Een geheimzinnige mysterieroman met transhumanisme, het traditionele huwelijk, eenzaamheid en cosplay. Twee nastrevenswaardige personages. Vijf eindes. Welkom in de toekomst.
Gebruikersrecensies: Erg positief (1,357 recensies)
Releasedatum: 27 apr 2012

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"The story is absolutely interesting, although it might get confusing sometimes. The soundtrack is relaxing and sad. And the artstyle is amazing."

Recente updates Alles weergeven (1)

3 december 2014

New translation

Available in English, Korean, and now Japanese! 日本語版をリリースした!

17 opmerkingen Meer informatie

Recensies

“Analogue is een kijk-en-leer-prestatie qua vertelkunst, interface, onderzoek, mechanics en morele dubbelzinnigheid.”
Alec Meer, Rock Paper Shotgun
“Het is als het kijken naar een horrorfilm: je weet wat er gaat gebeuren en je bent nieuwsgierig hoe afschuwelijk de regisseur het gaat maken. Liefde is niet kosteloos, maar het stelt niet teleur - het lot van de Mugunghwa en de gebeurtenis die het versnelde is even gegrond als verschrikkelijk.”
Matt Sakey, Tap-Repeatedly

Onlangs bijgewerkt

Now includes the Science and Tradition DLC

Includes two new costumes for the cosplaying AI *Hyun-ae: a scientist's lab coat, and the traditional hanbok that the Pale Bride wore.

Over dit spel

Back in the 25th century, Earth launched a generation ship into deep space, with the goal of establishing the first interstellar colony. It dropped out of contact and disappeared, never reaching its destination. Thousands of years later, it has finally been found.

Uncover the mystery of what happened to the final generation aboard the generation ship Mugunghwa by reading through its dead crew's logs, with the help of a spunky AI sidekick! Two pursuable characters. Five endings. A dark visual novel that further extends the non-linear style of Digital: A Love Story in a mystery featuring transhumanism, traditional marriage, loneliness, and cosplay.

Welcome to the future.

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • Video Card: DirectX compatible card
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8 or later
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • OS: Ubuntu 12.04
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
Nuttige klantrecensies
53 van de 62 mensen (85%) vonden deze recensie nuttig
5.0 uur in totaal
Geplaatst: 10 januari
What would you do if you were to wake up tomorrow, having been thrust into a completely foreign society? Being greeted by your "new family" who tell you what to say, what to think and even how to feel in order to not violate their social norms? Being told that your identity, the place you carved out for yourself in the world, is long forgotten, but that they already have a new role good and ready for you? That your dreams no longer matter?

This fate, among many others, is one of the gears in the complex machinery that would end up removing all traces of life from humanity's great hope, the huge pioneer starship Mugunghwa, in Analogue: A Hate Story.

In this unconventional sci-fi/mystery visual novel, you are a space investigator hired to find out the truth about what happened to the Mugunghwa and how it got lost on its mission to settle foreign planets. Arriving at the wreckage and linking up to the ship's computer, you are greeted by the archival A.I., who offers to help you sort through the letters, reports, and diary entries of the people who lived on board before a mysterious catastrophe killed everyone. You quickly learn that very little is as it seems, and there are so many personal motives wrapped up in the situation that actual honesty is hard to come by.

The presentation in Analogue sets up a computer-y atmosphere with abstract backgrounds and actual in-story explanations for things like the multiple choice "dialogue wheels". The effort put into the art is largely concentrated into the two highly detailed on-screen characters, who delight with a plethora of poses and facial expressions to convey their emotions. The soundtrack, especially the character themes, features recognizable melodies (sometimes in several variations) realized in a consistent style that works extremely well with the atmosphere constructed by the rest of the story.

For most visual novels, the user interface tends to be an afterthought, and only rarely is it a point of contention in a review. Analogue, however, eschews the medium's tradition of a branching linear narrative and forges its own path in regards to navigation inside the story. In essence, every piece of text that you can find is one of the "files" of the ship's archive that you can view in any order, and you can also talk to the A.I. or drop back to the command-line interface at any point. This provides the player (a term that I use deliberately, because for Analogue, being a mere "reader" really isn't enough) with a high amount of agency that few visual novels choose to provide. It also creates a proportionally high number of opportunities to fail, for example if the player is not quick on their feet when it comes to using the computer terminal as the situation requires.

