Colour Bind — головоломка-платформер, действие которого происходит в абстрактном мире, где сила тяжести определяется не массой, а цветом.
Обзоры пользователей:
Все:
В основном положительные (всего 31) - 77% из 31 обзоров этой игры положительны
Дата выхода: 24 сен. 2012

Войдите, чтобы добавить этот продукт в список желаемого или пометить его как не интересующий вас

Купить ColourBind

 

Рецензии

“Brain bending brilliance from downunder!”
NZ Gamer

“...one of the best puzzle platformers in recent years.”
Digg News

Об этой игре

Colour Bind — головоломка-платформер, действие которого происходит в абстрактном мире, где сила тяжести определяется не массой, а цветом. Пройдите по этому уникальному миру, манипулируя цветом и гравитацией для решения загадок. Для решения каждой уникальной головоломки в Colour Bind потребуются терпение, интеллект, быстрота реакции, а иногда даже и помощь друга.

Ключевые особенности:

  • Настоящий вызов: более 50 уникальных головоломок с несколькими решениями надолго затянут вас в игру. Это сложная игра. Сложная, прямо как игры из 90-х. Не стесняйтесь остановиться и подумать.
  • Физика цвета: меняйте свой цвет и управляйте гравитацией на каждом уровне, чтобы решить все головоломки. У основных цветов свои силы притяжения, а в сочетании они образуют смесь, принимающую векторную сумму их тяготения.
  • Мир полный тайн: не спеша исследуйте каждый уровень. Вокруг множество подсказок, развлечений и секретов. Сможете ли вы получить все достижения?
  • Музыка пишется на ходу: цвет определяет не только физику игры, но и ее звук. У каждого цвета свое музыкальное сопровождение, и смешивание цветов смешает и музыку, чтобы преобразить ваши впечатления от звука.
  • Играйте с друзьями: 20 уровней для совместной игры на одном компьютере, для которых потребуются не только две руки, но и две головы. Для решения всех головоломок потребуется сноровка и идеальная координация. Настоящий вызов, для игроков, одинаково владеющими обеими руками.
  • Создавайте собственные уровни: Colour Bind не заканчивается с прохождением всех уровней. Скачивайте новые уровни через мастерскую Steam или создавайте свои собственные с помощью полнофункционального редактора уровней Colour Bind для бесконечной игры!
  • Таблицы лидеров и достижения: Соревнуйтесь в самом быстром прохождении уровня с друзьями в Интернете! Сможете ли вы найти самые быстрые альтернативные решения и пробиться на вершину таблицы?

Системные требования

    Minimum:
    • OS: Microsoft® Windows® XP
    • Processor: 1.4GHz or faster
    • Memory: 768 MB RAM
    • Graphics: Pixel Shader 2.0 (some older integrated cards might not work)
    • DirectX®: 9.0c
    • Hard Drive: 50 MB HD space
Обзоры покупателей
Система обзоров обновлена! Узнать больше
Все:
В основном положительные (всего 31)
Recently Posted
Zarokima
( 5.1 ч. в игре )
Опубликовано: 23 февраля
Very unique and fun physics puzzler. Sad to see it's so overlooked. Definitely worth a buy.
Shadowraix [Sparker22]
( 5.2 ч. в игре )
Опубликовано: 31 мая 2015
Colour Bind is a physics based platformer with a map editor for extended fun.

Nothing to talk about performance-wise. It's a 2D game so it is extremely easy to run.

The game is pretty simple in the graphics department due to the nature and aesthetics of the game. Everything looks nice though and I like it.

The movement can be a bit difficult to master in the game, but once you get the hang of it, it can be pretty fun and be quite a challenge. The workshop support for modding definitely spices things up and can keep the game fresh.

If you like platformers then I recommend this game. Its given me quite a few rage moments, but I enjoyed it overall.
Cell
( 2.3 ч. в игре )
Опубликовано: 1 апреля 2015
Wonderful puzzle game with a mix of dexterity and heavy thinking.
LosTChG
( 4.7 ч. в игре )
Опубликовано: 14 марта 2015
Interesting game mechanics, but pretty hard.
And I think if you spend some time playing, it could be fun, but due to of the ANNOYING SOUNDTRACK and boring aesthetics I let the game gather dust in the library.
NeonAbomination
( 8.9 ч. в игре )
Опубликовано: 7 октября 2014
Despite being part of the 0.5% of people who have actually beaten all the standard levels in Colour Bind, I still don't know how to feel about Colour Bind. The game looks nice enough, and I enjoy the simple graphics, but I can't deny they are incredibly simple and are probably not an enticing factor for most people. The music that's there is also quite alright, but is nothing special. Of course, this is a platform-puzzle game, and the most important factors are the platforming and puzzling. So, how are these factors?

