Guns of Icarus Online is the premier airship combat game. With a good ship and the right crew, you can conquer the skies!
User reviews: Overwhelmingly Positive (7,188 reviews)
Release Date: Oct 29, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Guns of Icarus Online

Buy Guns of Icarus Online Collectors Edition

Includes: Guns of Icarus Online, Captain's Costume Pack, and Soundtrack

Buy Guns of Icarus Online Collectors Edition 4-Pack

Includes: Guns of Icarus Online, Captain's Costume Pack, and Soundtrack, Plus 3 Extra Copies for Your Friends!

 

Recommended By Curators

"A really unique multiplayer game involving 4 man crews battling each other in airships. Each crew member must perform different tasks. Communicate!"
Read the full review here.

Recent updates View all (88)

March 18

Scheduled downtime at Mar 18th 6AM EDT (10AM UTC)

System will shut down for 1.5 hour for a hotfix.

5 comments Read more

March 6

PAX East 2015 Co-Op Preview!

Join us at twitch.tv/therobanddanshow for a preview of Co-Op mode! This is part of our showing at Pax East so come along, show your support and ask us your questions!

9 comments Read more

Reviews

“This indie gem is in fact funking awesome.”
Massively

“Those looking for a team-based challenge will find plenty to love with Guns of Icarus Online.”
Penny Arcade

“Guns of Icarus Online scratches a certain itch that few other games can reach.”
IGN

Just Updated

v1.3.6 Update is now live! With community features such as clan and events, as well as ship customizations (figureheads, deck themes, decals, and paints), a new tutorial, and more!

The full release notes here: http://gunsoficarus.com/blog/1-3-6-update/

Community Events

Here are a list of ongoing and upcoming community events hosted by players and Muse Games!

Weekly:


Upcoming:

About This Game

Hop aboard a steampunk airship with friends and play as Gunner, Engineer, or Pilot. Gun down dirigibles, repair your way out of danger, pilot the ship into combat. Are you a decisive Captain or dutiful Crew? Teamwork is required to survive the skies of the premier airship combat game: GUNS OF ICARUS ONLINE!

Raising the stakes on team-based PvP combat with an emphasis on strategic competition and truly cooperative play, Guns of Icarus Online is the best airship-to-airship combat game that’s all about teamwork, tactics, and fast-paced action. With a good ship and the right crew, you can conquer the skies!

Key Features


  • Richly crafted steampunk/dieselpunk-inspired world
  • Genre-busting gameplay with strategy, navigation, shooter, and time-management elements
  • Pick a role to suit your play style: Pilot, Gunner, or Engineer
  • Choose your airship and its weaponry to execute the perfect strategy as a Captain
  • Form a group with up to 3 other friends and crew a ship together
  • Integrated voice chat keeps you in constant contact with your teammates
  • Diverse ship classes and tons of weapons to choose from with realistic flight and projectile physics
  • Massive air battles with up to 32 players in a match
  • Multiple game modes including Deathmatch, King of the Hill, and Crazy King
  • Rise in the ranks! Earn titles and cosmetic items as you progress
  • Achievement system fully integrated with Steam achievements
  • Balanced, competitive matches reward strategic, skillful play, not level grinding
  • Show off your style with a wide range of cosmetic options in the in-game store with an amazing dye system
  • Support Workshop for hats, goggles, and ship decals
  • 1st person and 3rd person camera modes
  • Custom games with spectator mode for streaming and tournament play

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows 7
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • DirectX®:dx90c
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Mac OS X 10.6
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.04 LTS, 32-bit (Linux machine configuration not supported)
    • Processor:Dual-core 2 GHz
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent, supporting Shader Model 3 equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
150 of 153 people (98%) found this review helpful
2 people found this review funny
840.1 hrs on record
Posted: December 20, 2014
Before I begin, let me clear a few misconceptions that are common in the negative reviews:

"♥♥♥♥ the micro-transactions in a $15 game."
The in-game store only sells cosmetic items such as costumes and ship decorations. You cannot gain an in-game advantage by paying $$$. Half of the catalog can be earned without paying real money by levelling up your classes and doing achievements.

"Long waiting times in lobby, takes forever to find/start a match"
This problem has been solved in the latest patch with the addition of an actual matchmaking system. The lobby now has a time limit.

"This game requires voice chat."
There is a voice and signal command system accessed by pressing the V key that allows you to give a variety of commands spoken by voice actors. Voice chat is no longer required, especially if you are an Engineer or Gunner as you most of the time you receive commands instead of giving them.

