The Witcher: Enhanced Edition Director's Cut

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Buy The Witcher Trilogy Pack

Includes 3 items: The Witcher 2: Assassins of Kings Enhanced Edition, The Witcher: Enhanced Edition Director's Cut, The Witcher® 3: Wild Hunt

 

Recommended By Curators

"Action CRPG based on the awesome book series of the same name by Polish author Andrzej Sapkowski - play this one!"
Read the full review here.

About This Game

NO GOOD AND NO EVIL - ONLY CHOICES AND CONSEQUENCES

Become The Witcher, Geralt of Rivia, a legendary monster slayer caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in an game that will immerse you in an extraordinary tale like no other. Representing the pinnacle of storytelling in role-playing games, The Witcher shatters the line between good and evil in a world where moral ambiguity reigns. The Witcher emphasizes story and character development in a vibrant world while incorporating tactically-deep real-time combat like no game before it.

ABOUT THE WITCHER: ENHANCED EDITION

The RPG of the Year (PC Gamer, GameSpy, IGN) is back in a Premium Edition packed with powerful extras!
The Witcher: Enhanced Edition takes all of the acclaimed gameplay that garnered the original game more than 90 awards, and perfects it with a number of gameplay and technical improvements.

  • Superior dialogue and cutscenes - The developers have re-recorded and rewritten more than 5000 lines of dialogue in English and redone the entire German edition to create more a more consistent experience, while adding more than 200 gesture animations to make characters behave more believably in dialogue and cutscenes.
  • Enhanced inventory - The new inventory system makes item use and organization less complicated by introducing a separate sack for any alchemical ingredients, as well as a simple sort-and-stack function.
  • Technical improvements - The enhancements made to the technical side of the game are too numerous to list, but a few of the highlights include greatly reduced loading times, greater stability, improved combat responsiveness, faster inventory loading, the option to turn autosave on or off, and more.
  • Character differentiation system - To add more variety to NPC and monster appearances, we've added a new character differentiation system that randomizes the appearance and colors of dozens of in-game models.
  • In your download you'll also get: Interactive Comic Book, D'jinni Adventure Editor, Two new adventures offering 5+ hours of gameplay, Official Soundtrack, Music Inspired by The Witcher album, Making-of videos, Official Game Guide, Two Maps of The Witcher's world
Key features:
  • Geralt of Rivia: a one-of-a-kind protagonist
    • A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
    • Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
  • Original fantasy world drawn from literature
    • Inspired by the writings of renowned Polish author Andrzej Sapkowski.
    • Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
    • It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
  • Non-linear and captivating storyline
    • Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
    • All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
  • Stunning tactical action
    • Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
    • Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
    • Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.

System Requirements

Windows
Mac OS X
    Minimum:
    • Supported OS: Microsoft® Windows® /XP/Vista
    • DirectX Version: DirectX 9.0c (included) or higher
    • Processor: Intel Pentium 4 2.4 GHz or Athlon 64 +2800 (Intel Pentium 4 3.0 GHz or AMD Athlon 64 +3000 recommended). Athlon XP series, such as the Athlon XP +2400, is not supported
    • Graphics: NVIDIA GeForce 6600 or ATI Radeon 9800 or better (NVIDIA GeForce 7800 GTX or ATI Radeon X1950 XT or better recommended)
    • Memory: 1 GB RAM (2 GB RAM recommended)
    • Sound: DirectX version 9.0c-compatible sound card
    • Hard Drive: 15 GB Free
    Minimum:
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5
    • Memory: 4 GB of RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6750M (1440x900) or Intel HD 5000 (1366x768)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
    Recommended:
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5 or Core i7
    • Memory: 4GB RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6970M (1920x1080) or Intel Iris Pro 5200 (1440x900)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
Helpful customer reviews
267 of 273 people (98%) found this review helpful
3 people found this review funny
49.9 hrs on record
Posted: April 30
I got this game on a sale for 1.49 EUR and it was the best deal ever, it turned out to be amazing. It's not for everyone however, as it's quite long, you need to pay attention to the story and get used to the clunky combat - you'll either love it or give up in the first few hours.

I started the game to see what it's like, struggled with the fighting, played half an hour until it suddenly crashed and I realised I didn't save the game. I didn't really like what I saw first, but I decided to give it another chance. Fortunately, the dialogues are skippable, so I could continue almost immediately and this time I read the tutorial more attentively and managed to find out how to properly kill enemies. As the story progressed, I got more and more into it and started to enjoy the game very much.


Graphics

Even though the game came out in 2007, it's beautiful. The environments are detailed, colourful and interesting, most places are not just visually but aesthetically pleasing. Heck, even some dark crypts and caves look exquisite here and there due to the nice colours and great lighting.


Gameplay

When you start the game, you have to choose a style you want to play it in, and you still have the opportunity to change this anytime. You can have an isometric camera or OTS, so you can play point and click style, and also in third person if you want to (I chose the latter). Being inexperienced with RPGs, I played on easy. My character became pretty strong eventually (maybe too strong for this difficulty), yet there still were a few challenging parts to balance that out.

