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Guide your civilization through a massive ancient galaxy as you build & break alliances to take control!
Udgivelsesdato: 4 Jul 2012
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[1.1.42] - Release Notes

15 Januar 2014



RELEASE NOTES [1.1.42]


Hello,

The new patch for Endless Space should be available by any time now, but here's a little explanation on our changes, in addition to the release notes.


CHANGES ON THE HARMONY & VAULTERS

The Harmony
Changes done in order to resolve their issue of starting systems way slower than the other races and thus making them more competitive we added a new ability.

Harmony now gets a 2 FIS bonus on their system for each orbiting ship up to 2x the CP max. It helps them to compensate the buyout and to profit from the lack on upkeep of their fleet by either cheap ship in early to accelerate the development or later defensive fleet to keep a considerable bonus with the end game CP limit.


The Vaulters
In first place, Vaulters were immune against disapproval but it was not fun enough. So we added a little gameplay twist; now only system with Portals are not counted for the expansion disapproval and the counter part is that the expansion disapproval is 3 times stronger for a Vaulter.

Still too easy huh? Well, to reinforce the defensive aspect of the Vaulter, the Portal can now only be built on a system with 100% ownership.

In addition to that, we modified their unique improvement: now, only one is needed in the Empire and it will produce 1% of Science on Empire per Portal. The counterpart is, the construction of the building reduces by 66% the Science on all systems.


Have fun! We’re looking forward to reading your feedback on those changes.


RELEASE NOTES [1.1.42]

CHANGES AND ADDITIONS [DISHARMONY DLC]
  • Implemented the new Harmony Resonance bonus: + 2 FIS / ORBITING SHIP UP TO 2x CP MAX
  • Added a new property to manage the dynamic cap of Harmony new bonus. This property is shown in the affinity tooltip (2*Max command pop)
  • Added new localisation key for Harmony affinity to explain their new bonus
  • Increased the reduction on civilian modules for all colonization hulls

CHANGES AND ADDITIONS [VAULTERS]
  • Expansion Disapproval multiplied by 3 for Vaulters
  • Systems with Portals aren’t count for Expansion Disapproval
  • The unique Vaulter improvement (the Portal particle screen) now takes 15 turns to be built
  • The unique Vaulter improvement provokes a loss of Science (- 66%) during its construction
  • Only one unique Vaulter improvement is needed to generate Science from all the Portals
  • Added new properties to manage the gain of Science on Empire from Portals

FIXES [DISHARMONY & VANILLA]
  • Fixed an Alliance bug when in some cases making peace with another Alliance was impossible
  • Fixed an issue on the creation of an Alliance in the multiplayer between two human players, when one is already in an Alliance
  • Fixed a bug regarding creation of colony ship when using the "Wasted Space" trait
  • Fixed a bug on the prefab of the Hissho Colony ship

FIXES [VAULTERS]
  • Fixed the Vaulters appearance title and tooltip description from the custom race menu
  • Fixed bug where the teleportation FX of the Vaulters was played even if the fleet didn’t move

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Endless Space includes...

Disse 4 addons tilføjer en ny, tilpasset fraktion, heroes, bygninger, teknologier, events, musik og massere af nye funktioner, stemt på af fællesskabet, såsom udforskningsbelønninger og "wonders", der øger spildybten og -oplevelsen!

Extra Content

Om spillet

This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

  • A Born Leader: Guide one of eight civilizations as you strive for galactic dominion. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

  • Endless Discoveries: With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

  • Space Opera: Experience Endless Space with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

  • Take on the Universe: Play against up to seven opponents and build up – or break – alliances at will. Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

  • Endless Replayability: Control every new game’s scope, from a quick match-up to an endless war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.

  • Creating GAMES2GETHER: Track the dev team’s objectives, progress and achievements. Participate in the creation of the game via the GAMES2GETHER initiative. Access early versions of the game and give your feedback to the dev team. Discuss actual and future game features and expansions with the dev team.

