Little Cars, BIG Fun! Start your engines!
User reviews:
Recent:
Mixed (12 reviews) - 66% of the 12 user reviews in the last 30 days are positive.
Overall:
Mixed (558 reviews) - 65% of the 558 user reviews for this game are positive.
Release Date: May 1, 2013

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About This Game

Take your favorite childhood racer, pump it full of nitrous, then set it on fire and run like heck.” Welcome to the world of Mini Motor Racing EVO. A high-octane battle royal, Mini Motor Racing EVO has all the style of classic arcade racers combined with the explosive action of modern racing games. Whether you're earning cash to pimp out your cars, taking on the fiendish AI in the massive single player campaign, or just jumping online to humiliate friends and strangers, Mini Motor Racing EVO has the horsepower to deliver.


Based on the best-selling game on portable and enhanced for PC, Mini Motor Racing EVO delivers sweetened visuals, updated physics and turbo-boosted bonus content. Full steam integration allows for cloud saves, big picture, and leaderboards, while the custom Steam Workshop track editor lets you to design and share tracks with the world.


Mini Motor Racing EVO: the racing game for those of us who never bother to ask which button is brake.

Key Features


  • WIN RACES, WIN CARS! Win races throughout the game and you’ll find yourself behind the wheel of the sweetest rides around including Team Fortress & Portal 2 cars!
  • UPGRADE YOUR RIDE. Pump your hard earned winnings into several upgrades to help give you the edge
  • MANY RACE TYPES. Race on over 40 tracks, day and night, in varying weather conditions
  • EXCLUSIVE TEAM FORTRESS 2 AND PORTAL 2 TRACKS!
  • ONLINE MULTIPLAYER. With up to Up to 4 players
  • STEAM ACHIEVEMENTS. Packed with Steam achievements to conquer
  • CUSTOM TRACK EDITOR WITH STEAM WORKSHOP SUPPORT. Create, share and play on your very own creations!

System Requirements

    • OS:Windows XP / Vista / Windows 7 / Windows 8
    • Processor:2GHz or equivalent processor
    • Memory:2 GB RAM
    • Graphics:128mb video RAM with Shader Model 2.0 or higher
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
Customer reviews
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Recent:
Mixed (12 reviews)
Overall:
Mixed (558 reviews)
Recently Posted
jack_the_beast
( 12.7 hrs on record )
Posted: May 1
This game as a lot of potential but it missed the point.

Pros:
-good graphics
-fun handling

Cons:
-very stupid AI
-differences between cars are very limited, you would expect a formula1-like car to handle better on the tarmac than on the th dirt and vice versa for a buggy, but no,all cars handle the same on different terrain
-uninteresting "carreer" mode, which just consist of a very long series of single races with no variation on the type of race
-lack of weapons, they would bring a nice addition to the game


I cannot recommend this game
Helpful? Yes No Funny
][.nG.][ Ngelo Querro
( 9.0 hrs on record )
Posted: April 25
Terrible physics.

Enemy hits You - Youre Losing Control.

You hit an Enemy - Youre Losing Control.

Get stoped by invisible walls.

Its like Youre driving a tank and a little ant makes You flipping.

If not those bugs game would be realy nice, but...