Well... like everything else, it's a bag of mix. The game has 50 standard levels, with a fair amount of other levels and cooperative levels in the game as well. These levels, at the very least, can take a few seconds to complete. If you're good, 30 seconds for most of the later ones. Most people will only experience a small portion of the 50 for reasons I will elaborate on. Each of the games levels are quite clearly either a primarily puzzle level, or a primarily platforming level. You can easily tell this from first glance, though there is some mixing of the 2, generally, it's one or the other.

The puzzles are... poor. I hate to sound so negative, but they really are poor. They are hardly puzzles at all. There isn't really any thought required on how to solve these puzzles. As soon as you see the level, it becomes pretty clear how to solve it. On occasion there is a puzzle that may stump you a bit, but it becomes clear how to solve it very soon. The problem is solving it, which brings me to the platforming.

The platforming, oh man... well, the platforming isn't actually bad. I mean, the little 2 wheel car vehicle thing you drive feels good to drive. It makes a satisfying clicking noise while you drive, and by pressing space, the wheels expand, which makes you jump. The physics work quite well I feel, and all this combined makes it quite fun to move around. It's just a shame the rest of the game isn't made for this sort of control in the slightest.

You see, the game is made for you to constantly make tight jumps, land on small or precise areas while in low gravity, and navigate areas where a single slip up can easily make you restart the entire area. Now, this may not sound that bad, and it wouldn't be, if it wasn't for one small issue. Once you've "jumped", you can't control where your car goes. You can't control yourself in the air at all! See, you pressing your arrow keys only move the wheels of the car clockwise or counter clockwise. This tiny little thing makes so much of the game harder than it would usually be. Every single jump in this platform puzzle game needs to be thought about greatly in advance, and even after thinking about it and deciding the best place to start committing to a jump, the game still contains a rather moderate amount of randomization from the physics. One second, you could find the perfect place to start a jump, but if you try it again a second time, you could easily only end up bouncing half as high and sideways. It seems like this shouldn't be possible, but it is, and it happens a lot.

So, you have a game where the puzzles are not actually difficult to figure out, but because of the way your vehicle controls, it becomes impossible to actually do most of the puzzles without losing numerous times on them. The game is like a test of patience in a way. Think of super meat boy, but instead of every level revolving around skill, it feels like every level here revolves around luck, and I'm talking about the kind of luck that you get once you've broken 50 mirrors while walking under ladders while crossing numerous black cats. In short, you feel like the game is constantly working against you. You know what you want to do, but you can't seem to make it work.

And yet... even after all this negative criticism, I like this game. It's well made, the visuals and sound are nice, and doing stuff still feels good. It's clear effort went into this, and though some things could be improved, the game is still rather charming in its own way. Kind of like, a separate reality. I suppose you just have to take it for what it is really, and what it is, is neat. I don't think you would be missing much by not buying it, but I recommend that you do, at least when it's cheap.

There is a single person on youtube who has actually managed to speedrun the game, so I guess it must be possible to become good. But as mentioned before, the vast majority of people who buy this game will never reach the final level. Quite literally 99.5% of people in fact, so I suppose beating this game could be seen as a reasonable achievement, and the final level is actually rather neat. I won't spoil it, but it really does change your view on the game and the developer as a person, and will make you appreciate the game a lot more.

So yeah, fun game, but one that only a minority of people will really enjoy for what it is.

Want to keep updated on games I recommend? I'm a curator! Follow me here!

http://store.steampowered.com/curator/8963340-NeonAbomination/
JonesR
( 1.1 ч. в игре )
Опубликовано: 11 сентября 2014
Control a two wheeled "car" to an exit point. Multiple direction of gravity exist which are color coded so when your car turns a certain color, the gravity of your "car" changes accordingly. Switches are placed among the levels to change the gravitation effects of each color. Even for the simple puzzles, it's a very tough game and the control response feels awkward making it overly frustrating when just learning the basics. The mazes are not engaging enough to think about for long periods of time. Instead, the game forces the player to try and try again or just quit when it starts to feel like a chore.
Artyom Havok
( 11.9 ч. в игре )
Опубликовано: 8 мая 2014
This game is really a hidden Gem, I havnt played much of the singleplayer but with two controllers the local co-op is amazing. Possible one of the best experiences our there if you are ready to test your friendship with a buddy. I wish there was more co-op levels on the workshop though. Check the Hub video section for some of the co-op plays with one of my buddies.
Arevan
( 0.2 ч. в игре )
Опубликовано: 24 декабря 2013
Not that fun.
Midnighter
( 161.9 ч. в игре )
Опубликовано: 6 декабря 2013
This is a must have if you like physics based platform games. Don't expect amazing graphics, music or sound effects, but a quite unique game with a challenging gameplay that will keep you busy for a long time if you get hooked. Warning, it's not for everyone, as you will need to be patient and fight against frustration to finish all the levels and beat some times.