This sets up an interesting contrast with the main character's agency in the plot. After all, many years have passed since the events you read about and there is no way to influence the outcome or to save anyone. The only thing you can do is to find out the truth. There is a present-day plot involving the main character and the two artificial intelligences that still reside on the ship's computer, but the focus is on the mercilessly unchangeable past.

The people on the Mugunghwa lived in a surprisingly traditionalist society with strong codified gender goles and rampant classism. The members of the noble families all struggled for power, but no one seemed to heed the big picture or pay any mind to the ship's course. It was a troublesome situation in which a little girl from hundreds of years ago was awakened from cryostasis. Her family hoped that the Pale Bride might bring them salvation, but what could she do to find her way in a society that was so radically different from the one she knew? You notice early on that she seems to be somewhat of a focal point for the events on board following her reawakening, but how does she factor into the eventual genocide? What caused the ship's undoing? And why do the two A.I.s despise each other so much?

Analogue is, at its core, a mystery story. While it is still a visual novel and you can gloss over most of it without really internalizing it and still get to the end, it is a more rewarding experience to actually untangle the relationships of the characters and understand how their motivations propel them to do what they do. There aren't really any mechanics in place to support this endeavour, other than the family trees that the A.I.s helpfully provide you with. I found that my enjoyment of the story increased significantly as soon as I started taking my own notes with pen and paper. I would encourage you to do the same, because otherwise it is very easy to lose your perspective as you wade through the countless documents, each colored by its author's perceptions.

Bit by bit you wrestle the truth from the ship's archives, and slowly you piece together the puzzle until you are able to see the full picture in all its horror. All aspects of it, from the psychological through the sociological to the interpersonal themes of the story, paint a drab picture of loneliness and despair. It poses the uncomfortable question of whether the ship's population as a whole might have been beyond salvation for who knows how long, doomed many years before the finale of the story; whether the event that put an end to all biological life on board was merely the logical conclusion, much like you would turn out the lights when you leave an empty room. It's hauntingly honest in its depiction of the darkest depths of the human soul, and after completing the story for the first time, it left me with a strong feeling of unease about what any one of us might be capable of, given the right circumstances.

It does also have its lighthearted moments, and even though visual novel connoisseurs will find many tropes and clichés conspicuously absent, Analogue coquets with the expectations carried over from its genre siblings in certain moments, such as when one of the A.I.s invites you to dress her up in various outfits. It's no stranger to fun and there is plenty of clever humor to be found in the data logs and the A.I. banter.

The overall execution in this VN is so congruent and polished that any perceived shortcomings almost have to be rooted in personal taste. Some people might not care for the minimalist presentation, others might have preferred a more linear way of storytelling, yet others may have their reasons for not wanting to read a story where gender inequality is a prominent theme. But judged on its own merits, I can find nothing but praise for Analogue: A Hate Story within me. It's unique and interesting, and if you think that a mystery visual novel with deeper than average gameplay mechanics might intrigue you, I can recommend it without reservation.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 20 mensen (75%) vonden deze recensie nuttig
15.2 uur in totaal
Geplaatst: 30 november 2014
Years after the Mugunghwa broken down an investigator from earth had come to investigate what happened on board the Mugunghwa. This korean visual novel will entice you with its beautiful art style and very well written story that is broken down into logs and messages sent to one another on the Mugunghwa. The logs cover topics from betrayal to topics of forbidden love. All while having the same undertoned theme of hate hidden in almost every single log that you open from the first log to the last log. The multiple ending will also provide you with hours of gameplay all while being very diverse from one another.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 10 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
4.0 uur in totaal
Geplaatst: 19 februari
The story is actually great and mature, unlike some visual novels. That's why I had no high hopes, but before I knew it I was 2 hours into it. It is fascinating. You know what happens but it is fun to see it unfold. Very dramatical loves and you get to read it in their personal correspondance.. (a bit like facebook lol) I can't say much about the art. The AIs are cute and the interface really works well. The costumes are a great bonus!
Was deze recensie nuttig? Ja Nee Grappig
13 van de 19 mensen (68%) vonden deze recensie nuttig
4.2 uur in totaal
Geplaatst: 23 november 2014
Analogue: A Hate Story is a visual novel where you play an explorer/salvager working your way through database logs on an abandoned starship, attempting to figure out how all its inhabitants passed away.