Unfortunately it's not.
Helpful? Yes No Funny
Ink Sans
( 1.8 hrs on record )
Posted: April 22
3 references i like is a positive, negatives and suggestions:i want the portal stuff to be free and unlocked, just like rocket league. handling is too slippery and hard for me
Helpful? Yes No Funny
Gentleman
( 3.2 hrs on record )
Posted: April 18
i dont get why the mixed reviews, the game runs perfect, has workshop, its super easy to learn how to drive (yes its not like a commun driving game, you have to steer allways following the direction of the circuit), and quite a lot of cars, all diferent to drive (thats cool). I woud like to see maybe some randomized cirquit generator, but its fine as it is. for me its a 7-8 easy this game. give it a try, 5 bucks, no big deal
Helpful? Yes No Funny
Aethelia
( 17.5 hrs on record )
Posted: March 28
Pretty addictive little racing game. The AI can be cheap and one of the maps is pure hell, but the little things aren't so bad that it should get in the way of having a racing game that loads quickly and you can get into within a minute, so have a recommendation.
Helpful? Yes No Funny
Dashotosho
( 17.4 hrs on record )
Posted: March 28
I really can't imagine why anyone would down this game, it's very fun and great for the price. Is it perfect? No, it has a few issues like the commonly mentioned physics being a bit out of whack at times but it's such a great game and lots of fun. I will say this though, I actually prefer it on the iPhone and the controls are fantastic for that version. You're missing out on steam workshop and the TF2/Portal tracks that way but it's still great. The game has some good music for it as well, which brings up pretty much my only real complaint.. no way to download or purchase a soundtrack.
Helpful? Yes No Funny
hugojmaia
( 8.1 hrs on record )
Posted: March 27
I really like this game, it's a very interesting take on the mini car racer, it's fun to play for a few hours straight and it has quite the skill ceiling to master.

Pros:
- Mouse controls work incredibly
- It has a really wide variety of maps and cars
- It has nice music
- It has nice graphics

Cons:
- Keyboard controls are bad
- Some maps have clipping issues
- AI performance is all over the place, there's maps where you'll have another car on your tail the whole race and others you'll lap the second place.
- Multiplayer is dead
- Each race has a fixed camera angle, it'll play a great deal on how well you can see the map's complicated part of the track.
- Power ups are random, they can appear anywhere on the map and their timeout is not tied to the race start
- When going uphill the mouse arrow will clip into the ground

It has more cons and pros, but it's worth it.
Helpful? Yes No Funny
stubar
( 3.7 hrs on record )
Posted: March 26
It pains me to say this but I'm not going to recommend Mini Motor Racing EVO basically down to the game having really bad physics. Most of my play time was spent racing with a friend in 1v1 races which were generally decided by how the physics treated the player. In some occasions a vehicle could get flipped on its side seemingly randomly and on a lot of occasions an agressive side-swipe at my opponent would leave me in a worse off situation than him! There seemed to be no realism or accuracy in the physics therefore removing any type of skill factor in the driving and racing.

https://www.youtube.com/watch?v=1PBu8tufUp4

Now the game looks really nice and fun. It almost seems criminal to me to make a top-down racing game appear so nice and colorful to look at but then get let down by such a major game-breaking factor!

There's a large array of cars to choose from and an even more impressive track selection with day and night variants. I learned today that the game also has Steam Workshop for creating and sharing your own track designs!!

You have an option of two different systems to control your vehicle. The first type is the more conventional method of rotate/steer the car clockwise/anti-clockwise and the second type is to push in the direction you want to travel. Now the second method of pusing in the desired direction of travel sounds awful to me but I actually found it a more efficient way to play this game. You still have to accelerate and brake the same with both methods. It's worth testing them both out with an open mind and seeing which works best for you.

There is no local co-op feature but the online multiplayer works fine. I'm not sure about the playerbase but I managed to find my steam friend to play with without any problems and our games ran smoothly.

So many positive points about this game let down by a lack of fine-tuning in the physics. The game boasts "cross-platform multiplayer" so possibly the physics were acceptable on a mobile platform. I think on the PC platform we expect a bit more from our game.

If you can put up with the clunky physics and have a friend or three to play with then you could have some fun for sure. For me though, it removed almost all competiveness and thus removed the fun and motivation to race further.
Helpful? Yes No Funny
Trebor Beans
( 23.5 hrs on record )
Posted: March 19
Fun little almost top down racer. Great little game.
Helpful? Yes No Funny
Alien91
( 1.6 hrs on record )
Posted: March 18
This game feels a lot like RC Pro-AM from the NES only with nowadays visual and the same retro gameplay as the 80s. The game is very charming aesthetically and it gives it a style on it's own. The tracks, cars and music are varied.
I definitely recommend Mini Motor Racing EVO if you're searching for that retro nostalgia.
Solid arcade game.