As you play, you gain XP and level up. While meditating, you can access the skill tree, which looked a bit complicated at first, but it makes perfect sense. Alchemy is pretty useful, especially for bigger fights, I haven't used any bombs though.

The gameplay is not particularly interesting on its own, the story is what makes it special. Sometimes there's a lot of running back and forth, collecting things, which gets boring after a while. I was very grateful for the few fast travel options we got.

On the other hand, there are lots of side quests to keep you busy. Some of them are of the general collect-this-and-I-reward-you tpye, and there are more important ones as well. Some side quests enrich the story a lot and have an overall impact on how you experience it, so it's definitely worth completing those.


Combat

It's doubtless that this is the low point of the game. The first time I saw Geralt grabbing a sword and swinging it around above his head like an idiot, I laughed out loud, I thought it was a bug. (Later though as I applied more talents on the swords, he became a much better fighter.) To evade attacks you need to dodge by pressing one of the direction buttons twice or more times, depending on how responsive it wants to be in the current situation, I had some trouble sometimes when Geralt got cornered. To attack, you need to click on the enemy and do not click again immediately, doing so will cancel the attack. Only click again when the cursor changes, allowing you to do combos if you click in time. It definitely takes some getting used to.

Collect as much information as you can on the enemies you have to face, it's important to read the Journal, especially the pages on Monsters to learn what they're immune to, where they can be found, which fighting styles are efficient against them. It helps you a great deal. The Signs are very useful and fun, too.

The controls during combat are pretty awkward sometimes, even if I had the right fighting style selected, I couldn't attack or hurt the enemies. I had to switch to another style and then back for it to decide to work again.


Story

After the low point, here comes the best part. The story in this game is incredible. It's very detailed, very deep and exciting. The dialogues are filled with humour and deep philosophical thoughts here and there.

The world is consistent, the characters are likeable and unique, after a while you find yourself caring about many of them. They all respond to your actions and choices. There's quite a number of decisions you have to make that (sometimes pretty heavily) affect the story and your relationship to certain characters. I loved the amount of freedom I had in the game, I was never forced to get in an intimate relationship with any character or play dice, etc. - it's entirely up to the player.

The way women were portrayed though - boobs, boobs and more boobs. I've seen more boobs in this game than my own. :P Jokes aside, I simply had to play very carefully when others were in the same room with me, because almost every woman you can interact with is um... underdressed. Good for Geralt I guess. ;)

As you play more and more, the story just drags you in - even if you don't like the combat or the gameplay, it's definitely worth to play this through just for the story alone.


Animation and voices

This is something I wasn't entirely pleased with. Yes, it's not a game from today, but the characters often looked very stiff, which is not a good thing when there's a lot of dialogue. Another thing which detracts from the experience is the mediocre voice acting. First I found it very awkward, but got used to it eventually and after a certain point it simply didn't bother me anymore.
(I kept finding the same character models throughout the game though, now that did annoy me a bit.)


Music and atmosphere

The music was pretty great, fast paced and dark when needed, beautiful and calming while exploring beautiful areas. It really spiced some great moments up. Same with the atmosphere, the time of day really sets the mood of some locations, as well as the occasional rain and storms.
I also loved the art style, there's some gorgeous artwork during storytelling parts.


Summary:

+ nice visuals
+ amazing story with brilliant dialogues
+ great music and atmosphere

- combat might be hard to get used to
- bad animations


It took me 46 hours to finish the adventure and it's become one of my all-time favourite games. If you can get used to the combat and want to take a break from no-brainers, I highly recommend The Witcher, it's going to be an amazing and unforgettable experience.
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1,488 of 1,746 people (85%) found this review helpful
238 people found this review funny
56.2 hrs on record
Posted: December 26, 2014
Had more sex in this game than in real life 10/10
Was this review helpful? Yes No Funny
128 of 143 people (90%) found this review helpful
2 people found this review funny
47.1 hrs on record
Posted: December 14, 2014
I am not a fan of the combat system but the world is very immersive and the story is above average for a modern fantasy game.Graphics are very good for their time as well. If you are an RPG player you'll like it.
Was this review helpful? Yes No Funny
90 of 95 people (95%) found this review helpful
1 person found this review funny
76.1 hrs on record
Posted: April 19
The Witcher manages to be one of the best RPGs that I have played in spite of many little flaws. There are times the game will frustrate you in minor ways, and yet the game deserves the cult classic status it enjoys. The story is dark and engaging, the world is deep and lore filled, and the moral ambiguity will have you racked with doubt about the choices you have made. But make no mistake, you will make choices in this game, and you will have to bear the responsibility those choices bring.

If you dont mind working through a clumsy interface, and like a game that makes you work for it: The Witcher: Enhanced Directors Cut may be the game for you.

