la stoffa per sopravvivere a Realms of Ancient War?Assumi il controllo di un potente guerriero, un temibile stregone e una canaglia, dopodiché tuffati in un'incredibile missione a base di azione!Caratteristiche principali:L'esplosivo picchiaduro a scorrimento (a base di azione/gioco di ruolo) R.A.W.
Valutazione degli utenti:
Complessivamente:
Nella media (472 recensioni) - 472 recensioni degli utenti (47%) per questo gioco sono positive.
Data di rilascio: 11 ott 2012

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Acquista R.A.W. Realms of Ancient War

 

Recensioni

“… Realms’ raw intensity and chaotic excitement will keep you playing.”
7 out of 10 – Official Xbox Magazine

Informazioni sul gioco

la stoffa per sopravvivere a Realms of Ancient War?

Assumi il controllo di un potente guerriero, un temibile stregone e una canaglia, dopodiché tuffati in un'incredibile missione a base di azione!

Caratteristiche principali:

  • L'esplosivo picchiaduro a scorrimento (a base di azione/gioco di ruolo) R.A.W. ti consentirà di attraversare, da solo o con un amico in modalità cooperativa, un mondo fantasy devastato da un'antica e violentissima guerra.
  • Fai salire di livello i tuoi eroi, raccogli armi e armature più potenti, sblocca nuovi incantesimi più devastanti e stermina le decine di orde nemiche lungo la tua strada.
  • Grazie al dono dell'incarnazione assumi il controllo degli avversari più potenti, per scatenarne la potenza e seminare distruzione fra le legioni nemiche!

Requisiti di sistema

    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE. ATI RADEON HD 3850/NVIDIA GEFORCE 8800 GT/INTEL HD 2000 OR HIGHER
    • DirectX®: 9
    • Hard Drive: 2 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Internet: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Complessivamente:
Nella media (472 recensioni)
Pubblicate di recente
eXcruciate
( 8.5 ore in totale )
Pubblicata: 20 luglio
Don't let some of the lower review scores of this game fool you. It is not clunky or poorly done, it is very smooth and has good production value and very nice graphics. It got low scores because it is a bit basic compared to games like Diablo 3 and Van Helsing, but it is still a fun action game nonetheless. IGN, who are my fav review site on the net and I normally agree with them, gave this a 5.5 which I highly disagree with. I feel sorry for whomever was playing it because he said that you die a lot in this game. He must suck bad at video games because that isn't true at all. I've died maybe twice so far and I have been playing a while with my mage (lvl 19 so far). And when I died it was avoidable. I was just being lazy. 5.5 is a very unfair score for this game.

Despite its basic console game feel, this game is well done graphically and gameplay-wise and can be a lot of fun. The classes (mage, warrior, thief) are all fun to play and have cool fun skills. My favorite things about the game are its graphics and the ultra smooth gameplay. It has really well done smooth graphics and good sound. Not having a block or dodge sucks, but otherwise It feels really smooth and easy to play because it has a great game engine. And besides, you will have enough healing potions plus you can put points into a rechargable self-heal skill that is a must-have. This game sorta reminds me of Van Helsing in how it feels, but even smoother, and for this game I use my wired xbox 360 controller which is highly recommended because it is designed for a controller.

