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Uniquement armé de vos sens et d'une paire de lunettes furtives, votre job est de vous frayer un chemin dans un complexe mortel qui est déterminé à mettre un terme à votre fragile et insignifiante existence.
Date de parution: 28 nov 2012
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Acheter Stealth Bastard Deluxe

Packages qui comprennent ce jeu

Acheter Stealth Bastard Deluxe + Soundtrack

Inclut les 2 articles suivants : Stealth Bastard Deluxe, Stealth Bastard Deluxe - Soundtrack

Acheter Stealth Bastard Deluxe Bundle

Inclut les 3 articles suivants : Stealth Bastard Deluxe, Stealth Bastard Deluxe - Soundtrack, Stealth Bastard Deluxe - The Teleporter Chambers

Acheter Curve Indie Bundle

Inclut les 3 articles suivants : Stealth Bastard Deluxe, Velocity®Ultra, Explodemon

À propos du jeu

Stealth games are awesome. Hiding from The Man, skulking in shadows, the thrill of infiltration. But why do they have to be so... slow?


That was the question that spawned Stealth Bastard, the fast-paced, nail-biting antidote to tippy-toed sneaking simulators that the world had so desperately been craving. Now, building on the ideas sketched out in this unholy marriage of deft, wall-hugging stealthiness and insane break-neck platforming, we’re proud to bring you the bigger, better, shinier Stealth Bastard Deluxe.


Armed with only your wits and a pair of top of the range Stealthing Goggles, it’s your job to sneak your way through a deadly facility that’s determined to extinguish your fragile little life. With no weapons and no armour, being seen means instant death. Stay out of the light to avoid the attention of deadly security robots! Leap like a lusty salmon to avoid those zap-happy lasers! Think fast as the walls close in around you! Only the fastest and sneakiest will make it to the exit without being mangled by the facility’s security systems. Will you be among them?

Key Features

  • Campaign Mode: 80 levels spread across eight worlds, featuring tricky puzzles, platforming challenges and a wide range of sharp-eyed security bots who are entirely unsympathetic to your plight.
  • Dynamic Lighting: Stay in the shadows cast by Stealth Bastard Deluxe’s dynamic lighting system to escape the attention of enemies and security cameras.
  • Equipment: The Camo Suit, the Decoy, the Sonic Decoy, the Antilight and the Teleporters provide new ways of outfoxing enemies in every level.
  • Secrets: Find all the secrets hidden in the game to unlock new levels and equipment.
  • Leaderboards: Stealth Bastard Deluxe’s Global Leaderboard will determine once and for all who is best at games. Each level has individual leaderboards for playthroughs with and without equipment. You can also compare scores with your Steam friends using the Friends Leaderboard.
  • Level Editor: The level editor used to create Stealth Bastard Deluxe’s Campaign Mode is included with the game. Taunt friends and strangers alike with your hard-as-nails creations!
  • Online Level Repository: Levels created in the level editor can be uploaded to the online level repository, from where other people who own the game will download them automatically.
  • Steam Cloud Support: Pick up your save no matter where you are.
  • Achievements: An assortment of dastardly achievements, some obvious, some mind-bogglingly oblique. Will you get them all?

Configuration requise (PC)

    Minimum :
    • Système d'exploitation : Windows XP SP2 ou mieux, Vista, Win7
    • Processeur : Double-cœur 2.5Ghz
    • Mémoire vive : 2 Go de RAM
    • Affichage : Compatible DirectX 8.0
    • DirectX® : 8.0
    • Disque dur : 250 Mo d'espace disque disponible
    Recommandée :
    • Autres prérequis : Connexion Internet haut débit

Configuration requise (MAC)

    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Dual Core 2.0GHz
    • Memory: 1GB RAM
    • Graphics: NVIDIA/AMD GPU with 500MB+
    • Hard Drive: 300MB
    • Sound:

Configuration requise (Linux)

