The Grand Finale of the greatest adventure! Decide the fate of a civilization in this triumphant final chapter to the Myst saga. Embark on an epic journey into the heart of a shattered empire as the only explorer who can still save it— or destroy it with the wrong choices.
Data de lançamento: 16 Mar 2012
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Comprar Myst V

$9.99

Pacotes que incluem este jogo

Comprar Cyan Complete Pack

Inclui 8 itens: realMYST, Riven: The Sequel to MYST, Cosmic Osmo and the Worlds Beyond the Mackerel, The Manhole: Masterpiece Edition, Spelunx and the Caves of Mr. Seudo, URU: Complete Chronicles, Myst: Masterpiece Edition, Myst V

Acerca do Jogo

The Grand Finale of the greatest adventure! Decide the fate of a civilization in this triumphant final chapter to the Myst saga. Embark on an epic journey into the heart of a shattered empire as the only explorer who can still save it— or destroy it with the wrong choices.

Whether you’re a longtime Myst fan or new to the series, the Grand Finale is an epic adventure you won’t want to miss.

Key features:

  • Developed by the original creators of Myst: Rand Miller and Cyan Worlds bring you the ultimate chapter in a series already renowned as the pinnacle of adventure gaming.
  • Explore vast 3D worlds with an easy click of the mouse: Improved point-and-click interface offers several options to accommodate your exploration style.
  • Interact with the world like never before: The innovative new slate lets you communicate with mysterious creatures and manipulate the world around you.
  • The characters of Myst brought to life: New facial mapping technology brings characters to life with unprecedented emotion and expressiveness.

Requisitos do Sistema

    • OS: Windows XP, Vista, Windows 7
    • Processor: 800 MHz Pentium® III or AMD Athalon or equivalent
    • Memory: 256 MB (512 MB recommended)
    • Hard Disk Space: 4.5 GB free
    • Video Card: 32 MB DirectX® 9.0c compliant video card supporting 32-bit color
    • DirectX®: DirectX® 9.0c or greater
    • Sound: DirectX® 9.0c compliant
Análises úteis de clientes
4 de 4 pessoas (100%) acharam esta análise útil
56 produtos na conta
8 análises
7.5 hrs em registo
A few glitches on the steam version that I didn't experience on the original. The tablet would sometimes just vanish if dropped (while I'm standing near it, not picked up by the Bahro). I would just reload my save it everything would be fine.

And then there was the whole situation with the snake sign on Noloben. Didn't work for some reason and then I think I finally glitched through the door. *shrug*

Anyway, all in all. I'm so happy I could play this again. Love this game so much. Just wish Valve could get Myst 3 & 4 as well..
Publicada: 8 março 2014
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5 de 7 pessoas (71%) acharam esta análise útil
188 produtos na conta
10 análises
8.4 hrs em registo
Where to start...? I played Myst and Riven when i was a child, I continued with Exile and Revelation and I absolutly enjoyed every single one of them. Unmatched when it comes to atmosphere and puzzles. I remember these masterpieces to be some of the brighest lights in my history of playing video games. So it was just a matter of time until i would pick Myst V and finally now when i found it (fortunatly being on sale, yay) there was no way around it. Sadly...I dont understand why this game wears the name "Myst". The story is flat, the puzzles are somehow boring and they didnt pull me into the game. I miss the once so excellent leveldesign and its awsome surreal enviroments who seemed so alive and fascinating. I also appreciated the real actors...its was one of the key features for me. Myst V at the other hand looks dead and flat. I dont feel any interest to go "deeper" into this. What a shame...
Publicada: 24 junho 2014
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5 de 8 pessoas (63%) acharam esta análise útil
28 produtos na conta
3 análises
8.5 hrs em registo
Myst V is plagued with the same two things that made Myst URU unplayable: puzzle sadism, and bad dialog. First, the sadistic puzzles. Here's an example (spoiler!): at some point you come across controls for a cable tram connecting two points. One switch controls the direction (point A to point B, or point B to point A). A nearby lever gives the tram a push in that direction. When you discover these controls, you are at point A and the tram is at point B. Point B is so far away you actually don't know that the lever is doing anything, but 37 (seriously) 5-second pushes of the lever later, the tram is at point A. You get on the tram and discover a floor lever...that doesn't work, because the tram is powered from the other side. Fine. After more wanderings you get to point B via a completely different route, only to discover that the tram has to be in point B's dock in order for you to proceed, which requires you to go back to point A and hit that leverl 37 more times. What was the point of this puzzle, Cyan? To waste time on a mindless clicking goose-chase? What part of this did the design team sit down and decide would be fun:
- that the tram is not in the screen when you're pumping the lever, so you don't know what it's doing?
- that it takes *37* lever pumps to get the tram across the gap?
- that the tram doesn't actually work when you finally get it to point A?
- that after all that, the tram actually needs to be at point B to proceed, so the player has to run all the way back and manually reset it?

Similarly, there are more "guess-and-run-for-a-while-and-check" puzzles -- things that require you to try random combinations and then spend a substantial amount of time running somewhere to see what, if any, effect it had.

The dialog also greatly detracts from the game, because most of it is vague, stream-of-consciousness wistful regret that's not related to the puzzles.

Overall, I'm very optimistic about the upcoming Obduction game, because Rand Miller specifically said they're trying to harken back to the days of Myst and Riven. Those were good games that had far more puzzles than sadism. As for Myst V, I gave it my best shot, but the poor design of that tram puzzle warranted nothing less than a rage-quit.
Publicada: 27 abril 2014
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1 de 1 pessoas (100%) acharam esta análise útil
113 produtos na conta
1 análise
12.3 hrs em registo
Love this game to death. The whole series was amazing. :)
Publicada: 28 junho 2014
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1 de 1 pessoas (100%) acharam esta análise útil
53 produtos na conta
10 análises
5.3 hrs em registo
Another great game from Cyan. A must have for any Myst fan too complete their collection. 10 stars out of 10. Buy the " Cyan Complete Pack " to get this game and ALL of the other greats, even their good old kids games!
Publicada: 29 julho 2014
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18 de 19 pessoas (95%) acharam esta análise útil
448 produtos na conta
21 análises
3.7 hrs em registo
To really appreciate these games, one has to have read the books and beaten all the previous entrys. Wow that sounds elitist. Unfortunately, with Myst, it's quite true. Much like any other fantasy world (Middle Earth, Elder Scrolls, etc) the ages of Myst and your significance in them can only be understood in the context of the game's universe. Myst is about exploring ages, and figuring out puzzles, but in truth, its about so much more. Its about a lost tribe called the D'ni, and the legacy of the man who would eventually save them (Atrus). This is not a one part movie, but a story of which bits and pieces are scattered among other books and games. With Myst V you are getting the conclusion to a very long story. For that reason, it may seem short. But when you play the game with the knowledge of the other games, its an ending that seems mostly appropriate and is needed to cap off an otherwise endless story. Is it perfect? No. Does it work? yes. If you do not play the other games in the series, then it at the very least recommendable that you read the books. Not only do they fill in alot of blanks, but also give you some insight into the characters and why they are significant.
Publicada: 18 janeiro 2014
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