5 years after the events of the award winning original, the Sith are on the verge of crushing the Old Republic. As a lone Jedi, will you follow the light side or succumb to the dark?
Användarrecensioner: Väldigt positivt (1,502 recensioner)
Utgivningsdatum: 8 feb, 2005

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Köp STAR WARS®: Knights of the Old Republic™ II

Paket som innehåller detta spel

Köp Star Wars Collection - 2014

Innehåller 14 saker: Star Wars Republic Commando™ , Star Wars Battlefront® II, Star Wars Starfighter™, Star Wars: Knights of the Old Republic, Star Wars Jedi Knight: Dark Forces II, Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight II: Jedi Outcast, Star Wars: Dark Forces, Star Wars Jedi Knight: Mysteries of the Sith, Star Wars The Clone Wars: Republic Heroes, Star Wars The Force Unleashed: Ultimate Sith Edition, Star Wars® Empire at War™: Gold Pack, STAR WARS® THE FORCE UNLEASHED II, STAR WARS®: Knights of the Old Republic™ II

 

Rekommenderat av kuratorer

"Chris Avellone deconstructs the Star Wars setting. Fantastic writing reminiscent of PS:T. Don't forget to install the Restored Content Mod."
Read the full review here.

Om detta spel

Five years after the events from the award winning Star Wars® Knights of the Old Republic™, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic’s only hope is a lone Jedi struggling to reconnect with the Force. As this Jedi, you will be faced with the galaxy’s most dire decision: Follow the light side or succumb to the dark…

Key Features:

  • Follow up to the acclaimed and original Star Wars® Knights of the Old Republic™.
  • Choose from three different classes of Jedi, each with access to specific Jedi abilities.
  • Choose the light or the dark side of the Force as you progress through the story.
  • The choices you make will affect your character, those in your party and those who may join you in your quest.

Systemkrav

    • OS: Windows XP, Windows Vista and Windows 7
    • Processor: Intel Pentium 3 1GHz or AMD Athlon 1GHz
    • Memory: 256MB RAM
    • Hard Disk Space: 5 GB
    • Video Card: 32MB with Hardware T&L
    • DirectX®: DirectX 9.0b compatible
    • Sound: DirectX 9.0b compatible
Hjälpsamma kundrecensioner
143 av 151 personer (95%) fann denna recension hjälpsam
120.4 timmar totalt
Star Wars: KOTOR II

This game is truly epic, considering the fact that it was released 9 years ago. I tell you what, this game could probably be the best RPG game out there, in my opinion it's the best. It is much better than the first game. The voice acting is really great and the wonderful thing in this very unique game is that it evoked players to feel strong emotions the same way the characters were portraying in the game. Light side or dark side it doesn't matter which side you choose because if you play this game you will feel peace and passion thoroughly. However, the downside is that when this game was released back then, it wasn't complete due to LucasArts pressuring the Developers for an early Christmas release date, many parts of the game was cut out. But thanks to hard-core Star Wars fans out there they made the KOTOR II TSLRCM which allows you to play the game with the cut-out parts. Now, do yourself a favor, go to the store and buy the game.

May The Force Be With You!
Upplagd: 12 juni
Var denna recension hjälpsam? Ja Nej
65 av 72 personer (90%) fann denna recension hjälpsam
36.7 timmar totalt
Probably my childhood defining game and probably the best game I have played.
EVER.
Upplagd: 23 juni
Var denna recension hjälpsam? Ja Nej
18 av 19 personer (95%) fann denna recension hjälpsam
39.9 timmar totalt
"Perhaps you were expecting some surprise, for me to reveal a secret that had eluded you, something that would change your perspective of events, shatter you to your core. There is no great revelation, no great secret. There is only you."

That is the culmination of Obsidian's Knights of the Old Republic II, a game which flips the entire Star Wars universe on its head via deep character interactions and a unique spin on established aspects of the franchise.

Make no mistake - the original release of KOTOR II was a flawed, incomplete mess. Not only was it missing a large chunk of its ending (notably, what happened to the player's squadmates when they landed on the final planet), but it was buggy and prone to all sorts of glitches. Yet, despite all that, the game still remains a classic of the RPG genre for how often it defies standard conventions and plays with the series' established tropes.

You play the Exile, a former commander who committed a terrible sin to stop the Mandalorian Wars, and was exiled from the Jedi Order because of it. The game begins with the Exile waking up onboard the Peragus mining facility, alongside T3-M4 (a returning character from the first game) and an enigmatic woman named Kreia, who knows more than she lets on. Together with sprung prisoner (and ace pilot) Atton Rand, the quartet escapes the facility and discover that the Jedi have been driven to near-extinction. With the help of a cast of supporting squadmates, including a former Sith protegee named Visas, the fun-loving (well, as fun as a homicidal robot can be) assassin droid HK-47, a bounty hunter, the leader of the Mandalores and more, the Exile sets out to stop the Sith and rebuild the Jedi Order.

The biggest difference between this and KOTOR I is how linear this game is. Not that it diminishes the plot at all, but there's a definite rhythm to the way you approach areas and plot situations. Whereas the original game's only real goal was to activate the four pillars to find out the location of the Star Forge before assaulting it, II has you either aiding or working against a planet's internal war, taking part in a trial to exonerate a wrongfully-accused civilian, taking apart a crime syndicate and more. The plot is a lot tighter and focused than its predecessor.

The cast of characters is where the game really shines, though. Aside from Kreia (an enigmatic woman who stresses being neutral in all decisions), every character has some backstory that requires trust and increasing the "Force Bond" with them to access. I truly liked that you could upgrade various aspects of your teammates' abilities by either talking to them a lot or helping them with certain decisions.

