Imagine the hacking minigame from Bioshock, except that you rotate existing tiles instead of placing existing ones. Also imagine that you control Frogger, who hand-rotates these tiles while listening to techno and dodging traffic on a highway.
If you dismiss indie games as being EITHER fast, tough-as-nails platformers OR artsy atmospheric environments, I highly encourage you to give this game a shot - this is a fine example of original gameplay that requires split-second precision and risk/reward decision making. I had beaten (not gold-medalled) the single-player campaign in about 4 hours, but don't take that as a knock against the game - I preferred to play in 10-minute intervals to give my nerves a chance to recover from the frantic pace, and I haven't played much of the other modes yet.
The soundtrack by Ian Hicks is extremely well done - 7 tracks that nicely complement the setting and gameplay that are well worth purchasing and adding to your mp3 player. The 8th, which is used in the trailer, feels out of place and I've removed it from my playlist. Recommended.
Speed and precision required: Yes
Straightforward 100%: No
Soundtrack format: DLC, mp3