    • OS: Ubuntu 12.04 or higher
    • Processor: Dual Core 2.0GHz
    • Memory: 1GB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    • Hard Drive: 300MB
    • Sound:
Évaluations intéressantes des utilisateurs
12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
3.2 heures en tout
SBD is a fast-paced 2D stealth platform game, featuring brutal hazards, ruthless enemies, fiendish puzzles and red pixels galore. This is an expanded and much-polished remake, but despite the instant premise it takes a good few levels to warm up, as the opening takes its time to explain the basics when the stealth mechanic is really quite simple. You're either in the gloom and not visible, in dull light and partially visible, or in bright light and fully visible. Levels are made up of dark corners and big bright expanses, with all sorts of cubbyholes and grey areas in-between. They're all filled with switches, cameras, lasers, turrets and sensor beams that interlink, as well as light sources and terminals that need hacking. These ostensibly simple and easily-manipulated elements will kill you so many times it's untrue. SBD's that kind of game.No individual stage is too hard once you’ve figured out the gimmick, and the generous checkpointing lets you throw yourself into the action. Complete levels multiple times and you unlock toys such as holographic decoys to help bypass obstacles. First time through though, you’re on your own.SBD is almost worth playing for its Metal Gear-baiting subtitle, ‘Tactical Espionage ♥♥♥♥♥♥♥♥’. Its mix of platforming and stealth, while both have been done better in more focused games, isn’t a bad reason either. It’s frustrating at times, but the kind where anything that looks impossible is usually a clue that you’ve not found the gimmick yet. A little more narrative wouldn’t have hurt, given the games in whose footsteps it treads. In the end though, you’ll be too busy dying to really care about the reason why.
Posté le : 17 septembre
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12 personne(s) sur 16 (75%) ont trouvé cette évaluation utile
2.0 heures en tout
If you watch the trailer you know that this is going to be a rage game, and thats kind of what it is,mostly but not really. The first thing that i'd like to point out is that its my favorite type of game, STEALTH, but its not really your standerd sneak up on a guy and kill him sort of stealth game its more of a sneak AROUND the enemy a get out sort of thing. The difficulty in this game is really tough but not unforgiving. the graphic style of the game acually suits it in a way. the level editor though i found to be really confusing , so i left it to the people who acually know what they're doing.All in all i'd give this game a 8/10
Posté le : 17 avril
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
6.3 heures en tout
This is what I call a perfectly executed puzzle game.

Ok, I don't get why this game has the title it has, as it does not have stealth (But puzzles involving remaining hidden) and there's no "b4stard" in the game (At least the main character isn't). It seems that the "DeLuxe" part is due this game being first developed as a free game. It also seems that it can't be "b4stards" in the review text, so sorry for the 4.

Anyway, title shenanigans aside, we have our little lovely clone, in the standard-post-aperture testing chambers, trying to get from A to B, where "B" is a closed door which usually has to be opened by "hacking" (Going to the terminal and press "B" for a small amount of time) some computers in points C,D, etc etc.

Here the meat and bones are in how is and what is in the path from point Whatever to point Wherever. And here is when Stealth B4stard DeLuxe shines.
There are several "worlds". Each world introduces a new mechanic (be it portals, platforms that move in a specific moment, new sentries that hunt you down in different ways...) and mix it with previously seen mechanics, adding new stuff just when you were starting to get tired of the old stuff and mixing it to get new original combinations. And it works, and its fun: There are maps in which you have to think, maps in which you have to be quick, maps in which you have to be smart and know where to crouch, maps in which you have to have iron reflexes... you have to pull boxes, to crouch behind turrets, to make NPC's work for you by moving parts of the map, to jump and crouch everywhere in the right moment to get the desired output... there's a lot of things to do and, as I said, there's always something new to add to the bag of tricks the game has each few maps. And also find the secret DNA sequences.