It's pretty much a given that if you're going to play KOTOR II, you need the Restored Content Mod. Not only does it restore the bulk of the ending which was scrapped by Obsidian in their rush to finish the game for a Christmas deadline, but it also fixes a lot of the bugs and underlying coding issues found throughout the game. I used it the first time I played the game, and I can't imagine going without it. In the same vein, the M4-78 Enhancement Project fills in an unfinished questline and gives some great upgrades to your droid party members, along with some awesome consequences later in the game - I was so pumped to see the droid army helping me during a later encounter.

It's not all perfect, though. While the crafting system is very good (and has shades of Mass Effect, which came out three years later), it's far too easy to be stuck with a large amount of components and weapons that are unusable, and there's never any real need to upgrade your gear beyond a handful of weapons.

Likewise, the ending (even with the Restored Content Mod) is a huge slog. There's a mid-mission quest with a robotic remote, which you are forced into, which is impossible to complete if you didn't clear out all the enemies from the map just prior to starting it. Likewise, the final fortress is a huge slog and is only passable through spamming Force powers or avoiding the majority of enemies.

That said, KOTOR II is well worth your time and money. The way it turns many of the elements of the Star Wars universe on its head and keeps up the energy and characterization through its runtime is still near-unmatched in this day and age, and I heartily recommend that every RPG fan check this game out at least once.
Upplagd: 8 oktober
Var denna recension hjälpsam? Ja Nej
15 av 18 personer (83%) fann denna recension hjälpsam
36.0 timmar totalt
After having this sit in my inventory for months and being bugged to play it by my friends, I finally gave it a shot. I am not a fan of this type of combat system, where i'm just clicking hotkeys but I still found myself immensely enjoying the game, as well as (eventually) the combat once I figured it out halfway through the game. I played the game really lazily at first, just automatically levelling all my characters up. I actually played for ten hours as a light side Jedi before I got angry at Kreia and started over as the dark side. The first thing i noticed in playing it, is how similar the first Mass Effect is to it. I love Mass Effect so I appreciated playing its ancestor and there are a lot of similarities to appreciate. I loved the whole inventory system and how much loot you could find. The locations felt similar to mass effect and even the sound of passing space craft on the citadal station over telos sounds like they used the same sound in mass effect. Like I said, I played this game very lazily...i eventually figured out the levelling system and how everything worked after I decided to pay attention half way through. I spent most of the game trying to figure out ways to make Kreia angry, so I was rude to her every chance I could get. I had also started over after running into the jedi on Telos who irritated me so much with their haughty ways I decided to go full dark side. No regrets, even after selling a kid into slavery and convincing a guy to committ suicide within a few minutes of each other. There are obvious flaws to the game which everyone recognizes and I soon came to discover...its buggy, it seems unfinished, the ending (at least for the darkside) felt lacking. It is still a great game, however, primarily because of the story. I don't really need to go into much detail here...its an old game, everyone knows how great this story is. And by the end, I was laughing at myself for basically role-playing my dark jedi IRL by having all my actions decided by my irritation with Kreia and the Jedi. In short, if you haven't played this game yet, from one first-timer to another, seriously, play this game. Now I just have to play the first one.
Upplagd: 3 maj
Var denna recension hjälpsam? Ja Nej
11 av 16 personer (69%) fann denna recension hjälpsam
192.5 timmar totalt
It's buggy, it's broken, and unless you get third party mods or have a great computer, you won't be able to watch the cutscenes, but I still love it all the same. Gaming history here.
Upplagd: 4 juni
Var denna recension hjälpsam? Ja Nej
936 av 969 personer (97%) fann denna recension hjälpsam
57.5 timmar totalt
Ah, KOTOR II. Where to start? First, download The Sith Lords: Restored Content Mod. I state this because the standard game is highly unpolished, is missing a lot of extra dialogue and has many bugs that will frustrate anybody, whether they are new to Star Wars or loved the first KOTOR.

This game shows mechanics that would later be implemented into Mass Effect. A definite meter to determine morality, the breaking down of gear into components (or "omni-gel" for you Spectres), combat that can be paused while issuing commands to you and your squad along with a focus on dialogue options between NPCs and your companions. Your choices in these dialogues could allow you to avoid a combat situation, help progress a quest, or give more information on your companions or your surroundings.

Those familiar with some Star Wars lore (such as the movies or KOTOR I) are probably aware of the black-and-white morality shown. For example, KOTOR I gives you a situation where a woman is attempting to sell a hunters trophy belonging to her late husband. You can either buy the trophy from her (the light option), or convince the woman using the Force to give you the item (the dark option). KOTOR II blurs morality into tones of grey, where the Jedi are not seen entirely as the paragon of all that is good and where the ultimate "light" option is not always perceived as the most prudent one.

Part of this blurring of the lines is due to Kreia, one of the companions accompanying you, the Jedi Exile. A mysterious woman whose becomes more cryptic with every word, her musings and personality have convinced me she is one of the most fleshed-out and well written characters in video game history. The strange thing is, not many of the other characters seem as interesting as Kreia in comparison. Actually, I'm somewhat wrong; HK-47 is a great companion as well. His mannerisms about murder, his copies and his past are worth listening to if you want to chuckle. Atton is somewhat interesting wisecracking pilot and the remaining characters aren't worth writing home about. They're not bad characters, just not great ones.

I'm going to stop this review now before I type spoilers and just tell you to play it. If you enjoyed Mass Effect, if you played KOTOR 1, if you enjoy learning about the lore of Star Wars, or if you need an RPG fix sorted out, KOTOR II is a great option. Just make sure to get the Restored Content Mod. It's really necessary to have a good experience.
Upplagd: 25 november, 2013
Var denna recension hjälpsam? Ja Nej