A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!
User reviews:
Overall:
Very Positive (1,148 reviews) - 85% of the 1,148 user reviews for this game are positive.
Release Date: Aug 6, 2012

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Includes 2 items: Symphony, Symphony - iTunes & m4a Support

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Reviews

“Symphony is fun, pure and simple.”
84/100 – PC Gamer

About This Game

Your music is under attack, you must liberate it!

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!

Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.

Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.

Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!

Key features

  • Battle a mysterious entity that absorbs and corrupts your music as it plays
  • Cutting-edge music analysis adapts the game to any song you like!
  • Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level
  • 5 unique sets of boss enemies to conquer
  • 6 difficulty levels
  • Discover, collect and equip weapons hidden inside your own music collection
  • 30 achievements/medals to unlock
  • Supported file types:
    • Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
    • Linux: MP3, OGG, WAV, FLAC, AIFF
  • M4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)
  • Full amBX™ support (cool lighting!) - Windows only

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: MB, DirectX® 9.0c-compatible, Shader Model 3.0 or higher
    • DirectX®: DirectX 9.0c
    • Sound: DirectX 9.0c-compatible
    • OS: OS X 10.8 or later
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for Intel integrated graphics, Mac Mini's or early generation MacBooks
    • OS: Major Linux distributions from 2012
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for any integrated graphics GPUs
Customer reviews
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Overall:
Very Positive (1,148 reviews)
Recently Posted
Luihutin
( 5.0 hrs on record )
Posted: July 27
If you've got the music library the size of a postage stamp, this game is fine. But if, like me, you have closer to 100,000 songs in your library, this game is a headache that's not worth your time.

I am already genuinely confused that this game needs to assign powerups to songs, but it's even more baffling that there isn't a proper search filter function, or just a basic "press the first letter of the name of the song you're looking for" in this thing. Even worse, if I accidentally hit the button to assign folders to search music from, I need to go through the process of looking through 100,000 tracks again - faster, but still time-consuming. Are you kidding me with this system?

And icing on the cake, if you ever move your music library around, like, say, from your hard drive to an external one for absolutely understandable space reasons, the songs in the game just float around dead, informing you that they can't be found in their original sources anymore. You can still upload those same songs in the game, but they won't count, they're just duplicates now.

Too many music games make the mistake of not having a proper filtering or search option, but this game went way and beyond making the process feel like a headache. If you have a big music library that you do not wish to start reorganizing just to appease the whims of this game, then avoid.

For any reference to the developer: For god's sake, just let me pick a song from my library and play it.
Helpful? Yes No Funny
OGMoney
( 3.4 hrs on record )
Posted: July 11
Wasn't sure what to make of this game so I took a chance and it's awesome. Jamming to your tunes and killing ships as they appear to the beats.
Helpful? Yes No Funny
๖CHESHIRES͡H̶R̴̷O̶OM
( 9.4 hrs on record )
Posted: July 11
Trippy arcade shooter powered by music. Unlockables and a story generated by your music library.
Also recommended by Psychonautic Gaming Collective
Helpful? Yes No Funny
HalcyonicAether
( 3.9 hrs on record )
Posted: July 3
Unfortunately this isn't a game I can recommend to players like me that rely primarily on controller or keyboard to play games due to physical issues. The idea is fantastic, but the mouse control, it just isn't something I am capable of coping with.
Helpful? Yes No Funny
Sensei_Pong
( 3.6 hrs on record )
Posted: June 30
If you enjoy a good shmup that has an unlimited amount of levels to choose from (in account to how large your song library is), OR you enjoy rhythm games. This is a must pick-up for anyone.

Like most shmups, it's an easy pick up and play, but has plenty of unlockables to fiddle with and keep you occupied to keep playing.

Overall, if you enjoy Audiosurf, but want a twist, this is an easy add-on to your library.
Helpful? Yes No Funny
Supercockroach
( 13.0 hrs on record )
Posted: June 26
Pros: Beautiful art style
Intuitive Controls
Good variety of weapons to use
Difficulty curve felt just right
Play to your own music
Does a pretty good job of matching gameplay to the beat compared to other games I have played
Zen

