Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City.
User reviews: Mixed (1,011 reviews)
Release Date: Jan 31, 2013

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Buy Omerta - City of Gangsters - GOLD EDITION

Includes 6 items: Omerta - City of Gangsters, Omerta - City of Gangsters - Damsel in Distress DLC, Omerta - City of Gangsters - The Arms Industry DLC, Omerta - City of Gangsters - The Bulgarian Colossus DLC, Omerta - City of Gangsters - The Con Artist DLC, Omerta - The Japanese Incentive


Recommended By Curators

"Gangster era Xcom-style game. While not as deep tactically as Xcom it is still very fun and ofter overlooked game."

About This Game

Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.

Key Features

  • Historically accurate representation of Atlantic City and its landmarks
  • Strategic gameplay allows city overview, planning, expansion and gathering of intel
  • Turn-based tactical combat with a cover system and stealth action
  • 15 unique player controlled characters each with unique personalities and backgrounds
  • A RPG system for development of player characters and managing their equipment
  • Competitive and cooperative multiplayer mode with persistent gangs
  • 15+ hours of gameplay in a single play-through
  • 20 unique maps visualizing the various districts of Atlantic City

System Requirements

Mac OS X
    • OS: Windows XP SP3 32-bit, Vista SP2, Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Geforce 8800, Radeon HD 2000, Pixel Shader 3.0, 256 MB discrete RAM
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX compatible
    • OS: Windows 7 64-bit
    • Processor: 2 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Geforce 400 series, Radeon HD 5000 series, 512 MB discrete RAM
    • OS: Mac OSX 10.7 or higher.
    • Processor: Dual-core or higher
    • Memory: 2 GB
    • Graphics: Intel HD 3000 or higher, NVIDIA 8x00, 9x00, 2x0, 3x0, 4x0, 5x0 and 6x0, and AMD 2x00 or higher.
Helpful customer reviews
107 of 133 people (80%) found this review helpful
20.7 hrs on record
Posted: November 11, 2014
It is a single-player monopoly.
The main problem with the game isn't the poor combat or the fact that there's no point in strategically building your buildings for one purpose or another.
The core problem is that you can't lose.

There is no competition trying to compete for the same areas that you are. Imagine a strategy game in the style of Starcraft where you find a set of minerals but there's no point in rushing to build there because no one else will take it. As a matter of fact, there is no point in building bunkers or base defences either, because the only time you will get attacked it will be scripted.

Additionally the multiplayer is a joke. It only allows you to do a small number of pre-created missions. There were gangster games made over ten years ago that have higher quality than this!

The only good thing I can say about this game is that it has a good atmosphere. Worth 20 Euros? No, absolutely not.
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15 of 22 people (68%) found this review helpful
24.1 hrs on record
Posted: November 4, 2014
It is hard to say, as I am torn on this one. I would give it a 6 out of 10. If it is on sale, Pick it up, it is fun. But sadly, it gets old fast. There is barely too much for replayability - in fact, after the first few levels, you start noticing there is barely too much for advancement.

First of all, I loved Mob Rules from back in the early/mid 90s. I'm also a fan of stories about the prohibition era. I don't think society would cope with prohibition now, and much less in the 20s when this took place. That is why stories are so fascinating to me. But every game about the mob during prohibition is the same, more or less, and they run dry after long.

I'll sum it up with a list of pros and cons:


- Good story line. It isn't strong, and in fact, far from original. But it is still a good story line. It is a little unique, but nothing special. Start small, build a reputation, and become big. It even spans the full prohibition era, for the most part.

- Pretty decent city management sim. Again, nothing special here, but it is fun for a bit. There are quite a few options.

- Plenty of maps. Each one increases in options and difficulty - but again, nothing too spectacular.

- A lot of weapons and skills. Henchmen have plenty of skills to choose from, and each one can bring unique things to the table. You also have plenty of henchment to chose from based on play styles, so if you want a team of masterminds, or maybe thugs - there is room for this.


- Every level, you start fresh. You bring a little bit from previous missions, and you get more increasing difficulties.

- Every map starts becoming the same thing - over and over again. Start small, build up without becoming too noticed by the cops. Bribe them, and keep a low profile. They become terribly easy and uncreative after long, especially when you start learning what to do.

- The learning curve isn't great enough to keep a steady interest. It is easy to learn, and easy to master. Again, once you find a good solid stratagy, every map is the same. There may be one curve ball here and there - but nothing to special.

- The game only becomes more "difficult" because people rat you out (to be expected) and because the prohibition is coming to an end, cutting into your profits (again, to be expected). No real sense of accomplishment, more a sense of "Well, I survived and made a profit early on..."

- The story can be exceptionally predictable. No real surprises, and very few curveballs to keep you on your toes. Easy to go on autopilot.

- After finding a winning stratagy, the game turns into "Send henchmen somewhere, afk for a few minutes, come back and check on profits and missions completed."

- Rival AI is.... lacking. Seriously, there is no challenge from them. They litterally let you walk all over them and don't try to stop you. You can raid their places too easily, but nothing from them to retaliate. It's like they don't care at all they are losing to you.