See my full review here : https://www.youtube.com/watch?v=jSb1Z380XCM
Was this review helpful? Yes No Funny
167 of 213 people (78%) found this review helpful
47 people found this review funny
42.5 hrs on record
Posted: February 18
Paid 150-250 Orens each time I wanted to sleep with a hooker. I spent over 1,000 Orens doing this.

Later I completed a quest and now I can sleep with hookers for only 5-15 Orens!

Wish I knew about the quest earlier, but I can't complain.
Was this review helpful? Yes No Funny
61 of 64 people (95%) found this review helpful
1 person found this review funny
80.2 hrs on record
Posted: May 15
The Witcher: Utterly brilliant, but rough and over-ambitious

The first game in The Witcher series has often been called a "rough diamond", so my title doens't tell anything new. This review was wrtten just a couple of days before the release of The Witcher 3, and without having played The Witcher 2 yet. This way I hope to be able to look at the original game in the series with fresh eyes, not with the hindsight of the other games somewhere in the back of my head. It's also important to notice that this review addresses the final release of the game, from september 2008, i.e. The "Enhanced Edition: The Director's Cut". This version represents the developers' final thoughts and ideas on the game, and it differs considerably from any other version.

In this game, the player takes the role of Geralt of Rivia, a witcher or a professional monster-slayer. There is no character-build menu, no fancy options about hair-colour or the width of your eyebrows. You are Geralt of Rivia, you are a Witcher. And to put it simple: the game is so utterly brilliant since it manages to let you believe that, almost from the start. Seldom have I felt so deeply connected to the character I was playing: after a couple of in-game hours, I started to think as Geralt, react to my surroundings as Geralt, even feel like Geralt: I was completely involved, the game got deep under my skin, I was bewitched. It's not that I played the game for hours and hours on end, or that I played through the night, no: it's more like I felt Geralt had become part of my life, not only while in-game, but also while not playing. I started to look for articles and websites to read about The Witcher and its world, and I even dreamt a couple of times about the game and its characters...

The game's greatest strengths: the world, the story, the choices

As is commonly known by now, the Polish developer CD Project Red started working on The Witcher – actually their first game – out of love for the books, novels and stories by the Polish writer Andrzej Sapkowski. Sapkowksi is the author of The Witcher-universe: a collection of books and stories about a fictional, fantasy-world with a profound background and a history all of its own. Sapkowski has often been called "The Polish Tolkien", and while that might be too big a compliment, I often felt like I was part of a world that could hold its own against Tolkiens incredible rich universe. And I suppose that explains why I felt so connected to the game and so deeply involved: the world of The Witcher did already exist before the game, and is completely coherent and believable by itself.

It is one thing to have an interesting world to build a game in, it's another to write and develop a story within this world that works well for a role-playing game. The story of The Witcher however succeeds brilliantly in keeping the player's interest. It is ambitious, full of twists and unexpected turns, but it stays believable right up to the end. The different characters, both Geralt and his main protagonists, are complex and multi-layered: hardly anyone in this world is just "good" or "evil": most of the time, its a mix of both, often with one or several other characteristics added. The game does a fantastic job in introducing the player (Geralt) to this world, using an old trick: after having lost his memory, Geralt has to rediscover not only the places, the stories and the people, but he has to rediscover himself: he has to give himself a place in the dark, conflict-ridden world he lives in.

The main way to do this, is by making choices: the game's strongest point by far is the feeling you get that the decisions you make actually matter, and do influence the flow and even the outcome of the story. This is especially impressive since almost every choice, from minor to very important, is difficult and hardly clear-cut. The games offers tons of dialogues, more than 5000 lines of text to be read and/or said, but very seldom did I feel like doing the "good thing". In most cases, the situation was so dire or the possible answers so gruff, that I had a hard job to make decisions that felt "right" at all. It was more like "trying to do my best, and hoping for the best", since often decisions or roads taken early in the game, proved to have unexpected consequences (much) later on. The way in which this game manages to make me think about good and evil, about morality and consequences, is utterly and completely brilliant.

The game's problem: it tries too hard to be the best rpg in the world

From whatever angle you look at it, it is obvious that The Witcher is a very, very ambitious game. The developers made no secret of it that, even back in 2007 when they were almost unknown, they wanted to make "the best rpg ever". Ambition definitely is a good thing for any developer, it can also be a trap. While CD Project Red succeeded brilliantly with everything story- and character-related, they paid dearly in some other departments. The actual gameplay, the movement and combat, form the game's biggest downfalls. As a matter of fact, lots of people have tried the game, only to leave it after running into frustration with the combat system. Combat is an exercise in rythmical feeling: by clicking at the right moment, Geralt can chain attacks together so that they become much stronger. Fast clicking is of no use whatsoever, as is blocking or parrying since the game takes care of that.

