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Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City.
Release Date: Jan 31, 2013
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Notice: Korean language only available for purchases made in Korea

Buy Omerta City of Gangsters

$19.99

Buy Omerta City of Gangsters Pre-Order 2-Pack

$34.99

Packages that include this game

Buy Omerta - City of Gangsters - GOLD EDITION

Includes 6 items: Omerta - City of Gangsters, Omerta - City of Gangsters - The Con Artist DLC, Omerta - City of Gangsters - Damsel in Distress DLC, Omerta - City of Gangsters - The Arms Industry DLC, Omerta - City of Gangsters - The Bulgarian Colossus DLC, Omerta - The Japanese Incentive

Recent updates View all (3)

Update 1.07 Released - Changelog

December 11th, 2013

An update to Omerta - City of Gangsters has been released with the following changes and bugfixes:

- Fixed original campaign mission issues
- Improved savegame compatibility
- New hideout upgrades now available
- Limited MP username to 20 characters
- Fixed gangster pushback after explosion in combat
- Fixed storage amount recalculation when losing warehouses
- Restored player counts in MP Quick Match
- Various localization and UI tweaks

Have fun playing!

3 comments Read more

About the Game

Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.

Key Features

  • Historically accurate representation of Atlantic City and its landmarks
  • Strategic gameplay allows city overview, planning, expansion and gathering of intel
  • Turn-based tactical combat with a cover system and stealth action
  • 15 unique player controlled characters each with unique personalities and backgrounds
  • A RPG system for development of player characters and managing their equipment
  • Competitive and cooperative multiplayer mode with persistent gangs
  • 15+ hours of gameplay in a single play-through
  • 20 unique maps visualizing the various districts of Atlantic City

PC System Requirements

    Minimum:
    • OS: Windows XP SP3 32-bit, Vista SP2, Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Geforce 8800, Radeon HD 2000, Pixel Shader 3.0, 256 MB discrete RAM
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX compatible
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: 2 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Geforce 400 series, Radeon HD 5000 series, 512 MB discrete RAM

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.7 or higher.
    • Processor: Dual-core or higher
    • Memory: 2 GB
    • Graphics: Intel HD 3000 or higher, NVIDIA 8x00, 9x00, 2x0, 3x0, 4x0, 5x0 and 6x0, and AMD 2x00 or higher.
Helpful customer reviews
242 of 270 people (90%) found this review helpful
262 products in account
2 reviews
59.2 hrs on record
tl;dr version:

PROS:

+ Easy to learn, not that hard to master
+ Authentic language, music and scenery
+ Functionally combines Economy Sim and Round-Based Combat
+ "Sandbox" Mode where you can check out tactics you didn't try in the campaign
+ Fine-tune your henchmen and their weaponry by leveling them up and finding new firearms
+ All weapon classes (Revolver, Pistol, Knife, Baseball Bat,...) have their own playstyle and useful
+ All STATS (Strength, Endurance,...) are useful and you can reset PERKS for your player/henchmen easily
+ All characters unlock widely varied combat-specific SKILLS which if properly used give a BIG advantage in combat
+ Multi-Player with Henchman Level Progression
+ Skills, STATS and Perks and the ability to switch out your gang on the fly helps to vary gameplay


CONS:

- Average economy system will be too easy and simple for above average sim fans
- Turn based combat can be a bit infurating (Hit chances, friendly fire, damage stats,..)
- Playing too many hours in a row will show how repetetive the gameplay can get
- Co-Operative Mode is restricted to 2 modes of the Turn Based Combat, no co-op campaign with economy map!!
- After 10 hours you have may have heard and seen everything that exists in the game
- You might think that some henchmen are better than others



DLC WORTH IT?

Yes if you get it all cheap at once, each DLC (not counting ADDON!) adds 1 mission and 1 henchman but on their own not worth 5 bucks.

SUMMARY: Definitely buy if you want a fun and not too deep eco-sim/turnbased hybrid and feel a bit like "Boardwalk Empire" or other Prohibition-related media. Great game, just not perfect but one can forgive the weak spots.


Long Text:

A fun little niché title that combines economy simulation with round-based combat in a meaningful way. By no means the most deep and realistic simulation of the Prohibition Era but it manages to capture the atmosphere through authentic, if sometimes comical, voice bits, great and fitting music and general flair.


Neither combat nor economy sections of the game work perfectly but work seamlessly together but it can get repetetive.


Multi-Player is PvP (vs other players and their gangsters) and 2 Co-operative missions. You can only play the turn-based combat but you can build your gang out of the game's henchman list, level and equip them according to your preferences (and what you can afford).