As visual novels are all about the story, it's difficult to say much more about the game without reducing the experience of the player. The majority of interaction takes place speaking with sentient AI on the ship, with communication limited to a few binary (yes/no) prompts and sharing specific information. The story is told via the ships' logs being revealed from this communication with the AI. In addition, there is a small amount of (sometimes timed) interaction via a terminal interface, akin to DOS/UNIX operating systems.

The story is decently told and interesting, if containing a bit of distracting and extraneous detail at times. I will admit to some personal dissatisfaction at the ending/final revelation, which has left me a little uncertain as to how I feel about the game. Ultimately, I think the experience is worth a look if you're into and enjoy visual novels, but this probably wouldn't make for the best visual novel for someone to experience.
Was deze recensie nuttig? Ja Nee Grappig
34 van de 62 mensen (55%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.9 uur in totaal
Geplaatst: 23 december 2014
Hyun-ae did nothing wrong
Was deze recensie nuttig? Ja Nee Grappig
108 van de 205 mensen (53%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
16.6 uur in totaal
Geplaatst: 11 november 2014
A visual novel that comes 95% as a novel. There's the command line for 2%, and 2AI's for the other 2%, and 1% as you try to unlock all the logs (and endings). There's barely any music, you stick to the same scene 98% of the time (once midway when danger hits, and then the ending screen), and despite all it's reading, overall as a game it's short.

I got 98% of the logs (all but 1). And I doubt I'll go on to it's follow up game Hate Plus unless I choose to finish what I started entirely = =.

If you're not in to visual novels, please don't get this game. If you're in to it's themes, or learning about them or experiences involving them - mysoginy, sexism, ofc add feminism, even lesbianism - then you might want this game. The themes are a little dark, but barely perverted (thinking 50 shades here. Far from it) . Depending on YOU, it'll be emotionally charging--wasn't deep enough for me. Especially with idiot men and most ( not all) women the same. But I stress, that's the most you'll want it for...reading an author's perspective on such. Not much of the game itself =_=, in action, visuals, routes--ultimately even decision making is ruined, as you need more info regardless!!

***EDIT: OOO I CAN EDIT :D. ***AND SPOILERS!!
Don't worry not much to say; a second ago, when I said "idiot men"? Ya, it's not that I hate my own sex here - I try to stay objective of the two believe it or not - but that society in this game is so distanced from ours, that their logic can't even comprehend a sliver of how what they do may be wrong. Both the WOMEN AND THE MEN have this issue: guys are blind to their faults, women blind to explaining how they're right--and so, it's shallow.
This game will stir thoughts at best, leave you sorely empty handed at worst. Back to the original review
***END SPOILERS

The most interesting thing to me? Having to be only able to say yes or no to the AI's. I found it an odd irony: threshing out the integrity and dignity of women, yet so often only being able to go fire or ice on the subjects.

If reading's your jam and you're feeling feminism hype( as opposed anything w/o fem. hype, including being a feminist. Ikr), come along. Otherwise, cya around space cowboy
Was deze recensie nuttig? Ja Nee Grappig
9 van de 14 mensen (64%) vonden deze recensie nuttig
10.8 uur in totaal
Geplaatst: 21 november 2014
A wonderful way to spend an evening. It has a good soundtrack, tho I wish there were a few more tracks to it. It does an excellent job of using the music to adjust your mood between scenes. It is a lot of reading.
I haven't found my way to all the endings yet, but I don't care. No matter what you do the characters really do come to life. Instead of feeling like I was reading descriptions of people's lives I felt that I was reading a well-written book and could imagine all the characters and how their daily lives looked.
I was pretty completely surprised by one turn of events that I honestly had no idea was coming and it really felt like a genuine shock rather than just observing a cut-scene in a game that just pulls you out of the moment to watch something.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 7 mensen (71%) vonden deze recensie nuttig
7.5 uur in totaal
Geplaatst: 13 december 2014
I thought it will be an interesting game, different from other visual novels and I was right. After playing this game for an hour I was very disappointed. I was like "What the hell is this? That's sexist and boring, I want my money back!", but after I finished this game I can honestly say it was one of the best games I've ever played. Good story, interesting characters, beautiful music and graphics (drawings and the user interface). At first I liked *Hyun-ae, then I changed my mind about 3 times, now I like her even more. Analogue: A Hate Story is full of surprises, I would never have expected this game to be so good.