Moreover, Geralt has two different swords (steel for humans and animals, silver for monsters) and three differend combat styles (strong, fast and group style) at his disposal, so choosing the right weapon and the right sword for any fight is an important issue. Combat is much more tactical than in most rpg's, and since dozens of alchemical potions, lots of special coatings for either of your swords, six magical signs and even some bombs are thrown into the equation as well, it is very easy to get overwhelmed by this avalanche of ideas. Still, when one is prepared to play the game slow, with lots of attention to the myriad of entries in the journal (on quests, people, monsters, alchemical ingredients, recipes or locations), the sense of fulfillment can be enormous. This is most of all true of the alchemy, which is a very important part of the game. It takes a time to get the hang of it, when once mastered, it proves very rewarding.

Final thoughts

Playing and mastering The Witcher felt like climbing a mountain: it takes time, patience and commitment, even preparation, but once everything gets going, the long way to the summit becomes a joy by itself. In the case of the first game in the series, the mountain definitely is not Mount Everest nor even Mont Blanc, and the path is littered with dangerous spots and possible downfalls, but the scenery is gorgeous nonetheless, and the journey towards the summit proved one I won't ever forget.

Gameplay: 25/30 (provided one takes the time to master the combat system)
Graphics: 16/20 (the game looks brilliant for its age)
Sound: 8/10 (the music is fantastic, the voice-acting is not)
Technical stability: 9/10 (I got no crashes whatsoever with this final edition)
Steam integration: 7/10 (like any older game, it comes without cards or achievements)
Game for the money: 9/10 (it's a very long game, but it's not an open-world sandbox)
Personal appreciation: 10/10

Overall Score: 84/100
Was this review helpful? Yes No Funny
113 of 160 people (71%) found this review helpful
31 people found this review funny
51.9 hrs on record
Posted: February 1
Talked to a girl in a language I don't understand and found out the meaning of about twenty words. We engaged in hardcore sex.
10/10 looks like my life.
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43 of 49 people (88%) found this review helpful
1 person found this review funny
49.7 hrs on record
Posted: December 1, 2014
I finished this game, and I have to say that this is one of the games that you are sad you have finished. It is overall interesting, the story, the characters, and not to mention that every choice you make has an impact on the story later on.
This game is a `must`, not to mention that there is a triology, this particular one being the first part of it, so you have just started an adventure that you cant wait to finish but again dont wanna finish.
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84 of 116 people (72%) found this review helpful
24 people found this review funny
46.2 hrs on record
Posted: April 10
Triss is the only woman I was loyal to, I swear!
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100 of 143 people (70%) found this review helpful
10 people found this review funny
188.1 hrs on record
Posted: February 20
Fighting system is a bit weird, but you'll get used to it.

10/10 would bang Lady of the Lake again.
Was this review helpful? Yes No Funny
27 of 32 people (84%) found this review helpful
1 person found this review funny
16.6 hrs on record
Posted: February 12
If you love old school rpgs then this is the game for you. Be Geralt of Rivia, a professional monster slayer as he is thrown into a world of intrigue and twists, where there are no good or bad choices but only consequences.

If you are new to this kind of gameplay, you will be a bit confused during the first few hours but by the time you have finished the first combat area outside of the prologue you'll be more confident (personal experience). The voice acting and character animations aren't exactly good but what this games excels at is the superior story, unique characters, awesome soundtrack, well written missions, great visuals for a 2008 game and combat mechanics (in that order). The game will keep you enthralled for many weeks at the least.

Keep your save file secure so that you may continue your adventure in Witcher 2... Farewell Witcher!
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24 of 27 people (89%) found this review helpful
47.5 hrs on record
Posted: December 27, 2014
Though a few years old and definitely not the best looking game in the world, The Witcher brings the fantasy world of Andrzej Sapkowski's Witcher novels into the video game world and does it in style. When I first played this game several years ago, I was very turned off by the combat system which uses timed clicks in order to perform increasingly powerful combo attacks against enemies. It feels a lot like a rhythm game when you first start but feels much more natural as you play more.

The Witcher uses its own game systems and rules unlike any other RPG I have played and they not only work very well, but fit the game's lore perfectly. I like that it isn't as complex as a lot of systems such as D&D but still has plenty of depth to work with.

Gameplay is fun with fast-paced combat and plenty of RPG storytelling. The content is well-balanced and the harder sections will require some thought and tactics rather than just plowing right into the fight. Unfortunately some sections of the game will have you running around a lot with little action which can become tedious and may turn some people off. The writing is surprisingly good with many genuinely funny lines and some (unfortunately not all) good voice actors. Characters are interesting and have their own unique personalities.

The game's maps are well designed and leave plenty of room for exploration and side quests while you progress through the story. It doesn't really have any of what I would consider secrets, though you will be rewarded for exploration. One additional feature that I quite like is that the game does not let you collect or utilize alchemy ingredients from plants and monsters unless you first obtain knowledge of them from books or conversations with NPCs. Being as your character has lost all his memory prior to the start of the game, it's a nice touch of realism.

My main gripe about this game is the same as The Witcher 2: combat control responsiveness. Fairly often in combat you will attempt to perform a combo and Geralt will just stand there. You click again and it kills your combo because it worked the first time and it just delayed the attack for no apparent reason. Sometimes you will have to click multiple times for commands to register or it will target a different enemy than the one you clicked on, making Geralt move to another position to attack.