"New players are stomped by experienced players."
True. However there are new player-only matches that cannot be entered by experienced players. New players are automatically put into these matches, although they may opt out of them. Also, the new matchmaking system is effective in avoiding stomp matches as long as there are enough players online.

"Balanced matches are hard to find."
This problem has been solved in the latest patch with the addition of an actual matchmaking system, except when there are less than 50 players online.

"Poor graphics."
It's actually quite good for Unity graphics. There is 12x AA, water reflections, real-time shadows, dynamic lighting and a post-processing filter available.

"Laggy FPS."
This is usually caused by unexpected bugs in new patches that are quickly fixed.

"Laggy Ping."
Low ping is not required to play this game since it is not a twitch shooter. I live in Hong Kong and regularly play with no issues on US servers (150ms ping) and EU servers (200ms+ ping).

"Huge rebalancing between patches."
The latest patch contains the first major buff for any weapon in months.

"Shallow game, no strategy or skill required."
This is like saying Counter-Strike is shallow and requires no strategy or skill because it is a game about shooting back at enemies on de_dust2. In fact Guns of Icarus not only has a lot of high-level strategic depth, it also gives many opportunities for players to show off and excel with their mechanical skills. Examples of high-level play include ship positioning, flanking, ship loadouts, and min/maxing of engineering efficiency and gun damage. Examples of mechanical skills include engineering parkour tricks, reactionary piloting, and using hard-to-aim or long-range guns.

https://www.youtube.com/watch?v=xK9hOU92chE


The game's long-time competitive community (going all the way back to beta) is a testament to the depth that this game actually has.

"Lack of new gameplay content."
Mostly true only for the PvP mode. In the latest patch two new 2v2 maps have been introduced. There is plenty of new cosmetic content every patch. A co-op mode where you fight AI ships is in the works for 2015 and has already been demoed in September at PAX 2014.

"Game gets boring."
If you like the game, appreciate its strategic depth, play with the mindset of improving yourself or simply find and play with friends, you'll discover this game's longevity in the same way people have played Counter-Strike or DotA for a decade.

"The community is horrible."
This question needs to be answered in two parts: trolls and the actual community:

1) Trolls are introduced every time this game is on sale. Since they only buy the game to troll around, they leave after a week or two to troll the next multiplayer game on sale.

2) I won't deny that a sizeable portion of this community is made up of largely veterans, or that a precious few veterans can get extremely elitist, abusive and salty towards new players. However these people are quite rare and are drowned out by a mass of helpful and friendly players that are happy to help cooperative newbies.

"The game is dead (no one playing)."
http://steamcharts.com/app/209080
This game can hit 500 concurrent players on weekends without sales. Weekday numbers peak at around 300. Most players play in American and European timezones.

"No Australian servers."
This is true because the "Oceania" server is actually located in Singapore (lol wtf devs) and the cost of renting servers in Australia is too much for the small indie studio that developes Guns of Icarus. However, low ping is not required to play this game, and there is a sizeable population of Australian players, including an entire clan (Sacrilege).

"No co-op/VS bots mode."
This is in the works for 2015. The co-op mode has already been demoed at PAX 2014 as recently as September. https://www.youtube.com/watch?v=ACr0aUNSXoY

Now for the review:

What should I know before playing: This game requires a lot of teamwork. Individual skill is rarely enough to win a match. Not listening to the captain's order or recommendations, running around the ship instead of cooperating with your fellow crew and leaving your allies to die while you try and fly past the edge of the map is not fun for anyone. It will only cause your ship to die over and over again while your team loses in five minutes.

This game has a steep learning curve (except flamethrowers, lol.) While most of the game's basic knowledge can be grasped within a few matches, the intricacies of piloting, the efficiencies of engineering and the specifics of gunning will take you many deaths and many losses to get good at. Very few people have truly mastered everything the game has to offer even with thousands of matches in game.


What's really good in this game: The requirement for teamwork combined with the setting and competitiveness of airships haphazardly wrecking each other makes for some truly magical highlight moments, as well as providing an environment that fosters communication and encourages friendships.

The game's high skill ceiling allows for continuous self improvement. It feels great to discover something new about the game, learn ways of maximising the efficiency of your ship, or find out how to beat a specific strategy and apply this knowledge in the next matches you play. As you cleverly circle into a Pyramidion's blind spot while you maintain your gun arcs, you smile as your recall how, once upon a time, you didn't know how to accelerate or decelerate.

JK it isn't that romantic. In reality you'll just suffocate yourself laughing while you crush an enemy ship into a building as your teammate is burning them into a crisp.

