Choose between different factions, with their own set of expendable soldiers, mechas, and weapons. Protect your brain, mine gold, and destroy the enemy cortex in his bunker complex!
User reviews: Very Positive (1,166 reviews) - 80% of the 1,166 user reviews for this game are positive.
Release Date: Sep 28, 2012

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Recommended By Curators

"This game has been in development for years and is a fun game to come back to from time to time. It's really hard to explain. Might wanna get it on sale"

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About This Game

A project over eleven years in the making, Cortex Command has rich 2D pixel graphics coupled with an extremely detailed physics engine, which allows for highly replayable and emergent real-time action. There is also a turn-based strategic campaign mode which ties the tactical fights together, featuring persistent terrains that will accumulate the battle scars, debris, and bunker ruins through your entire campaign.

Choose from several unique technology factions, each featuring their own sets of expendable soldier bodies, mechas, weapons, tools, and landing craft. Protect your brain, mine the gold, and destroy the enemy cortex in his bunker complex!

Key Features:

  • Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

  • Strategic metagame campaign – The intense, real-time tactical battles are put in a greater strategic context in the Campaign mode, thus giving each battle meaning and consequence. The gold-rich terrains on the planet and the defensive bunkers you build to defend them are persistent from fight to fight. This means there will be layers of debris, bunker ruins, tunnels, and corpses piled up in layers, telling the history of each place throughout each campaign played.

  • In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

  • Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

  • Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

  • Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.

  • Cortex Command is still being improved - The campaign mode and missions are fully playable, if not in a completely polished state yet. If you buy the game today, you will also have access to any and all future versions (not including sequels!)

System Requirements

Mac OS X
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1GHz processor
    • Memory: 1GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 640x480 (VGA) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 3GHz or faster
    • Memory: 2GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 1920x1080 (full HD 1080p) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    • OSX:10.4 (OSX Tiger or Greater)
    • Processor:1.6 Ghz Core 2 Duo
    • RAM:1GB RAM
    • Graphics:Intel GMA X3100
    • Disk:300 mb
Helpful customer reviews
63 of 73 people (86%) found this review helpful
3 people found this review funny
65.7 hrs on record
Posted: June 20
At one time I would have said to avoid. But with new ai fixes, squads, bug fixes, and workshop support, this is easily one of the most entertaining games you can get on Steam now.
Was this review helpful? Yes No Funny
24 of 28 people (86%) found this review helpful
8 people found this review funny
29.7 hrs on record
Posted: August 4
Down to my last guy, missing half my health and completely unarmed, facing an armored Coalition soldier with a minigun. I rocketed into him with my jetpack, knocked the gun from his hands, and then picked it up. We stared at each other for a moment just before I emptied the whole clip into him. Then I hid on a tower top with a scavenged grenade launcher, and used it to take down a whole platoon and a dropship before I finally bled to death. It was a good day.

Most of my hours playing this have been offline or with a standalone copy. As a physics sandbox, CC is unmatched. The campaign is fun, but just starting a skirmish and dropping bombs on things never gets old. Unlike so many titles nowadays, there is nothing to unlock, no experience to gain, no hook to keep you playing, and yet I keep coming back to it because it's just enjoyable. Like playing with toys when you were a kid. Not since the original Unreal Tournament have I spent so much time on a game simply because of the moment to moment fun factor.

Also, the workshop is populated with great mods. If you can stomach a certain amount of wonkiness and the occasional crash, the game is absolutely worth it.
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15 of 24 people (63%) found this review helpful
13 people found this review funny
33.3 hrs on record
Posted: July 26
my experience with cortex command:

Selects bunker breach.


Pulls out digger

Mines up enemy faces

Laughs Manicaly

11/10 would mine up someones face again
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11 of 17 people (65%) found this review helpful
4.5 hrs on record
Posted: June 13
While it takes a while to learn what exactly you have to do, and how to do it. Once it gets going Cortex Command is a lot of fun. The slightly wobbly physics don't take as much as I expected away from the game.
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14 of 23 people (61%) found this review helpful
9 people found this review funny
100.7 hrs on record
Posted: June 5
Sniped someones chopped off head while it was in the air, then the blood fell into my mech and ruined its systems

10/10, would destroy a mech with blood again.
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