It's a fun game and well worth what I paid for it because of how incredibly smooth it plays and how good the graphics imo are, 7/10
BatFresco
( 2.9 ore in totale )
Pubblicata: 30 giugno
Meh... Non è malaccio da giocare in coop con gli amici, ma diventa abbastanza noioso alla svelta.
jack(ass)
( 2.0 ore in totale )
Pubblicata: 27 giugno
Haven't played for very long, i'll get around to playing it more, but not too bad atm. It would be better if they added like dungeons you can do in Co-Op, based around weekly, every week they'd change for excluse gear? And maybe you could do PvP? Just some suggestions to make this game better!
WishManiac
( 3.1 ore in totale )
Pubblicata: 27 giugno
I recommend you to buy the game only if it's on sale. The game is at most an average representant of the aRPG genre.A dull plot and poor mechanics make it a one hit title - you finished it once,you won't probably come back to it. The Diablo-clones are all about replayability,unfortunately this one doesn't have that thing keeping you grinding the monsters for hundreds of hours.
^7ja^1co
( 0.6 ore in totale )
Pubblicata: 19 giugno
Boring classes, poor execution of all basic principles of hs games.
W4ve_
( 2.3 ore in totale )
Pubblicata: 18 giugno
Hello my fellow steam reviewers and review readers. This is my first review and I hope it will help you along as other reviews did for me!
First things first, the game looks good. I like both, the style and the effects. Well I guess that's it with the good things.
The first hour was fun. After that it became really boring. All you do is clicking the enemies dead. You spam your fireball and in the few cases the enemies would reach you, you will cast a second spell. That's it. That's the gameplay. Until lvl 10 you will have 3 offensive spells. You won't need them. Fireball and a poisencloud from time to time is more than enough.
If you reach lvl 10 you will get another offensive spell. Nothing more to achieve.
As you might noticed I played a mage. I can't tell if the other classes are more fun. Since it is told that the mage is the most vulnerable character I would assume, they are at least as boring as the mage.
Let's talk about two other points that are very important talking about a Hack & Slay title:
Loot: There is loot but everything is kind of waste. It's all the same in different colors. You will get something rare from time to time. But you don't feel any difference between the grey standard gear or the epic gear that will drop from time to time.
The second point are the enemies. It might be the second worst part after the gameplay: it is always the same. Spiders everywhere. Two fireballs and they are dead. But there are lots of them. I don't know why you design a game without a few different monsters. After two hours of game time I've seen about 6 to 8 different monsters. Some have more HP than the others, some have a gun and therefore a range attack. But it doesn't matter if you fight a skeleton, a dwarf or a red spider that throws fireballs. It remains the same. No differences in behavior - no challenge. It gets really boring and is nothing compared to other titles in this genre.

Greetings,
Wave
Smelly1sam
( 0.7 ore in totale )
Pubblicata: 17 maggio
Do not bother
Towchain
( 10.0 ore in totale )
Pubblicata: 13 maggio
Repetitive, repetitive, repetitive, repetitive, repetitive, repetitive.
Sputafuoco
( 8.3 ore in totale )
Pubblicata: 7 maggio
Realm of Ancient War è un gdr hack and slash semplificato e ridotto all’osso quasi da sembrare un beat em up da sala giochi, ha numerosi difetti come il drop inutile, la scarsa varietà dei nemici, la grafica mediocre e una ripetitività un po’ troppo pesante sul lungo periodo ma che fortunatamente viene mitigata dalla scarsa longevità del titolo.

Anche con tutti questi difetti RAW non è un pessimo gioco ma un buon passatempo se volete giocare qualcosa senza impegno; un consiglio: giocatelo un po’ alla volta, non tutto d’un fiato, così facendo mitigherete la ripetitività e ve lo godrete sicuramente di più.

RECENSIONE COMPLETA: https://upgame.wordpress.com/2016/05/07/recensione-raw-realm-of-ancient-war/
Olsaien
( 0.5 ore in totale )
Pubblicata: 20 marzo
It's a beutiful sunday evening. The sun is shining bright on the skye, and the fresh sping air is streaming into my newly cut nosehairs. Outside the grass is growing faster than the snow can melt. The children is playing happily on the playground, while their parents are washing the cars and trimming the lawns/hedges. 10/10
Recensioni più utili  Negli scorsi 30 giorni
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
8.5 ore in totale
Pubblicata: 20 luglio
Don't let some of the lower review scores of this game fool you. It is not clunky or poorly done, it is very smooth and has good production value and very nice graphics. It got low scores because it is a bit basic compared to games like Diablo 3 and Van Helsing, but it is still a fun action game nonetheless. IGN, who are my fav review site on the net and I normally agree with them, gave this a 5.5 which I highly disagree with. I feel sorry for whomever was playing it because he said that you die a lot in this game. He must suck bad at video games because that isn't true at all. I've died maybe twice so far and I have been playing a while with my mage (lvl 19 so far). And when I died it was avoidable. I was just being lazy. 5.5 is a very unfair score for this game.