The huge amount of possible combinations of ships and weapons makes sure that, most of the time, no two consecutive matches will have the exact same ships in play. Also, you can experiment with new load outs or strategies and feel awesome when they work.


What's meh: Dealing with unresponsive teammates. In game that relies so heavily on teamwork, having crew members that refuse to change classes, take stupid loadouts and then steal the gunner's gun can get extremely frustrating.

Crazy King. Due to the large size of maps and unfamiliar mechanics, Crazy King games are either stomps when one team has captains that don't know how to play the mode, or drag into long stall-fests when both teams are tryharding.

Flamethrowers. Playing with flamethrowers is easy but playing against them is needlessly frustrating for new players. Fortunately flamethrowers are disabled in newbie lobbies and flamers are easily hard countered with the correct knowledge.

Analogy using another game: FTL, but your crew are real people.

Would I recommend: 11/10 would fly again, especially once you make some in-game friends.

There is simply no where else to get Guns of Icarus Online's unique blend of teamwork, strategy, airship flying and crazy highlight moments.
Was this review helpful? Yes No Funny
327 of 388 people (84%) found this review helpful
7 people found this review funny
21.6 hrs on record
Posted: November 14, 2014
It's like Pirates of the Carribbean but with russians and guns.
Was this review helpful? Yes No Funny
101 of 107 people (94%) found this review helpful
1 person found this review funny
2,074.3 hrs on record
Posted: November 15, 2014
A GoI-Veterans Impression

As you can tell by looking at the 4 digit number above this post, this game has entertained for quite some time already and I will likely stick to it a while longer. The learning curve for Guns of Icarus is quite steep, but once you get the hang on it you will be able to enjoy the tactical depth and the rich variety this game has got to offer to its full extend. I for one can state that Guns of Icarus is the best game I've ever played since I've picked up videogaming about two decades ago.

I think what I like most about this title is the strong Teamplay focus. Guns of Icarus encourages you to run the ship like a well oiled machine by coordinating yourself with your fellow crewmates. As communication is the key to success in this game, a large fraction of the player base talks via microphone or is at least active in text-chat. As everyone on your ship is forced to play WITH you for the better or the worse, tips and gameplay-relevant info is commonly shared through these channels. Perhaps as a result of this GoIO has got the friendliest and most communicative game-community I've ever encountered.

Another aspect I really like about this game is the rich variety of loadout option you've got for your ships. Right from the start everyone has got access to a large arsenal of ships and weapons which can be combined by the captains as they see fit. Depending on your own fleets loadouts and the enemy fleet you encounter, you have have to adjust your playstyle, which ensures the game stays interesting in the long run. Sometimes the best way to engage an enemy is a straight rush to their position to force them into close and personal brawl engagements. In other Situations such tactics are doomed to fail and you might want to to stay back isntead as you've got the upperhand on mid or long range engagements. Sometimes it's a good choice to pick weapons which allow to kill your opponents as quick as possible. In other situations you might want to mix in a ship which is really good at taking out key components like weapons or balloons instead, even if this implies it isn't as good at delivering the killing blow.

To enjoy Guns of Icarus you will need to be able to understand spoken english. As mentioned previously, communication is a key-element of this game and english is the lingua franca. There are a few sub communities which speak different languages, but if you want to hop into the game without previously setting something up, it's very unlikely you will find a ship which is filled with french/german/russian speaking people.
Was this review helpful? Yes No Funny
110 of 123 people (89%) found this review helpful
1 person found this review funny
41.5 hrs on record
Posted: November 15, 2014
Metacritic score can suck it. This game is great.
Was this review helpful? Yes No Funny
902 of 1,265 people (71%) found this review helpful
9 people found this review funny
53.2 hrs on record
Posted: October 30, 2014
Put all flamethrowers on a ship, and called it the Jew Burner. Got banned for 7 days. 9/11
Was this review helpful? Yes No Funny
46 of 59 people (78%) found this review helpful
1 person found this review funny
13.2 hrs on record
Posted: December 27, 2014
DID YOU EVER WANT TO BE A STEAMPUNK MAN WITH A FLYING BOAT
DID YOU EVER WANT TO HAVE WIND IN YOUR HAIR, SUSPENSE AS YOU FLY THROUGH THE CLOUDS
DID YOUR PARENTS EVER TELL YOU YOULL NEVER AMOUNT TO ANYTHING AND YOU CRIED YOURSELF TO SLEEP BECAUSE YOU COULDNT PROVE THEM WRONG
THIS IS THE GAME FOR YOU

