the eye and the scenery in the game tends to be very well-put-together. The magic spells especially, although only visible for a short time, look great and the scenery, again, is overall of a very high standard. The title has also managed to ensure that the dead bodies of your former opponents stay on the battlefield instead of evaporating as they tend to do in most other titles, which allows for an enhanced sense of satisfaction as you look around caves that are now marked with your handiwork. In contrast, the actual character design, which looks stunning in all of the artwork, is disappointing. You will certainly notice the main things about your character as they change throughout the game and you equip them with different coloured armor and weaponry, but on the most part all of the little details have seemingly been quickly brushed over, leading to an overall effect which just isn’t quite satisfactory, especially at higher levels where you look almost identical to how you did at the start.

The combat in Realms of War almost certainly delivers on its promise of being a hack ’n’ slash as you work your way through innumerable enemies of different varieties, depending on where you are along the storyline. You will find yourself being ambushed by large amounts of enemies that don’t tend to have that much life at all. You can breeze through most of the game as long as you are careful as to where you run to so you don’t get blocked in, because once you are blocked in you will almost certainly be cut down by the horde which has beelined straight for you – a design you will very quickly be able to use to your advantage. Throw down a poison trap and walk backwards a few steps and it is guaranteed that whatever is running at you will completely disregard the danger and run straight into it. Running away is your number one and only form of defence, seeing as there is not a control for blocking or dodging at all.

Wizard and Rogue classes allow you to use ranged attacks before you go charging in, and although they tend to look great and give you the upper hand in small skirmishes, more often than not you will find that any distance between you and your target has been closed down before you can manage more than a few shots. Luckily, as you grind through enemies you also grind up the levels and you will be given skill points to assign to different characteristics, such as increased ranged damage or an increased mana pool, which make these ranged moments a little more useful; but in the most part, the skill points you assign tend to actually do very little.

Combat-wise, you will also come to grips with the soul gems. During each level, you are only assigned a certain amount, which are used to revive. Running out of soul gems means you are sent back to the start of the level, and it is not until late in the game where you will be given the opportunity to avoid using one. However, it definitely adds a twist to the game, which notches up the difficulty a little and makes the game a little tenser as your supply begins to dwindle.

In addition, Realms of Ancient War has a less-than-gripping storyline, and you will rarely feel the compulsion to carry on playing like you do with other games of the same genre. The lore is vague, and the opening sequence of events that explains the recent history gives you very little idea into this world of warcraft and wizardry and the relationships between the four different sections of the continent, and you don’t really cover much more of this as you work your way through the game. Furthermore, the levels can be a little confusing to navigate at points, due to a strange choice of deciding not to include a map or mini-map; as well, directional arrows tend to point as the crow flies, but if you have some experience with these types of games then there should not be too much problem with finding your way around. The way the dead bodies remain on the floor will almost certainly signal to you that you have been there before.

Finally, although the game lacks multiplayer, you can engage in a co-op campaign by connecting a few wireless controllers. This makes the game a lot more playable and does reduce the chances of your character getting mobbed by the throngs of creatures out for your heads. However, it is a little bit disheartening to find you cannot team up with somebody over the Internet, which would have made the game a lot more appealing in an era where almost every game has some form of online capability.

In conclusion, Realms of War is a title that is on the lower side of average in the genre it exists in. Although the graphics are great from the menu screens and scenery, the characters just never seem to look that detailed or magnificent as you would want them to, and it contrasts greatly with the artwork displayed throughout. The combat system is very basic as it lacks a mini-map, blocking, and dodging; and you tend to spend your time in the middle of a sea of monsters. But to give credit where credit is due, it is still very enjoyable to hack your way through such a large opposition and come out the other end, and the brief moments of rampage as you take charge of some of the stronger units are definitely great fun. In terms of length, the game will take up a large chunk of time if you decide to play through all three campaigns, but it does lead to the question whether you will truly enjoy the game for that long.

