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Do you have what it takes to survive the Realms of Ancient War? Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!Key Features:The explosive Hack’n’Slash (action/role-playing game) R.A.
Udgivelsesdato: 11 Okt 2012
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Køb R.A.W. Realms of Ancient War

$14.99

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“… Realms’ raw intensity and chaotic excitement will keep you playing.”
7 out of 10 – Official Xbox Magazine

Om spillet

Do you have what it takes to survive the Realms of Ancient War?

Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!

Key Features:

  • The explosive Hack’n’Slash (action/role-playing game) R.A.W takes you, alone or with a friend in co-operative mode, on a fantasy world ruined by an ancient and violent war.
  • Level your heroes up, collect more powerful weapons and armor, unlock new and more devastating spells, and exterminate by the dozens at once the hordes of enemies that are standing in your way.
  • Thanks to your talent of incarnation, take control of your most powerful opponents to unleash their power and seed destruction among your enemy’s legions!

Systemkrav

    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE. ATI RADEON HD 3850/NVIDIA GEFORCE 8800 GT/INTEL HD 2000 OR HIGHER
    • DirectX®: 9
    • Hard Drive: 2 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Internet: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
Helpful customer reviews
9 af 9 personer (100%) fandt denne anmeldelse brugbar
105 products in account
4 reviews
48.2 timer bogført
Hold left mouse button to move, hold left mouse button to attack.

You're encouraged to make ranged attacks but due to the zoom level most times you can't see what's coming until it's htting you.

99% of the loot is useless & sold for gold which is also useless. You'll pick up some good armour, level-upgrade some basic active & passive abilities, and be set for the rest of the game. You also get enough XP to unlock almost every skill upgrade so you don't have to choose wisely, and if you die you're resurrected instantly to carry on.

The whole thing is so bland & so generic, the story is bog standard fare & the ending is equally unengrossing. Enemies are mostly the same throughout despite 4 seasonal flavours to the map, and there's only a couple of places where you think 'oh that looks nice'.

If this game were on an ECG it would be close to flatline. Just a few hours of holding the left mouse button,
Not worth the time or the money, buy something else. If you already own it, play something else. Anything else.
Indsendt: 9 Juli 2014
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18 af 26 personer (69%) fandt denne anmeldelse brugbar
2,371 products in account
25 reviews
9.1 timer bogført
R.A.W. is a hack’n’slash RPG where you choose from the standard characters of warrior, dark sorcerer, or rogue. The four kings met in the North to fight back an ancient evil which is trying to come back. Only three made it out beaten and worn and the North King was frozen in crystal. This is where you come in and find the North King and he speaks to you telepathically asking for your help. He melds with your body and sets you on a task to open the four portals of north, south, east, and west lands.

Playing the game isn’t bad it’s just not great. There isn’t much variety in enemies as you’ll fight mostly the same ones over and over which will become monotonous over time. Your weapons and armor don’t really make much of a difference in what you use. Basically you find a better one and it gives you a higher damage or defense. You can also have elemental damage of fire or poison to your weapons but those didn’t seem to add anything noticeable. Skills get added each level but none of them were that great or make me excited to level them up or unlock them.

The story is pretty weak and didn’t really hold me or make me want to pay attention much. You’ll fight through the same levels or what seems like the same levels many times. Make it halfway through the game and then go back and do it all over again. Not too exciting if you ask me.

Overall R.A.W. is a mediocre game which wasn’t bad to play but not worth playing more than once. Co-op may add a little fun to it but since I played it already by myself I don’t see the real reason to play it again unless you want all the achievements.

Bear Rating: 6/10
Indsendt: 29 Marts 2014
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8 af 11 personer (73%) fandt denne anmeldelse brugbar
1,269 products in account
174 reviews
13.5 timer bogført
One of those titles that are not AAA quality but are actually more fun to play than most of the big names. Has a really good feel with a controller, great art style, and I liked the streamlined progression system compared to the overly complex, smoke and mirrors pathways of other games. Crazy not to have an on-screen map, but it is very linear.
Indsendt: 24 April 2014
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6 af 9 personer (67%) fandt denne anmeldelse brugbar
1,406 products in account
25 reviews
0.8 timer bogført
Started the game, followed the first quest, got swarmed by over 30 creatures, got told to reach a portal, creatures won't let me move, died. Before that I clicked on enemies that don't hihglight or show their names, so it's pretty much guessing if you actually target an enemy or just the ground. The presentation is really lackluster as well. It's brown and really not pretty. There's just not much to this game that other games do way better. It might be worth a look if you're really desperate and have nothing else to play, but I highly recommend you have another look at your library before you play this title.
Indsendt: 1 Juli 2014
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14 af 25 personer (56%) fandt denne anmeldelse brugbar
559 products in account
46 reviews
2.5 timer bogført
WHAT WERE THEY THINKING?

