Featured Items
Games
Software Demos Recommended News

Packages that include this game

Buy A Valley Without Wind 1 and 2 Dual Pack

Includes 2 items: A Valley Without Wind, A Valley Without Wind 2

Buy A Valley Without Wind 1 and 2 Dual Pack - Four Pack

Send the extra copies to your friends!

Reviews

“Every thought of "I'll just give it five more minutes" turned into, "Wait, where did that last hour go?"”
Kotaku

About the Game

A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).
Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone!
You choose how to play, and the world adapts around you.

Key features:

  • Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
  • You have choice. The world of Environ is a procedurally generated sandbox, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
  • Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
  • The game adapts to how you play: as you demonstrate your proficiency, monsters and missions upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
  • Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
  • Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
  • Become a community leader. Rescue NPCs for your settlement, construct buildings for them, and improve their skill and mood -- then send them on dispatch missions to help you in return!
  • Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
  • Difficulty levels give exactly the challenge you want, from casual to hardcore on platforming, combat, and citybuilding independently.
  • All owners of Valley 1 also get the much-improved sequel absolutely free! Valley 2 is out now, and features a different style of more-focused, non-sandbox play. Both games are quite distinct from one another, but you don’t have to choose between them -- both are yours for the price of one!

PC System Requirements

    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU (more is recommended for multiplayer servers)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
    • Video Card: 800x600 or greater desktop screen resolution (1024x768 recommended) Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).

Mac System Requirements

    • OS: OS X version Leopard 10.5.8, or later.
    • Processor: 1.6Ghz CPU (more is recommended for multiplayer servers)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
    • Video Card: 800x600 or greater desktop screen resolution (1024x768 recommended) Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).
Helpful customer reviews
20 of 22 people (91%) found this review helpful
102 products in account
20 reviews
32.5 hrs on record
Try the demo. It's not for everyone. I played it with my friend a long time ago, thought it was an OK game. Came back several months later taking my time playing solo, and actually getting INTO it. There's a LOT to wrap your head around, prepare to learn, you're gonna pick up a lot of things you don't know what to do with for a while, however in a lot of ways combat is no different than Terraria combat, or a platformer like that.

But the development is really good, and tutorials are really funny. The game breaks the "3'rd wall" of roleplay in really fun ways, making fun of the way we play games.

The overworld let's you build upon a settlement you already have. Almost reminds me of a Super Mario Bro's overworld map. Connect farms to your main base to feed your people. Send your people on missions. The main mission? To destroy the Overlord!! You can lower his level before facing him, by killing his Lieutennants around the regional islands, who are amidst an impenetrable slurry of WIND. There's a lot of counters to your missions, and a lot of ways to handle them.

Awesome game if you can get into it. I don't know if it's "indie game of the year" material, I have to take a lot of breaks. I think there's a lot to criticize, but I do get burning desires to play this game sometimes. It's not a crap game, and there's a lot of new things to discover that I think are pretty cool! Give it a shot if you can, and you might like it :)
Posted: January 20th, 2014
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
379 products in account
55 reviews
9.3 hrs on record
This could be interesting multi-genre game, with strategy, metroidvania and some RPG elements.

Unfortunately, after some time in development it went to hard "random action mission" way, and never returned back. Strategy and RPG are still here, but too insignificant now.

So if you are fan of random platforming with neverending monsters and several types of monster-killing, it can be quite fun. I had some fun with it, even if I don't very fond of such type of games. But it not worth any significant money.

6.5/10
Posted: July 8th, 2014
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
763 products in account
7 reviews
17.3 hrs on record
There's a lot to love in A Valley Without Wind - freedom and exploration in a randomly-generated world, crafting and upgrades, lots of perilous platforming challenges and a Rogue Legacy-style new hero system - but the experience is somewhat marred by the fact that the game looks like something that would barely pass muster for freeware back in the 90's. If you can past the somewhat dated visuals (although it can hit 60FPS, which is always nice), there's much fun to be had.

Just be mindful that this isn't really a game that holds your hand - as each playthrough is never the same, you may be frustrated at the fact that there's no real direction or point in the beginning. Stick with it, and you'll learn to love it.
Posted: April 12th, 2014
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
107 products in account
9 reviews
13.8 hrs on record
Something about the clunky-ish controls, HUD and character animations makes this game amazing. Its a mix between nostalgia and indepth gameplay. Pure lonelyness when playing by yourself (in a good way), but invite 2-200 (serously) of your friends and die slightly less quickly. Its realy a play it to believe it game, but I deffently think its worth it, not to mention the Valley 1&2 deal.
Posted: February 18th, 2014
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
341 products in account
8 reviews
64.1 hrs on record
This is a barely positive recommendation. Although I have enjoyed the game for many hours it's mainly to finish up some achievements. The game starts off as a confusing mess but it becomes enjoyable once you've figured out how to play it. However, playing it involves a lot of grinding. Grinding for money, grinding for survivors, grinding for buoys and windmills, grinding for trinkets to make survivors happy, etc....

I personally found the game much more enjoyable in the easiest settings. That way I didn't have to worry about babysitting the survivors and their dispositions for missions. Fall damage is significantly reduced and you will fall a lot! Money is still fairly tight so there's no getting away from grinding to find missions that drop the rewards you need.

Still, I've often found myself enjoying the game so much that I play for a couple of hours at a time trying to reach the next continent. However, after fifteen continents and no new gameplay mechanics or biomes, the game has becomes incredibly repetitive - kill the lieutenants, kill the overlord, find/buy buoys or windmills as needed and move to the next continent.

There's barely any difference in the gameplay when your character is Level 80 versus Level 20. All the continents start to look the same and the biomes are identical to each other, there's nothing new and little reason to keep playing.....except for those last few achievements.
Posted: January 13th, 2014
Was this review helpful? Yes No