Guns of Icarus Online is the premier airship combat game. With a good ship and the right crew, you can conquer the skies!
User reviews: Very Positive (10,558 reviews) - 94% of the 10,558 user reviews for this game are positive.
Release Date: 29 Oct, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Guns of Icarus Online

Pre-Purchase Guns of Icarus Online Alliance DLC

14,99€

Pre-Purchase Guns of Icarus Online + Alliance Collector's Edition Bundle BUNDLE (?)

Includes 3 items: Guns of Icarus Online, Guns of Icarus Online Alliance DLC, Guns of Icarus Online Collector's Edition Upgrade

 

Recent updates View all (126)

8 April

Mayday Friday "Revamped by Popular Demand and Threat"

So much violence has happened and will happen for this little square of land.

Hello everyone,

We're excited about a lot of upcoming things. We have PAx East coming up where we'll be showing off a mountain of new content which will make its way into the player prototype shortly after and just as exciting is the revamp of balance testing a procedure.

As always we'll be talking about this and more on https://www.twitch.tv/gunsoficarus at 3 pm eastern as well as taking your questions live!



Balance Procedure Revamp

We're coming to you today with what we hope will be some reassuring and exciting news about how we balance Guns of Icarus Online and our aims for the future of how we play the game together. Let’s talk about it!

After the last balance cycle, we can totally understand why everyone is frustrated - us included. Having reviewed the process, a lot of things were done wrong and communication across the board left a lot to be desired. We want to change that because these changes ought to benefit the players and community instead of causing developers and players unnecessary grief.

In order to help everyone out, we are going to change the way that we handle balance. The hope is that this will make changes less intimidating and keep everyone better informed as to what our goals are. Here’s a brief summary what we’re going to do.

Instead of making many changes at once, we’re going to deal with problems on a more regular basis, but balance changes will be made one or two at a time instead of in lumps of nine changes once a year. This will mean that our balance changes don’t fight each other as hard and will create a more regularly updated game environment.

The changes will be less significant in general so they will be less risky to implement. This will help the ease of adapting to the new balance and will ease the tracking of changes.

We will be tackling a confirmed problem statement during each cycle. This will be determined based on player feedback with corroborating data as we already do. We will be discussing with the community which statements we tackle and do our best to communicate our aims so that everyone is on the same page.

The hope is that the changes we’re making to our method should help everyone out. In order to get the ball rolling, we’re going to have a discussion about the first problem statement that we’re going to tackle for this first cycle. At the moment, we’re looking at the effectiveness of the Meta Mobula. We’ll take some time to gather data and think about it and see what we can do!

In the meantime, please send us your balance feedback. It doesn’t absolutely have to be related to our current problem statement by the way - we want to know all about the things you’re seeing in our balance so that we can generate new problem statements to prioritise and work on for future cycles. Go ahead and tell us what you think!

Team's Weekly Progress

Howard:
Been doing some testing, some outreach for Pax and Alliance previewing!

Michael:
Has been testing and fleshing out new modes.

For skirmish:

  • Battle Arena - Each team has a fortress that must be protected. If a fortress is destroyed, the other team wins. (no creeps or anything else)
  • Skyball - A soccer / basketball-like mode. Drag the floating ball-barge into the opponent's goal to score.
  • VIP - A deathmatch variant, where only killing the enemy team's VIP ship counts towards the score.
For Alliance:



  • Protection (working title) - Coop VIP mode. One player ship must be escorted through the map and to the exit without it dying.
  • Escape - Players race against the clock to the map exit, destroying numerous obstacles in their path.
Alex:
Testing, finalizing things for PAX, and making slow but steady progress on upgrading GoI to Unity 5.

George:
Working on the ability for Boss guns to charge before they fire.

Tom:
Working on Ambush and tutorials, with some minor bug fixes.

Eric:
Lore, new game modes, old game modes, and planning data collection for next balance cycle.


Player of the Week

Our player of the week is:
SteamBrains

"A-Star Level Leadership"
"Helped us out when our captain left."
"Truly a 100% decent pilot."

5 comments Read more

1 April

Mayday Friday "Would you believe news that comes out today?"

An amazingly player, Atruejedi, made this for us. I bring it up for no reason.

Hello Everyone

And happy April 1st. As you may know, this is classically a day for pranks and tomfoolery. On that note, the patch that went out today has no gameplay changes.

Beyond that though we'll be talking about Guns of Icarus and Alliance while answering your questions at https://www.twitch.tv/gunsoficarus at 3 pm eastern. Can't wait to see everyone there and get to hang for an hour!

