You choose how to play, and the world of Environ adapts around you.
User reviews: Mixed (291 reviews)
Release Date: Apr 24, 2012

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Buy A Valley Without Wind 1 and 2 Dual Pack

Includes 2 items: A Valley Without Wind, A Valley Without Wind 2

Buy A Valley Without Wind 1 and 2 Dual Pack - Four Pack

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Recommended By Curators

"A procedural Metroidvania game with tons of depth and infinite levels to explore. Muscle through the clunky user experience and there's a lot here."
Read the full review here.

Recent updates View all (1)

July 17

Official 1.500 “Linux Support” Released!

This one brings official linux support to the game for the first time, as well as a 64bit build for OSX. There is also one minor bugfix in there, too.

The game has always run well under WINE, but we're really glad to finally have proper native support for the game under linux!

License Keys No More

Another nice thing about this version is that the license key that was previously required is now optional instead. The game won't ask you for the CD key anymore, and Steam actually no longer even gives you one, since that was only confusing and pointless. But if you have one from the past, you can still use it if you... for some reason want to. ;)

Enjoy!

6 comments Read more

Reviews

“Every thought of "I'll just give it five more minutes" turned into, "Wait, where did that last hour go?"”
Kotaku

About This Game

A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).
Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone!
You choose how to play, and the world adapts around you.

Key features:

  • Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
  • You have choice. The world of Environ is a procedurally generated sandbox, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
  • Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
  • The game adapts to how you play: as you demonstrate your proficiency, monsters and missions upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
  • Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
  • Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
  • Become a community leader. Rescue NPCs for your settlement, construct buildings for them, and improve their skill and mood -- then send them on dispatch missions to help you in return!
  • Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
  • Difficulty levels give exactly the challenge you want, from casual to hardcore on platforming, combat, and citybuilding independently.
  • All owners of Valley 1 also get the much-improved sequel absolutely free! Valley 2 is out now, and features a different style of more-focused, non-sandbox play. Both games are quite distinct from one another, but you don’t have to choose between them -- both are yours for the price of one!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU (more is recommended for multiplayer servers)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
    • Video Card: 800x600 or greater desktop screen resolution (1024x768 recommended) Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor: 1.6Ghz CPU (more is recommended for multiplayer servers)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
    • Video Card: 800x600 or greater desktop screen resolution (1024x768 recommended) Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).
    • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor: 1.6Ghz CPU (more is recommended for multiplayer servers)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
    • Video Card: 800x600 or greater desktop screen resolution (1024x768 recommended) Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).
Helpful customer reviews
14.3 hrs on record
Posted: November 2
For playability, it gets an A+. Plotline gets a C+. For graphics, a solid "meh".

As a developer, if I put a program like this together, it would honestly be as an experiment, not as a release. However, it would be a successful experiment. The game procedurally generates everything, and well; it shows the power of sandbox environments that don't rely directly on player input. However, the AI is pretty clunky and the graphics are just blocky, so if you're overly concerned about that, I would skip this one or buy its sequel instead (which largely fixed the graphics issue).

Generally I enjoy this game. On the other hand, I got it for 65¢.
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17 of 20 people (85%) found this review helpful
9.3 hrs on record
Posted: July 8
This could be interesting multi-genre game, with strategy, metroidvania and some RPG elements.

Unfortunately, after some time in development it went to hard "random action mission" way, and never returned back. Strategy and RPG are still here, but too insignificant now.

So if you are fan of random platforming with neverending monsters and several types of monster-killing, it can be quite fun. I had some fun with it, even if I don't very fond of such type of games. But it not worth any significant money.

6.5/10
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7 of 7 people (100%) found this review helpful
12.7 hrs on record
Posted: October 23
I enjoy it. Word of advice: try this one before the sequel.

Good:
+Perfect Metroidvania. Unlike Starbound and Terraria, the areas are broken into classic levels via a world map, and you choose where you go. The levels size are pretty good, and feature enough interior/exterior zones to mix things up.