The other main problem I found is the game engine itself, the Aurora Engine. This is the engine that Bioware has used since Neverwinter Nights though they tend to rename it with each major update. Having played most of the games produced on it, I have never been impressed with the performance of any of them and The Witcher isn't any different. In addition, not being able to take advantage of multi-core processors it is heavily CPU-bound on modern gaming PCs and the game's framerate can regularly drop significantly despite its 2007-era graphics. It does still remain playable though.

The Witcher is a very mature game with plenty of (though mostly optional) sexual content. It has been regularly criticized for its callous treatment of sex (it even gives you collectible cards for all the women you sleep with) though I find it makes sense in the context of the lore. It has superb writing, fun gameplay and for me, it beats Dragon Age by a mile in all aspects. I highly recommend the series to any RPG fans.
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21 of 24 people (88%) found this review helpful
2 people found this review funny
43.0 hrs on record
Posted: May 7
THE WITCHER: ENHANCED EDITION - DIRECTOR'S CUT
REVIEW




Welcome to the world of The Witcher, a mythical universe, inspired by a book series of the same name written by the "Polish Tolkien", Andrzej Sapkowski. In this dark fantasy-medieval world, you live the tale of Geralt of Rivia, a professional monster slayer, a Witcher. Geralt and his fellow witchers and companions must deal with Salamandra, an organization that is causing chaos in the Kingdom of Temeria. But, in the middle of this quest, Geralt will find a lot of people, and must take a decisions that will change the future of the adventure. And there's a conflict between The Order of the Flaming Rose and the rebels nonhumans, the Scoia'tel. Prepare to embark in a world of chaos, monsters, and witchers.
The game is a RPG, so you will role play the life of Geralt. Divided in 5 chapters, a prologue and epilogue, each chapter will have new maps available, including swamps, outskirts of a great city and the quarters of the great city itself. It's region-open-world, medium-sized areas connected (some rather small bu there is dungeons and buildings that you can enter). There is passage of time and real time weather, so there's rain in the game (a lot). You can upgrade Geralt with skills and new gear (there is some new weapons and armor in the game, includind swords, silver swords, axes, daggers, etc). The game's graphic are just fine. They maybe 2008 graphics, but running everything on Ultra, it continues to be beautiful today. The gameplay is maybe the only BAD regard about the game. Geralt can't run so fast, which is boring some times, as you must traverse various maps sometimes (no fast travel here, guys). The combat, ah, the combat. First thing when you get in the game, is to realize that the combat is a mess, complicated and ♥♥♥♥ed up thing. But don't give up. After 1-2 hours playing, you will get the way to play, and the combat will be like something you can take to finish your adventure. (and sometimes,as for me, i found it pretty funny). You can use alchemy to brew dozens of different potions, with dozens of different effects. There is a lot of characters, side quests, and things to resolve. And there is also romance, and the infamous "sex cards". Each woman Geraly have sex in the game, you win a card despising her naked in a sexy position. No problem for men here haha. The soundtrack, ah, the soundtrack. ONE OF THE BEST EVER i've ever heard. It's amazing, the feel, the thrill, the epicness. And it's not just the soundtrack itself. The sound effects are immersive, with kids, poeple talking, everything, and with the fact the NPCs are always doing something, is probably one if not the most immersive medieval world i've ever see. All the game, while i was playing, i enjoyed a lot all the immersion,the animals, the feel, the amazing scenarios! As you're a monster slayer, there is also a LARGE variety of them,all within an immense glossary, containing also information about everything, including alchemy materials you collect like herbs you can harvest.
Apart from all the quality of the game, it shines on its glorious storyline, characters, and development of them. The story it's amazing, with a rich universe. It's development is EPIC. Chapter II investigation, gosh, with plot twists all the time. EPIC, i repeat. And also, YOU build the story. The choices you made, and it's consequences, will affect the story and change it! You make your destiny. Also, about the characters, they're charismatic and you develop friendship with them, or even romance in some cases. YOU start to LIKE the characters, a feeling you don't get anymore on actual games.
There is also a high level of detail and roleplay.For everything you do, there is an animation, like eating food, powering up your sword and drinking potions. And also, there is a lot of food in the game, and for each type of food a different animation plays in. There is also a HUGE variety of beer. All types, and you can get drunk. When you are talking to someone or someone is talking to you, your head will be directed to the person you are talking to. There is also fisstech, a drug you can use, and become drugged. The game is quite interactive is you can see.
The game is quite big, i beat it in 43 hours making all quests i could, aside from notice board quests.If you are going for 100%, there is a good 60 hours to put in the game, and the high replayability. It's a good start in The Witcher series, and if you can survive the combat, you will find one of the greatest RPG ever made.


