Experience an amazing adventure in one of the most fascinating universes! Amidst conspiracy and betrayal, try to survive the orchestrated machinations around the Iron Throne.
User reviews: Mostly Positive (1,322 reviews) - 72% of the 1,322 user reviews for this game are positive.
Release Date: Jun 7, 2012

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Packages that include this game

Buy Game of Thrones Special Edition

Includes 4 items: Game of Thrones, Game of Thrones - Beyond the Wall (Blood Bound) DLC, Game of Thrones - Dog Pack DLC, Game of Thrones - Weapon Pack

Buy Game of Thrones Bundle

Includes 2 items: A Game of Thrones - Genesis, Game of Thrones

Buy Focus Selection Pack (2015)

Includes 21 items: Farming Simulator 2013 Titanium Edition, Wargame: Red Dragon, Bound By Flame, Mars: War Logs, Styx: Master of Shadows, Space Run, Etherium, Pro Cycling Manager 2015, Cities XXL, Contrast, Faery - Legends of Avalon, Final Exam, Blood Bowl: Chaos Edition, Of Orcs And Men, Game of Thrones, Another World – 20th Anniversary Edition, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Yesterday, R.A.W. Realms of Ancient War


Recommended By Curators

"Dialog trees, multiple endings, and a great story to boot! Some extremely heart-wrenching choices to make later down the line."

Steam Big Picture

About This Game


Experience an amazing adventure in one of the most complete and fascinating universes in medieval-fantasy literature. Game of Thrones is a great Role Playing Game that puts you at the core of a thrilling plot, where your fate will be guided by vengeance, allegiance and honor.

Play as two very different heroes across the two main quests leading you to the heart of mythical locations from Westeros. Amidst a background of conspiracy and betrayal, try to survive the orchestrated machinations around the Iron Throne.

Develop your characters, learn powerful skills, and participate in tactical and spectacular battles; sharpen your diplomacy skills to sometimes favor speech over violence. But more than anything, beware... all your actions may have heavy consequences on your adventure!

Key Features:

  • 2 original stories based on the universe of “A Song of Ice and Fire” by George R.R. Martin
  • Spectacular and tactical battles!
  • Many secondary quests to complete
  • Explore the mythical locations from the saga, and meet iconic characters

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory: 2048 MB
    • DirectX®: 9
    • Hard Drive: 7 GB
Helpful customer reviews
197 of 214 people (92%) found this review helpful
1 person found this review funny
22.1 hrs on record
Posted: June 15
10 mins into the game = This sucks, still feel like I need to give it a chance.
30 mins into the game = This combat- and movement system sucks, but the story is getting interesting.
2 hours into the game = I don't care about the movement or the combat, the story is amazing.
10 hours into the game = Where did the time go?
21 hours and finished the game and you sit there with a feeling that this game was way better than you first expected, and if you really did finish it, you can't understand why it got below 70-75/100 metascore.

Try to get passed the horrible movement system, and the lesser good combat system and you have a true gem of a game here. 7.5/10 in my opinion.
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43 of 45 people (96%) found this review helpful
66.8 hrs on record
Posted: August 1
A great mature RPG.

+ Very good, tight, quite lengthy and powerful story (with a fair amount of twists and multiple endings)
+ Interesting main and side characters
+ Good (sometimes perhaps a little too strict) to very good voice acting (and plenty at that)
+ Nicely written, believable dialogues (there are light dialogue trees too)
+ Thick character and world lore (accessible to people new to GOT by codex/encyclopedia pages ingame)
+ Nice music (composed by the TV show composer, it seems)
+ For fans: Familiar places (King's Landing, The Wall, ...) and cameos (Joer Mormont and Varys have their looks and voices from the TV show)

~ Combat can feel easy/underwhelming for perhaps 1/3 of the game. For some time I was wondering why I should care about what abilities to use even if it's always been fun to do so. Your character automatically attacks a random target or one you choose, with you moving him around if you will or by using active skills that use stamina or have a fixed cooldown. Sometimes my foes stood no chance even if I let my characters just do basic attacks. A few parts aren't winnable for story-reasons. I don't know anymore if you select a difficulty and which one I might have chosen. It got more interesting halfway through when I was able to utilize different skill sets and characters (usually two at a time) at a regular rate (it changes for many parts for story-reasons, which I am welcoming, it shouldn't subjugate to the gameplay mechanics, this game should be mainly about it's characters and the story and it is).

