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Includes 2 items: Endless Space, Endless Space - Disharmony

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[1.1.42] - Release Notes

January 15th, 2014



The new patch for Endless Space should be available by any time now, but here's a little explanation on our changes, in addition to the release notes.


The Harmony
Changes done in order to resolve their issue of starting systems way slower than the other races and thus making them more competitive we added a new ability.

Harmony now gets a 2 FIS bonus on their system for each orbiting ship up to 2x the CP max. It helps them to compensate the buyout and to profit from the lack on upkeep of their fleet by either cheap ship in early to accelerate the development or later defensive fleet to keep a considerable bonus with the end game CP limit.

The Vaulters
In first place, Vaulters were immune against disapproval but it was not fun enough. So we added a little gameplay twist; now only system with Portals are not counted for the expansion disapproval and the counter part is that the expansion disapproval is 3 times stronger for a Vaulter.

Still too easy huh? Well, to reinforce the defensive aspect of the Vaulter, the Portal can now only be built on a system with 100% ownership.

In addition to that, we modified their unique improvement: now, only one is needed in the Empire and it will produce 1% of Science on Empire per Portal. The counterpart is, the construction of the building reduces by 66% the Science on all systems.

Have fun! We’re looking forward to reading your feedback on those changes.


  • Implemented the new Harmony Resonance bonus: + 2 FIS / ORBITING SHIP UP TO 2x CP MAX
  • Added a new property to manage the dynamic cap of Harmony new bonus. This property is shown in the affinity tooltip (2*Max command pop)
  • Added new localisation key for Harmony affinity to explain their new bonus
  • Increased the reduction on civilian modules for all colonization hulls

  • Expansion Disapproval multiplied by 3 for Vaulters
  • Systems with Portals aren’t count for Expansion Disapproval
  • The unique Vaulter improvement (the Portal particle screen) now takes 15 turns to be built
  • The unique Vaulter improvement provokes a loss of Science (- 66%) during its construction
  • Only one unique Vaulter improvement is needed to generate Science from all the Portals
  • Added new properties to manage the gain of Science on Empire from Portals

  • Fixed an Alliance bug when in some cases making peace with another Alliance was impossible
  • Fixed an issue on the creation of an Alliance in the multiplayer between two human players, when one is already in an Alliance
  • Fixed a bug regarding creation of colony ship when using the "Wasted Space" trait
  • Fixed a bug on the prefab of the Hissho Colony ship

  • Fixed the Vaulters appearance title and tooltip description from the custom race menu
  • Fixed bug where the teleportation FX of the Vaulters was played even if the fleet didn’t move

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[1.1.39] - Release Notes

December 11th, 2013

RELEASE NOTES [1.1.39] - The Vaulters

This new Add-On introduces the Vaulters, a new faction for the owners of Endless Space: Disharmony and the 'Founder Pack' of Dungeon of the Endless.

Dev Blog for more details.


  • Fixed two retreat bugs battles (PC and Mac)
  • Fixed bug on the AI attack even if it only has a single ship that has no chance of defeating the player's fleet
  • Fixed bug on the AMAS
  • Fixed bug on the display of Industry to Food for Sowers & Harmony
  • Increased Bushido Duration from 10 to 15

26 comments Read more

Endless Space includes...

These 4 add-ons bring a new custom faction, heroes, buildings, technologies, events, musics and plenty of new features voted by the community, such as Exploration Rewards or Wonders, that enhance the game immersion and experience!

Extra Content

About the Game

This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

  • A Born Leader: Guide one of eight civilizations as you strive for galactic dominion. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

  • Endless Discoveries: With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

  • Space Opera: Experience Endless Space with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

  • Take on the Universe: Play against up to seven opponents and build up – or break – alliances at will. Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

  • Endless Replayability: Control every new game’s scope, from a quick match-up to an endless war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.

  • Creating GAMES2GETHER: Track the dev team’s objectives, progress and achievements. Participate in the creation of the game via the GAMES2GETHER initiative. Access early versions of the game and give your feedback to the dev team. Discuss actual and future game features and expansions with the dev team.