Despite its basic console game feel, this game is well done graphically and gameplay-wise and can be a lot of fun. The classes (mage, warrior, thief) are all fun to play and have cool fun skills. My favorite things about the game are its graphics and the ultra smooth gameplay. It has really well done smooth graphics and good sound. Not having a block or dodge sucks, but otherwise It feels really smooth and easy to play because it has a great game engine. And besides, you will have enough healing potions plus you can put points into a rechargable self-heal skill that is a must-have. This game sorta reminds me of Van Helsing in how it feels, but even smoother, and for this game I use my wired xbox 360 controller which is highly recommended because it is designed for a controller.

It's a fun game and well worth what I paid for it because of how incredibly smooth it plays and how good the graphics imo are, 7/10
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
10 persone su 10 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
7.7 ore in totale
Pubblicata: 15 aprile 2015
R.A.W. il cui acronimo sta per Realms of Ancient War è un gioco clone di Diablo/Torchlight/Che dir si voglia in cui nei panni di uno dei tre eroi disponibili dovremo viaggiare per il piccolo mondo di gioco ed eliminare migliaia di mostri che non faranno altro che ostacolarci.

Graficamente il titolo non è malvagio ma nemmeno un capolavoro e soffre di una conversione derivante da Xbox 360, parliamo comunque di un titolo che non fa della grafica il suo punto di forza ma il gameplay.

A livello di sonoro abbiamo poche musiche e pochi effetti sonori.

La giocabilità appare incredibilmente migliore con il controller per Xbox 360 piuttosto che con il mouse (che risulta veramente impacciato in alcune sezioni), pertanto potrebbe spiazzare parecchi giocatori.

La longevità della campagna si aggira intorno alle sette ore di gioco, un po' pochine a dir la verità ma il gioco nasce comunque come titolo a prezzo budget (è uscito pure "scatolato" a meno di 10 euro) derivante da console Xbox 360 (e ciò forse spiega perchè il controller risulta migliore a livello di giocabilità) ed in ogni caso data la ripetività del gioco forse è meglio così. E' comunque possibile giocare in multiplayer locale con un amico.

In sostanza se avete già eviscerato Diablo III, The Incredible Adventures Of Van Helsing e Torchlight e vi sentite in crisi di astinenza dategli un'occasione, è sicuramente più economico e divertente di Sacred 3.
Questa recensione ti è stata utile? No Divertente
1 persone su 3 (33%) hanno trovato questa recensione utile
Sconsigliato
9.5 ore in totale
Pubblicata: 13 ottobre 2014
Manca il Multi Player, Sconsigliato dunque, Il melee non si puo' giocare fa schifo rispetto alle altri classi, il cacciaotre e' troppo superiore alle altri classi.
Questa recensione ti è stata utile? No Divertente
0 persone su 2 (0%) hanno trovato questa recensione utile
Sconsigliato
0.3 ore in totale
Pubblicata: 12 novembre 2014
Un'altra copia uscita male dei classici Diablo e Baldur's Gate... Una decina d'anni dopo.

Storia nella media degli RPG, ma sviluppata malissimo a livello di gameplay.

3/10
Questa recensione ti è stata utile? No Divertente
97 persone su 115 (84%) hanno trovato questa recensione utile
Sconsigliato
8.4 ore in totale
Pubblicata: 3 novembre 2013
Inspired by games like the Diablo franchise or Torchlight, Realms of Ancient War is an old school hack and slash dungeon crawler with very limited depth and breadth that is hard to overlook even tough it isn't a triple-A title. The story in the game is not the worst we've seen so far, in all honesty it's fairly interesting and one of the stronger points of the game. The game starts years after the so called Ancient War which divided the land to 4 territories (East, West, South and North...duh, imagination at it's best). The Northern King proposed truce so he invited the remaining kings to the Hero's Garden. Something went wrong because the Northern King was never to be seen again and the rest of the kings became soulless zombies. Yes, clichés after clichés, but it's not all that bad. The game contains some witty dialogues and turns.

