I don't know if you could call this game overlooked, because it seems to get a lot of attention. It's been out for over two years, it's an indie game, and it's still being updated on a fairly regular basis (with the last update being in February of 2014, I believe?)
As other reviewers have said, this "game" is absolutely not for the faint of heart. It is
amazing. It is extremely
difficult, and jumping right into it is an option, and after about an hour or so of playing around with it, you'll get the hang of the very, very basics of navigation and moving. I can't say anything about the accuracy to real life or the accuracy of the physics, I don't work for NASA. What I can say is that it certainly feels
realistic. The sounds, the voices, the movement, everything about it makes you feel like you're really there. Graphics
- These are not indie game graphics. They are amazing, highly detailed, and the "Wow, art!" factor for me is very high with it. Despite its difficulty, you can float around in space and get motion sickness from the intensity of the graphics. This is very important to me, and it certainly does make me want to get an Oculus Rift, as other people have pointed out in their reviews. Beautiful. Who made this?
- I see the name in the beginning, and the name of the production company. Is it one person putting this entire game together? Do they
work for NASA? I certainly hope they're making a good living for being a freaking genius, because if I made something half this detailed and, frankly, beautiful, I would have more self confidence than anyone else on earth. If it is one person, it's obviously a labor of love for what they're doing. Anything less than an entire, well-paid team of people working on this is doing it as a labor of love. This is as close to science fact
in a game I've ever seen. Someone else compared it to Microsoft Flight Simulator. I can see similarities, and I've played Microsoft Flight Simulator. I didn't enjoy it. It doesn't look good, and realism or not, it's just not that fun. This, however? Lots of fun. Very addictive. This presses all the right buttons
- After bouncing around in a crater and taking as long as I did simply to figure out the controls, it's plain to see that this is going to press every trigger of my OCD. I don't say that lightly, it's going to be very difficult for me to stay away from this game and get through everything else I have because of how badly I want to do everything
it has to offer. Though it's true that I try to find something good to say about every game that I play, whether I end up recommending it or not, I really don't even want to call this a game! Again, I can't say anything for the accuracy of the physics, but it certainly feels very real. The video tutorials are included out of necessity. Clearly, the developers want you to experience the game, to feel it inside of you. Space camp without the fluff, for 10 dollars. I got this in a bundle and it's probably the best thing I've ever received in a bundle. Overall[/b[ - Not for the faint of heart, so hard it's painful. So detailed it's near-flawless. It feels so accurate that you will get sucked right in if you're interested in astronomy, the various space programs, anything. You will either spend a half hour with it and throw it out, or you will spend hours and hours playing it just to figure out how to stop yourself from spinning. You will eventually stop playing when the motion sickness gets to you, if you're the type of person I am.
I don't see there ever being a sequel to this game, unless better graphics are the reason for it. There's no need. Even with better graphics, this game still looks amazing and your focus is held in check. Take it slow, you'll need to. I can't grade this based on the same criteria as I do for games, but as an educational experience, even if not completely accurate, it should be in every science class and a solid week of play - watching the videos, relating the information to astronomy, interacting with everything - it would teach kids, adults, or even just the curious, just how broad the topic this game looks at is.
A true work of art. I don't know if I'll ever have the time to put the effort into this that it deserves, I don't know if I'll ever touch the multiplayer. I bet there's people out there who are so good at this it's mind-boggling. I'm not a genius, but I'm not stupid, either. This is hard. I wish I could make something that's like this.
Grade: 9999999999999999999999999999999999999999999999999999999999999 out of 10
Value: 9999999999999999999999999999999999999999999999999999999999999 out of 10
"Wow" factor: 9*10^10,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 out of 10.