PC System Requirements

    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core 2 Duo Processor or Equivalent
    • Memory:2 GB RAM
    • Graphics:256 MB DX9 Compliant
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio
    • OS:Windows XP SP3 / Vista / 7
    • Processor:Core i5/i7 or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX9 Compliant with PS 3.0 support
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9 Compatible Audio

Mac System Requirements

    • OS: MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
    • OS:MAC OS X 10.6.7 or higher.
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4GB
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 2GB
Helpful customer reviews
101 of 107 people (94%) found this review helpful
34 products in account
8 reviews
80.3 hrs on record
"A Good Space Strategy, In An Uncomplicated Yet Diverse Galaxy"

The Good
- Highly Customisable - Build your race and ships from base designs.
- Not Just A War Game - Five peaceful alternative victory conditions.
- Keeps Things Simple - No horrible stat tables or excessive info to remember.
- Genuine Challenge - A scalable AI that will do exactly what you hoped it wouldn't.
- A Different Galaxy Every Game - Procedurally generated maps and random events keep new games fresh.

The Bad
- Shallow Combat - Rock, paper, scizzors style weapons and stat boosting abilities don't rock the boat.
- Uninteresting Management - You'll want to put resource management/building on auto-pilot as most of it is a no brainer.
- Slow Pacing - The normal game progression is very slow. Switch to the fast progression mode if you don't have 10 hours to devote to each match.

Bug Level: Few. 3 crashes in 80 hours is good nowadays.

Grade: C+ (Good!)
Posted: December 18th, 2013
Was this review helpful? Yes No
114 of 125 people (91%) found this review helpful
321 products in account
4 reviews
37.5 hrs on record
For any fan of Sci-Fi, Space Opera or just enthusiast of space Endless Space is a real treat of a game to pick up. The visual style of the game is simplified but it works extremely well for the game and it has a really appealing design which is gentle for eyes. Especially the space and the stars look just gorgeous. The music enhances the feeling of being in space well and it is one of my favorite soundtracks ever.

The gameplay is the usual for any 4X game but it's very well polished making it one of the better ones. In Endless Space you pick a race to conquer the galaxy through diplomacy, science, military, colonization or economy. In combat you get to control fleets and command them in 3 phased battles that involves long, mid and close range combat. You get to choose a special command for each of these phases via a card system that functions like a rock paper scissors game. The battle system is easy to grasp but it has good amount of depth into it once you research more of these cards.

Still depending on your skill level with 4X games Endless Space might not be the most hardcore game out there, but for someone who casually enjoys the more popular ones such as Civ 5 it's a fun game to play and offers a good amount of challenge.

Also the effort put into creating the endless universe seems quite passionate and it is an interesting one to digest more into! (Amplitude Studios are even making other game series based on the same universe). All of the races have their unique flavor and it's easy to pick your favorite one out of them.
Posted: December 14th, 2013
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110 of 127 people (87%) found this review helpful
21 products in account
7 reviews
261.9 hrs on record
maybe its not the greatest 4x game ever made but its got alot to offer aslong as you not hung up on being every ones friend from start to finish . many options at your disposal to upgrade systems to be more productive and be able to fend off invaders aswell as a nice system to allow the player to form a aliance with the ai controlled factions . its not civ5 but its not trying to be .

be warned if you have pirates turned on they will show up at the worst times when your stuck fending off a nemey or taking over systems to distract you
Posted: November 25th, 2013
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22 of 26 people (85%) found this review helpful
653 products in account
59 reviews
16.6 hrs on record
Awesome game with lots of replayabilty. Pretty much a more simplistic Civilization like game in space. I thoroughly enjoyed almost every aspect of the game. The lore is pretty awesome with the story and how "dust" is used. Only bad things I can say about the game are the battle scenes/battles if you choose to do them, seem half done. It's a great idea but I would have liked to see it done differently. Then a few crashes/bugs here but other then that very stable for the most part. Would recommend if you like strategy or science fiction games.
Posted: December 22nd, 2013
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88 of 152 people (58%) found this review helpful
246 products in account
11 reviews
49.1 hrs on record
It's Civ 5, with G&K in Space.

It's really good.
Posted: November 25th, 2013
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