Systemkrav til PC

    Minimumskrav:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core 2 Duo Processor eller tilsvarende
    • Hukommelse:2 GB RAM
    • Grafik:256 MB DX9-kompatibel
    • DirectX®:9.0c
    • Harddisk:2 GB harddiskplads
    • Lyd:DirectX 9-kompatibel lyd
    Anbefalet:
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core i5/i7 eller tilsvarende
    • Hukommelse:2 GB RAM
    • Grafik:512 MB DX9-kompatibel med PS 3.0-understøttelse
    • DirectX®:9.0c
    • Harddisk:2 GB harddiskplads
    • Lyd:DirectX 9-kompatibel lyd

Systemkrav til Mac

    Minimum:
    • OS: MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
    Recommended:
    • OS:MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
Helpful customer reviews
127 af 148 personer (86%) fandt denne anmeldelse brugbar
104 products in account
23 reviews
116.1 timer bogført
This was my first indie game purchased. As a fan of 4x strategy games they all look good to me but few live up to my standard. This game has so much potential for and indie game and I really do look forward to an endless space 2 hopefully someday. The complexity of it almost mind blowing. The space battles between ships go 3D instead of the normal 4x game battles like the the most popular of all times Sid Miers Civilization. The background story of the Endless Space Universe is fantastic. The play between the factions is a little lackluster. And the game leaves you wanting more of an in depth feel on the solar systems and planets. But it is an Indie game and once you play you will see a few game play enhancements would be nice. But the Universe is so expansive the technology tree is enormous. The tech tree is broke down into four sections military, science, exploration, and economics. If you research into exploration you might be able to build on any planet but it doesn't do you an good if you can't defend yourself. If you go all science doesn't help if you can build the greatest advancements if you can't afford them because economy is weak. That’s why I love 4x games and the seven ways to win expansion, scientific, economic, diplomatic, supremacy, and wonder . And I all most forgot about the ship builder I’ve lost myself for hours just building your very own customized ship. The disharmony DLC added some nice features and I look forward to more DLC's. I could go forever on why you should buy this game. I give this game my highest recommendation the Nifty stamp of approval.
Indsendt: 1 Februar 2014
Fandt du denne anmeldelse brugbar? Ja Nej
475 af 696 personer (68%) fandt denne anmeldelse brugbar
35 products in account
1 review
92.3 timer bogført
This game is like an attractive girl with some very bad habits and/or attitudes. I tried to love this game, I tried to overlook the bugs, but I can't, they are too obvious. It is a good game, but sometimes, I cannot tell if some of the stuff they have are supposed to be features or bugs. For example, enemies can move during MY turn. If I wanted my enemies to move at the same time as me, I would go back to Sins of a Solar Empire.

Bugs
Another frustrating thing is that my main fleet was trapped in a star system for X amount of turns because the AI, for whatever reason, decided to send 10 individual ships to that same system and set them on blockade mode. I can only kill 1 at a time so the chances of that fleet leaving on its own was close to zero, unless I mount a rescue.

Diplomacy
The diplomacy is broken beyond believe. AIs often offer star systems and resources as part of their Cease Fire agreements. However, these agreements would be undone next turn, because the systems they surrendered contain the same resources in the agreement, so they have no more resources to pay me. Another thing that is annoying is that I do not understand why "create alliance", "cease fire" and such needed to be researched. When someone is beating your @$$, you would instinctively yell 'stop', not to these advance space beings apparently.

Tutorial
The tutorial is inadequate at best. After going through the whole tutorial, I still don't grasp the important points of the game such as battles and ship designs until I googled them. I figured the rest out because of my past experience with Alpha Centauri and Civ.

AI
The AIs are dumb and overly aggressive. By 20-30 turns, my closest neighbour declared war on me for absolutely no reason at all. At least in AC or Civ, they would give you some sort of warning, but not Endless Space! It will f--k you when it feels like f--king you up, regardless of their capabilities. And they refuse to make peace when they just lost all their ships. Based on my reading on multiplayers, it seems that it is buggy as hell online as well. So this game doesn't have much going for it, since you can't play with the AIs and you can't play with other people.

Difficulty
In Civ V, they have a nice range of difficulties, ranging from settler to deity (8 levels). In ES, they have something similar too. However, the problem is that the gaps between each is as wide as the Grand Canyon. Say, ES's normal is like Civ's Chieftain or Warlord, its hard mode is like Deity. So either the game is too easy for you to learn from, or it is so hard that you just can't survive past the 100th turn. I was either bored or frustrated.

Research
Regardless of your fraction, you almost always research the same techs every time. Colonize planets, Enhances weapons, Make ships bigger, Enhances more weapons, Make ships even bigger, with the occasional resource unlocking, incoming increasing, happiness inducing tech here and there.

Victory Warning
While I appreciate the game for telling me that the AIs are winning, it doesn't need to start reminding me when they are only 10-20% complete toward certain victories. A even more ridiculous example is when I am at 60% completion, they warn me of this AI who is close to winning the game at 20%. Very helpful indeed.

