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Sharpen your axe, string your bow, brew your potions! Ancaria needs heroes like you. Grab your friends to join the resistance! The once peaceful land of Ancaria is in grave danger. The evil Ashen empire has enslaved its population and is using the orc-like Grimmoc to wipe out the Seraphim, who swore to protect it.
Release Date: Apr 16, 2013
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Buy Sacred Collection

Includes 3 items: Sacred Citadel, Sacred Citadel: Jungle Hunt, Sacred 2 Gold

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About the Game

Sharpen your axe, string your bow, brew your potions! Ancaria needs heroes like you. Grab your friends to join the resistance!

The once peaceful land of Ancaria is in grave danger. The evil Ashen empire has enslaved its population and is using the orc-like Grimmoc to wipe out the Seraphim, who swore to protect it. In order to defeat the empire you will have to prove yourself as a warrior by riding terrifying mounts, acquiring earth shattering skills and looting powerful weapons and valuable treasures. Grab your friends and join the resistance!

Key Features:

  • Battle it out with up to 3 player co-op
  • Take charge of 1 of 4 unique playable character classes with their own set of skills
  • Explore the vast world of Ancaria
  • Ride thumping mounts and use devastating war-machines
  • Tons of loot!
  • Define your own fighting style with different weapon combinations

System Requirements

    Minimum:

    • OS:Vista/Win7
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Nvidia GeForce 8600 or better, ATI Radeon HD 2600 or better
    • DirectX:9.0c
    • Additional:GPU Memory: 256MB
Helpful customer reviews
24 of 35 people (69%) found this review helpful
344 products in account
52 reviews
9.4 hrs on record
This is a long review, so if you just want a small scope of information I would recommend skipping to the Result section and reading from there.

Southend Interactive develops Sacred Citadel, a rather riveting game that can best be described as a side scroller beat’em up action adventure. This essentially falls in the same category as Castle Crashers; although, Sacred Citadel loses on the comedy it picks up on the graphics.

The Game:
Sacred Citadel is about the far away land of Ancaria, which is under attack by the evil Ashen Empire. You play a random soldier (Warrior, Ranger, Mage, or Shaman) with each class uses different techniques in order to defeat the many enemies ahead. Mama Grimmoc, the evil orc mother, is attacking the civilizations which you have become accustomed to. As such you decide to take up your weapon to stop her. You eventually realize Mama Grimmoc is working for a mysterious man, The Merchant, who requires her to retrieve him two artifacts. Upon realizing their value you decide to take it upon yourself to obtain one of the artifacts in order to gain the huge reward The Merchant has promised you for them. The campaign involves fighting off hordes of orcs, bandits, soldiers, monsters and more. As your adventure goes on you must fight your way through four acts totaling twenty levels. Each act contains four levels and a boss fight. You must fight your way through each boss in order to progress to the next act each of the bosses require you to use different strategies. The bosses are Mossback, Mama Grimmoc, Queen Digestya, and Gatebreaker.

Gameplay:
The There are only forty levels, which mean you cannot max a character out in every single attribute, but instead must divide them up appropriately. Luckily as you’ll quickly realize, you don’t need to put any points in defense in order to complete the campaign. The game itself is relatively easy and I believe I only died twice through the entire campaign, one time because I forgot to use my potion and the other time because I couldn’t figure out how to defeat the Gatebreaker. The game doesn’t get more difficult as you progress. The game just gets easier because you figure out how to play better. You don’t need to spend any of the games money; in fact I beat the entire game without spending a single coin. But if you don’t mind playing easy games and just want to hack ‘n slash then this is a really good choice.

Multiplayer:
Most of the negative reviews focus on the server instability and glitches associated with the multiplayer. Well I never played the multiplayer, so I cannot tell you how that goes. If the other reviews are correct then I would highly recommend avoiding this game if you are looking for a multiplayer co-op experience. On the other hand, if you just want to play a fun little campaign that doesn’t pose much of a challenge then this is a great choice.

Jungle Hunt (DLC):
Act Five is added to the campaign and finally you can defeat the monsters that began the whole war. Mother Grimmoc has run the jungle and you must go in to retrieve the artifact she stole at the end of the original campaign. The campaign adds an additional five levels which push you to the metal as you fight off new, but similar enemies. They are all essentially stronger versions of past enemies, and in fact one boss is just a larger version of one of the orcs you fight. The game is intense and adds new weapons, but sadly doesn’t add a new village. This means you have to earn the weapons by playing the levels rather than just purchasing them.