Thank you for that game, I have also bought Hate Plus and both soundtracks. I'm looking forward to seeing more games like this one. And thanks for Linux support!
Was deze recensie nuttig? Ja Nee Grappig
6 van de 9 mensen (67%) vonden deze recensie nuttig
6.5 uur in totaal
Geplaatst: 12 december 2014
Before you buy this game, a word of warning, this Visual Novel has a LOT of text that you'll have to read yourself, if that's not what you want, then look elsewhere.

This is basically a game where you are a detective and have travelled to a space colony that has been lost for 1000 years, however there is no more human life aboard. You log into the ships computer and with the help of 2 AI, Hyun ae and Mute, you must uncover the truth of the colony and why there is no one alive on it anymore.

You will have to do some basic programming to find all the info you need so there is input despite all the logs you'll have to read, some go into 6 pages in length so prepare your reading glasses and pay close atention to the details, you will be quizzed by the AI girls at intervals during your investigation to get your opinions on some of the things that you read in these logs and possibly get them to give you more logs.

You will read a number of different stories that happened during the final years of the ships human life, you may be shocked, you may be disgusted but it will make you want to read on and find out the whole story.

This game would take about 5 hours to complete one playthrough, but there are 5 different endings including a special harem ending (Yes they may be Computer programs but if you so choose you can agree to get married to them)

I give this game a solid 8/10, the interface isn't perfect but it does it's job and it gives you a little extra input and involvement than other Visual Novels, so if that sounds good to you it'd be worth your time to pick up.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 13 mensen (62%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 11 januari
This was surprisingly one of the most emotional games I’ve ever had to complete/say goodbye to. It’s so short and I wish it wasn’t because the characters, matched with the soundtrack, just becomes haunting. Once finishing the game you just sit there and muster over the options you’ve chosen and wish there was more to experience with these characters you’ve come to love.

This isn’t a dating sim, it’s hardly got to do anything with actual romance, but more of a story being twisted between two AI women. You’ll follow these two women, collecting information from them (as you’re assigned to) but all the while you’ll come to know them on a personal level, so much so that you’ll become impacted personally (as your character) by these characters. Their personal stories will break you.

You’ll have to make sacrifices after you’ve come to terms with Hyun-ae and Mute and that’s the hardest part.

Gameplay wise, it’s very smooth and the soundtrack was very enjoyable. It got stuck in my head within just an hour of playing. (I even had to go hunt down the OST online.) The controls are easy, of course it’s just a point and click visual novel, nothing too complicated there. The artwork is nice, the characters show reasonable amounts of emotion at necessary times; nothing too childish or over exaggerated.

It’s got a good bit of humor, mixed in with a whole bunch of despair, but not so much to ruin the flow of the story.

In short, if you get this game and play through it fully, you’ll be haunted by how great the story telling actually was. It isn’t just another junk RPG dating game but it actually has an enjoyable in depth plot.
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12 van de 21 mensen (57%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.1 uur in totaal
Geplaatst: 12 februari
Remember my friend happy waifu = happy laifu
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
15.7 uur in totaal
Geplaatst: 26 maart
Analogue a Hate story is Cyberdyne Waifu simulator. Replace its killer robot army with long boring shiplogs written by medieval space colonists. Spend hours being attacked by their mundane informational content. The waifu's become yandere by trying to quiz you on what you read.