+Great ARPG elements.

+Very easy co-op access, with many players able to join (seriously, a ♥♥♥♥ ton).

+Easily editable sprite. I made Neith and Nu Wa from SMITE. Unlimited possibility with texture packs.

+Day night cycle.

+Strategic elements, such as settlement building, resource gathering, etc.

+Graphics. I find the graphics cool and refreshing.

+Configurable difficulties split in groups. E.G.- Platforming difficulty, Combat difficulty, City Building difficulty. I really like that you can play around with the variables from the get-go. It furthers each experience to be completely different from the last.

Bad:
-Graphics. If you're a graphics connoisseur, you wont like this.

-Can get repetative, as games of this nature often do.

Overall:
I recommend it if you like these types of games. I, personally, find it to be a little more forward than the likes of Starbound and Terraria. It feels like an honest to god Metroidvania with other styles (the strategic elements, the world map) present. Grab a friend and have fun.

NOTE: I like the second one. Don't get me wrong- it's almost identical. One very important difference- the second one is not a randomized world, which pretty much means the same stipulations each time. This was a mood killer for me. I HIGHLY recommend trying AVWW before trying its sequel.
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6 of 6 people (100%) found this review helpful
31.1 hrs on record
Posted: October 9
A Valley Without Wind is a unique game. The combination of randomly-generated levels and metroidvania-style platforming gives it a great deal of replayability. Something that I find interesting, however, is the game's emotional impact. While the game's story isn't particularily impressive, the combination of easily-learned gameplay, beautiful graphics, and incredibly memoriable music give a profound sense of solitude and loneliness. As a Glyphbearer, you are one of the only people in the now-shattered world who can survive outside the scant few villages spread across the continents, and the loneliness and sense of hopelessness that accompany sich a role are palpable. This isn't necessarily a bad thing, though. Personally, the mood of the game feels very quiet and reserved. Unlike many other games, A Valley Without Wind truly gives the feeling of being a wanderer, passing through dead towns and snowy forests with nowhere to truly call home. If you're familiar with the concept of Catharsis, then this game is a brilliant example of it in action. The game provides a memoriable experience that I have never found in any other game, and I would heartily reccomend it.
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5 of 6 people (83%) found this review helpful
5.1 hrs on record
Posted: August 28
This game is very deep, over whelming, confusing and complex. That is why it is simply just a fantastic game, there are barely any boundaries to what you can do within the game scope. You do literally progress how ever you want, with your settlement and advancing character(s), you will defiantly loose a few when playing. The game is not linear at all.

The game has a combination of RPG and platformer elements, which opens up to some crazy combinations of abilities, spells and gear enchantments your characters can use. For example, flying through the map at insane speeds while exploding fire every second. Why do you ask? Just because you can really.

The world you live in is all randomly generated, so each play through won't ever be the same. What else could you ask for? Content around the same skill level as you? Sure! Monsters scale to your playing abilities, so there is always a constant challenge. Don't think the game will let you off that easily.

From what I've played, I've barely scratched the surface to what this game offers me. But from what I saw, it was quite over whelming and made me question what the hell I was doing every second. And I loved it. But the main jist of it all is that you need to save your continent from an evil overlord. Once that's done, you just move onto an even bigger continent with a much harder overlord!

This game is truly an ultimate character customisation game, where there is pretty much no limit to how you kit out your character. But as well as that, you get to do the same with your settlement with saving, upgrading NPC's you find on your adventures, build buildings for them to live in and turn your home in a flourishing city! It's just going take a while to do so...

I would recommend playing the demo first, before you decide to pick this game up. And if you find it a bit too much and over whelming, I hear the sequel is a bit easier and simplified a bit for people to get into. But if you like a challenge, being over whelmed with information, go into insane fights with enemies and have no limit on what you want to do, then this is the game for you.