Verdict: 8.5/10
Helpful? Yes No Funny
emcitement
( 2.2 hrs on record )
Posted: March 6
This game looks great.. on the store page. The visuals look pretty good, the music sounds nice and totally indie, it has online multiplayer, a couple Valve game levels, and workshop support. There's also a nice amount of cars and levels..

.. unfortunately the whole game is very bland. Its incredibly basic and while that isn't bad, I can't help but compare it to other games with a similar overhead arcadey style.
I also didn't like that the cars had to be upgraded constantly and some cars were just so much better. I found myself having to use uglier vehicles I didn't like just to pass levels.

Despite the lack of a level editor, online MP, and even better dev support I feel Bang Bang Racing is a much much better game and would have to say play it instead.
Helpful? Yes No Funny
<[L4Desu]> FlaSh.G
( 0.4 hrs on record )
Posted: March 2
Usually, when I review games, I like to go in depth about why I like it or why I don't.
That's hard to do with this game. It's simply fun.
I've played a few tracks so far and I will play every once in a while, I guess.
Helpful? Yes No Funny
spamit9
( 10.8 hrs on record )
Posted: February 29
This game packs a lot of fun into a small down load and it even comes with a tack editor. I first played this on my android tablet and still do. I have read other reviews stating that the control set up with the game pad is not very good and that may be the case, I use the mouse option, it takes a bit of getting use to, but is the only way to get the cars to respond quick enough to stay on the track and off the walls. A bit of advice, take the BIG RIG, it is the fastest one of the bunch, and upgrade the handeling a few tic's first, and don't max out the boost as it will become to strong and blast you into the wall everytime. Run every track a few times to learn them and earn cash for upgrades. Don't worrie about the boots and cash icons that pop up on the track, race to win and get the full pay out for the effort.
Helpful? Yes No Funny
Turns
( 1.5 hrs on record )
Posted: February 28
I can no longer play this because it always thinks the trigger on my xbox one controller is always depressed.

Write in some deazones mang.
Helpful? Yes No Funny
caseyc (VEGAN)
( 1.3 hrs on record )
Posted: February 28
WHAT a great game!

I have about 4 mini-racer type games and this is by far the best! The STEERING is GREAT, you rotate the movement stick (is that called the d-pad?) into your turns and continuously to avoid jerky movements. At first I had some issues and annoyance with the steering but then it became smooth and desired.
+Steering
+Graphics
+Optimized well (had issues with another mini-racer bang-bang-racing that was in slow-mo lagging yet my pc runs most AAA games)
+Just enough maps (some in reverse or night for diversity, could use a few more tho)
+Portal 2 track lol.
+Price
-Can't change camera rotation or have the track rotate to your direction, so at first its hard to know which way to turn.

If you liked RC pro-am this is the closest I've noticed except its not twisted metal combat or dropping anything like most, this is a racer! Don't be deterred by the mixed rating, after an hour you should get a feel for it. 9/10 based on price.
Helpful? Yes No Funny
pat4822
( 0.8 hrs on record )
Posted: February 18
worst racing game ever it is IMPOSSIBLE to win a race how could you make a game that is IMPOSSIBLE to win? it defeats the whole purpose of playing the game! what a piece of dogs---t game!!!!!!!
Helpful? Yes No Funny
endurio
( 2.9 hrs on record )
Posted: February 5
works best with controller
Helpful? Yes No Funny
KrudlerTheHorse
( 34.4 hrs on record )
Posted: January 30
This game is not that great. BUT if you like mini-car racing and want a few to a few dozen hours of distraction this is OK.

The cars are really cute, the maps are just the right size and look great, and the music is groovy to race by and suits each map perfectly.

Racing is mostly fun and the cars handle as you would expect, however the AI is a complete joke. Instead of actually racing intelligently, the AI approach is demolition-derby. This starts out as a minor annoyance, but as you progress through the different championships it gets worse and worse to the point you just want to scream.

