The Witcher: Enhanced Edition Director's Cut
Now you can experience this fantastic RPG on Mac and PC!
User reviews: Very Positive (11,235 reviews) - 85% of the 11,235 user reviews for this game are positive.
Release Date: Sep 16, 2008

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Buy The Witcher: Enhanced Edition Director's Cut

AUTUMN SALE! Offer ends December 1


Packages that include this game

Buy The Witcher Trilogy Pack

Includes 3 items: The Witcher 2: Assassins of Kings Enhanced Edition, The Witcher: Enhanced Edition Director's Cut, The Witcher® 3: Wild Hunt

AUTUMN SALE! Offer ends December 1


Recommended By Curators

"Action CRPG based on the awesome book series of the same name by Polish author Andrzej Sapkowski - play this one!"
Read the full review here.

About This Game


Become The Witcher, Geralt of Rivia, a legendary monster slayer caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in an game that will immerse you in an extraordinary tale like no other. Representing the pinnacle of storytelling in role-playing games, The Witcher shatters the line between good and evil in a world where moral ambiguity reigns. The Witcher emphasizes story and character development in a vibrant world while incorporating tactically-deep real-time combat like no game before it.


The RPG of the Year (PC Gamer, GameSpy, IGN) is back in a Premium Edition packed with powerful extras!
The Witcher: Enhanced Edition takes all of the acclaimed gameplay that garnered the original game more than 90 awards, and perfects it with a number of gameplay and technical improvements.

  • Superior dialogue and cutscenes - The developers have re-recorded and rewritten more than 5000 lines of dialogue in English and redone the entire German edition to create more a more consistent experience, while adding more than 200 gesture animations to make characters behave more believably in dialogue and cutscenes.
  • Enhanced inventory - The new inventory system makes item use and organization less complicated by introducing a separate sack for any alchemical ingredients, as well as a simple sort-and-stack function.
  • Technical improvements - The enhancements made to the technical side of the game are too numerous to list, but a few of the highlights include greatly reduced loading times, greater stability, improved combat responsiveness, faster inventory loading, the option to turn autosave on or off, and more.
  • Character differentiation system - To add more variety to NPC and monster appearances, we've added a new character differentiation system that randomizes the appearance and colors of dozens of in-game models.
  • In your download you'll also get: Interactive Comic Book, D'jinni Adventure Editor, Two new adventures offering 5+ hours of gameplay, Official Soundtrack, Music Inspired by The Witcher album, Making-of videos, Official Game Guide, Two Maps of The Witcher's world
Key features:
  • Geralt of Rivia: a one-of-a-kind protagonist
    • A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
    • Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
  • Original fantasy world drawn from literature
    • Inspired by the writings of renowned Polish author Andrzej Sapkowski.
    • Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
    • It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
  • Non-linear and captivating storyline
    • Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
    • All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
  • Stunning tactical action
    • Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
    • Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
    • Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.

System Requirements

Mac OS X
    • Supported OS: Microsoft® Windows® /XP/Vista
    • DirectX Version: DirectX 9.0c (included) or higher
    • Processor: Intel Pentium 4 2.4 GHz or Athlon 64 +2800 (Intel Pentium 4 3.0 GHz or AMD Athlon 64 +3000 recommended). Athlon XP series, such as the Athlon XP +2400, is not supported
    • Graphics: NVIDIA GeForce 6600 or ATI Radeon 9800 or better (NVIDIA GeForce 7800 GTX or ATI Radeon X1950 XT or better recommended)
    • Memory: 1 GB RAM (2 GB RAM recommended)
    • Sound: DirectX version 9.0c-compatible sound card
    • Hard Drive: 15 GB Free
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5
    • Memory: 4 GB of RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6750M (1440x900) or Intel HD 5000 (1366x768)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
    • OS: OS X 10.8, 10.9, 10.10
    • Processor: Intel Core i5 or Core i7
    • Memory: 4GB RAM
    • Graphics: nVidia GeForce GT 650m (1440x900), AMD Radeon HD 6970M (1920x1080) or Intel Iris Pro 5200 (1440x900)
    • Hard Drive: 14.25 GB free space

      Display compatibility notice: 1440x900 resolution is the recommended resolution for best performance. It is not recommended to use native Retina resolutions.
Helpful customer reviews
85 of 90 people (94%) found this review helpful
2 people found this review funny
81.1 hrs on record
Posted: November 15
The Witcher is an action role playing hack and slash game developed by CD Projeckt RED and published by Atari – being released on PC in late 2007. This is the first game in the Witcher Series.