- Severe lack of a hard mode at all... At least, I didn't notice any difference on the difficulty settings.

Again - It is a good game, don't get me wrong. but not really a $30-40 game.... Maybe a cool $8 game on holiday/summer sale, when you want to see what the prohibition is like.
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7 of 8 people (88%) found this review helpful
6.9 hrs on record
Posted: December 13, 2014
Omerta - City of Gangsters is a strategic simulation that puts you in the shoes of a small-time mafia don running a very small outfit during the height of Prohibition. The game is reminiscent of Gangsters 2 and Gangland, utilizing similar economic and battle mechanics, but lacking some of the depth and scope of the older games.

The gameplay is divided amongst "levels," neighborhoods of a city in which a specific mission must be accomplished to continue to the next. Most of the missions are relatively straightforward and do not require a great deal of strategy to accomplish. The battle mechanics are also somewhat clunky and unrealistic, and is by far the most challenging aspect of the game due to the limitations. When the mission is completed, the level ends abruptly without an option to continue building your empire in that neighborhood.

Sandbox mode offers more of a challenge, allowing you to set the police coverage to high and offering rival gangs that can quickly move in on your territory, take over your businesses, and attack your "hideout." The neighborhoods are rather small, however, and really restrict the scope this game could have.

Despite the problems, however, this is the best organized crime strategy game that has hit the market since Gangland was released in 2004. It has been enjoyable for hours and I recommend purchasing it on sale.
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12 of 18 people (67%) found this review helpful
12.9 hrs on record
Posted: November 5, 2014
I was hesitant when I bought this game because of the mixed review it has but once I played it I instantly loved it. The story line is rich and deep and I particularly like the economy system. Buying and Selling Beer, Liquor, Firearms, and even laundering money/giving a loan. I recommend this game.
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5 of 5 people (100%) found this review helpful
18.1 hrs on record
Posted: January 14
Nice theming, shallow gameplay. Every mission makes you start all over again, leading to repetitive and drawn-out gameplay. The combat sequences are nice, and can get pretty tense. Tactical play and thinking ahead is encouraged. Could not finish the game after starting the umpteenth mission and having to build everything up yet again. Overall impression is that the game feels like it was made five years ago. Recommended if you're watching Boardwalk Empire and jonesin' for a fix. Definitely a '6' or a '7' if you're into the period.
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4 of 4 people (100%) found this review helpful
50.8 hrs on record
Posted: January 25
A combination of business management and tactical turn-based combat, Omerta - City of Gangsters will scratch your Mafia itch like you wouldn't believe. The atmosphere is absolutely incredible and you feel like you've hopped into a time machine and traveled back to the 20's. The single-player story was far deeper and more enjoyable than I had first expected it to be. You create your character by answering about half a dozen questions regarding their past and begin play at about the time they step off of the boat in the United States. From then on, you begin to form connections, set up (or extort) little businesses (some legitimate, others as fronts for the illegal activity taking place within), rob banks, chase off other gangs, etc. All of this takes place while an overarching storyline with several twists and turns plays out along the way.

The business management side of the game is entertaining, and simple enough to learn quickly without a significant time investment. On each map there are dozens of lots that can be built on (if there isn't already a building there), purchased, taken over, or firebombed by your gang. On these lots are everything from pizza shops to speakeasies to casinos to gun shops to smuggling rings, each with their own purpose and choice of upgrades.

The combat aspect of the game is can most easily be compared to XCOM. It's a turn-based tactical combat system that utilizes a variety of unit stats, skills, and equipment to engage in battles where a limitless number of approaches are possible. Though you can only ever have six members of your gang working directly with you at any given time, every single member of your gang levels up at the same time - a massive convenience for those Dons who prefer to swap gang members in and out on the fly.

I recommend this game to anyone who enjoys tactical turn-based strategy, light business sims, and that Mafia-era Roaring Twenties setting.
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3 of 3 people (100%) found this review helpful
76.4 hrs on record
Posted: January 29
Was hoping for something closer to gangsters 2 which I'd give a 9.5 out of 10. This game was more like a 7 out of 10. I like when you can post guards at each facility and your gang memebers get into random shoot outs on the streets. This game has the potential to be great with a lil dlc improvement. Story line was so so. Food for thought.
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9 of 15 people (60%) found this review helpful
16.9 hrs on record
Posted: November 4, 2014
brillant game if you can pick it up cheap, relaxing game very chilled out, but it is not xcom no where near as stressy
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2 of 2 people (100%) found this review helpful
75.4 hrs on record
Posted: May 4
Great atmosphere game, which transports you into the 1920's Atlantic City and lets you climb the crime ladder in the turbulent times of the Prohibition.

Always start with the positive:

+ Graphics are neat, even on my laptop I can run high end settings.
+ Pictures and 2D art are amazing
+ Decoration and attention to detail bring this world to life.
+ Great jazz music form the era
+ Superb voice acting
+ Turn-based combat (think the 90's Fallout 1&2)
+ Jobs are varied and dynamic, some provoke armed confrontations.
+ Useful skills and perks.
+ Character creation based on background, can make interesting bosses.
+ Because your gang members are such memorable characters you can get an emotionally attached to them like in X-Com or Darkest Dungeon (with much lower mortality rates than those two games).