A couple of times I encountered bugs in the car selection / upgrade menu that forced me to manually shut down the game. One time it caused me to lose 2 hours of progress because the game needs to close down gracefully before it saves your progress. To prevent future occurrences of that I had to QTD and restart about every 5 races :/

Multiplayer is dead and one of the achievements is so stupid (have $100,000 career cash in your wallet) that to get it you'll have to beat the game, THEN play an additional 10+ hours beating the same races over and again.

Wow the more I write the more I realize that, despite that I've beaten it 100% with all achievements, I basically hate this game.

4 out of 10
Helpful? Yes No Funny
yourjaguarlover
( 42.2 hrs on record )
Posted: January 22
It's Steam-y, very playable-y and addictive-y, and ultimately to finish the game, grinde-y too.

Oldsters remembering the arcade driver "Super-Sprint" and it's sequels (remember Ironman Stewart?) will recognise the top-down format of the tracks, the AI style and the lifted audio FX & pickups

Its a good modernised version of that, eminently playable, super casual and well produced. Steam players will welcome a few Valve nod-winks

Very usable on keyboard only when you just fancy a quick session

Helpful? Yes No Funny
GaMeR
( 17.2 hrs on record )
Posted: January 18
Idk why this game on Mixed, this game is so FUN!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
3.2 hrs on record
Posted: April 18
i dont get why the mixed reviews, the game runs perfect, has workshop, its super easy to learn how to drive (yes its not like a commun driving game, you have to steer allways following the direction of the circuit), and quite a lot of cars, all diferent to drive (thats cool). I woud like to see maybe some randomized cirquit generator, but its fine as it is. for me its a 7-8 easy this game. give it a try, 5 bucks, no big deal
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.8 hrs on record
Posted: April 22
3 references i like is a positive, negatives and suggestions:i want the portal stuff to be free and unlocked, just like rocket league. handling is too slippery and hard for me
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
21 of 29 people (72%) found this review helpful
3 people found this review funny
Not Recommended
3.7 hrs on record
Posted: March 26
It pains me to say this but I'm not going to recommend Mini Motor Racing EVO basically down to the game having really bad physics. Most of my play time was spent racing with a friend in 1v1 races which were generally decided by how the physics treated the player. In some occasions a vehicle could get flipped on its side seemingly randomly and on a lot of occasions an agressive side-swipe at my opponent would leave me in a worse off situation than him! There seemed to be no realism or accuracy in the physics therefore removing any type of skill factor in the driving and racing.

https://www.youtube.com/watch?v=1PBu8tufUp4

Now the game looks really nice and fun. It almost seems criminal to me to make a top-down racing game appear so nice and colorful to look at but then get let down by such a major game-breaking factor!

There's a large array of cars to choose from and an even more impressive track selection with day and night variants. I learned today that the game also has Steam Workshop for creating and sharing your own track designs!!

You have an option of two different systems to control your vehicle. The first type is the more conventional method of rotate/steer the car clockwise/anti-clockwise and the second type is to push in the direction you want to travel. Now the second method of pusing in the desired direction of travel sounds awful to me but I actually found it a more efficient way to play this game. You still have to accelerate and brake the same with both methods. It's worth testing them both out with an open mind and seeing which works best for you.

There is no local co-op feature but the online multiplayer works fine. I'm not sure about the playerbase but I managed to find my steam friend to play with without any problems and our games ran smoothly.

So many positive points about this game let down by a lack of fine-tuning in the physics. The game boasts "cross-platform multiplayer" so possibly the physics were acceptable on a mobile platform. I think on the PC platform we expect a bit more from our game.

If you can put up with the clunky physics and have a friend or three to play with then you could have some fun for sure. For me though, it removed almost all competiveness and thus removed the fun and motivation to race further.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
23.5 hrs on record
Posted: March 19
Fun little almost top down racer. Great little game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.6 hrs on record
Posted: March 18
This game feels a lot like RC Pro-AM from the NES only with nowadays visual and the same retro gameplay as the 80s. The game is very charming aesthetically and it gives it a style on it's own. The tracks, cars and music are varied.
I definitely recommend Mini Motor Racing EVO if you're searching for that retro nostalgia.
Solid arcade game.