The gameplay in Witcher a split between focusing on the hack and slash, and the other on the heavy dialogue scenes. The game can be played in one of three camera angles, there are two top down angels, and one over the shoulder view – I mainly used the third person view as it suited the gameplay more than the others. Combat in this game is something that sometimes receives criticism but I found it to be a nice change from the regular combat you see in RPGs – you have three different styles of attack, a quick, heavy and group attack – each of these attacks have three stages of attack and you have to click at the right time in order to continue your combo of attack. This does feel a little like a QTE, but for me it is disguised well enough that you don’t really notice it. The Witcher also comes equipped with two different main weapons – one sword which deals more damage to monsters, but is less effective against humans, and another weapon which is the opposite. Another major portion of the gameplay is based on alchemy, you will be spending a lot time collecting herbs in order to make an assortment of potions in order to help you progress. This is one of the first games I have played that your actions really do have a massive impact on how the story flows and concludes. A lot of the dialogue options when conversing with other characters will also affect the story and how that character in particular interacts with the player.

This game is eight years old now, so you would expect the graphics to be a little on the dated side, however when wracking the resolution up to 4k, the game still has a current gen look to it; whilst some of the textures may be on the lower quality scale still, the open worldness of the game means that you can’t really expect mind blowing graphics at the time of its development. The game also has some very nice looking special effects, such as water effects.

On release of Witcher, the game’s voice acting was supposedly one of the worst that has been seen, however the Enhanced Edition of the game, which everyone got who purchased the original version, greatly improves the voice acting to acceptable levels – whilst it is still not the best by today’s standards, every single character in the game is catered for and has a voice to be heard. The game has a couple of sound tracks that are really iconic too, and the sound effects are all really on par.

Witcher’s plot is one of my all-time favourites – it is very rare that a game is able to completely suck me into the story right from the word go. The game is split in to various chapters, which allows the game to create sub plots whilst also progressing the overall main story line at an acceptable pace. A lot of the quests in Witcher will bear no importance to the main story, and often are there to add an extra layer of depth to the world in which you are in. The immersion levels are sky high in this game as you will find yourself caring greatly for the characters.

This game comes with three levels of difficulties; Easy, Medium and Hard. I was playing on medium on my run through the game and was still challenged to the point where I had to replay a few parts due to death. Hard mode is seriously for the hard-core RPGers out there; you will need to take full advantage of the alchemy system in the game as most of the more advanced fights will 100% require the use of multiple potions. Your average Joe gamer will get a great amount of enjoyment and challenge from the medium settings though.

Witcher is one of the longest games I have played. Having just finished the whole game with the majority of side quests, and exploring done, it has taken me eighty hours to complete. Although the replay ability in Witcher is quite high given you can change the middle part of the game and outcome quite heavily depending on how you act and play; you would seriously have to be a huge fan to want to be putting eighty hours into another play through. I am very happy with the longevity of the game; you cannot complain about a game this good having a huge amount of content available.

Technically, the game is sound. I didn’t have any problems running the game at higher resolutions, with a fairly nice selection of graphic options available to optimize your game for your computer. The game needs to be played with a keyboard and mouse though – there are mods which you can install for controllers but the gameplay really needs a mouse to be completely effective.

In conclusion, The Witcher Enhanced Edition is easily one of the best games to ever been made and every RPG fan needs to experience it. The low regular price of £6, 99 makes this game an absolute must buy. It has been known to go as low as £1, 39…which you would have to be brain dead to not pick it up for that price. Eighty hours of stellar gameplay and amazing story line, makes The Witcher one of my top 5 games of all time.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

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Was this review helpful? Yes No Funny
55 of 58 people (95%) found this review helpful
4 people found this review funny
45.9 hrs on record
Posted: June 4
It is a very solid RPG with an extraordinary good world filled with great, unique characters who actually feel real. It is definitely the driving force for me. Loved the mature themes, struggles and politics. It's a very interesting world which I absolutely want to learn and change further. Thankfully the next two games are already waiting for me :)

While The Witcher offers some very highs in certain parts, it sadly also has some mediocre parts which only feel that lesser compared to the great things. Combat, especially swordplay feels too passive. Thankfully the signs (magic spells) feel more direct and upon some leveling up therein are very good methods of spicing combat up. Personally ended up using only two signs, Ard and Igni, so I would have appreciated some more diversity in offensive spells but I just settled with what was offered and it still was plenty enjoyable.