We can pick from 3 unnamed characters: wizard, warrior and rogue. Each have different styles but they aren't that different that any would change the gameplay significantly. Each class has it's own skill tree, where you can level up your attacks. There are 1 level and 3 level skills. Skills open up gradually. The first group right after the beginning of the game, the second after you reach lvl 10, the last after lvl 20. However, there are two problems related to your skill management. First, in every stage you can gain exactly one level. No matter how much you fight or how many side quest (there aren't that many) you complete. You can only get 1 skill point in each stage. That makes the whole level grinding procedure useless and dropping all the challenge. You will get your skill point no matter what.

The second problem comes with the use of your skills. You have only 4 skills at your use at a given time. Two of them are to be activated with the mouse and two with keystrokes on the keyboard. You can program these skills to the aforementioned buttons. If you want to use other skills you have to use the alternative set. Essentially you have 2 sets of skills, which can be changed at any time with a button push. Easy enough, in theory at least. Practice is a different beast. Remembering which skill you have assigned to which button in which set is pointless, painful and horrible. When a dozens of foes are attacking you there is no way this system can be use properly. Using this method is understandable on consoles where there are limited buttons to use, but on a PC it's unacceptable. This is where you realize that 4 skills/attacks are well enough to complete the game.

At least the fighting and hack'n slashing is exciting. You are continuously attacked by tens of enemies, making the game challenging and intense. Sometimes it is hard to hit smaller enemies, like spiders which live everywhere, rain forests or volcanoes it doesn't matter for them. Graphically the game doesn't excel, but it's not bad either. For an XBLA title it's passable. Not are the audio tracks though. Audio effects are horrible and repeating. Listening to the same 3 grindings throughout 8-10 hours when you hit enemies is annoying. The music is on par with the rest of the audio. You get one passable song which plays when you start the game, the rest of the music tracks during gameplay are just pointless burrs.

R.A.W. is a below average hack and slash game that tries to build upon it's great predecessors of the genre but fails in every possible way. It's chaotic, mediocre and boring. A game that is hard to recommend when you can get a dozen of it's kind cheaper (or even for free). If you can finish it once there is no point starting the game ever again.

Rating: 45/100; Replay Value: 1/5; To Beat: 8-9 hours; Played on: normal.
Questa recensione ti è stata utile? No Divertente
62 persone su 67 (93%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
4.5 ore in totale
Pubblicata: 3 agosto 2015
There are minor annoyances in the game, like having you confirm every single item you sell over and over, or not being able to hit a small creature like a spider that you are pointing at directly. Then there are bigger issues, like ranged enemies attacking you outside the camera view or masses of enemies suddenly spawning en masse right next to you. But it was at the point I spawned into a new room just to receive an attack from a ranged enemy that I gave up on this game.

Realms of Ancient War feels like a first attempt at a Diablo style action-RPG which is fine as I'll play anything half decent. Unfortunately, this game does not qualify. It seemed the only way this game could provide a challenge is by swarming you with enemies that weren't on the same spot a second ago. Or you may be trapped in a tiny area with no room to move around while fighting a boss. Obviously things like this give the player a bad impression as opposed to any sense of challenge. It seems I'm spending all my time attacking dwarves and spiders with the occasional lizard.

Environment serves mostly to get in the way if you're a bow or magic wielder. Even small rocks just above the ground can block your ranged weapons. To make matters worse, they console-ify the game by limiting you to four available skills at one time along with a health and mana potion. That reminds me a little too much of the limiting skillset of Diablo 3. You can switch to a second skill set by pressing Tab while using the same keys, but that is terribly unintuitive compared to just giving us the action keys we need. Keys are not rebindable either.