Verdict: 8.5/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.1 hrs on record
Posted: March 27
I really like this game, it's a very interesting take on the mini car racer, it's fun to play for a few hours straight and it has quite the skill ceiling to master.

Pros:
- Mouse controls work incredibly
- It has a really wide variety of maps and cars
- It has nice music
- It has nice graphics

Cons:
- Keyboard controls are bad
- Some maps have clipping issues
- AI performance is all over the place, there's maps where you'll have another car on your tail the whole race and others you'll lap the second place.
- Multiplayer is dead
- Each race has a fixed camera angle, it'll play a great deal on how well you can see the map's complicated part of the track.
- Power ups are random, they can appear anywhere on the map and their timeout is not tied to the race start
- When going uphill the mouse arrow will clip into the ground

It has more cons and pros, but it's worth it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.4 hrs on record
Posted: March 28
I really can't imagine why anyone would down this game, it's very fun and great for the price. Is it perfect? No, it has a few issues like the commonly mentioned physics being a bit out of whack at times but it's such a great game and lots of fun. I will say this though, I actually prefer it on the iPhone and the controls are fantastic for that version. You're missing out on steam workshop and the TF2/Portal tracks that way but it's still great. The game has some good music for it as well, which brings up pretty much my only real complaint.. no way to download or purchase a soundtrack.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.5 hrs on record
Posted: March 28
Pretty addictive little racing game. The AI can be cheap and one of the maps is pure hell, but the little things aren't so bad that it should get in the way of having a racing game that loads quickly and you can get into within a minute, so have a recommendation.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.3 hrs on record
Posted: February 28
WHAT a great game!

I have about 4 mini-racer type games and this is by far the best! The STEERING is GREAT, you rotate the movement stick (is that called the d-pad?) into your turns and continuously to avoid jerky movements. At first I had some issues and annoyance with the steering but then it became smooth and desired.
+Steering
+Graphics
+Optimized well (had issues with another mini-racer bang-bang-racing that was in slow-mo lagging yet my pc runs most AAA games)
+Just enough maps (some in reverse or night for diversity, could use a few more tho)
+Portal 2 track lol.
+Price
-Can't change camera rotation or have the track rotate to your direction, so at first its hard to know which way to turn.

If you liked RC pro-am this is the closest I've noticed except its not twisted metal combat or dropping anything like most, this is a racer! Don't be deterred by the mixed rating, after an hour you should get a feel for it. 9/10 based on price.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.5 hrs on record
Posted: February 28
I can no longer play this because it always thinks the trigger on my xbox one controller is always depressed.

Write in some deazones mang.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.8 hrs on record
Posted: February 29
This game packs a lot of fun into a small down load and it even comes with a tack editor. I first played this on my android tablet and still do. I have read other reviews stating that the control set up with the game pad is not very good and that may be the case, I use the mouse option, it takes a bit of getting use to, but is the only way to get the cars to respond quick enough to stay on the track and off the walls. A bit of advice, take the BIG RIG, it is the fastest one of the bunch, and upgrade the handeling a few tic's first, and don't max out the boost as it will become to strong and blast you into the wall everytime. Run every track a few times to learn them and earn cash for upgrades. Don't worrie about the boots and cash icons that pop up on the track, race to win and get the full pay out for the effort.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.4 hrs on record
Posted: March 2
Usually, when I review games, I like to go in depth about why I like it or why I don't.
That's hard to do with this game. It's simply fun.
I've played a few tracks so far and I will play every once in a while, I guess.
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2 of 3 people (67%) found this review helpful
Recommended
2.9 hrs on record
Posted: February 5
works best with controller
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
8 of 13 people (62%) found this review helpful
1 person found this review funny
Recommended
17.2 hrs on record
Posted: January 18
Idk why this game on Mixed, this game is so FUN!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
42.2 hrs on record
Posted: January 22
It's Steam-y, very playable-y and addictive-y, and ultimately to finish the game, grinde-y too.