In conclusion:
  • Vast game world, always growing with harder and harder challenges ahead.
  • Insane character customisation, there is no limit to how your character will perform.
  • Challenging enemies and bosses.
  • Immersive, challenging and a complex game.

7 / 10, Don't fall down deep pits, you'll regret with what you've found.
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4 of 5 people (80%) found this review helpful
1.5 hrs on record
Posted: July 18
It's alright, but not at full price. Much like a metroidvania but with worse level design, better variety of weaponry (spells) and a bright outdoors atmosphere

WARNING: If you're annoyed by games with sub-par graphics, look elsewhere. This game looks like it came out for Windows 95.

The immersion factor is 7/10, but there's a lot of text and need to grok a lot of concepts to play, but you get through that about an hour in. Technical problems prevent the game from being totally immersive. For instance, the game halts for half a second when the music track repeats.

The fun factor is 8/10. Leveling up your character's abilities and the settlement. Leveling up your settlers and sending them out on missions to collect resources for you (ala Assassin's Creed or FF Tactics) is a fun addition.

All in all, it's a game I could definitely spend hours and hours playing. There's real depth to this game (if you can get past the derpy graphics).
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4 of 7 people (57%) found this review helpful
8.1 hrs on record
Posted: June 5
A modern 2D side scroller that blends the feel of an RPG and Adventure game really well together
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5 of 9 people (56%) found this review helpful
12.0 hrs on record
Posted: June 28
This game is amazing. I can't stop playing it. The MetroidVania style gameplay with procedural worlds is so satisfying.
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5 of 10 people (50%) found this review helpful
0.7 hrs on record
Posted: July 20
Haven't found any valleys as of yet.
I'll continue my search.
I must remain strong for my loved ones.
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1 of 6 people (17%) found this review helpful
1.8 hrs on record
Posted: July 17
The game gets extremely repetitive and boring quickly. After 30 minutes of playing, I find my camp, and suddenly TONS of stuff introduced to me without any tutorial and knowledge on what to do. I can't even get my stupid mercenaries to help and move because they are all starving hungry, and I have no idea what to do to make them happy and work.

From there, you can leave and go to other villages... and it's the same repetitive thing all over again, most of it being spent in just wandering around lost.
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2 of 9 people (22%) found this review helpful
2.3 hrs on record
Posted: June 26
Not much to say about this game. The game is ok in its own right, but gets boring extremely quickly.
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1 of 7 people (14%) found this review helpful
7.3 hrs on record
Posted: September 13
Go walk around on the bottom of the ocean til you find an undead whale?

"Okay."

11/5
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0 of 5 people (0%) found this review helpful
1.2 hrs on record
Posted: August 21
.
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0 of 5 people (0%) found this review helpful
1.2 hrs on record
Posted: August 21
.
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0 of 5 people (0%) found this review helpful
3.6 hrs on record
Posted: September 6
Fun.
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2 of 10 people (20%) found this review helpful
0.2 hrs on record
Posted: May 29
I'm sure this game had lots of loving hours put into it, but for me, the controls just didn't have enough weight behind them for me to really want to continue playing.
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2 of 10 people (20%) found this review helpful
2.4 hrs on record
Posted: June 21
In the grim far future, there is only the mass destruction of cardboard boxes in featureless hallways.
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1 of 10 people (10%) found this review helpful
0.3 hrs on record
Posted: September 7
Garbagem the main protaganist is black.
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1 of 10 people (10%) found this review helpful
3.0 hrs on record
Posted: September 25
friends are s**** this game is s**** the people are s**** and EVERYTHING IS S**** IN THIS GAME
Do you know i destroyed everything thinking it was fun i burned down the village an murded everyone that my friends worke so hard on for so you know what have fun figuring out this peice of s****
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1 of 22 people (5%) found this review helpful
1.2 hrs on record
Posted: October 3
DONT BUY IT, IT'S BAD. REALLY BAD.
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