Going to be a short update today, because news on April 1st is always a frustrating prospect. So last and never least, our player of the week!
DiemExDei, who will receive a free muse-made item of their choice!
They have apparently been sharing their musical talent and many players have enjoyed.
"Great at piano!"
"Sweet Toons"
"Playing INSANE LIVE MUSIC!"

4 comments Read more

Reviews

“This indie gem is in fact funking awesome.”
Massively

“Those looking for a team-based challenge will find plenty to love with Guns of Icarus Online.”
Penny Arcade

“Guns of Icarus Online scratches a certain itch that few other games can reach.”
IGN

About This Game

Guns of Icarus Alliance Pre-order

Get early access to Guns of Icarus Alliance DLC before official release! To help us test and follow the development, please email us at feedback@musegames.com with your steam receipt. Help us make Alliance the best it can be!

Guns of Icarus Alliance is the PvE Expansion DLC and is now available for Pre-order. From a single pilot to as many as 16 players can unite in their battle for the wasteland, completing objectives in all new PvE/Co-op game modes like capturing cargo or destroying drilling platforms. You just need to grab your friends and go. Choose a faction and unlock their special costumes, weapons, and airships as each victory brings your faction one step closer to their ultimate goal of reshaping the world.

Guns of Icarus Online

Hop aboard a steampunk airship with friends and play as Gunner, Engineer, or Pilot. Gun down dirigibles, repair your way out of danger, pilot the ship into combat. Are you a decisive Captain or dutiful Crew? Teamwork is required to survive the skies of the premier airship combat game: GUNS OF ICARUS ONLINE!

Raising the stakes on team-based PvP combat with an emphasis on strategic competition and truly cooperative play, Guns of Icarus Online is the best airship-to-airship combat game that’s all about teamwork, tactics, and fast-paced action. With a good ship and the right crew, you can conquer the skies!

Key Features


  • Richly crafted steampunk/dieselpunk-inspired world
  • Genre-busting gameplay with strategy, navigation, shooter, and time-management elements
  • Pick a role to suit your play style: Pilot, Gunner, or Engineer
  • Choose your airship and its weaponry to execute the perfect strategy as a Captain
  • Form a group with up to 3 other friends and crew a ship together
  • Integrated voice chat keeps you in constant contact with your teammates
  • Diverse ship classes and tons of weapons to choose from with realistic flight and projectile physics
  • Massive air battles with up to 32 players in a match
  • Multiple game modes including Deathmatch, King of the Hill, and Crazy King
  • Rise in the ranks! Earn titles and cosmetic items as you progress
  • Achievement system fully integrated with Steam achievements
  • Balanced, competitive matches reward strategic, skillful play, not level grinding
  • Show off your style with a wide range of cosmetic options in the in-game store with an amazing dye system
  • Support Workshop for hats, goggles, and ship decals
  • 1st person and 3rd person camera modes
  • Custom games with spectator mode for streaming and tournament play

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows 7
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • DirectX®:dx90c
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Mac OS X 10.6
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.04 LTS, 32-bit (Linux machine configuration not supported)
    • Processor:Dual-core 2 GHz
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent, supporting Shader Model 3 equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
208 of 258 people (81%) found this review helpful
226 people found this review funny
1,148.7 hrs on record
Posted: 2 November, 2015
This game ruined my life.

10/10
Was this review helpful? Yes No Funny
52 of 52 people (100%) found this review helpful
4 people found this review funny
2,183.7 hrs on record
Posted: 18 October, 2015
Such an incredible game! A small, but wonderful community, solid mechanics, and interesting and unique gameplay place it among my favorite games.

If you enjoy teamwork. This game is for you.
If you enjoy tense action aboard a diesel-punk airship, then this game is for you.
If you enjoy unique weapons with differing stats, and the power of information that goes with it, then this game is for you.

There may not be a multitude of varied gamemodes, but no two matches are ever quite the same.
A word of advice, though: listen to experienced players and you'll get a boost.

Bring your friends and rule the skies together!
Was this review helpful? Yes No Funny
40 of 40 people (100%) found this review helpful
746.3 hrs on record
Posted: 20 November, 2015
It's such a shame that so few people come around to try and learn to appreciate Guns of Icarus.

I find it really hard to enjoy non-coop multiplayer games these days. It seems like competition and rankings is all they're about now. Getting in a matchmaker, being thrown out there against a couple of faceless opponents you're never gonna see again, have a minute or two to pick your champ/hero/loadout/whatever, go. No wonder communities go to ♥♥♥♥ if you don't even have a moment to think about the fact that those other players are actual human beings.