Result:
If you enjoy hack and slack side scrollers then this is the game for you. I would recommend getting this game if you enjoy a single player campaign and don't really care to venture into multiplayer. In all honesty there seems no point to multiplayer as this campaign is so easy with one person adding three more would make the game a cakewalk. Although based on other reviews if you are looking for a four player co-op experience this may not be the game for you. Sacred Citadel offers fun combat, rather interesting enemies, and mixes hack 'n slash combat systems with platformer mechanics. The game is riviting to play by yourself and if you can get it for a good deal it's definitely worth the buy.

Pros:
+Easy to master combat with few combinations to memorize
+Lots of loot and weapons that can easily be obtained throughout the story mode.
+Interesting item add-ons that allow you to boost the power of your character beyond your maximum attribute points
+Easy, but fun campaign that allows for a single person to enjoy the adventure.
+Missions challenges that add replay value for already completed missions
+Easy to use controls
+They have added DLC to the game.

Cons:
-No mouse functionality (I set my mouse to preform keyboard functions so I could use my mouse and keyboard)
-Does not support 1080p resolution (I just played in windowed mode)
-Apparently the multiplayer did not function well (I have no experience on this)
-The campaign was relatively short
-There is no way to increase the difficulty
Posted: March 19th, 2014
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14 of 24 people (58%) found this review helpful
1,566 products in account
108 reviews
35.4 hrs on record
REVIEW FOR JUNGLE HUNT DLC

I don't mind DLC as much as the average PC gamer, and I found this one better than most. Some argue that when DLC feels like it was something stripped out of the original game and repackaged (and sold) the publisher is ripping off the consumer. In some cases yes, but here it feels more like a complement to the main game, in that Jungle Hunt's Act, and the several bonus levels added onto the main game's Acts, require high-level characters. There's also the matter of not having the DLC preventing a 100% of the game's achievements, but that might only perturb a certain subset of gamers.
Posted: May 2nd, 2014
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3 of 3 people (100%) found this review helpful
22 products in account
2 reviews
5.1 hrs on record
Okay so where should I start..
Let's start with the negative stuff cause that's usually what people look at anyway.
The game has a few flaws that I cannot get over:
-Depth Perception Issues. Not only is it often so, that you're being attacked by enemies that you cannot attack because you're not in the same depth, but it's also hard to tell which depth they're in at all, leading to some frustration from time to time. Also some items might sometimes drop in a depth that you cannot even reach.
-It's not hard. Now you might say this is very relative, but for me, these kinds of games is about growing in power, since you level and acquire new gear, so that you may overcome harder challenges. This point is especially important since your experience & gold is saved, even if you die, so you can just keep doing the same thing til' you get past it. Sure, you might die here there once or twice, but we beat every level in the first try and overall found the game to be too easy. Even on the last boss we made it without grinding a single level twice and we didn't even dodge most of his attacks.
-The game is very short. A little over 5 hours of gameplay was enough to beat the entire game with one class, and that's taking into account idling in the menu probably about 30 minutes and restarting it due to bugs like being unable to move or even just crashes.
-Tanky monsters. When I'm saying that I'm not talking about the bosses, the bosses are fine. But this is something I see very often in games. Instead of making the monsters challenging enough, you make them very tanky, so that it'll still take time to take them down. It's not fun, it's just repetitive and tedious.
-Constant knockback. You're constantly being knockbacked, there's really nothing to explain here, you'll spend at least about 30% of your time in combat lying on the ground.

Those are the main points for me that are bad. But here's the good ones.
-Story. It's definitely not that great of a story, but it's somewhat humorous and you want to find out what happens, so I have no complaints, the story did what it was supposed to do, it made me want to play on.
-Gear, I felt the excitement for getting a better weapon/armor. That's at least more than what many other games do.
-Pretty fun multiplayer. Since you're constantly getting knockbacked, mashing buttons, filling up the screen with you power attacks or getting thrown around and ending up in bad positions, it's pretty fun to play co-op in it. As always it's more fun to play with friends.
-Music. The music was not that kind of music that got stuck in your head or something you'll sing/dig along to, but it was decent, and I have no complaints about it either.
-Graphics. The graphic design is nice and overall I enjoyed going through the world, especially paying attention to the background scenery at times.

