When technology meets Cthulhu! Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft. You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program.
用户评测: 特别好评 (177 篇评测)
发行日期: 2013年6月20日

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购买 Magrunner: Dark Pulse

 

评测

“Magrunner: Dark Pulse may be the first game in history to blend a near-future cyberpunk setting with the famed Cthulhu Mythos”
Gamezebo

“Magrunner looks to be a highly polished, mechanically successful first person puzzler with a great aesthetic and great puzzles.”
PCG Media

“MAGRUNNER IS REALLY DARN COOL!”
DESTRUCTOID

关于这款游戏

When technology meets Cthulhu!

Magrunner: Dark Pulse is an action-puzzle game in which technology confronts the Cthulhu Mythos, as imagined by author, H. P. Lovecraft.

You are Dax, one of seven Magrunners selected among the elite to participate in MagTech Corporation's space training program. But, what should be the chance of a lifetime quickly becomes a horrific nightmare.

Equipped with your Magtech glove, you must harness the ability to magnetically polarize and manipulate objects in the environment to survive and surpass challenging puzzles. Your reflexes and ingenuity will be pushed to their limits as you make your way through 40+ immense and dangerous levels, including high-tech training rooms and the endless chasms of the lost cosmos, on a path to confront the horrendous creatures of Cthulhu!

系统需求

    Minimum:
    • OS:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor:AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory:2048 MB RAM
    • Graphics:256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE NVIDIA GEFORCE 8800/ATI RADEON HD 4800
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:DIRECTX 9 COMPATIBLE
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.9 小时(记录在案的)
发布于:4月4日
翻版传送门……

另外补充一点,这游戏的宗旨就是 同性相吸,异性相斥。

基佬们快来买买买!
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
14.6 小时(记录在案的)
发布于:7月8日
Magrunner: Dark Pulse is a really good first person puzzle game where you have the power to magnetize objects such as platforms and cubes to assist in getting from point A to point B. The magnetic aspect works reasonably well most of the time, but there are several instances where it is easy to get frustrated. During some of the later levels, the game starts to throw monsters at you in which you either have to kill or evade. The puzzle difficulty seemed to ramp up pretty well. Some of the final puzzles were indeed very tricky including many platforms with rotational paths that made them feel roller coaster like.

Calling the story weird is an understatement. I think it comes close to the lines of Zeno Clash weirdness. But it comes off as very entertaining and keeps the suspense going throughout. The unfortunate aspect is that the story does not bring closure to a lot of things and the ending is basically up to the player to interpret.

There are many elevator sequences that seemed a bit excessive basically moving you from one level to the next. That seemed to be the primary method they chose to inject a lot of the narrative. The atmosphere during the final chapter is pretty amazing including Cthulhu himself.

If you are a fan of the first person puzzle genre, Magrunner: Dark Pulse is definitely a title worth picking up.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
28.1 小时(记录在案的)
发布于:3月23日
Very fun game! Great story if you like Lovecraft. Though the concept is similar, the game itself isn't very similar to Portal but is every bit as fun. I don't really have much bad to say about it other than I wish it was longer.
这篇评测是否有价值? 欢乐
118 人中有 84 人(71%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.3 小时(记录在案的)
发布于:2014年10月11日
This is just a normal p̢͝u͘z̡͟z͏l͘͠ę game.

Nothing to see͝ ̵h͡er̷e

p̣̹̗̺͙̔͒̀l̻ͩ̏͐e̬͓̦̩̠̚͞aͦ̕ ḩ̖͕̪̘͔ͧ͒͑ͪͮ͛ͯͅe̤͍̲̫̳̰̘͓͙ͯ̿ͧ̃̿͗͐͛l͙̟͈̯̭̳̖̦ͮ͋̊̀͠pͧ̒͠͏̸̲͎̝̣̹̳͖