Oldsters remembering the arcade driver "Super-Sprint" and it's sequels (remember Ironman Stewart?) will recognise the top-down format of the tracks, the AI style and the lifted audio FX & pickups

Its a good modernised version of that, eminently playable, super casual and well produced. Steam players will welcome a few Valve nod-winks

Very usable on keyboard only when you just fancy a quick session

Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Posted: December 20, 2015
Not easy to drive this Mini Motor Racing EVO, but yet again you must bump your opponents to win.

Fun game from my point of view, its like Revolt or Ignition, with a twist.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
45 of 55 people (82%) found this review helpful
Recommended
3.0 hrs on record
Posted: November 12, 2013
If you can ignore the ease in which your little mini motor racing car can be spun out by competitors (and the massive clusters that this causes), and if you can get over the questional physics in a(n admittedly) minority of maps, then this game is a fantastic racer.

If you grab it while it's on sale for about $2.50, then the game is a fantastic addition to a gaming library.
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43 of 56 people (77%) found this review helpful
Not Recommended
5.6 hrs on record
Posted: May 31, 2014
Mini Moto Racing EVO is a game that ought to be more fun than it is. A isometric arcade racer in the vein of Rock ‘n’ Roll Racing and Micro Machines, from the outside looking in it would appear the stars had aligned for a brilliant modern take on the genre. The art style is adorable and bursting with charm and personality, it features an absurd amount of content, and the online multiplayer and track editor are just the icing on the cake to ensure you never run out of stuff to do. What’s so terribly unfortunate though, is all these good feelings evaporate once you get behind the wheel.

Mini Moto is designed to be extremely accessible, from the light as air physics to the quick and simple to navigate courses, which makes for an enjoyable first hour or so as you get your feet wet and start blowing through courses. After that point, the experience begins to sour. Races grow repetitive, often simply reversing the track or changing the lighting and camera angle slightly, and end in an extremely unsatisfying manner. Simply continuing on with them quickly becomes a grind, as you’re given such little reason to do so and the racing itself is far too shallow to sustain the game on its own.

Expounding the grind is the leveling system, which I would go so far as to say fundamentally breaks the game. Every car you drive can be upgraded with cash earned from races, but instead of scaling to your car’s specs your competitors just continue to upgrade their own vehicles the more races you partake in, presumably with the expectation you’d have similar upgrades of your own. What this means is that you are either stuck putting all your cash into one car for the duration of the championship mode, removing much of the fun out of having such a variety of vehicles to choose from, or forced to grind through the same races in order to have enough to upgrade another car to switch to without having to start again at square one. It’s supremely monotonous and a poor design decision for the sort of game the developers created.

Without a doubt my biggest grievance with Mini Moto though, is the astonishingly bad AI of the computer racers. They crash into each other even to their own detriment, fire nitros at the worst possible time, and in general act like an idiotic band of monkeys that somehow got ahold of dozens of vehicles. The lack of any decent reward for winning races is bad enough, but when you do so against some of the worst AI racers I’ve ever seen in a game it just becomes a chore to do so. The online MP could fix this in theory, but unless you have several friends to play with you’ll be entirely out of luck as nobody else is playing the online mode anymore.

It’s really a huge shame that so many elements of EVO are a product of poor design decisions, because there are a lot of genuinely fantastic parts to it that deserve a better racing experience. The art style for the cars and tracks is fantastic, with tons of color and some great off-brand recreations of classic and novelty vehicles. The track editor is surprisingly expansive and easy to use, which could have allowed for some great user generated content if people cared enough to put the time into making something original.

But regardless of its presentation or feature list, a racing game with poor racing is impossible to recommend. I put a lot of time into Mini Moto Racing EVO, more than I should have, but regardless of how long I played or what races I chose I wasn’t having fun with any of it. There’s something mind numbingly addictive about the way EVO is structured, pushing me through race after race no matter how little I got out of it, or how much I wanted to just call it quits because it was sucking me dry. I don’t want to say I hate the game, but it’s one I’m forcing myself to uninstall.