I am boring and enjoyed it. Comes highly recommended for boring people like me. Your probably boring and should buy it. Its boring.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
4.2 uur in totaal
Geplaatst: 15 februari
- Nice to see a dating sim where I don't have to pretend to be a dude in order to get the ladies
- *Hyun-ae is my *Hyun-bae
- 10/10 would investigate again
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
9.8 uur in totaal
Geplaatst: 26 maart
I admit that I'm a complete stranger to the visual novel genre - I can't even remember what led me to pick up Analogue. I do remember seeing the trailer, and being intrigued by the thought that there was more to this story than there seemed to be.

I wasn't wrong in the least.

While I don't have a solid basis for comparison, I do think that the minimalist style, smooth animations and unobtrusive soundtrack really complement the game. The focus is on the story that your A.I. of choice is telling you, and nothing else...with the possible exception of the A.I. themselves. The differences between *Mute and *Hyun-ae are profound, and only become more so as you spiral down into the mystery of the ship. While ultimately, the story here is *Hyun-ae's, *Mute's perspective provides a counterpoint essential to seeing *Hyun-ae's actions in the right light. When you're reading the story told by both women, captivated by the pieces of the puzzle falling into place, the mood can turn rather intense.

Though there is humor here, too. *Mute is remarkably crass, given her programming, and the levity her sass lends some serious situations is appreciated. *Hyun-ae is playful in her own right: should you befriend her enough, she will display different outfits for you, letting you use the in-game terminal to play a limited form of dress-up.

Speaking of the terminal, that and a Yes/No dialogue wheel will be the principle ways you assert yourself in-game. It's actually a nice mechanic. There are several times where the terminal comes in handy, and it's pretty intuitive to use. I also found the UI - probably due to that minimalist feel - comfortable to pick up.

All told, I couldn't find much wrong with Analogue. It was a wonderful introduction to the visual novel genre, and I plan to pick up it's sequel, Hate Plus. Might look into other visual novels as well, if they're half as good as this one.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
0.8 uur in totaal
Geplaatst: 1 april
Have not got too far into it yet.
But it is enjoyable So far i would recommend it if you are into reading type of game's.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
6.9 uur in totaal
Geplaatst: 10 april
I found somewhat difficult to encourage myself to keep playing at the beginning, since most of the text of this Visual Novel is read inside computer logs. So it lacked connection to characters and I was a little complicated to understand at first sight.

But after I insisted, I was delighted by the story. It is simple, but catchy. The development of Hyun-ae was extremely interesting at the end of her route, and the final segments telling what really happened with her inside that ship really struck in my head.

I highly reccomend anyone spending some hours with this VN, I believe it'll be worth of your time.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
9.2 uur in totaal
Geplaatst: 9 maart
AUDIO: Moody                                                        AESTHETIC: Animu
MEMORABILITY: Succinct                                   WORTH: Light Discount

PROS: Atmosphere is engrossing, it's easy to want to finish this game in one sitting. There is a fair amount of content to read through over the course of all endings. I found it surprising that segments with the command prompt were super engaging and fun! Interface is different from most other VNs, though easy to adjust to.

CONS: Being unacquainted with traditional Korean names made it tough to really grasp what was going on through my first play-through. Their length and foreign nature made it hard to visualize what was happening. Visual novel stills in the form of photographs or single frames taken from "security cameras" would have been a great aid. A single playthrough is a bit short. More direct interaction with Mute and Hyun-ae would have been nice.

OVERALL: A general synopsis of Analogue is deceptively uninteresting compared to experiencing it first-hand, something I don't see very often with text adventures. I'm giddy with anticipation for Hate Plus.

                                                    
SCORE: 8/10
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
3.2 uur in totaal
Geplaatst: 29 december 2014
Last game I was required to play and now review as part of my deal with Alex.

I am ashamed to admit that I actually enjoyed this one. No real cliches here, not really weeb ♥♥♥♥, just tells a good story and happens to be an anime game.

Because the story is actually good, I'll warn that spoilers follow.

It is a visual novel, just told using interesting mechanics, and player choices are abundant, so I'm okay with it.

Epistolary novel -- story told through series of documents, letters, and text entries. A narrative is made clear by reading accounts given by other people of events. Also uses the unreliable narrator mechanic, the persons giving you information and exposition withhold information and hint at things to be discovered later. I like both of these things.