Cons: Can get a little repetitive after a while

Mixed: Corny story (take it as you will, I enjoyed it)
Helpful? Yes No Funny
Ragnar Lodbrok
( 1.4 hrs on record )
Posted: June 25
Great "Shoot 'Em Up" game!
Play your favorite music!
The game is so bright that your eyes start to shake! :D
Music: ビューティー殺シアム (Beauty killing Siam) - MAXIMUM THE HORMONE
https://www.youtube.com/watch?v=bHvVXj3TF6E
Helpful? Yes No Funny
matabhaine
( 0.1 hrs on record )
Posted: June 24
Just my opinion, of course. I bought this due to rave reviews but I found it needlessly awkward to setup, with a rather meaningless music/shooter tie in and just plain dull.
Helpful? Yes No Funny
Sarkoth
( 29.2 hrs on record )
Posted: June 19
Extremely trippy, mighty fun. Way better than many of the sound-riding alternatives.
Helpful? Yes No Funny
源頼朝
( 10.7 hrs on record )
Posted: June 18
I got this game from humble bundle and completely forgot about it.
It was sitting in my library for some time now.
I only re-discovered this when I got bored.
Good thing I did!
It's a well made shoot'em up game, even made better by incorporating your own favorite music tracks.

IF you like shoot'em-up games, get this.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
86 of 98 people (88%) found this review helpful
4 people found this review funny
Recommended
2.5 hrs on record
Posted: March 22, 2014
It's like audiosurf and asteroids had a baby.

and it was beautiful.
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39 of 42 people (93%) found this review helpful
Recommended
10.8 hrs on record
Posted: May 23, 2014
Symphony is a must have if you are a music games fan. It allows you to enjoy your favorite musics while shooting stuff, you can also find new weapons to customize you ship according to your play style. Very relaxing! :)
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35 of 40 people (88%) found this review helpful
Recommended
3.8 hrs on record
Posted: November 2, 2014
This game is amazing. Not many words to describe it on its own, so I'll take two games and put them together to describe it. Space invaders and AudioSurf. Nuff said go have fun!
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26 of 26 people (100%) found this review helpful
Recommended
9.6 hrs on record
Posted: June 7, 2014
Fun little Shoot 'Em Up that uses your own music to generate the waves of incoming enemies. You only have a small play zone to maneuver, with enemies coming in from the sides & top of your screen making for some intense close combat game play. The responsivness of your ship with the mouse is great giving you minute control over your position & graphically the enemies & weapons fire is easy to distinguish even when there is a lot going on, on-screen.

Each song completed will grant you a random weapons upgrade drop, with a chance of a rare drop. These can be purchased (& upgraded) to increase your firepower of the four weapons slots on your ship & you can even change the angle of fire for each slot to customise your layout further which is cool. This is needed as you progress up the difficulty levels & to kill the random bosses needed to complete the story mode. Scoring is combo based, so the more you can kill in sequence (with less enemies escaping), will grant higher scores but stay nimble as each death will cost you a score penalty. Each kill also drops a bonus '♫' to pickup, granting health, power-ups & score increases so you need to be quick & get them all before they disappear for the best scores.

I found all but the top two difficulty levels relatively easy; each difficulty level unlocks after killing three bosses. This can take some time making the start of the game feel rather dull to grind out the first few bosses, but if you stick with it, it becomes far more enjoyable later. For me, I just got a little tipsy off a few ciders, cranked up the volume & enjoyed some of my favorite tracks which certainly helped make the initial grind pass by much quicker :p .

Although your music generates the enemies, you don't really get a sense of any pattern to the beat which would have been nice. For example, sometimes it goes into 'hardcore mode' in parts of songs you wouldn't expect & this seems to increase in frequency the higher the difficulty you go. It's not a big issue though, as you do get the feeling of randomness in the waves so each run feels different.

Regardless of the few shortcomings, if you love your music & your shoot 'em ups it is very easy to waste away a few hours in ♪ Symphony ♪ liberating your music!


If you enjoyed reading this review, please follow True Blue Reviews for more recommendations!
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28 of 31 people (90%) found this review helpful
Recommended
6.8 hrs on record
Posted: October 10, 2013
This is another one of those games that I picked up on sale with a little bit of apprehension, but was pleased with the overall enjoyment of the game. It combines your music with a fast paced, challenging, customizeable, and enjoyable gameplay where you progress through an admittedly sketchy storyline.

If you like music and frequently have a handful of minutes that isn't enough to invest in a "real" game, but too much to let idle, then this is a fantastic game for you. Caution, after about three songs, you will start to cry -- blinking is a gift. Don't over estimate it.
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27 of 30 people (90%) found this review helpful
Recommended
36.5 hrs on record
Posted: December 8, 2013
Symphony is another way of enjoying your music. This addictive and engaging casual shooter uses your music to configure the levels which you play. The game on itself is not very long... the story mode, at least, but as long as you want to just shoot something without complications and good challenge (do not forget the point of having your music integrated in the game), this little jewel will make wonders, so the real life of symphony is as long as big is your music library.

The mechanical is quite simple. You choose one song, and then, depending of its characteristics it throws to you to beat (and to strike you down mercilessly) one thing or other, and while you shoot and dodge cool lights you must collect inspiration points which raise your marker and at the same time repair your.... spaceship ?