"R.A.W" is nothing but cheap ripoff of diablo and torchlight together, honestly i can't even say that because of several reasons, both games have at least half linear gameplay, what i mean, you have options to do either side quests and obtain better gear or just stick to main quest or farm for experience and gold, but in "R.A.W" it's totally irrelevant, forget about side quests, there is only one option you have to stick to main quest there is no way back, not to meantion path is so small and tight that sometimes there can run into invisible walls which are blocking from moving. Incredibly idiotic AI, they can get stuck at walls or invisible walls trying to get to shortest paths there is... Game likes to play jokes on players, because you know why not. Best part is, it would make lot of sense if there was health bar on each enemy, if you are damaging it or not, when you came across but instead they rush at you, surround you, that basically means you are dead, just as soon player gets damage it cancels all your attacks / animantions, because you know why not. Sometimes it's impossible to notice when player gets attacked by spiders and what's with the spiders, every new level has spiders in it. Could not they come up with something else besides spiders? Is this some kinda dungeon crawler spider killing simulator? I love some parts of game when there is "HUGE Boss type event" and game just simply spawns huge mobs of enemies either behind you or in front of you, killing them does not help in any way because you have to move "somewhere" and how people can know this when there is no in game map? That adds even more frustration.
Whats with Local coop? Is this game from year 2000?

Dreadful story, plain dumb tips, unresponsive controls, no rebindable keys, redundant UI and skill trees, no in-game map, yeah you know why does player needs map when "R.A.W" is so freaking linear tight game.
Indsendt: 11 April 2014
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60 af 72 personer (83%) fandt denne anmeldelse brugbar
128 products in account
18 reviews
8.4 timer bogført
Inspired by games like the Diablo franchise or Torchlight, Realms of Ancient War is an old school hack and slash dungeon crawler with very limited depth and breadth that is hard to overlook even tough it isn't a triple-A title. The story in the game is not the worst we've seen so far, in all honesty it's fairly interesting and one of the stronger points of the game. The game starts years after the so called Ancient War which divided the land to 4 territories (East, West, South and North...duh, imagination at it's best). The Northern King proposed truce so he invited the remaining kings to the Hero's Garden. Something went wrong because the Northern King was never to be seen again and the rest of the kings became soulless zombies. Yes, clichés after clichés, but it's not all that bad. The game contains some witty dialogues and turns.

We can pick from 3 unnamed characters: wizard, warrior and rogue. Each have different styles but they aren't that different that any would change the gameplay significantly. Each class has it's own skill tree, where you can level up your attacks. There are 1 level and 3 level skills. Skills open up gradually. The first group right after the beginning of the game, the second after you reach lvl 10, the last after lvl 20. However, there are two problems related to your skill management. First, in every stage you can gain exactly one level. No matter how much you fight or how many side quest (there aren't that many) you complete. You can only get 1 skill point in each stage. That makes the whole level grinding procedure useless and dropping all the challenge. You will get your skill point no matter what.

The second problem comes with the use of your skills. You have only 4 skills at your use at a given time. Two of them are to be activated with the mouse and two with keystrokes on the keyboard. You can program these skills to the aforementioned buttons. If you want to use other skills you have to use the alternative set. Essentially you have 2 sets of skills, which can be changed at any time with a button push. Easy enough, in theory at least. Practice is a different beast. Remembering which skill you have assigned to which button in which set is pointless, painful and horrible. When a dozens of foes are attacking you there is no way this system can be use properly. Using this method is understandable on consoles where there are limited buttons to use, but on a PC it's unacceptable. This is where you realize that 4 skills/attacks are well enough to complete the game.

At least the fighting and hack'n slashing is exciting. You are continuously attacked by tens of enemies, making the game challenging and intense. Sometimes it is hard to hit smaller enemies, like spiders which live everywhere, rain forests or volcanoes it doesn't matter for them. Graphically the game doesn't excel, but it's not bad either. For an XBLA title it's passable. Not are the audio tracks though. Audio effects are horrible and repeating. Listening to the same 3 grindings throughout 8-10 hours when you hit enemies is annoying. The music is on par with the rest of the audio. You get one passable song which plays when you start the game, the rest of the music tracks during gameplay are just pointless burrs.

R.A.W. is a below average hack and slash game that tries to build upon it's great predecessors of the genre but fails in every possible way. It's chaotic, mediocre and boring. A game that is hard to recommend when you can get a dozen of it's kind cheaper (or even for free). If you can finish it once there is no point starting the game ever again.

Rating: 45/100; Replay Value: 1/5; To Beat: 8-9 hours; Played on: normal.
Indsendt: 3 November 2013
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