I made it to level 10 but could not continue any further. I suspect most will drop the game before this point.
Questa recensione ti è stata utile? No Divertente
63 persone su 85 (74%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
48.2 ore in totale
Pubblicata: 9 luglio 2014
Hold left mouse button to move, hold left mouse button to attack.

You're encouraged to make ranged attacks but due to the zoom level most times you can't see what's coming until it's htting you.

99% of the loot is useless & sold for gold which is also useless. You'll pick up some good armour, level-upgrade some basic active & passive abilities, and be set for the rest of the game. You also get enough XP to unlock almost every skill upgrade so you don't have to choose wisely, and if you die you're resurrected instantly to carry on.

The whole thing is so bland & so generic, the story is bog standard fare & the ending is equally unengrossing. Enemies are mostly the same throughout despite 4 seasonal flavours to the map, and there's only a couple of places where you think 'oh that looks nice'.

If this game were on an ECG it would be close to flatline. Just a few hours of holding the left mouse button,
Not worth the time or the money, buy something else. If you already own it, play something else. Anything else.
Questa recensione ti è stata utile? No Divertente
30 persone su 35 (86%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
7.6 ore in totale
Pubblicata: 28 agosto 2014
This is one of those titles that you should not play unless you know what to expect going into it. On the surface, R.A.W. is another Diablo-style hack & slash RPG lootfest wherein you slay endless waves of strikingly homogenous minions and swap gear out for marginally better gear. In this respect, R.A.W. succeeds where many others succeed and fails where many others fail; gameplay is satisfying (if repetitive at times), programming is relatively bug-free, and the story is... well.. there's a story at least, some games don't even have that. What R.A.W. provides for Steam, however, is all of this formula that can be enjoyed both with a controller and with a local friend. If you own at least one 360 controller, you and a friend can enjoy quite a few hours of good old mindless RPG baddie slaughter. Overall, I'd give this game a 6.5/10; solid gameplay, proper controller support, and local multiplayer often outshine the game's general lack of ambition.
Questa recensione ti è stata utile? No Divertente
31 persone su 40 (78%) hanno trovato questa recensione utile
Consigliato
6.3 ore in totale
Pubblicata: 9 dicembre 2013
I'm five hours in this game and I have to say:
I must be an alien from another planet to differ from the overall opinion about R.A.W. - It might be a guilty pleasure, but I like it. The game is simple, you aren't doing much more than slashing through waves over waves of enemies and take their mostly not so spectacular loot.
I wouldn't say it's too repetetive judged by the level design, which has quite the variety from each area. There's sand levels, ice levels, fairy forests, dark jungles, castles and a weird meta ghost world. And that's not even all. Enemy types could be more diverse, but at least there IS change to it - plus smaller and bigger bosses.
You have three classes, I'm playing as warrior - and the levelable skills are satisfactory in my eyes. You can choose to be more defensive or more of a battle type.

I don't about the story, but from what I understand it's okay to have a reason for all the monsters and quests.

The game is very linear, don't expect any open world / sandbox feeling.

If you search for a pure action RPG with lots of monster killing and dig a nice graphic style, then you might wanna try this out. You liked Greed: Black Border? Then definitely try this out. You want a lot of open world feel, a great variety of quests, a lot of voiced over dialogue? Then you might wanna skip this.

Oh: You should play this with an Xbox 360 controller, if you have one. It plays GREAT with it ;)
Questa recensione ti è stata utile? No Divertente
26 persone su 38 (68%) hanno trovato questa recensione utile
Sconsigliato
16.7 ore in totale
Pubblicata: 23 novembre 2013
A run of the mill, bog-standard action rpg. 3 possible classes, 26 totally boring levels, bland and uninspiring skills, and combat that most of the time boils down to mashing the basic attack skill. Story-wise nothing spectacular either, and side quests (if any) are limited to simple "go kill" or "go fetch."

Avoid unless you somehow have absolutely nothing else to play.
Questa recensione ti è stata utile? No Divertente