But GoI? It's just different. And I couldn't even exactly tell people why, at least not without wasting a couple of paragraphs overanalyzing every single aspect of the game and my own personality. Somehow it manages to take away all the angst, salt and frustration that usually comes with multiplayer (well... most of the time). Instead of always competing in some sort of league where everyone is his own overzealous soccer mom, it feels more like a nice evening at a board game bar, playing with some friendly strangers, not so much against them.
Guns of Icarus is something that very few multiplayer games can call themselves in my opinion. A thing I can only describe as "comfy". Something I haven't experienced like that since way back when I would spend my whole time playing WCIII fun maps with random people and I'm so glad to have found a game that could give me that again.

If recent multiplayer experiences just don't really seem to do it for you anymore absolutely give this game a try! Maybe It's just what you need!
Was this review helpful? Yes No Funny
95 of 128 people (74%) found this review helpful
168 people found this review funny
11.9 hrs on record
Posted: 1 December, 2015
What i learnd in the game:


You just got
☐ Not rekt
☑ Rekt
☑ Really Rekt
☑ Tyrannosaurus Rekt
Cash4Rekt.com
☑ Grapes of Rekt
☑ Ship Rekt
☑ Rekt markes the spot
☑ Caught rekt handed
☑ The Rekt Side Story
☑ Singin' In The Rekt
☑ Painting The Roses Rekt
☑ Rekt Van Winkle
☑ Parks and Rekt
☑ Lord of the Rekts: The Reking of the King
☑ Star Trekt
☑ The Rekt Prince of Bel-Air
☑ A Game of Rekt
☑ Rektflix
☑ Rekt it like it's hot
☑ RektBox 360
☑ The Rekt-men
☑ School Of Rekt
☑ I am Fire, I am Rekt
☑ Rekt and Roll
☑ Professor Rekt
☑ Catcher in the Rekt
☑ Rekt-22
☑ Harry Potter: The Half-Rekt Prince
☑ Great Rektspectations
☑ Paper Scissors Rekt
☑ RektCraft
☑ Grand Rekt Auto V
☑ Call of Rekt: Modern Reking 2
☑ Legend Of Zelda: Ocarina of Rekt
☑ Rekt It Ralph
☑ Left 4 Rekt
www.rekkit.com
☑ Pokemon: Fire Rekt
☑ The Shawshank Rektemption
☑ The Rektfather
☑ The Rekt Knight
☑ Fiddler on the Rekt
☑ The Rekt Files
☑ The Good, the Bad, and The Rekt
☑ Forrekt Gump
☑ The Silence of the Rekts
☑ The Green Rekt
☑ Gladirekt
☑ Spirekted Away
☑ Terminator 2: Rektment Day
☑ The Rekt Knight Rises
☑ The Rekt King
☑ REKT-E
☑ Citizen Rekt
☑ Requiem for a Rekt
☑ REKT TO REKT ♥♥♥ to ♥♥♥
☑ Star Wars: Episode VI - Return of the Rekt
☑ Braverekt
☑ Batrekt Begins
☑ 2001: A Rekt Odyssey
☑ The Wolf of Rekt Street
☑ Rekt's Labyrinth
☑ 12 Years a Rekt
☑ Gravirekt
☑ Finding Rekt
☑ The Arekters
☑ There Will Be Rekt
☑ Christopher Rektellston
☑ Hachi: A Rekt Tale
☑ The Rekt Ultimatum
☑ ♥♥♥♥♥♥
☑ Rektal Exam
☑ Rektium for a Dream
www.Trekt.tv
☑ eREKTile Dysfunction
Was this review helpful? Yes No Funny
32 of 33 people (97%) found this review helpful
6 people found this review funny
1,396.5 hrs on record
Posted: 2 February
Your armor drops, health soon to go fast. Engineers desperately clamor to rebuild what they can to buy every second of life they can squeeze out of their wrenches. Gunner twitches anxiously for the enemy's armor to drop to unload that blessed lochnagar heavy flak. Looks like he'll be waiting a while longer. Pilot's dodging what he can, ducking and diving between buildings hoping for an escape, but the foe's just too persistent. Things are dire now. Seconds left to say your prayers at best.

Then the hwacha hits. A steady stream of brilliant explosive rockets slams your pursuer's guns and engines with the only kind of divine retribution 24 explosive rounds understand: The good kind. You don't know where your ally came from, and right now you couldn't care less. You've found your opening.

Engineers to the spare gatling guns, topping off the hull can wait. Ally turns his side to lend a gatling gun of his own. Doesn't take more than a second for the once-ruthless pursuer's armor to drop. Gunner's patience finally pays off as he fires his lochnagar-loaded heavy flak. The second it takes that round to fly to its target might as well have been an eternity. Boom. One shot square in the unprotected hull and the ship crumbles. Job's not over yet, though.

One enemy left, lamenting his ally's over-extended pursuit. Your prayers were answered. Let's see about his.
Was this review helpful? Yes No Funny