YOU ♥♥♥♥ING GO CLANGCLANGCLANG AS AN ENGINEER, PEWPEWPEW AS A GUNNER AND AYYY MATEY WE'S GOING TO TREASURE PLANET J/K ♥♥♥♥ING GET ON THOSE GUNS YOU ♥♥♥♥♥ AS A CAPTAIN

ITS SO ♥♥♥♥ING GOOD, YOU ARE FLYING TO TREASURE PLANET ♥♥♥♥♥♥♥♥♥♥♥♥, BUT YOU GOTTA TAKE DOWN THEM ♥♥♥♥♥ ♥♥♥ HOES TRYING TO STOP YOU. ARE YOU GONNA LET THEM? ♥♥♥♥ NO.
BUY THIS GAME AND HAVE THE MOST AMAZING ♥♥♥♥ING MULTIPLAYER FUNTIME OF INTENSITY CLANKING AND STEAMPUNK SINCE FOREVER
I CAME
Was this review helpful? Yes No Funny
20 of 21 people (95%) found this review helpful
1 person found this review funny
291.2 hrs on record
Posted: January 3
Floating warships duking it out in the skies of an apocolyptic wasteland. All in awesome steampunk fashion!
4 man crews, 7 different ships, 17(ever expanding) weapons to outfit them.
Flamethrowers and mortars and mines, oh my! Ships that range from hulky Galleon tanks, to fast and nimble Squids. Come in loud and proud, or pester the enemy to death. There's a good variety to have fun with.

A simple concept, it's easy to learn but hard to master. It's class based: pilot/engineer/gunner.

Ships have predefined weapon placements, but you're free to select what weapons to fit(depending on if its a heavy or light weapons spot).
-Pilots do nothing but fly and bark orders! :D
-An Engineers job consists of repairing/rebuilding/extinguishing fires/upgrading components, and sometimes spotting hostiles.
-The Gunners class is self-explanatory, but will often overlap with Engineers duty. But, it's unique because youre allowed to choose 3 different ammo types, which can be invaluable if you learn how to use them.


There are several components aboard evey ship; balloons and engines, weapons and the hull, each ship has its pros and cons about these. They can all be damaged and destroyed by an enemy. You learn what parts are priorities, or that you need to shoot instead of repair. It's very important to know what weapon and ammo type to use at any given time. This is the skill of the game, this will all ultimately decide the fate of a battle.
When it all works out, it's an experience you'll love.

The weapons are all fantastic and totally diverse. Some will trade off raw power to be better equipped at taking out certain components, so you have to feel them out and equip your ship accordingly.
There is almost nothing more satisfying than hosing down an enemy ship with flamethrowers and just watching them BUUUURRRNNN!
Although, seeing an enemies futilile attempt at burning yours after youve chem-sprayed, is even more rewarding... I gotta admit, i got a stiffy once or twice from firing the Hwacha too ; ) The weapons are just flat-out gratifying to use. Which is great, because that's what the whole game revolves around - shooting down your enemy.


Cooperation is crucial, however, not always necessary if you have a competent crew. Coordination is also key.
If you can get together some friends, it can make for some incredibly fun battles, some of the best you can have online imo. I mean, who doesnt like being the crew of a well-oiled killing machine!? The game is very balanced, and the only thing that is OP is communication.

Graphics arent too great, sometimes they're kinda lackluster. The audio is pretty well done, with just some minor gripes here and there. All-in-all, for $3 it's a fkn steal. I never pay full price, but this game is worth a lot more than a few dollars.

If you havent tried it, DO IT! everyone at least likes it for a little while.
If you havent played in a while, come back and see the new changes. Theyve added a lot!
Now with steam workshop!!
Was this review helpful? Yes No Funny
17 of 17 people (100%) found this review helpful
2 people found this review funny
2,321.5 hrs on record
Posted: December 20, 2014
How could I possibly summarise over 2000 hours of gameplay into a review? I think it's the teamwork aspect that creates the social aspect of this game that doesn't exist anywhere else along with the depth in strategy created by the ship designs that keep this game fresh. Also, the mine launcher.