It’s like a bad relationship, giving me nothing but keeping me trapped until I finally come to my senses and realize I need to get out.
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22 of 22 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: September 19, 2015
Mini Motor Racing EVO is an overhead racing game that's a kin to the single screen arcade racers of the 80s. The title is apt and descriptive, because you're driving around in miniature vehicles. Its a beautiful game with a lot of diverse locales, fitting music, fun and challenge all rolled into one. Its tough to get anything more into this package, but Mini Motor goes the extra mile with a map editor and online or network multiplayer. Its also a game that uses its licenses admirably from games like Team Fortress 2, Portal 2 and to my amazement Fruit Ninja.

The game has two major control schemes, both of which play excellent with a controller or keyboard and mouse. The first controller feels alien, yet its so right. Point the analog stick the way you want to go, much like non racing games. They still have a more typical control scheme of left and right to steer, but pointing the stick plays a lot better, there's no overshooting your vehicle's angle.

The driving does take a bit of time to get used to. Your vehicle can turn on a dime, and often you're going so fast that you'll leave skid marks with every turn. Letting off the accelerator will put you at a dead stop almost immediately. There is no momentum in this game, unless you're pushing the gas. There's also no reverse, but that's the side effect of being able to turn your car without hitting the gas.

Like the majority of racing games, you also have a nitro button and in this game, it feels a lot different. You have blocks of nitro. Press the nitro button once to use a block and this nitro cannons you forward at a reckless pace. Its total risk or reward with this nitro boost and you'll need it to overtake other vehicles that outmatch yours. Nitro canisters always appear on the track at random to give you an extra nitro block as long as you're under your maximum. You can also pick up cash on the track as well.

Mini Motor Racing has three difficulty campaigns. You start on easy and then after a few cups, you'll unlock the next difficulty. These difficulties have a series of cups, each cup has four races. When you come in third place or higher of all races in the cup, it will unlock the next cup for you. Of course some cups can last twelve races, so its not limited to four. The cups transition smooth from one to the next and you can play any previous race.

As for the races themselves, they're brief on closed circuit courses that are only around a minute for three or four laps. I say brief, because they're still a quick shot of fun and never overstays its welcome. The races do get longer as you proceed further into what feels like it could be a long game. At two hours in, I haven't completed all of the easy beginners championship races. You race against five other cars for most of the game, but you do start out against one, two then three competitors and so on. With more aggressive racers, it can become hazardous to even start a race. Faster vehicles can ram into you and turn you around before the first turn.

The cars feel heavy, you can ram someone and push them around. While the game hardly has realistic physics, the dirty play physics are great. Ramming someone out of your way or spinning them with such tight quarters is always a joy that other racing games have forgotten about. With the racers being mini, it becomes a feat to spin someone around rather than just pushing them. That can come back to haunt you. Any pile of cars becomes dangerous as they push right into you rather than dodge you. This is geared for the arcade, rather than realism. Its tough to avoid pile ups at the first turn.

These races all have themed environments and music. Vernice city streets near waterways. A port full of shipping containers. The wilds of Africa through a river next to hippos. Racing on a Mayan temple. At a yellow sand beach across a bridge that dips into the water. Its all bright, colorful, eye catching and makes the game more fun.The soundtrack is diverse and good even if its generic, its all still fitting. Its rare, but tracks can go indoors or under bridges where the overlying areas become transparent. The developers made the game dynamic, eclectic and shows the effort put in.

To get longevity out of the courses, you will be racing on a lot of the courses a few times, but with a twist. Some races reverse the track. Other events are at night, or at dusk. The largest twist when you do the same race in a different cup is a literal one. The game will shift the perspective of the track. It helps to keep things interesting on what would otherwise be the same race for the forth time. The mini map stays the same, so what is north on the mini map could be southeast on the track itself. There are a few objects to bump into on each track. You can run down cones, knock over tire stacks and it all feels good to interact and mess up the course a little.