It IS a fun game that draws you in with its charm, easy to use and understand controls and mechanics, quick action and original maps based on Atlantic City.


It is NOT a hardcore economy sim with deep layers of mechanics nor a high-tech combat simulator.

You are limited to the ingame ressources and will most likely figure out the most efficient way to play about midway through the 10-15 hour campaign and slight repetivity might sour your experience.
Posted: December 5th, 2013
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268 of 342 people (78%) found this review helpful
88 products in account
10 reviews
19.5 hrs on record
I love gangster settings, but this game has oen massive problem.
It's boring.

You will sit on the map waiting for resources to unlock so you can continue plugging away with the game. Want to break up the monotany with combat missions? You'll be punished with a raised alert status with the cops. It goes too high and the game is over.
Unless you have money to bribe, in which case it's never a concern.
And sadly the combat missions feel random. The difference between everybody living and everybody dying can sometimes just feel like a random dice roll, even after playing the entire mission smart.
To add insult to injury I still don't know how to change the weapons my crew is carrying. And I'm ten hours in.
There's a lot of potential but it just doesn't live up to any of it.
I won't begrudge anybody who likes this game, but this game just wasn't for me.
Posted: November 28th, 2013
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65 of 81 people (80%) found this review helpful
53 products in account
10 reviews
36.4 hrs on record
I don't like to berate games for nit picky reasons, but I really didn't enjoy Omerta for nit picky reasons. Omerta uses a turn-based combat systerm (like Heroes of Might Magic), combined with a free market economic environment (like Patrician, or any of the Impression city games) and has a "take over the world through back alley means" main goal (like Grand Theft Auto or Tropico). It begins with you making a "custom" character (you pick one of six portraits, his starting weapon and his stats). After that, your story picks up and you go from immigrant to booze king of New York during the Prohibition. Typical gameplay involves sending one of your six on hand gang members (all of which are preselected) to buy one of three main commodities in the game (beer, liquor or guns), steal any of the commodities, sell any of the commodities, establish a property that deals with any of these things, or just accumulates money. Every now and then, you will need to go into a combat mission, which involves you picking four (and only four) of your six gang members. Each character does have their own special weapons and talents (healing abilities, morale boosting abilities, etc.) and you get to plan out the assault/raid/assassination. Here are the reasons I didn't like this game: 1.) They don't let you customize the main character as much as, say, Baldur's Gate, nor do they let you make custom characters to bring into the game (like Freedom Force). 2.) the learning curve is horizontal until the very, VERY last mission. Then it becomes vertical. In other words, I ended up rage quitting over how easy and not challenging everything was after they decided to make the last mission 20x harder than the previous missions. 3.) You are given a multiplayer option that nobody uses (pay $40 for this game or nothing for TF2, Planetside, Dota 2, or Tribes: Ascend?). 4.) This game was very cheaply made, and that's coming from a guy who still will play Heroes of Might and Magic 4, Zeus: Master of Olympus and other cheaply made strategy games. There are spelling/ grammar errors everywhere, the jokes they make in this game are dumb and the voice acting quality leaves me wondering if the white guy sniper is actually black, or if the drunken irish doctor is actually Italian. 5.) There is absolutely no replay value and very restricted freedom in the game. After you beat the campaign (and the dlc, if you REALLY think that's a sound investment), you have an open sandbox mode (which isn't bad, to be fair) and the aforementioned multiplayer mode. Considering that Kalypso made this (yes, the people who made Tropico made this crap), I was disappointed with the fact that I couldn't just put a hit on random people (random buildings, yes, random people (Mike Hodges, etc) no). While Kalypso is doing everything to always add content and fix bugs, it simply isn't worth the price. For $40, buy XCOM or the newest Tropico. For $5.99 or less, go to GOG.com and you'll find several quality strategy games that trump this little thing.
Posted: December 5th, 2013
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94 of 131 people (72%) found this review helpful
21 products in account
1 review
206.3 hrs on record
I love this game. And as of the latest patch you can now play against an opposing gang on the difficulty of your choosing. I really like the feeling of being a mob boss. The campaign is pretty repetetive though, once you get your cashflow going you can beat anything. I would recommend it to people who love to be a big mob boss and like turn based combat.

However with that said i don't think the average gamer would like this game
Posted: November 27th, 2013
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142 of 216 people (66%) found this review helpful
892 products in account
30 reviews
5.1 hrs on record
Outside of its fights, Omerta is some sort of mind-numbing occupational therapy for the slowest of days, inside of them, it's often an incompetent carbon copy of much older and much better titles. It's not even that it's so bad that it's good. It's just boring and its plain existence is free of any relevance whatsoever.
Posted: December 5th, 2013
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