Slightly Recommended, 6/10

Be sure to check out Nerd House Gaming for more reviews!
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
12.3 小时(记录在案的)
发布于:10月9日
It's not the best game ever and towards the end you become inevitably overpowered.
That being said, it's really fun if you play with a friend (couch coop). Definitely worth its sale price. You will get many hours of enjoyment out of it, although you probably won't be playing it more than once.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
15.6 小时(记录在案的)
发布于:11月9日
It's a Diablo knock off and for the price I prefer it. Gets to be a bit of the same old same old but fun it's worth getting.
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
12.1 小时(记录在案的)
发布于:11月28日
I want to start off by saying that this game is not great. Being that it's local co-op, this game was absolutely a blast. I'd recommend playing this game with a friend.
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:10月26日
No matter how you look at, this "old-school" feel simply isn't right when it comes to this game.
Classes and story are too generic, graphics are average, controls are clumsy it really becomes repetitive (but not in a good way like Torchlight, Diablo, Van Helsing etc...).
If you really don't have any other game in this genre, you can this game a try, but you can expect pretty average (forgettable) experience.
这篇评测是否有价值?
15 人中有 8 人(53%)觉得这篇评测有价值
3.0 小时(记录在案的)
发布于:8月6日
I really like this game. Awesome artwork, music and gameplay. For me (I speak only for me) its feels more Diablo than Diablo3 itself. I just tried yet but i know i will play this game a lot.
这篇评测是否有价值?
96 人中有 81 人(84%)觉得这篇评测有价值
8.4 小时(记录在案的)
发布于:2013年11月3日
Inspired by games like the Diablo franchise or Torchlight, Realms of Ancient War is an old school hack and slash dungeon crawler with very limited depth and breadth that is hard to overlook even tough it isn't a triple-A title. The story in the game is not the worst we've seen so far, in all honesty it's fairly interesting and one of the stronger points of the game. The game starts years after the so called Ancient War which divided the land to 4 territories (East, West, South and North...duh, imagination at it's best). The Northern King proposed truce so he invited the remaining kings to the Hero's Garden. Something went wrong because the Northern King was never to be seen again and the rest of the kings became soulless zombies. Yes, clichés after clichés, but it's not all that bad. The game contains some witty dialogues and turns.

We can pick from 3 unnamed characters: wizard, warrior and rogue. Each have different styles but they aren't that different that any would change the gameplay significantly. Each class has it's own skill tree, where you can level up your attacks. There are 1 level and 3 level skills. Skills open up gradually. The first group right after the beginning of the game, the second after you reach lvl 10, the last after lvl 20. However, there are two problems related to your skill management. First, in every stage you can gain exactly one level. No matter how much you fight or how many side quest (there aren't that many) you complete. You can only get 1 skill point in each stage. That makes the whole level grinding procedure useless and dropping all the challenge. You will get your skill point no matter what.

The second problem comes with the use of your skills. You have only 4 skills at your use at a given time. Two of them are to be activated with the mouse and two with keystrokes on the keyboard. You can program these skills to the aforementioned buttons. If you want to use other skills you have to use the alternative set. Essentially you have 2 sets of skills, which can be changed at any time with a button push. Easy enough, in theory at least. Practice is a different beast. Remembering which skill you have assigned to which button in which set is pointless, painful and horrible. When a dozens of foes are attacking you there is no way this system can be use properly. Using this method is understandable on consoles where there are limited buttons to use, but on a PC it's unacceptable. This is where you realize that 4 skills/attacks are well enough to complete the game.

At least the fighting and hack'n slashing is exciting. You are continuously attacked by tens of enemies, making the game challenging and intense. Sometimes it is hard to hit smaller enemies, like spiders which live everywhere, rain forests or volcanoes it doesn't matter for them. Graphically the game doesn't excel, but it's not bad either. For an XBLA title it's passable. Not are the audio tracks though. Audio effects are horrible and repeating. Listening to the same 3 grindings throughout 8-10 hours when you hit enemies is annoying. The music is on par with the rest of the audio. You get one passable song which plays when you start the game, the rest of the music tracks during gameplay are just pointless burrs.

R.A.W. is a below average hack and slash game that tries to build upon it's great predecessors of the genre but fails in every possible way. It's chaotic, mediocre and boring. A game that is hard to recommend when you can get a dozen of it's kind cheaper (or even for free). If you can finish it once there is no point starting the game ever again.

Rating: 45/100; Replay Value: 1/5; To Beat: 8-9 hours; Played on: normal.
这篇评测是否有价值?
37 人中有 30 人(81%)觉得这篇评测有价值
6.3 小时(记录在案的)
发布于:2013年12月9日
I'm five hours in this game and I have to say:
I must be an alien from another planet to differ from the overall opinion about R.A.W. - It might be a guilty pleasure, but I like it. The game is simple, you aren't doing much more than slashing through waves over waves of enemies and take their mostly not so spectacular loot.
I wouldn't say it's too repetetive judged by the level design, which has quite the variety from each area. There's sand levels, ice levels, fairy forests, dark jungles, castles and a weird meta ghost world. And that's not even all. Enemy types could be more diverse, but at least there IS change to it - plus smaller and bigger bosses.
You have three classes, I'm playing as warrior - and the levelable skills are satisfactory in my eyes. You can choose to be more defensive or more of a battle type.