Your character is an investigator or mercenary of sorts investigating a ship that was lost contact with thousands of years ago. It was apparantly a ship holding an entire society meant to establish the first colony in another star system. AI on ship *Hyun-ae greets character. Many documents, letters, and diary entries detailing life on the ship before everyone died give the player a sense of what was going on.

The story revolves around the character 'The Pale Bride' which is mostly a tragedy. A young girl, the 'Pale Bride', of 13 on the ship was put in cryogenic stasis b/c she was dying and they figured those in the future would have better medicine on the ship.

Stasis pod is shattered, she awakens to a deeply backwards society resembling ancient China, Japan, or Korea, one of those. Complete with emperors, family dynasties, and deep misogyny, the new society does not at all have the means to heal her, and rather intends to have her married off to the 'emperor'.

The character protests at first and maintains her own free will, but is slowly degraded and controlled. The girl's real name was apparantly Hyun-ae, the name of the supposed AI on the ship.

The last diary entry revealed details the girl refusing to be married to the emperor, only to have her tongue cut out by her adopted father for speaking against a man. Her description of the scene is rather disturbing and you'll quickly come to be horrified by and hate the society she's awoken to.

Everyone on the ship has been dead for 600 years apparantly. The security AI on the ship, *Mute, entirely accepts the backwards beliefs of the ship's culture, but reveals things to the player about what happened to the ship. Primarily, she reveals that *Hyun-ae is responsible for everyone's death.

When questioned, Hyun-ae will reveal a diary entry where she had become a submissive, dehumanized wife of the emperor, having almost entirely forgotten her past identity and sense of self. During a visit to her adopted family, her 'father' says how happy he is with her, as she used to be so protesting and angry, but that she's really surprised them all and become a success.

Upon hearing this, she suddenly remembered all that had happened, how she had lost herself, her identity, and now that her adopted father was actually praising her for how she had become dehumanized and made into an object, she wanted nothing more than to kill him.

She could not bring herself to stab him with the knife she held. The player will recall an earlier entry where it is detailed to 'The Pale Bride'/Hyun-ae that the password to the emperor's shipcomputer is her birth name, as a sign of appreciation. This is willingly revealed to her b/c it is assumed that women couldn't ever use a computer. Using this, she accesses the computer and disables the ship's life support and downloads her consciousness onto the ship through some sci-fi absurdity.

Of course, there are many other details and sub-stories, but that is the gist of it. There are five endings allowed for the player depending on their choices. The easiest is to simply gain the password to the computer, download the ship's files, and leave the AIs behind. The four other endings require a more thorough search and understanding of the narrative.

I started the game not expecting it, but I must admit that the game is dark/disturbing, tells good stories, is not plagued by awful cliches, has good music, requires player agency and choice, and has multiple ways to complete it.

I recommend this game.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
5.6 uur in totaal
Geplaatst: 6 januari
A very clever, if short, Visual Novel that tells a tale of a horrible tragedy, the man sent to investigate it, and the two AIs that help him uncover the truth.

The player is sent to investigate a colony ship that has been out of communication for a very long time. You are told to figure out what happened, copy the files, and get out, and that the ships AI, *Mute, would assist you. But when you arrive *Mute is disabled--and instead, you run across an AI called *Hyun-ae. Who is *Hyuan-ae? What happened to the colony ship and the passangers? What about *Mute? To find out the answers to these questions, you must read through the various ship log files (letters, diaries, etc.)--and chat with the AIs.

What you uncover is fascinating and disturbing. If it were told in realtime, it would be a horror novel. But by setting most of the action well in the past, it allows the player to discover a happy--or at least happy-ish--ending.

If you like murder mysteries or period dramas, or crazy little love stories, give this Visual Novel a read.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
4.9 uur in totaal
Geplaatst: 11 januari
The start of this game give no indication that it's going to head the way that it does. If you like reading, then the story is ♥♥♥♥ing brilliant! It touches topics that most movies won't, never mind most games! The main character is cute and I empathized for her. There is also, of course, a few dirty bits in there. So it's an over all winner tbh.
Was deze recensie nuttig? Ja Nee Grappig