Even though it's hard, the best is that finishing the levels is not very difficult (only the last ones), the hard thing is to get the gold and platinum medals, the difficulty increase is very well measured. Furthermore, the leaderboards, the level editor and the cooperative mode are added value features that make it even better.

I heartily recommend this game, there should be more games like this.
Pan Dimensional Being
( 0.7 ч. в игре )
Опубликовано: 2 декабря 2013
This is a good platformer. The color change ability allows you to switch gravity around. The whole gravity change mechanic is common these days, but they use it well here. If you can get around the simplicity of it's graphics it's certainly worth playing and is a great pick up and play game if you've only got a few minutes to waste.
Наиболее полезные обзоры  За все время
3 из 5 пользователей (60%) посчитали этот обзор полезным
Рекомендую
8.3 ч. в игре
Опубликовано: 16 ноября 2013
Цвет это не только гравитация, но и ещё пять-шесть умопомрачительных звуков.

Именно на гравитационном свойстве цветов (в основном их комбинации) и построена игрушка. На первый взгляд это всё очень просто. На деле же в данном конкретном случае сложность рвется в небеса. Перепрыгнуть себя и добыть что-то выше бронзы (за каждый уровень - медалька) практически нереально (если вы не Горо). Главный отталкивающий элемент игры - плохая графика, без какой-либо стилизации, без попыток приукрашивания, она просто убогая, вот и все.

Создай цветовую палитру! 6 из 10 :)
Был ли этот обзор полезен? Да Нет Забавный
14 из 14 пользователей (100%) посчитали этот обзор полезным
Рекомендую
58.6 ч. в игре
Опубликовано: 26 ноября 2013
If you play it enough to get over the initial trickiness of the movement, this game has so much potential. It can get hard in both a platformer and a puzzle sense, and it is one of my favorite games to date simply because of how limitless it seems to stretch. I've probably played Colour Bind more than most people writing the reviews here, and my only complaint is that for some it may take some getting used to before seeing it for what it is. The fact that it has a level editor would be one of my favorite "pros" so to speak. The only reason as far as I have heard was people complaining about the controls and physics, but I'm telling you, it isn't that bad once you get used to it. I honestly can't find a reason not to buy this game unless you aren't very good at grasping different control systems. I personally think the creator of this game got everything right.

9.5/10 even though I never do out of ten scales on my reviews, just in case this was too long to read.
Был ли этот обзор полезен? Да Нет Забавный
9 из 9 пользователей (100%) посчитали этот обзор полезным
Рекомендую
161.9 ч. в игре
Опубликовано: 6 декабря 2013
This is a must have if you like physics based platform games. Don't expect amazing graphics, music or sound effects, but a quite unique game with a challenging gameplay that will keep you busy for a long time if you get hooked. Warning, it's not for everyone, as you will need to be patient and fight against frustration to finish all the levels and beat some times.

Even though it's hard, the best is that finishing the levels is not very difficult (only the last ones), the hard thing is to get the gold and platinum medals, the difficulty increase is very well measured. Furthermore, the leaderboards, the level editor and the cooperative mode are added value features that make it even better.

I heartily recommend this game, there should be more games like this.
Был ли этот обзор полезен? Да Нет Забавный
5 из 5 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Рекомендую
2.4 ч. в игре
Опубликовано: 25 сентября 2012
Challenging! Game's easy to pick up as the controls are simple, finishing most levels is also relatively easy to do - given enough time and resets. The tricky part is to finish the levels FAST to get medals. The targets are brutal, with the gold medals requiring precise control of jumps, bounces, and acceleration to achieve. No hand-holding or pampering here - it's back to how games are meant to be: challenging!

Also props to the dev for putting in the extra effort to make this colour-based game enjoyable for colour-blind people.

Warning: this game is rage-inducing. Prepare to experience sudden and/or prolonged episodes of rage while playing ;)
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
Рекомендую
11.9 ч. в игре
Опубликовано: 8 мая 2014
This game is really a hidden Gem, I havnt played much of the singleplayer but with two controllers the local co-op is amazing. Possible one of the best experiences our there if you are ready to test your friendship with a buddy. I wish there was more co-op levels on the workshop though. Check the Hub video section for some of the co-op plays with one of my buddies.
Был ли этот обзор полезен? Да Нет Забавный
4 из 5 пользователей (80%) посчитали этот обзор полезным
Рекомендую
2.4 ч. в игре
Опубликовано: 25 сентября 2012
Great way to spend your time :)
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
86.3 ч. в игре
Опубликовано: 9 октября 2012
Great physics Puzzle game <3
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
2.8 ч. в игре
Опубликовано: 5 января 2013
Physics! Colors! Weee