I don't about the story, but from what I understand it's okay to have a reason for all the monsters and quests.

The game is very linear, don't expect any open world / sandbox feeling.

If you search for a pure action RPG with lots of monster killing and dig a nice graphic style, then you might wanna try this out. You liked Greed: Black Border? Then definitely try this out. You want a lot of open world feel, a great variety of quests, a lot of voiced over dialogue? Then you might wanna skip this.

Oh: You should play this with an Xbox 360 controller, if you have one. It plays GREAT with it ;)
这篇评测是否有价值?
31 人中有 24 人(77%)觉得这篇评测有价值
13.5 小时(记录在案的)
发布于:4月24日
One of those titles that are not AAA quality but are actually more fun to play than most of the big names. Has a really good feel with a controller, great art style, and I liked the streamlined progression system compared to the overly complex, smoke and mirrors pathways of other games. Crazy not to have an on-screen map, but it is very linear.
这篇评测是否有价值?
31 人中有 22 人(71%)觉得这篇评测有价值
25.8 小时(记录在案的)
发布于:2013年11月3日
7/10
An ok game.
Fun but nothing special.
They really overdid it with the spiders on every level.
Also no map was annoying.
Having said that I kept playing to the end so can't be bad.
A nice little dungeon bash if you can grab it in a steam sale as I did then a bargain :)
这篇评测是否有价值?
16 人中有 12 人(75%)觉得这篇评测有价值
13.0 小时(记录在案的)
发布于:1月19日
R.A.W. is a nice action RPG, but don't expect too much. It certainly doesn't rank in the same league as Diablo or Torchlight do. But it's good in it's own right and I had quite some fun with it. But I most certainly will not grind the "finish the game with all 3 classes" achievement.

Only buy it, while it's on sale.
这篇评测是否有价值?
32 人中有 20 人(63%)觉得这篇评测有价值
16.7 小时(记录在案的)
发布于:2013年11月23日
A run of the mill, bog-standard action rpg. 3 possible classes, 26 totally boring levels, bland and uninspiring skills, and combat that most of the time boils down to mashing the basic attack skill. Story-wise nothing spectacular either, and side quests (if any) are limited to simple "go kill" or "go fetch."

Avoid unless you somehow have absolutely nothing else to play.
这篇评测是否有价值?
34 人中有 21 人(62%)觉得这篇评测有价值
9.1 小时(记录在案的)
发布于:3月29日
R.A.W. is a hack’n’slash RPG where you choose from the standard characters of warrior, dark sorcerer, or rogue. The four kings met in the North to fight back an ancient evil which is trying to come back. Only three made it out beaten and worn and the North King was frozen in crystal. This is where you come in and find the North King and he speaks to you telepathically asking for your help. He melds with your body and sets you on a task to open the four portals of north, south, east, and west lands.

Playing the game isn’t bad it’s just not great. There isn’t much variety in enemies as you’ll fight mostly the same ones over and over which will become monotonous over time. Your weapons and armor don’t really make much of a difference in what you use. Basically you find a better one and it gives you a higher damage or defense. You can also have elemental damage of fire or poison to your weapons but those didn’t seem to add anything noticeable. Skills get added each level but none of them were that great or make me excited to level them up or unlock them.

The story is pretty weak and didn’t really hold me or make me want to pay attention much. You’ll fight through the same levels or what seems like the same levels many times. Make it halfway through the game and then go back and do it all over again. Not too exciting if you ask me.

Overall R.A.W. is a mediocre game which wasn’t bad to play but not worth playing more than once. Co-op may add a little fun to it but since I played it already by myself I don’t see the real reason to play it again unless you want all the achievements.

Bear Rating: 6/10
这篇评测是否有价值?
50 人中有 29 人(58%)觉得这篇评测有价值
5.8 小时(记录在案的)
发布于:2013年9月29日
"I played games 10 years ago that outdo this in every way"
Having been a fan of the Snowblind engine games on consoles like Baldur's Gate: Dark Alliance and Champions of Norrath, I had some interest in this title as well. Unfortunately, this game has left me massively disappointed.

