Choose between different factions, with their own set of expendable soldiers, mechas, and weapons. Protect your brain, mine gold, and destroy the enemy cortex in his bunker complex!
User reviews:
Recent:
Mixed (25 reviews) - 60% of the 25 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,409 reviews) - 78% of the 1,409 user reviews for this game are positive.
Release Date: Sep 28, 2012

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About This Game

A project over eleven years in the making, Cortex Command has rich 2D pixel graphics coupled with an extremely detailed physics engine, which allows for highly replayable and emergent real-time action. There is also a turn-based strategic campaign mode which ties the tactical fights together, featuring persistent terrains that will accumulate the battle scars, debris, and bunker ruins through your entire campaign.

Choose from several unique technology factions, each featuring their own sets of expendable soldier bodies, mechas, weapons, tools, and landing craft. Protect your brain, mine the gold, and destroy the enemy cortex in his bunker complex!

Key Features:

  • Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

  • Strategic metagame campaign – The intense, real-time tactical battles are put in a greater strategic context in the Campaign mode, thus giving each battle meaning and consequence. The gold-rich terrains on the planet and the defensive bunkers you build to defend them are persistent from fight to fight. This means there will be layers of debris, bunker ruins, tunnels, and corpses piled up in layers, telling the history of each place throughout each campaign played.

  • In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

  • Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

  • Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

  • Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.

  • Cortex Command is still being improved - The campaign mode and missions are fully playable, if not in a completely polished state yet. If you buy the game today, you will also have access to any and all future versions (not including sequels!)

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1GHz processor
    • Memory: 1GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 640x480 (VGA) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    Recommended:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 3GHz or faster
    • Memory: 2GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 1920x1080 (full HD 1080p) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    Minimum:
    • OSX:10.4 (OSX Tiger or Greater)
    • Processor:1.6 Ghz Core 2 Duo
    • RAM:1GB RAM
    • Graphics:Intel GMA X3100
    • Disk:300 mb
Customer reviews
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Recent:
Mixed (25 reviews)
Overall:
Mostly Positive (1,409 reviews)
Recently Posted
Zeterman
83.5 hrs
Posted: August 28
Toy soldiers
Helpful? Yes No Funny
General Sturnn
2.6 hrs
Posted: August 25
WAAAAAGH!(Ork mod is awesome)
Helpful? Yes No Funny
roboticsmarts
43.4 hrs
Posted: August 24
10\10 Would get crushed by a dropship again
Helpful? Yes No Funny
necrus
0.3 hrs
Posted: August 22
No Linux support
Helpful? Yes No Funny
FruitJuicer
163.7 hrs
Posted: August 19
If you like sidescrolling shooters, this is probably a choice you'd make. Cortex Command is basically explosions and bullets with deformable terrain simulator - it's surprisingly fun for what it sounds like. If the fact that the Devs abandoned this turns you off of it, don't consider it because you have bigger problems. If you do, however, like a good sandbox to keep your mind occupied for a bit, get it! It's worth it. Besides, there are a lot of mods to check out.
Helpful? Yes No Funny
MUUURRRICCAAAAAAAAAAAAAAAAAAAAAA
608.8 hrs
Posted: August 18
Best game ever
Helpful? Yes No Funny
Tony Chunga®
26.9 hrs
Posted: August 17
Still pretty fun, may be mostly community fueled, but they definitely put effort into it to recover from the point they once were.
Helpful? Yes No Funny
isak
2.8 hrs
Posted: August 17
Mod support can make it worthwhile, but the iffy control scheme and the lack of development makes it feel incomplete. It'd be worth $5 or so, since the pixel-based physics system can be fun to play around with, but it's not even close to being worth the current pricetag. Unfinished and mostly abandoned.
Helpful? Yes No Funny
[ 14K ] Daankai ™
26.6 hrs
Posted: August 14
This game is amazing, the physics are great.
Helpful? Yes No Funny
Groo the Wanderer
0.8 hrs
Posted: August 13
N
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 25 people (72%) found this review helpful
1 person found this review funny
Not Recommended
43.3 hrs on record
Posted: August 1
Ive kept up with Cortex command since 2007, and I have invested hundreds of enjoyable hours into it. However this game is, and has always been kept afloat by modders. It is very unfinished and lacks multiple promised features, but it has be declared finished, because of this it has lost many of the most talented modders. Even while still in the alpha stage it would sometimes be years between updates. After abandoning this game the creator has already started work on a near clone of this game, but which sells for 39.99$ though it of course is still in the alpha stage with no release date planned.
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
1 person found this review funny
Not Recommended
38.6 hrs on record
Posted: August 1
It's only alive because of mods, only buy if you want a game that's 25% developer work and 75% community made.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: August 5
Although the foundations of the game are solid, the developer abandoned the game before the large number of issues were fixed and the initial scope of the game was fulfilled, leaving it to a number of very dedicated community members to make the game stable and feature complete. Though I find it understandable that he wanted to move on after working on this game for a decade, this move wasn't appreciated by the community.

By no means vaporware, but 19 euros is too much for this game and therefore I don't recommend this game. Get it for half the price.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
2.8 hrs on record
Posted: August 17
Mod support can make it worthwhile, but the iffy control scheme and the lack of development makes it feel incomplete. It'd be worth $5 or so, since the pixel-based physics system can be fun to play around with, but it's not even close to being worth the current pricetag. Unfinished and mostly abandoned.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
90.3 hrs on record
Posted: August 6
This game is clunky. slow paced, nobody knows if its finished or not or if it will ever get another update.