I bought it just for experimenting and i'm far beyond than pleased with it.
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40 of 52 people (77%) found this review helpful
1 person found this review funny
Not Recommended
6.6 hrs on record
Posted: November 27, 2013
Symphony is a solid idea marred by bad design decisions, from the unlocking of weapons and adjustment of difficulty to simple tasks like song sorting. The visuals are frequently a confusing mess thanks to lack of contrast and effects overkill, and the deaths this causes are typically more of a frustration than actual punishment. The play area is regularly overcrowded, with your ship being relatively huge, your hit box fairly large, and the consequences for mistakes being inconsistent (and typically leaving you wishing you'd just died instead with how crippled your weapons can become).

I went in really wanting to enjoy the experience, but in the end I can't recommend this to anybody, especially on the same platform that brings so many people Audiosurf and Beat Hazard, either of which will give you a superior experience at a similar price.
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29 of 35 people (83%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: June 15, 2014
Symphony is an example of an interesting concept let down by poor execution.

The idea of a shoot 'em up influenced by your music is a good one, and the plot conceit of fighting to rescue the composers of your music is neat.

Unfortunately, it is let down by basic elements. Gameplay is simply not good. Everything is pretty much the same colour and the screen can get very full. Audiosurf's stark contrasts made for gorgeous visuals. This is just a chaotic mess.

You can unlock and equip a variety of weapons but little information is given about them and the strategy seems to be mostly just holding down the mouse button and moving around.

There doesn't feel like a lot of gameplay difference in the songs. It seems to go from low intensity to high intensity and back with nothing in between, and often not in places you'd expect.

The interface is quite clunky, and so badly designed that in some places text actually overlaps. How that is still happening after multiple patches is beyond me, but it certainly doesn't leave a good impression.

It's not outright awful, and there's some nice ideas in there, but it just hasn't come together.
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21 of 25 people (84%) found this review helpful
Recommended
11.2 hrs on record
Posted: January 7, 2014
Symphony is one of the few titles of the music-driven genre. To those not yet familiarized with this style, it consists of procedurally generated levels, and this procedure utilizes songs chosen by the user to create the levels. If you use the same song, it will always create the same level (if the difficulty chosen is the same, obviously).

The game is superb. The graphics and level of content in this game will keep you busy for a LOT of time. There is a lot to unlock and do in this game: you beat songs to get items, then you need to collect Kudos and Inspiration to unlock and upgrade these items. There are a lot of unlockables in this game and each song will unlock something;

An extremely enjoyable gameplay that is relaxing at earlier difficulties, but also can be very challenging at the hardest ones. The leaderboard system is awesome, it takes into consideration every aspect of your performance, including your ship power (the higher the power the less points you get). You can (and should) make ship builds in this game using the weapons and upgrades for optimal performance when beating songs.

Controls are straight-forward, you can even put auto-fire on separate weapons in your ship meaning it will fire without the need to press the left mouse button.

There is a bug which causes the game to crash when analyzing any MP3 songs, I have never seen anyone else with this issue though. All other music file extensions run just fine.

Last but not least, another cool aspect of the game: To unlock difficulties you need to beat "demons" which randomly invade your songs. Those are pretty cool to fight (and challenging, too).

Recommended!


My scores:

Graphics: 10/10
Controls: 10/10
Content: 10/10
Story: 8/10
Replayability: 10/10
Bugs: -1

Overall: 47/50
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15 of 16 people (94%) found this review helpful
1 person found this review funny
Recommended
16.1 hrs on record
Posted: December 11, 2014
An absouletly fabulous game-- beautiful and well made-- easy to pick up, difficult to master... etc. There are a lot of things I could say about the experience that is Symphony, but it really is hard to put into words. If you're farmiliar with musical lingo, and fluent in reading sheet music, then this game will become one of the most entertaining and musically stimulating experiences.

Have you noticed I've been refering to it as an experience? Well, I mean, this is one of the only titles I know in which you can import in speedcore techno and rock out while going through a horribly difficult bullet hell, and immediately swap over to something calm and classical while stil destroying interesting and yet heavily frustrating enemy types.

Pros:
Can import ALMOST any song and play it to your difficulty level
Awesome menu music
Fun upgrades and weapons
Replayibility
Auto fire options

Cons:
You cannot import songs longer than 10 minutes
Can get painfully difficult
Bosses are spontainious and impossible to predict their encounters
Enemies can be unforgiving if you lose a ship part
Upgrading ship parts gets really expensive

Overall 8/10. Buy it if you like bullet hell shooters, or even just arcade style games.
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