Story
You are wandering around when you get attacked by some creatures. A voice tells you to head through a portal. You find the voice belongs to one of the 4 realms Kings, who is trapped in crystal and yet still able to communicate. He wants your help to activate 4 gates and stop these creatures at the source.

More stuff happens later, but it doesn't get any better. The story is boring and forgettable. I quickly lost interest in it myself.

Presentation
Graphically, this game is decent. Not great, with the fixed camera, boring locations and constant repeated enemy types, but it isn't horrible. You at least know where you are on the screen, most of the time.

Music and sound effects are poor at best. Fortunately, you won't remember it after you are done with the game.

Controls
The keyboard / mouse controls are just awful. Please, don't even try to play this without a gamepad. Playing with a gamepad has its problems still, but it can be played at least. You are unable to remap anything but the four face buttons, which could result in some irritation since the game doesn't follow the standard controls for similar games that use a gamepad.

Gameplay
Move forward, beat up enemies that spawn out of nowhere within sight of your character, and repeat. The randomly spawning enemies are quite a pain in the ♥♥♥♥, and it doesn't help they don't even spawn out of camera.

Gear is boring, with each piece of equipment for your chosen camera being the same as your previous gears in every way but stats. Speaking of stats, only gear can change those, levelling simply allows you a skill point to power up mostly pointless skills. Each skill doesn't even give you specifics on their enhancements, instead saying stuff like 'Minor damage, Moderate damage and Greater damage', meaning you won't even know how useful a skill is without spending points on it. At least there is an item you can use to have all skill points reset so you can later invest them in better skills.

Wandering around each level can be bothersome as you have not been given a minimap of any sort, just a compass to point you towards your current quest location. Most levels aren't so big that you require it, but its sill an annoying omission.

Lifespan
If you can somehow beat the game even once, you still have the option of beating the game with all three character classes. I pity the people attempting such a goal.

This also has a rather poor co-op mode, with the second player having a character with a scaled level and default equipment, that won't be saved between levels. Beyond getting an achievement by having a second player join in, I doubt anyone will bother with co-op.

Closing
Even ignoring the much better competition that was released years ago, this game is a poor choice for purchase. I would recommend against purchasing this title, your money can and should be spent on much better items.
这篇评测是否有价值?
29 人中有 16 人(55%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:4月11日
WHAT WERE THEY THINKING?

"R.A.W" is nothing but cheap ripoff of diablo and torchlight together, honestly i can't even say that because of several reasons, both games have at least half linear gameplay, what i mean, you have options to do either side quests and obtain better gear or just stick to main quest or farm for experience and gold, but in "R.A.W" it's totally irrelevant, forget about side quests, there is only one option you have to stick to main quest there is no way back, not to meantion path is so small and tight that sometimes there can run into invisible walls which are blocking from moving. Incredibly idiotic AI, they can get stuck at walls or invisible walls trying to get to shortest paths there is... Game likes to play jokes on players, because you know why not. Best part is, it would make lot of sense if there was health bar on each enemy, if you are damaging it or not, when you came across but instead they rush at you, surround you, that basically means you are dead, just as soon player gets damage it cancels all your attacks / animantions, because you know why not. Sometimes it's impossible to notice when player gets attacked by spiders and what's with the spiders, every new level has spiders in it. Could not they come up with something else besides spiders? Is this some kinda dungeon crawler spider killing simulator? I love some parts of game when there is "HUGE Boss type event" and game just simply spawns huge mobs of enemies either behind you or in front of you, killing them does not help in any way because you have to move "somewhere" and how people can know this when there is no in game map? That adds even more frustration.
Whats with Local coop? Is this game from year 2000?

Dreadful story, plain dumb tips, unresponsive controls, no rebindable keys, redundant UI and skill trees, no in-game map, yeah you know why does player needs map when "R.A.W" is so freaking linear tight game.
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
18.5 小时(记录在案的)
发布于:2013年9月6日
A decent, enjoyable hack-n-slash. Just dont expect anything grand or even an open world because it isn't. Linear areas means linear gameplay. Though you can play 3 different campaign: Wizard, Rogue, Warrior. Co-op is limited to local play so expect a RPG-lite game. Which seems to have been made for consoles.
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
6.4 小时(记录在案的)
发布于:2013年9月22日
Decent graphics and gameplay, but it's more arcade-game than RPG (probably because it's a console port). Recommended only as a bargain-bin buy.
这篇评测是否有价值?