But you order military grade weapons from future amazon and everything else it does well it does REALLY well.

You will either love it or hate it.

If you don't know about it now wait for a sale.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
76.6 hrs on record
Posted: August 12
this game would have been a very fun game if it was finished and fixed, there are game braking bugs in this game, the time that you do get to play it before it brakes you will have a bit of fun but i cant recomend this game and the updates are years apart from each other and i have to say this game is dead, it would be ok if it was worth a few bucks but thats about it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
2.6 hrs on record
Posted: August 25
WAAAAAGH!(Ork mod is awesome)
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
23.1 hrs on record
Posted: August 9
Still one of the best games I have ever played!
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
3.8 hrs on record
Posted: August 12
This game reminded me of Soldat and a bit of Liero upon first glance which led me to putting it on the wishlist. The concept delivers interestingly enough but some players will feel empty after the game is done. It does have its perks playing with friends as any game does.

Cortex command is a two-dimensional strategic and action game that requires the player to make decisive decisions in building a better offense and defense. The goal of the game is to keep your brain alive as this brain is the control center for all the robots and AI that work around it. The brain is either in a mobile suit or is hidden away in a cavern inside a base. There are a few game modes in Cortex Command such as skirmish/mission battles and campaign. Skirmish you can set your own conditions whereas mission battles have objectives (such as retrieve the chip and put it on a rocket then fly it away). The campaign is pretty cool and interesting as it let's you build up a base, conquer and expand your empire. The campaign starts with a few selected places where gold deposits are found. Upon finding these deposits, the player is asked to choose where to go. You may only go at one place at a time but can manage multiple places given you own more.

Once the player has chosen a location, the player can blindly jump into the area (which a fog of war will be on) or can actively scan and place their ship as they are scanning to try and get a better location (for defense or for more gold). Players should be wary how much they plan to spend on their expedition though. The one resource that runs this world is gold. Gold is used for everything so your job is to make sure it's distributed evenly. Going on an expedition will cost as well as scanning the surface. If you didn't allow for enough money to start-up, you could be very well losing land quite quickly. Overspend and leave future endeavors and other locations without a defense budget. The computer may attack two locations (as in one may be your base and another may be a location you're looking to acquire). It is important to leave some money for base development in places you have settled. This lets the AI portion of the game take over and build for you. If you do like building yourself, this is also possible as well as placing objects and especially other units. Having more units will make your location a lot more secure. Just don't forget to arm them! To dig or construct, players need those specific tools to do the job. AI can be assigned to automatically do tasks if you tell them to by holding the right mouse button (which brings up a wheel) and choosing with the left. Players can build in-game and with the designer out of a mission. On the battle-field, the player orders new units or supplies by buying them and shipping them in VIA rocket. These rockets can also be controlled and can be used to blow up other units after dropping yours off.

Movement and controls in the game are decent. The movement is a bit weird as the terrain will rip away slowly whether you walk, fly or jump on it which makes moving itself a little weird if you're on the ground. The "loose-body" impact is pretty cool but fly to quick and land with a crash can take some hit points away from a unit (and possibly make him drop his weapon). You can crouch and fly but there are no other action movements or dodges to perform. The point of the game is to make a nice balance between units that mine for gold, that attack and that defend (the brain). You can do this all manually yourself and even form squads or assign certain tasks for individual units. The brain unit (if in a mobile suit) can also perform these tasks. Careful though as I failed some missions due to my brain guy digging outside of the map area and killing himself. This has only happened on scenario maps not campaign maps as they do a full circle (meaning the player can attack from the left or the right).

The graphics are decent and are mostly pixelated. This is not too much of an issue if you've played games like Terraria, Nidhogg, Soldat or Liero. I personally like the theme chosen as it suits the environment well. The sounds are varied but can become very familiar after playing a few games.

Overall, not a bad game and worthy of a purchase on sale therefore I will recommend it within those conditions. For full price, it's a little steep I'd say unless it really appeals to you. If you have friends, I'm sure you'll find it worth it. Playing solo and finishing the campaign will leave you wanting more. Problem is, you'll have to restart the whole process again. For some players (especially ones that like to build-up like in Terraria), this may turn you off. Good concept, just needs a variable X to make it that much better.


RATING : 6.85/10


Gameplay C+
Story / Campaign C+
Visuals / User Interface C+
Sounds / Music C+
Replay-ability C+
Overall C+
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3 of 5 people (60%) found this review helpful
Not Recommended
14.0 hrs on record
Posted: August 12
I've been following this game since build 12 like, a ♥♥♥♥ton of years ago it feels like. and as soon as around build 20 came around Data got slower and slower with posts on DataRealms. This used to be my favorite game ever, the splitscreen is fun and engaging. But. sadly, I don't recommend abandonware. Hell, I remember when data hiked the price up after not posting for awhile, then announce he was actually working on another project! this is while CC was NOT FINISHED YET. It's sad to see an honest dev with some ambition get soooo ♥♥♥♥ing sidetracked that one of his most loyal customers will come to steam and tell people not to buy a game I used to love with all me heart.

Seriously, Data, it hurts to watch my best friend become a crack ♥♥♥♥♥ that refuses to goto treatment because they "Got this yo, don't worry"
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