Another very important aspect is alchemy. Despite what the game might tell you at the start considering it being not needed at easy difficulty, it absolutely is. Collecting herbs and other substances from carcasses was not too tedious. I still wished there was an option to map a hotkey to quick-loot.
The actual alchemic mixture of potions is a bit to convoluted and not very well displayed. Having the ability to disassemble herbs etc. into base alchemic ingredients would have been much better at helping better grasp potion mixing. There are only a handful of base ingredients but a lot more herbs etc.

The character leveling system is nicely split into four character stats, spells and swords. As much as I like having reign over detailed upgrade paths, I still believe splitting sword upgrades into six (!) separate groups was a bad decision. Having only two, Steel & Silver would have been better as it makes little sense having three paths for each stance (strong, fast, group) to divert scarce upgrade points into. In combat you mostly have to use each stance at various points of battle. Very often does combat start with a small group consisting of enemy types. Thus using group stance helps clear multiple enemies quickly leaving 1-2. And for those you select the appropriate other stance.

It is very clear that there are some very talented devs at CDPR which can absolutely create great RPG worlds where you quickly get invested in. Being their first game and taking the scope and various at times intricate mechanics into consideration, I can overlook reoccurring buildings, assets, dull animations and transitions. It sure would be appreciated elevating these issues in sequels though.

All in all I am glad that I listened to a friends advice and gave this fairly dated game a try. I am very positive that I wouldn't have enjoyed it as much (and forgiven its faults) after playing the much more popular sequels first.
I can't say that it is a game for everyone and also not that it might be worth the many hours it needs to get going. Getting accustomed to its flow and mechanics takes several hours. It doesn't help that the first levels aren't really that interesting and for me at least the middle became a pain courtesy of ever repeating locations (damn you Vizima!). But for those powering through, a very, oh so very great end third is waiting. Totally made stale sections worth powering through.
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31 of 31 people (100%) found this review helpful
9 people found this review funny
15.4 hrs on record
Posted: October 29
Experienced more sex in one of hour of game time than in my entire life!

( ͡° ͜ʖ ͡°)/10!

1) If you BUY Witcher 1 or Witcher 2 on steam you can claim a free copy of it on GOG using your steam CD key. The company that owns the Witcher series, CDPR, also owns GOG. Link here:
Aside from the usual no DRM copy of the game, the GOG version also includes bonus content.
Please note: You have to BUY it on Steam first.

2) There are also numerous mods over at
3) I highly recommend the Full Combat Rebalance Mod as the combat in the game has not aged well. It's made by an employee of CDPR who worked on the Witcher series. Nexusmods link here. Moddb link here.
Was this review helpful? Yes No Funny
32 of 36 people (89%) found this review helpful
27 people found this review funny
335.4 hrs on record
Posted: June 28
I played it for a while, seems like a good game.
Was this review helpful? Yes No Funny
30 of 39 people (77%) found this review helpful
4 people found this review funny
109.8 hrs on record
Posted: June 1
A casual observer might seem The Witcher one of the classic RPG gameplay style beat-beating full-quests, which the title developed by CDProjekt not: to make sure that the player keep the attention even at times which typically it is less concentration, the Polish team has thought well to introduce into fighting a combo system, through which you can get such spectacular moves as harmful to the enemy, taking away their ability to cope effectively with the attacks Geralt. Animations, available in large quantities, are activated by pressing the left mouse button at the right time, ie when the cursor on the same screen turns yellow. To complete the picture of the combat we are finishing moves, with which of course the player can finish his opponent; but the battles melee in The Witcher are made also on the other: there is, in fact, a differentiation between iron swords and silver, to be used depending on the enemy that is facing (typically as a vampire will be addressed with the weapon of silver) and that diversity is also to affect the system of talent, which will be discussed later. Particularly useful during the game are fighting styles introduced by CDProjekt to allow the player to deal with all situations: via the quick press of a button you can switch to one of three modes available, namely strong, fast and group, to face powerful enemies respectively, agile and solve scrums against most opponents.
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