For better or worse, though, the difficulty of the puzzles isn't exactly top tier. I had to stop to think several times (After getting killed over and over in the same spot), and more times I got killed because I didn't jumped in the right moment, but still I hadn't to scratch my head a lot to go through the standard game. The game's easy, but not "The Ball" or "Portal 2" easy, just a bit less, enough to make it a decent light after work challenge. (And most of the DNA sequences are really well hidden).
But you will die. Lot of times. And you will even get angry at the game. And that's great, as you will not die too many times and the reason for your demise will be, almost always, your fault.

It also has standard issue scoreboards (Finish the level in the shorter time), some extra items to help you move for an already solved test chamber, and an editor with lots of communitty made maps that most of us will never use, but hey, is good to know it exists and maybe tomorrow I'll give a try to the editor.
Yeah, tomorrow.

In short, a great, fun, balanced and very well designed small puzzle game. Worth it.
Posté le : 8 juillet
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34 personne(s) sur 58 (59%) ont trouvé cette évaluation utile
11.6 heures en tout
TL;DR: Arcade, fast paced, quite difficult action/puzzle game with little stealth emphasis.

TL:
Gameplay: You probably won't get the stealth feeling you're looking for in this game, it's too fast paced and quite difficult, with emphasis on restarting levels until you get it right, rather than calculating a plan of action at first sight. You will repeat some levels so many times to unlock it fully, that it will become frustrating and stop being fun. After you restart a level a couple of times until you find the fastest course of action, you may become extremely volatile when you realise this game is not glitch/bug free and something won't just work on the 10th try (a switch may activate as you jump away from it, a robot may not move over a plain surface altough it should, etc.). Highscores are good and all but when each level is timed it will convey any other feeling but stealth.

Sound: The music is retro arcade style, which is not to say it's bad, it's just not something to keep you around for long. The sounds as well.

Visuals: The visuals are fine, it's like a pixelated film-grain, this won't bother you, and it's good for the type of game SBD actually is.

Story/Narrative/Context: Almost non-existing, and since it's displayed briefly on the walls as you pass by, you might miss a few while trying to move fast.

Conclusion: Don't get this game if you want a stealth game, but get it if you want a difficult platformer with fast paced action and some stealth nuances. The game is not bad, it's actually good for what it is, just don't be confused by the Stealth in the name since you'll regret paying for it. This ain't no Mark of the Ninja :P
Posté le : 28 mai
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
3.4 heures en tout
This is the most addictively frustrating game I own. You will get tired of being laser shot, leave the game, only to come back to it again and again. It's a great little puzzle game to kill time, and I mean lots of time, "what happened to the day?' kind of time.
Posté le : 8 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
15.9 heures en tout
Bienvenue à toi, nouveau clone, dans les PTI industries, tu as été crée pour effectuer quelques simples tests sur notre nouveau produit. Alors garde bien ces lunettes verte, bonne chance et... bonne survie.
Un très bon puzzle game orienté sur l'infiltration qui mettra réflexe et neurone à bonne épreuve. Le but du jeu est simple : ouvrir la porte de sortie en hackant quelques moniteurs, puis atteindre celle-ci. Il vous faudra donc évité lasers, robot tueur et autre scie circulaire pour ne pas que tout ce termine en un mauvais bain de sang, sous les railleries d'un narrateur sensé nous conseiller.
Un gameplay simple et terriblement efficace : à l'ombre, tu passe, à la lumière, tu trépasse. La courte portée de vue des ennemis ne facilitera pas spécialement les choses, surtout si l'on commence à faire du bruit. Il faudra donc résoudres une bonne pelleté de casse-tête à base d’interrupteur et bouton-poussoir pour faire votre chemin, vos seul allié résidant en quelques blocs large à poussé, toujours heureux de vous croiser.
Une musique techno 'bad boy' collant parfaitement avec l'univers industriel malsain. Malgré tout, le faible nombre de titre different fini par donner une impression de répétitivité, même si ces musiques changent toujours d'un niveau à l'autre. (Seul la musique des boss restant fixe)
Un jeu à faire pour tout personne aimant l'infiltration.
Posté le : 18 mars
Cette évaluation vous a-t-elle été utile ? Oui Non