Overall I must say this is a pretty mediocre game from a game design perspective, but it was decent entertainment for the 5 hours I played it. Do I consider it to be worth 10 euros though? No.
Posted: August 16th, 2014
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4 of 6 people (67%) found this review helpful
306 products in account
4 reviews
0.2 hrs on record
Fun game to play with friends, but don't buy it unless it's on sale.
Posted: May 9th, 2014
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1 of 1 people (100%) found this review helpful
515 products in account
43 reviews
3.0 hrs on record
A nice arcade hack-n-slash.
Feels like a well-done arcade game I would play when I was a kid at the mall.

Pros:
----------------
1) Responsive controls, fluid animations and satisfying hack-n-slash action.

2) Story is supposedly tied to Sacred/Sacred 2 story line, but make no mistake, this is not an RPG.
It's an arcade, side scrolling hack-n-slash, no more, no less.

3) You do have some small improvement choices.
Between levels you can enter a town and purchase new weapons (Better weapons seem to drop in levels than what I find in the stores), new armor and potions to increase your health, rage and powers.

4) You can choose between four different classes that are standard fare for most RPG's.
Warrior, Ranger, Wizard and Shaman are the only choices I believe.
However, there is very lite character development included in the form of distributing two points per increase to one of four attributes, you can also add limited-time crystals which give you higher stats for about 10 minutes.
One unique feature is while in town you can place a bet with an NPC as to how well you will do on your next mission.
For example, I can bet 100 coins that next level I won't die, or will finish the level in record time.

5) Some multi-player/coop features included if you care about such.

Gripes:
----------------
1) Nowhere to sell loot.
After a while, I had 20 something swords way below my level and no way to sell them or even get rid of them other than swapping one out for another.
Granted, I have not progressed too far into the game, but it seems like if the feature to sell items was there I would have already found it in town.
If I discover otherwise I'll modify my review.

2) Pointless powers and attribute bonuses.
After leveling my character, I am hard pressed to see any difference in my abilities.
The temp restriction of the crystals and potions make working with them a pain and a money sink that really doesn't help.
Learning how to play skillfully and investing in better gear will go a long way to being better at this game, rather than relying on buffs.

3) By default the game could not go higher than 1600x900 resolution.
This was easily fixed by changing the resolution line in renderconfig.txt in the My Documents/Sacred Citadel folder.
I felt this simple fix should have been caught by the developer, and if not, fixed easily enough through a small patch.
People who are not comfortable modifying game files might feel hesitant to fix this themselves.

4) Very general, bland story without much emotion or drive to make you care about the story or the characters.
I assume if you play the Sacred series there might be some useful canon here, but I don't think it would be much.
But I honestly didn't really know why I was killing the trolls/orcs and so on until I made myself read/listen to the small amount of back-story.

5) Other than choosing your class, there is no character customization as far as appearances go.
You get what you get and you do not alter it as you go.
My level 10 ranger looks just like my level 1 did, only with some better weapons.

Thoughts
----------------
I give this a general 6 out of 10.
A touch above-average but not by much.
If it's cheap and you would like a mindless hack/slash game that will hold you for 30 minutes to an hour at a time,
then I say go for it, just don't go expecting a decent story, choices or mind blowing loot.
Posted: August 11th, 2014
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54 of 68 people (79%) found this review helpful
521 products in account
8 reviews
6.2 hrs on record
Not Very Exciting

I played this with my girlfriend (who likes classic beat-em-ups such as Streets of Rage 2) and after Act 1's boss we said, "Ok let's keep playing!"

But as we played, our enthusiasm kept dropping slowly. There wasn't really much to the game. There are only 4 acts and our characters became so over-powered by the end of the game that we just wanted to get it over with. We didn't even use the special, power enhancing crystals once.

- Graphics are nice but sometimes I lost my character in some chaotic battles. The Act 1 boss was the only unique fight in the entire game (except MAYBE the last boss, but that's pushing it).
- Music was fine (some of it sounding like Golden Axe at times)
- Sound needed more "umph" to make me feel like my hits were doing any damage. The sound could have helped make the game more exciting if they put more effort into it.
- Controls were easy but the game can be beaten with one simple attack combo for the entire time and then the "special move" saved for boss fights.

As of this writing the game sells for $15 (before sale discounts) and I'd have to say I'd pay at most half that price for Sacred Citadel if you have run out of beat=em-ups to play.
Posted: December 28th, 2013
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