+High Replayability
+Choices and consequences
+Intriguing and Epic story
+Epic and amazing sountrack and sound effects
+Big Immersion
+Customization, lots of weapons, armors and skills
+Realtime weather and passage of time.
+Charismatic characters
+Fine graphics and scenarios
+A lot of sidequests and talk
+Cool scenarios
+Variety of monsters.
+Long campaign
+Glossary
+Romance cards
+Epic CGI in the start and in the end of the game.
+Geralt is a ♥♥♥♥ing badass!


-Dull and complicated combat
-Gameplay and some animations
-Sometimes it may crash without reason.


One of the most immersive RPGs i've ever played. The combat taken aside, you have a beautiful. amazing, and epic tale of Geralt of Rivia - at least the first part.
9,0/10
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14 of 14 people (100%) found this review helpful
35.5 hrs on record
Posted: May 17
One down, two to go.

The Witcher was a great playthrough, I'm happy that I chose to experience the first before moving onto the second. I realize I'm late to the party, as the original Witcher came out in 2007, almost 8 years before writing this review. With that said, The Witcher doesn't feel like an out-of-date game. The graphics are still quite beautiful. What I can tell from completing The Witcher is that it had some direct effect on more modern RPGs.

Witcher brings an adult-theme to gaming. Here you make your choices and face the consequences of those choices. There is no scale of right or wrong. You are the scale of right or wrong. Your past decisions and the occasional sprinkling of regret are what shape your future actions throughout the story.

The Witcher has very little hand holding for quests and objectives. It's actually required that you pay attention, follow the dialogue, and consider priorities. The story is driven by interaction, not cutscenes. It truly is a breath of fresh air for someone who wants to be immersed in another world. This requires the player to have that interest: you can't mindlessly blunder your way to the ending.

As for the gameplay... If there is anything that should be overstated, it's that you should take your time. I spent 30+ hours in the Witcher, on the hardest difficulty, and I still feel like I don't understand many of the concepts. There are a multitude of customization options to alter your experience. This partially causes some awkwardness with the combat system, particularly with combat controls. I personally played Over-The-Shoulder(OTS) because I felt much more directly involved with the world than either isometric camera.

The hardest difficulty makes preparation necessary, which definitely adds a dimension to the combat. Knowing how to approach your enemies, researching your foe, utilizing your potions and the proper technique is half the battle. If you've developed your signs or bombs, this adds another dimension. Without that extra difficulty the combat is pretty simplistic, revolving primarily around appropriate clicking for attack combos. There is awkwardness from the controls; even during the epilogue I found myself swapping weapons or signs improperly. It caused some rather obnoxious deaths.

The inventory management is spectacular, simple, effective, easily one of the best I've had the pleasure of using. The same can be said for the crafting/alchemy panels. The journal and glossary are perfectly organized and easily accessible. They provide useful information including direction, extra lore, character knowledge, pictures, and even combat tactics. Character development (leveling up) has a plethora of options which allow for customization based on playstyle. I personally disliked that I couldn't keep Geralt well-rounded, but I can see how this adds replay value.

The plot is hunt down the bad guy and do some Witcher work on the side. Despite my intention to remain neutral in the ever growing conflict, I eventually chose a side. The side quests were my favorite aspect and where I spent the majority of my time. I had two obvious options for pursuing romances, but neither appealed to me. I must have slept with 30+ different people, which is practically its own mini-game. Speaking of mini-games, the extra hunt targets, fistfights and dice poker were entertaining.

The Witcher's world is still fresh and beautiful. The day/night cycle, weather effects, and other environment aspects are done masterfully. These effects directly change the world, for example: NPCs will remain indoors during the evenings or heavy rainstorms. I'm looking forward to the next in the series.

TL;DR - I highly recommend this game, even in 2015.
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24 of 33 people (73%) found this review helpful
2 people found this review funny
5.7 hrs on record
Posted: December 13, 2014
The Witcher: Enhanced Edition is the most underrated game ever.
It's perfection. The graphics are amazing: if you compare with Dragon Age they are so much better even though this game is older. The music is a masterpiece and fits perfectly everywhere ... it really makes you feel like the places actually exist and gives the game a very unique and special feeling. The characters are very interesting and you want to know more and more about them all the time (very much as in Baldur's Gate II: Shadows of Amn). The story is also awesome ... I don't want to spoil anything but it really is great.

If you like RPGs then buy this game. It's a masterpiece and one of the best RPGs ever made (Baldur's Gate II and Morrowind are the only RPGs I recon beats this game).
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12 of 12 people (100%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: May 6
Pre-Release Review
This is the game that put CDProjekt Red on the map.

The Witcher: Enchanced Edition is a dark fantasy game based on the best selling Polish novel series by Andrzej Sapkowski. The profound success of the game resulted in what will be at least a 3 game series.

Gameplay Description

Take on the role of Geralt, a professional monster hunter and expert swordsman. Use alchemy and spells to enhance your abilities.

The combat is pretty simple. Select the correct sword (Steel for humans, silver for monsters). Click to a rhythm and watch Geralt destroy everything in his path. Drink potions or apply oils to your weapons where appropriate.