~ Character development/gear usage seems a little strict. Depending on your very first choices in the game your character is set on a rather narrow path regarding the weapons and armor he should use. This can be important later on because there is a "rock, paper, scissors" system in place that encourages you to use specific armor to counter specific enemies and, on the other hand, use specific gear to fight specific enemies. Upon leveling up you can put skill points in other, "unusal" weapon/armor areas but that's not very wise since it requires more points to get those up and you cannot use any skills for weapon sets unfamiliar to your class. So, for example if you choose a class using two-handed weapons and heavy armor in the beginning you will want to stick with just two-handed weapons and heavy armor for many parts even if you should loot or want to buy one-handed and lightly armored gear, and even if you should encounter enemies that use equipment that literally works like scissors to your paper-based gear. You can use everything at any time - but you won't be very effective. Around halfway through you can select a secondary class where things get truly interestings and where you can actually mix things up without feeling like being on a disadvantage.

~ Should you get ideas to fight random mobs to level up unusual/inexperienced areas to redeem for the lacking bonuses/skills: That won't work. Because enemies aren't randomized. Cleared areas won't have enemies spawn unless the story wants to. Not even random brigands or wildlife or something. This can add to the immersion in some ways, for the very least makes post-combat exploration easier (the two main characters have special skills to find hidden objects) and there are plenty of enemies to fight and good numbers of quests to do before you reach the end of the game, and if you stick to the class and thus weapon/armor selections you made early on you'll probably have no serious problems getting through this game. But straying off from these pre-defined leveling paths may leave you very vulnerable later on with no other way to deal with it but bite yourself through it.

~ Combat can be a little mess at times, particularily indoors with the camera not getting a good look on things. Not too dramatic since you have a pause button that almost freezes time when issuing commands, but still. The straightforward/head-on mechanics don't work well if you for example try to shoot someone with a bow from an elevated position as I tried in King's Landing. It would trigger a mass rush of all allied and hostile characters to clash into each other around several corners with my bowman having struggles to follow after.

- Some more face models and clothing may not have hurt. The main and some special side characters aside most other characters can look a little generic, even if they are never really unfitting by looks or voice. It's not too dramatic but more often than not you'll see the pretty much same gown or rags on female characters, at times same faces even, and would have hard times to differ between some side characters if not for their varying names and voice actors.

+ That being said, those characters for which the devs had more love/time for really look nice and impressive, with scars and veins and freckles and such. Overall the game is nicely-looking and very immersive even if it won't sate the high-res texture junkies. And it has a clear and nice interface and runs very stable (thanks to the Unreal Engine, I guess) even if I had some odd mini-freezing when turning the camera around some places but that might be my relatively old system and not the game.
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45 of 50 people (90%) found this review helpful
1 person found this review funny
21.7 hrs on record
Posted: May 13
Without viewing any sort significant gameplay or information before starting the Game of Thrones it became quite an unexpected surprise. If you have a soft spot for these sort of games then I believe this one deserve a humble chance. You will play as two very different characters in different time frames until you reach a point where they will meet in the story. The game offers you a lot of content to read and if you are a fan of the Books or the TV show this will be something you will simply should keep on your radar. There is a vast amount of Lore regarding the cities and the people who live in them, the religion or their beliefs as well, the characters and the different house banners and so on.

There is a lot of talk so I found this game to be very relaxing to play in a nice session after a long, tiresome day. You answer the questions by choosing one of the possible outcomes and they are written in first person. From the main quests to the secondary ones you will be faced with some choices to be made. Some will decide the faith of people, others will let you seek revenge or prove that you are merciful and fair. Expect to be a lot of political games where even when trust is earned you should always suspect everyone, after all, everyone wants their share of wealth. I did some of the secondary quests but not all them. They are mostly focused in side stories and are not boring at all as opposed to those fetch quests where you need to gather ingredients or something similar. Usually, it’s about someone needing help, recruiting members to the Wall, see why someone did something or seek more information that can be useful for you in the future.

The main story is divided in Chapters which offers a great time frame if you just want to play bit here and there. You can start a chapter and be done with it, get some rest and on the next day advance a bit more. I admit that as I was advancing in the game I got surprised more than once for the outcomes I was facing. This is Game of Thrones so you should always expecting deaths from those you love or care while playing the game. Trust no one and remember to not follow only your heart as you might be betrayed for being too gentle.