a̴̙̜̻̹̞̟͈ͦ̆̾͋̄͂̉̉͛̑͢͟͞͠f̢ͭ̒ͫ͗ͤͤ͋ͨ́͌͑ͫ̅͏̺̰̻̰͙̺̫̤̣̮̼̣̀͜t̸̽̋ͦͨ́̾̔ͭ͝͏̶̨̜̩̳̻͈e̡̯̝̟͇̦̰̟̦͈̳̰͕̬̹̘̖̰̋͗̄ͬ̄ͨ̏̐̔̌̚͜ͅr̴͉͙͕̙͚͕͍̹̩̤̤̞̺͍͈̳͈̟ͨ̾ͬ̌̿ͫͨ̔̔͆̽͂ͧ̊̎̿͟ͅ ̶̶͇̞̻̳̲͙͙͑̿͛ͬ͑̈͛̂̓͛̏͆͛͌̒̈́ͬ̌ͥ́̕ͅt̶̢̧̖̭̭̗̖̪̹̱͖̩͖̮͈̝ͤ̈́́͒ͬ͛́̃̽ͦͯ͌͂ͮ̐̽ͣͥ͜͝h̷̸͈͔̗͈͍͑͌͑ͯ̒̅͘͟͢ē̊ͫ̎ͣ͐̓͋͐̅ͧ̎̓̿͋͝͏̨͕̩͖̝͉̹̲̪̭̺s̥̹̗͙̝̻̦͈̐̌̏̈́͒̐̅͒͂ͨ̌̑̈ͦͩ̿̚͢ę͕̟͓̥̤̤͕͔̗̜̞͙̏ͥ̄̔̓ͭͨ̈ͪ̿́̚͠ͅ ̢̖̼̟̹̙̺͊̐̍͌ͨ̃ͭ̇̑ͭ̓̑ͬͨ̇͋͗̂͘ḍ̣͈̘̪̻̜͐̄͛ͤͥ͋ͮ͐͒̇ͨ̄̉̚͟͟r̡̡͂̾ͧ͐͌̚͟͏̨͉̜̮̩̥͎̼̙͍̥̫ę̴̛̮̫͈̫̙̤͉̝̮̱͎͎͈͙̱͇̍͑̌̍͒͊̽ͨ̆̽̽ͩ͠a̋ͩ̏ͭͥ̀ͫ̇̌́̀͊ͥͭ͆ͭͧ̚̕͢͏̴̙̩͔̪͎̰͠ͅm̵͕͉̩̺̼̍ͤ̅ͨ̑̔̏ͩ̾͐̅ͣ̈̚͘s̢̈́̍̐ͦ̌ͬͨͩ͋́͟҉͔̞̟̪͍̲̪̤̲͚͝͞ͅ ̶̢͉͓̬̳̑ͬ̾͊͢͝ţ̸̱͙͖̥͎̹̣̬̞̩ͨ͑͋̊ͦ̀͘͜h̸̵̡͉̙̼̝͈͉͂̽ͭ̈́̀e͂̀ͤ̑͐ͫ͂͆̂̓̿̚͡͏̷̧̯̻̯͔̹͇̫͈͉̝̟̹̪̤̝r̷͎͕͔͉̝͇̤̻͖̗̥̓̇ͮ̔ͣ́ͤ͌́͗̒̓ͫ͟ͅe͋ͧ̊̓ͤͤ̈͐҉̠̳̣̦͚̹͓̖̣̠̗͈͢͠ ̓ͤ̈́̾ͦ̍̋ͧ͏̷͈͕͕̙̹̟̹͖̥̟̱͇̭̻̝ͅͅį̶͕͎̘̳͉̦̰͔ͫ̌ͯ͋̒ͅs̛̰̦̭͕͇̰̣̠̬͉̺̙̖̗̻̻͙̽͋̅̅͐̉ͨͩ͛͋ͯ̇̈́ ̛̬͚͉̹̟͓͈͂͊̌̅͂ͭͫͣ̔͒ͯ͘͠n̡̆ͪ̏ͩ͗̊ͣ̓̉ͫ̒̑̔ͥ͛̈́̑̒҉̨͍̩̩̠̳̦̦͓͓͎͈̩̬̬̠͉͡õ̡̠͙̤̀̚̚ ̷̩̙̹͖͕̯͓̞̫̼̲̜͇͓̝̦͇̙̽̔ͣͥͩ͞ş̡̗̦̪͇̥͉͇̳̠̊̑ͦ͐̅͟l̒̉ͬ̽ͪ͐̏̐̄̓̍̑͢͏̵͍̭͉̳̜͈̳̭̪̯̬̳͜e̡̠̣̬̣̹͖̙̣̣̒ͦ̊̓ͥͮ́͞ͅȩ̛̝̼̘̻̫̲͎̤̗̥̔ͫ͛ͮͩ̔͊ͯ̓͒̓̌ͬ̎̾̀ͥͧ͘p̦̻̮̜̻͕͚̝͕̰̜̎͋̂̅̀͟͝


这篇评测是否有价值? 欢乐
75 人中有 54 人(72%)觉得这篇评测有价值
12.4 小时(记录在案的)
发布于:2014年8月23日
I honestly enjoyed most of this game, which is why giving it a negative review bites. The problem is, the back chunk of the game is atrocious. You're suddenly going from what I referred to a couple of friends as "Hard-Mode Portal" (same 'solve the puzzle room' gameplay, with two-button controls, even if it's opposing magnetic polarities rather than holes in time/space) into a terrible action title.

I was going to recommend this with a caveat of "By the end, some puzzles become irritating due to the checkpoint system, where you may have to restart chunks of stage if you mistime a polarity swap or make a slight field mistake on some items", but no, when you suddenly have to begin juggling explosives to kill massive sahaguin and all sorts of tentacled beasties* whereas you were previously free to take time and puzzle things out? Ick. The final stages are the worst: one involves distracting and repeatedly-bombing a behemoth to reach an entrance within sight, and then the finale is an irritation because it combines waiting for enemy patterns with dodging instadeath and making precarious platforming leaps.

If you wanted an unpolished puzzle game, the first half or so is solid with little to no hand-holding (so it's got some brain-teasers for some of us). The latter bits, though? No. Nope no good no siree.

* I only mention this because while I was blind to the latter half of the game going all Cthulhu, I'm told the marketing heavily sold it as such? Either way, multiple people assured me it wasn't the spoiler I assumed.
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