Brief Backstory on The Witcher's Original Release and the Significance of the Enhanced Edition

The Witcher PC game released before it's appearance on Steam. The original version was pretty rough around the edges, but the game was still a blast to play for the excellent dark story and atmosphere.

Players had to be willing to play through slow loading times, bugs and crashes, a cluttered inventory and other small inconveniences. Players who were patient with this though were rewarded with a pretty great story that pays homage to the Witcher novel series. (The game takes place immediately following the end of the novels apparently).

After finishing the game, rather than moving on, CDProjekt Red spent roughly a year and change working on the game post-release. Their work would include:

  • Fixing Bugs
  • Drastically improving loading times
  • Improving Character Models
  • Reworking voice acting for better dialogue
  • Improving the inventory system to make it less cluttered and more organized
  • Creating 2 brief DLC Campaigns: "The Lesser Evil" and "Side Effects". (Added for Free)
  • For computers with colored lights, the game will change the case colors based on what's happening in game.

All of these changes would be included in an update for the game that would be called The Witcher: Enhanced Edition Director's Cut.

This new improved version of the game was offered as a free upgrade for existing users. In addition to this, when The Witcher: Enhanced Edition hit Steam, CDProjekt Red very quickly began offering it at the absurdly low price of $12.99. Their business practices have been extremely pro-consumer and they've earned a lot of credibility in the game community as a result. They have a great trackrecord so far.

I'd say CDProjekt Red is probably one of the most trustworthy and respectable game developers out there in regards to being fair and non-exploitative of The Witcher's fanbase.

Keep an eye on anything they're involved with, it's bound to be quality

Back to the game.

Pros
  • Illustrates the novel series brilliantly. Lots of attention to detail for the story and lore.
  • Fantastic atmosphere and Dark setting.
  • This game embraces the "choices matter" concept. There's a fair amount of causality in the game.
  • Simple to play. This game is primarily driven by the story.
  • After release of the original, the Enhanced Edition is the result of major polishing efforts by CDProjekt Red to fix bugs, improve dialogue, minigames, loading times and all aspects of the game. Upgrades to this version were offered for free for existing users. Big props to CDProjekt Red for this.

Cons
  • This is the first game in the series and is pretty rough around the edges in some places.
  • Sometimes the occasional crash still occurs. Save frequently.
  • Combat is pretty rigid considering Geralt is supposed to be a very agile character. (This game is still fun to play though and the combat is improved in The Witcher 2)

If you need intense gameplay and won't budge a bit on that need, this game might not be for you. The gameplay is very minimal and it's very heavily driven by story and atmosphere. The Witcher excels heavily in these areas though. I've played it through 2 or 3 times so far. It's a solid dark fantasy rpg.
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12 of 13 people (92%) found this review helpful
1 person found this review funny
43.3 hrs on record
Posted: May 6
The first game in the series of Witchers. Ill be honest, was a little hard for me to get into. Not the story, which is the strongest element in this game. Once you get past the timed combat and different sword styles, its an amazing game. There are great guides to help with Alchemy and Skill trees. Helped me get past the initial confusion. Once you understand the combat and IMPORTANCE of potions. One of the best RPG's ive ever played. There are books on the series of games. I will not delve into those. If you want more lore than go right ahead! Graphics are good for a game made in 2007 8/10. Story is easily a 10/10. Even side quests are captivating. Some tedious, but the story and dialouge you get pushes you on to find out all the secrets and stories! Controls and mechs I give a 6/10. Just a little off putting but learnable. I have to include Cinematic Conversations. Amazing! Every convo you have is like a little movie you decide! Your choices MATTER in this game. They even carry over to Witcher 2 which is why you SHOULD play this game. So a 9/10. (Again 2007 game youll notice slight lip syncing issues and camera clipping).

TLDR: 8.5/10 2007 RPG with consequences, important potions (im looking at you swallow), clunky (yet learnable) combat, and AMAZING story and side quests.
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12 of 14 people (86%) found this review helpful
1 person found this review funny
19.0 hrs on record
Posted: February 24
The first Witcher game! This is not where it begins, it begins in the books but that is not important. What is important is that you don't have to know anything about the witcher universe to appreciate and enjoy this game.

Now it took me 3 years to finish this, not because it would be that lenghty! But because I've been recording this for youtube... Alongside many other games and sometimes I've just had a "break" with The Witcher for a while. I have also been playing on standalone DRM free version for a while so my hours played do not reflect the game's lenght.
There are grand total of 5 chapters to clear + prologue end epilogue and of course many side quests to complete. I've been doing most of the side-quests and it was my first playthrough. We have 53 videos here, each ~30-32m long so we are looking at something about 26 hours in total (I've been also cuting out backtracking/repeated fights etc etc) so I'd say you are looking at 30-40h adventure in this one for 9.99 (this game is also often on sale, so it's basicly a steal).