I'll try to remember to update this review when I hit 3000 hours.
Was this review helpful? Yes No Funny
24 of 30 people (80%) found this review helpful
1 person found this review funny
11.7 hrs on record
Posted: November 8, 2014
bots shout at you for not doing your job
10/10
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
1 person found this review funny
30.8 hrs on record
Posted: December 6, 2014
Flying tank simulator 2014
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
2 people found this review funny
5.5 hrs on record
Posted: January 11
You know how an Italian chef kisses his fingers and says something in Italian that translates to "A masterpiece" after tasting their own dish? That's how I feel about this game.
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
1 person found this review funny
48.5 hrs on record
Posted: January 19
I was standing on the edge of my ship listening to Celine Dion just like Rose in Titanic. The ship was shot down and my entire crew painfully died. 10/10
Was this review helpful? Yes No Funny
15 of 17 people (88%) found this review helpful
69.5 hrs on record
Posted: November 16, 2014
Awesome game with a friendly community. This game puts teamwork to the test! Make sure you have a working mic or you'll be a liability--in the heat of battle you won't find time to type out questions or instructions.

Guns of Icarus Online is one of the best co-op team experiences around and considering the game goes on sale for around $3.75 every couple months there's no excuse not to give it a try.

The devs have made countless updates since I first started playing GIO a couple years back.

Guns of Icarus Online has only become better with time and the active player base seems to be increasing.

Grab your flight goggles and a flame thrower--its time to heat things up!
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
1 person found this review funny
32.4 hrs on record
Posted: December 20, 2014
Fumbled through the tutorial, joined a game, didn't know what was happening, captain didn't have a mic, died.
Joined a game, didn't know what was happening, captain didn't have a mic, died.
Joined a game, didn't know what was happening, captain didn't have a mic, died.
Joined a game, didn't know what was happening, captain had a mic, was enlightened.
Joined a game, played as captain, won 5-0.

11/10 Would pwn the mic-less again
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
2 people found this review funny
13.6 hrs on record
Posted: January 24
The guns are on fire. The balloon is on fire. The hull is on fire. I am on fire.

11/10 I am the best ship engineer.
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
26.3 hrs on record
Posted: December 25, 2014
You will get bad time playing if you don't have any friends that want to play with you.
But if you have 4 man crew you will enjoy it, game is awesome.
4 people on zeppelin.
2 zeppelins vs 2 zeppelins.
Steampunk.
No P2W model, the only things you can buy are cosmetic items that you can get while leveling.
After reaching 8lvl you can do anything you will with your ships, higher lvl don't means better weapons.

9/10
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
357.4 hrs on record
Posted: December 1, 2014
Great community
Great gameplay
10/10 would play with Gunners with buffhammers on an All Lochnagar Harpoon Squid with Moonshine, Spyglass and Range Finder again.
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
65.8 hrs on record
Posted: February 13
Lobby Simulator Online.

The only way to win, is not to Ready.

------------------------------------------

(Slightly more) serious review:

The game is awesome, the concept is pretty unique. Yes, graphics are nothing to write home about, but the gameplay makes up for that and more.

Do you want to bludgeon ships out of the sky with brute explosive power? Check. Do you want to harass them, pop their balloons, and then sit on top of them and grind them into the rocks? Check. Or maybe you just want to go full flamethrowers and toast them like a flying marshmallow. Check that too.

Do not buy this if:
  • You hate teamwork.
  • You don't speak English.
  • You don't have a microphone.

Seriously, don't. Because not only will you get very little out of it, and hate the game, everyone you fly with will hate you too.

DO buy this game if:
  • It sounds awesome (because it is.)
  • You want to boost the community count (seriously only 359 people playing on a Saturday? We <3 new players.)
  • You don't give a crap about Metacritic ratings (64? Was the reviewer drunk?)

It is worth noting that your ingame name is not tied to your Steam name. You will need to coordinate with your friends if their ingame names differ from their Steam names.
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
115.1 hrs on record
Posted: January 20
Pros:
+ Almost everyone in the player community is completely mad in a delightful way.
+ There's a steep learning curve but once you get the hang of something (a ship, gun, ammo type, role etc) it feels great.
+ The soundtrack is subtle and atmospheric.
+ Lots and lots of customisation for ship and crew loadouts.
+ Teamwork really is the core of this game.

Meh:
= While there are a variety of maps, they quickly become repetitive.
= The game modes also become repetitive, although this is mitigated greatly by the variety of loadouts. I've seen users band together to improve this by creating their own rules such as escort missions (agreeing beforehand that the loser will surrender). Hopefully the new Adventure mode will remedy some of this.
= The lobbies can take awhile to fill. This is getting better, though.

Cons:
- Lag spikes are a problem, especially when your ship is an inferno. OTOH, you can use this to your advantage by setting other ships on fire (Captain: "Quick! Reduce their framerate!")
- Very very rarely you run into the type of player who thinks they literally are an airship admiral and cuss out their crew accordingly.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: January 19
Titanic Reenacting Simulator 2012
Was this review helpful? Yes No Funny