Team Fortress 2 and Portal 2 tracks are a big appeal of the game and they do make good uses of their respective franchises. You have Helen's voice in the Team Fortress 2 and the sentries voice from Portal 2. Portal 2's level has a big portal at the end to bridge a gap from the end to the finish. The Team Fortress 2 map has a lot of indoor areas and I can best describe it as the race version of Badlands. I only encountered each track once, but the Fruit Ninja track is everywhere.

There is a large variety of vehicles. I keep calling them vehicles, because there are more than typical stock cars, derby cars, muscle cars and race cars, because in Mini Motor, you can drive as a police car, school bus, jeep and even an ambulance. The big buses can be dangerous with their top speed. It gives the game a lot of character and flare to be driving what you want.You'll find plenty of vehicles unlocked from the start and they're all free. The vehicles all have different skins to chose from, so you can even play as Herby the Love Bug.

Each of the vehicles has their own stats for acceleration, top speed, nitro and handling. These stats can be upgraded to a certain extent by purchasing upgrades with your race winnings. The higher the tier of upgrade, the more it will cost and you'll need these upgrades to keep competing with higher levels of competition. The unfortunate part is that if you switch vehicles to one that you haven't spent thousands on upgrading, there's no way to be competitive in further races. At least you can take your cash earned from one vehicle and carry it over to a new vehicle. You can downgrade as well if you need to.

Upgrading never felt like I could instantly win, it always felt like a competitive challenge. Sure there are races where some cars are just geared toward that terrain and those curves, but for the most part everything was good enjoyable, neck and neck fun once I was past the first initial races.

There are quick race modes with all of the tracks you've unlocked and ones from Steam Workshop. You even have a track designer. I never expect much from a budget game's level designers, but this is easy to use and you can create something good to play in a short amount of time, albeit dull and lacking from the main game. Clicking your mouse on angles and dragging the road to make the precise curve or angle you want. Investing more time would probably yield great results if you spend the time to place props down.

You can download tracks from the Steam Workshop, but what I really want is entire cups worth of tracks or the ability to make my own cups on top of tracks. A single racetrack is just too quick. Its the bread stick rather than a complete meal.

Mini Motor Racing EVO is a fantastic game for a dirt cheap price. Its a game for any fan of the overhead racing genre and a fun, enjoyable experience with challenge. At $5 its tough to argue with the price for a game with so much fun and content.
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Not Recommended
10.9 hrs on record
Posted: January 29, 2014
☺ Easy to play.
☺ Lovely visuals.
☺ Brilliantly realised Portal and Team Fortress 2 maps.

☹ Unchallenging.
☹ Wonky physics.
☹ Drunk AI Drivers.

(Note: This game was played with a controller).

Mini Motor Racing EVO is a casual top down racer suitable for most ages, with easy to grasp controls and an aesthetic that greatly reminds me of playing with toy cars as a youngster.

While there is a decent selection of maps (and most notably the Portal and Team Fortress 2 maps are brilliantly realised), they quickly become repetitive as you play them again and again through the championships - in forward, reverse and with the camera on a slightly different angle (which is a surprisingly clever way of making the same track play a little differently). There is also an ingame editor linked to the Steam Workshop to create, share and download other tracks which is very simple to do.

While enjoyable to zip around the tracks and drift around corners, the AI opposition rarely put up any challenge at all (the exception being a couple of maps where you could do with a speed upgrade, that is easily passed the moment you have acquired it or a higher top speed vehicle). It also appears the AI Drivers have been drinking...while it's nice that they don't always perform the perfect lap, they will frequently slam into corners or boost directly into a wall.

The physics in the game can cause frustration, as you slap to a halt after performing a jump or snag on a slightly uphill piece of track. There is also an oddity that before a race gets underway you get a glimpse of the tablet UI for the game, but that doesn't impact the experience in any meaningful way.

At the time of writing, there were no active multiplayer servers.

It's very hard to recommend Mini Motor Racing EVO except for the extremely casual gamer who's unfamiliar with racing titles and just wants a little fun zipping around a track.
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