The game is quite old now but it still looks absolutely gorgeous, if you are able to run this on maxed out settings, you are not going to be dissapointed. The Witcher series are known for their outstanding graphics for the time they are released after all. It's like Final Fantasy series and their cutscenes, always out of this world.

The story is interesting, it starts you off as the Witcher that is brought back basicly to his "home" which is a Castle where all the Witchers are trained. Our protagonist doesn't remember anything about his past and he have been missing for a long time already. Instead of a nice relaxing day something is going to happen. Strange group of people break in and they are after the mutagens that are necesary for a human to become a Witcher. Witchers have almost superhuman abilities and can drink potions that would kill an ordinary human, of course someone would be after this "power". So you take on a Journey and you are after these people. It's going to get really complicated and you'll have to kill alot of beasts, monsters and people to get to the conclusion. You'll also have a few moments to spend with some nice ladies that you meet along the way. I've been told that there are more ending. At the end you are basicly told what happened.

Now the combat system. I found this part to be weak or at least weaker than the rest of the game's mechanics. Sure there's some depth in it. You have a steel sword for humans, silver sword for mutants/monsters etc. Witch each sword The Witcher can use 3 styles for big slow monsters/people, for small fast monsters/people and for fighting a large group. If you are not sure what to use at a specific moment, you might find yourself dead pretty soon as witcher might not be able to lande a hit if you are attacking this small dude with a style that's ment for big encounters. You also have signs (is that how it's called in English?) basicly magic. There's 6 of them I believe but I found myself using mostly Igni and igni only (it shoots flames in a wide area that damages and catches your enemies on fire). So you can switch between those too. but it's rather simple as far as the actuall fight goes. you click a monster and you wait untill the sword icon (that's basicly your mouse cursor) changes so you know you can click again and The Witcher will continue his successful hits, there's nothing to it really.

Than you have a chance to do some alchemy and craft potions that will help you in many situations like dark areas so you can see like a cat. Or simple things like health regen, instant healing etc. Than you have special potions that you can craft only after you kill a certain boss. Usually giving you some talent points. For each level you get talent points that you can spend to improve your skills. The skills are quite interesting. Adding more combos for your styles or more effects to your abilities (magic/signs), nothing boring like "+3 strenght" so big + for that!
And you do all of this while meditating. You need a fireplace or a campfire to meditate. I feel like this is unnecesary but it also makes sense. Witcher meditates and focuses his energy to gain more power, yeah but it's just prolonging the process and it can be quite confusing at first. Nothing you can't get used to mind you!

The conclusion; If you don't own this game and you like RPGs, get this! It's a fun game that still looks great and it's cheap as potatoes. While the combat systeam and meditation mechanics might not be the best, they are nothing you can't get over and just enjoy the great, easy to follow story.
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12 of 14 people (86%) found this review helpful
1 person found this review funny
53.9 hrs on record
Posted: March 21
The Witcher: Enhanced Edition is a Story-driven Fantasy RPG based off of a popular series of books written in Poland during the 90s. You play as Geralt of Rivia, who is a monster-slayer, or better known as a Witcher. Assumed dead for Five years, Geralt returns to his fellow Witchers and their stronghold, Kaer Morhen on the same day the Witchers are attacked by a splinter group of bandits known as Salamandra. Geralt and the other Witchers descend into the stretches of the Northern Kingdom to retrieve the stolen secrets of Kaer Morhen. In Geralt's path will follow blood, destruction, and chaos. Though a little long-winded and drenched with lore that will seem daunting to newcomers of the series, The Witcher has an awesome story. Each decision you make has unprecedented consequences and outcomes. The events and characters are heavily laced with underlying moral themes about society, destiny, and consequence. Even now I'm regretting half the decisions I made during my playthrough.

The RPG mechanics of The Witcher are fairly good, though a little rusty at times. The quests are for the most part pretty interesting, there's a heavy reliance on potion crafting to give you buffs, and the skill system has a nice variety of options to build your character. The main game areas are mini-open worlds separated from chapter to chapter, so all your quest activities take place within the chapter. Everything about this RPG is as you can expect, though my only gripe would have to be about the combat. It's really clunky; consists of clicking every few seconds to build a combo and changing your sword stance based on enemy type. Can't say I hate it, though it could be a lot better.

I have to say The Witcher is a little hard to get into for new players of the series, not to mention the story has a very slow initial burn, but I highly encourage any RPG fan to take a stroll through The Witcher, as it is a highly satisfying and highly intriguing adventure that will leave you reflecting on the complex decisions you made.

8.5/10 - Well worth the asking price (Though this game goes on sale fairly often, get it at 2.00 and it's a steal)
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13 of 16 people (81%) found this review helpful
1 person found this review funny
63.9 hrs on record
Posted: April 26
The Raw and Mature
Rating: Excellent

Great game with great story, good combat and lots of stuff to do. It's a bit lineair and drags sometimes but otherwise it is a great experience in a raw and mature world. If you like RPG, you definitely should play this.
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