THIS GAME IS HARD
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
Рекомендую
49.0 ч. в игре
Опубликовано: 14 октября 2012
c'est l'un des rares Puzzle platformers 2d que l'on peut trouver sur Steam
j'aime bien les mélanges de couleurs, et le moteur physique qui rend plus "réaliste" les sauts...
juste 2 ou 3 niveaux affreusements longs, mais on peut avec de la patience et de la dextérité, faire environ 30-40 niveaux

Le mode co-op ne se fait que sur 1 seul ordi, mais c'est déja assez casse tête comme ça.
(mais j'aurais quand même aimé un multi via steam)
Был ли этот обзор полезен? Да Нет Забавный
2 из 3 пользователей (67%) посчитали этот обзор полезным
Рекомендую
8.9 ч. в игре
Опубликовано: 7 октября 2014
Despite being part of the 0.5% of people who have actually beaten all the standard levels in Colour Bind, I still don't know how to feel about Colour Bind. The game looks nice enough, and I enjoy the simple graphics, but I can't deny they are incredibly simple and are probably not an enticing factor for most people. The music that's there is also quite alright, but is nothing special. Of course, this is a platform-puzzle game, and the most important factors are the platforming and puzzling. So, how are these factors?

Well... like everything else, it's a bag of mix. The game has 50 standard levels, with a fair amount of other levels and cooperative levels in the game as well. These levels, at the very least, can take a few seconds to complete. If you're good, 30 seconds for most of the later ones. Most people will only experience a small portion of the 50 for reasons I will elaborate on. Each of the games levels are quite clearly either a primarily puzzle level, or a primarily platforming level. You can easily tell this from first glance, though there is some mixing of the 2, generally, it's one or the other.

The puzzles are... poor. I hate to sound so negative, but they really are poor. They are hardly puzzles at all. There isn't really any thought required on how to solve these puzzles. As soon as you see the level, it becomes pretty clear how to solve it. On occasion there is a puzzle that may stump you a bit, but it becomes clear how to solve it very soon. The problem is solving it, which brings me to the platforming.

The platforming, oh man... well, the platforming isn't actually bad. I mean, the little 2 wheel car vehicle thing you drive feels good to drive. It makes a satisfying clicking noise while you drive, and by pressing space, the wheels expand, which makes you jump. The physics work quite well I feel, and all this combined makes it quite fun to move around. It's just a shame the rest of the game isn't made for this sort of control in the slightest.

You see, the game is made for you to constantly make tight jumps, land on small or precise areas while in low gravity, and navigate areas where a single slip up can easily make you restart the entire area. Now, this may not sound that bad, and it wouldn't be, if it wasn't for one small issue. Once you've "jumped", you can't control where your car goes. You can't control yourself in the air at all! See, you pressing your arrow keys only move the wheels of the car clockwise or counter clockwise. This tiny little thing makes so much of the game harder than it would usually be. Every single jump in this platform puzzle game needs to be thought about greatly in advance, and even after thinking about it and deciding the best place to start committing to a jump, the game still contains a rather moderate amount of randomization from the physics. One second, you could find the perfect place to start a jump, but if you try it again a second time, you could easily only end up bouncing half as high and sideways. It seems like this shouldn't be possible, but it is, and it happens a lot.

So, you have a game where the puzzles are not actually difficult to figure out, but because of the way your vehicle controls, it becomes impossible to actually do most of the puzzles without losing numerous times on them. The game is like a test of patience in a way. Think of super meat boy, but instead of every level revolving around skill, it feels like every level here revolves around luck, and I'm talking about the kind of luck that you get once you've broken 50 mirrors while walking under ladders while crossing numerous black cats. In short, you feel like the game is constantly working against you. You know what you want to do, but you can't seem to make it work.

And yet... even after all this negative criticism, I like this game. It's well made, the visuals and sound are nice, and doing stuff still feels good. It's clear effort went into this, and though some things could be improved, the game is still rather charming in its own way. Kind of like, a separate reality. I suppose you just have to take it for what it is really, and what it is, is neat. I don't think you would be missing much by not buying it, but I recommend that you do, at least when it's cheap.

There is a single person on youtube who has actually managed to speedrun the game, so I guess it must be possible to become good. But as mentioned before, the vast majority of people who buy this game will never reach the final level. Quite literally 99.5% of people in fact, so I suppose beating this game could be seen as a reasonable achievement, and the final level is actually rather neat. I won't spoil it, but it really does change your view on the game and the developer as a person, and will make you appreciate the game a lot more.

So yeah, fun game, but one that only a minority of people will really enjoy for what it is.

Want to keep updated on games I recommend? I'm a curator! Follow me here!

http://store.steampowered.com/curator/8963340-NeonAbomination/
Был ли этот обзор полезен? Да Нет Забавный