The combat is slower than any other similar RPG but it can be tactic as well during combat you can open your Abilities wheel and select what moves or skills you want to do. The game won’t fully stop but you will enter in a very slow motion giving you time to make the best strategy for your enemies. Different weapons are good or bad depending on what sort of armor your enemy is wearing. A heavy armor is resistant to swords since it can’t be pierced but are weaker to blunt weapons so pay attention to this in order to end the combat quicker.

The way healing works is also very creative in my opinion. You can get some flasks but they will be empty. Then, you will have to go to a store who sell potions in order to fill them with what you desire. You can fill them with poison, oil in order to burn your enemies and other healing herbs and medicine like the famous milk of the poppy. You can replace already filled bottles with other things if you desire. This is crucial for some harder fights and will help you in the long run.
The voice acting however is very poor, especially in the sad or dramatic scenes. During certain critical events I really tried to let myself get immersed by the things that were happening but the poor voice acting broke the immersion I was trying to achieve. That often used moment of “Noooooo!” is rather embarrassing and anger, sadness or fury moments are not strong enough to make some scenes more believable. It’s a shame because a game with such emphasis on story elements you really want to feel the tension you witness when watching the TV series or when reading the books but I’m afraid that sometimes this simply won’t do. You will notice some voices from the show like Varys the Spider but even with familiar voices, as soon other characters start to talk in a more emotional sense it won’t feel immersive. As for the normal and non-emotional conversations I believe it’s more than doable.

The visuals are also nothing to be amazed but this did not bother me at all. I played the game at 1080p and while it’s nothing to be stunned about I noticed some really nice details like when you are carrying a shield in your back and you see the scratches in it or the reflections of the sun in that golden lion shield from the Lannisters. While this is not a game to be played for the visuals I also saw my fair share of people trespassing doors, my dog getting his head between the iron of gates and other small glitches. Nothing game breaking, you just see that it’s something that could have been more polished. Because it’s in the deep of the lore that you will find the bigger satisfaction I ended up ignoring these small technical issues and I focused on my decisions, the stories and most of all, the outcomes based on what I said or done.

If you are a fan of the theme then I believe this game deservers a fair chance. It took me around 20 hours to finish (one of) the endings and I know there’s some replay value if you wish to see a different ending in the last couple of chapters.
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19 of 23 people (83%) found this review helpful
12.2 hrs on record
Posted: August 16
I'm a huge fan of the Song of Ice and Fire series. I've watched the TV Show, and I'm currently reading the books; and I find this game completely amazing. Despite of the inadequate graphical designing, the game is still decent and worth playing. The extremely rich story is what's keeping me into it. I highly recommend this to every Song of Ice and Fire's fan, as it's really delightful and amazing to be able to walk around Castle Black and/or Westeros freely.
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16 of 18 people (89%) found this review helpful
22.5 hrs on record
Posted: August 15
3rd person, action, adventure, RPG that follows closely to the storyline of George R. R. Martin's - "Game of Thrones" books. If you read the books or watched the TV series of "Game of Thrones", then you might enjoy it more than those who will go into it blindly, because you will miss the whole story surrounding this fantasy world. Story takes place in the timeline of 1st "Game of Thrones" book.

To not spoil the story, I will only state that characters you play as are not in the books, nor TV show and are made up, but game itself follows the books. You will also hear about and meet many well known characters that appear in the books / TV show.

Moving forward on to the actual game, story is strong, with A LOT of dialogues and choices that will reward or punish you, depending on what you chose. Voice acting is great and includes some voices from the TV show, but not many. You can chose character stats, skills and preferred fighting style, be it shield and 1 hand, two 1 hand, 2 hand or ranged weapons, basically your generic yet somewhat limited RPG.

Gameplay is tactical and static, you often just stay in one spot swinging weapon and using skills, then after you kill someone, you automatically run to next enemy, etc.. Combat reminds me the Dragon Age series. Visually game is nothing impressive and has a lot of low resolution / blurry textures, basic level design and good share of loading screens inside one location.

Personally for me, the story was the strong point here and if you do side quests and explore you are looking somewhere around 20-30 hours of gameplay, depending on your difficulty level and dedication.
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