- Missions require you to restart building your empire in each neighborhood.
- Story can be completed rather quickly once you get the hang of the game.
- Because it is all scripted, there is little replayability value (even though I still did a second playthrough and some free-mode as well).
- Leveling up is scripted.

Overall, the game is really fun for awhile and if you love the era it's a must have. Otherwise pick this up on sale (reg. price is only 20$, 10 makes it a steal)

Thumbs up!
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3 of 4 people (75%) found this review helpful
2.2 hrs on record
Posted: December 22, 2014
Worth playing on leisure times
I have long to play something like this at a casual pace, it was nice except the camera control should be better expecially when fighting scenes.
The graphics are nice and the ambience were also quite OK throughout the game.
I'll play more when I have more spare times.

It took few try to really understand the tutorial before really playing it for the first time..
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4 of 6 people (67%) found this review helpful
15.9 hrs on record
Posted: November 12, 2014
Torn on a decent review for the game itself, or the lack of a better Gangster game. I am "The Boss", so they got that right. A turned based point click tactics, such as used in other odler games. Has a good story line, and gives the player decent options to expand his control. Yet lacks that freedom of movement and combat outside of instanced quest zones. It still has life in Sandbox mode even after you defeat the main quest and its multple DLC zones.
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4 of 6 people (67%) found this review helpful
2.2 hrs on record
Posted: January 11
A relatively fun game to play, altrough it is not a game like the other games, you see your character from the top, and you have to click it around, enter shooting scenes and all that.

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2 of 3 people (67%) found this review helpful
29.2 hrs on record
Posted: December 12, 2014
Easy and fresh game. Sadly without much replayability.
But it cheap and play a little.
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2 of 3 people (67%) found this review helpful
39.2 hrs on record
Posted: January 11
Simple addicting game.
Not very complicated for those looking for that, but oddly satisfying.
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2 of 3 people (67%) found this review helpful
1.4 hrs on record
Posted: April 28
This Is The Best Game I Played This Week was Stack At A Area with No Wifi For 2Days so i played the hell out of it was fun except the time i went bankrupt and had to fire a guy to replace a girl cause well just Cause
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3 of 5 people (60%) found this review helpful
34.1 hrs on record
Posted: January 18
I played the original title -browser one- in the past, about 10 years ago. I like mafia things and i did give it a shot. It's a nice game but contents are too limited for a strategy title. If developers plan a sequel, they must strongly study about contents at least. And real-time multiplayer like the original title would be really great, because real-time is/was the actual point for Omerta.

My thoughts about Omerta, pros / cons:

+Nice graphics
+Nice music
+Hiring members for family
+Turn base team combat
+You can develop your family members what you want like your main character
+Story is okay

-Tropico like camera controls would be nice
-Contents are too limited for a mafia world
-Maps are small even in sandbox mode
-There are almost no neighbourhood families or they're not challenging
-Repetitive gameplay

Now think about it, there are servers with low capacity (about 100-250 people) and there are families, you must be part of a family or you can be capo (like original Omerta) and families clash eachother for occupy some districts. You're level up like an mmo. Would it be nice?
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3 of 5 people (60%) found this review helpful
52.6 hrs on record
Posted: January 17
This game is well done. Good story, strong characters and some twists. Combat is easy to learn.
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3 of 5 people (60%) found this review helpful
4.7 hrs on record
Posted: December 26, 2014
As some of the other reviews have mentioned, the game play is fairly repetitive. You go to a different part of Atlantic City, set up your business, raise capital, smuggle boose and guns, expand your operation with different legal and illegal activities, then eventually you have to take someone on in a gun fight. Raise more money to pay off a bigger boss, rinse and repeat. Thats all good and the game setting itself will probably have me come back for more because of its general feel.

The reason I am not recommending this game is the random factor of gun fights. The fact that a guy with a shotgun misses from point blank range on a guy that just punched him is ridiculos, and will drive you mad. The fact that a punch does more damage than a gun shot wound, even tho I understand trying to keep the game balanced in a way, is ridiculos. I've played some gun fights twice in a row, you can use the exact same positioning and shots, and end up with one extra guy alive or double your HP, by doing nothing different. More luck than skill.
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4 of 7 people (57%) found this review helpful
26.1 hrs on record
Posted: December 21, 2014
It's alright. Worth 3 bucks, certainly.
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2 of 4 people (50%) found this review helpful
22.8 hrs on record
Posted: January 2
I really wanted to like this game. I tried and I tried, but ultimately there is too much wrong with this game for me to give it a positive review.

The maps are too small, it's quite easy to take over a map.
The dialogue in combat constantly repeats itself. So much so that I muted it while playing.
The one issue that for me made this game completely unplayable was the combat mode. It's beyond frustrating to shoot at an enemy that is right beside you and miss him with both shots that you have for a turn. It just made the game frustrating as in "give me a break" and not frustrating because it is challenging.

Why can't a software company make a great gangster game?!?!?!?
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