Conclusion
I paid around $15 in Nov of 2013 for both Endless Space and Disharmony. I want my money back and I am trying to save yours here. This game is great in the sense that it is like Alpha Centauri but on a galactic scale. It's like Civ 5 with levelable heroes. The management/production system is nice. But everything else is not. The concept is great but it is very poorly executed or maintained (based on my investigation, a lot of bugs seemed to stem from Disharmony).

I have uninstalled this game after close to 100hours of play and it will take a major cleansing for me to reinstall it and give it another go. This game as it stands is worth $5 at best, anymore, you are getting ripped off. Spend your money elsewhere. Thanks for reading.

Update/Sales
Jun.25, 2014 - currently at $7.49USD (75% off). Best discount I have seen since I bought the game. If this game interests you and you don't mind the bugs/features, then GO FOR IT quick. It is a good price.
Indsendt: 10 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
48 af 53 personer (91%) fandt denne anmeldelse brugbar
81 products in account
4 reviews
103.7 timer bogført
Overall info

Enjoyable and fun game experience. Can be a little frustrating at the beginning but once you get into it will consume you. Lore of the game is really interesting , races are well designed and unique. AI isn't that great, even if its you best friend he will probably attack you becouse 1) you have a higher score than him 2) he has no room to expand. So yeah diplomatic is kinda hard in this game, one of the most difficult victories to achieve.

There is also a supremacy ( aka conquest homeworlds ) , expansion ( own 3/4 of galaxy ) and wonder victory.

So I suggest cooping with a friend becouse its always more fun. Games lenght depends on your map settings, they can last few hours or even days. There is lots of customization when it comes to the galaxy settings, like shape , size , ammount of planets and their size, events etc.

Races are also great. There is a race that devours worlds so they need to expand if they want keep their strenghts up, pacifist robots , religious robots , various humans sub-factions, et's , some kind of samurai aliens and finally my fav race Harmony.
Race made of living crystal that wants to purge galaxy of dust ( aka gold, game income ).
There is also an option to modify current races and select different traits for them, its a fully customizable.

Soundtrack is amazing, really enjoyable to listen.


Flaws
~~What are the minuses ?
AI cheats a little , how is that possible that he can manage so many fleets and still have a decent income.

Combat system is unbalanced. Kinetics op - even when they were designed for close combat they deal sick dmg at LONG range, just go full kinetics and every game is won.

Bomber units are useless.

UI could be a bit better. Becouse later in the game micromanaging your entire galaxy gets a bit annoying, yes there is an AI governor to help with that but that isn't always a good option to choose.

And many other small things that you will probably get annoyed by them and you will think "what the heck devs where thinking".

So yeah , its worth a money especialy when its on the sale. Buy it together with the Disharmony DLC becouse it adds lots of new stuff and overall gives a better player experience than vanilla.
Indsendt: 24 Juni 2014
Fandt du denne anmeldelse brugbar? Ja Nej
38 af 52 personer (73%) fandt denne anmeldelse brugbar
400 products in account
21 reviews
66.8 timer bogført
This game owns and is one of the best space empire building games since GalCiv2. That being said, diplomatic victory is about as fun as watching paint dry and should be avoided at all costs unless you're achievement hoarding.
Indsendt: 26 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
13 af 14 personer (93%) fandt denne anmeldelse brugbar
564 products in account
358 reviews
11.4 timer bogført
Endless Space is a tribute to intelligent design and meticulous polish, offering endless hours of micro management goodness on all fronts. Whether you are duking it out against an accomplished AI in the games single player or vying for cultural dominance online, this 4X turn based wonder accommodates all levels of experience and play styles, providing countless sessions of entertainment for newbies and pros alike.There's no denying, that Amplitude Studios' debut is spot on. There's epicness and complexity that make the player use tactical thinking, teach management, panience and provr that war isn't always the key to victory. Despite a few setbacks, Endless Space is a very well made, relaxing game. It's no revolution but clearly shows that 4X games won't be forgotten.Visually, it's detailed and opulent where it needs to be, yet simple and clean everywhere else. It makes its voluminous level of complexity accessible with a terrific interface which affords a pace and ease of management that few other games in the genre can match.For a first game it's surprisingly complex, challenging and motivating.
Indsendt: 6 Juli 2014
Fandt du denne anmeldelse brugbar? Ja Nej

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