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Hack your way through brain scrambling puzzles while maneuvering through a thumb cramping maze of enemies.
Release Date: Aug 1, 2012
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Buy A Virus Named TOM

$9.99

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Buy A Virus Named TOM Soundtrack Edition

Contains a copy of A Virus Named TOM and the Soundtrack

Recent updates View all (39)

Happy Holidays!

December 19th, 2013

TOM is trying to spread some cheer (and, of course, destruction):


Spread the word, and I hope you all have a happy/safe holiday. In the new year we hope to get AVNT out on PS Vita, and announce our next title, which we'll probably need you're help to make!

-Tim Keenan (AVNT creator guy)

0 comments Read more

We pitch, you vote

November 22nd, 2013

If any of you have been wondering what our 2nd title is going to be, please help us decide! GO HERE and vote for any of our prototypes that you'd be willing to Kickstart (sadly we don't have enough $ to self fund a second title).

On that site is a video to pitch you our 3 prototypes in 40 seconds each. We're just trying to get a gauge on which games you're interested in so please take a few minutes to go vote (if you wanna discuss you can leave comments below). The possible Kickstarter won't be for a few months as we prep for it.

I apologize that this isn't exactly AVNT related but thought you guys would want to be involved in what's next. We're finishing up our port to PS Vita and hope to have it out in early 2014 :)

2 comments Read more

Reviews

"its clever take on puzzle gameplay is likely something you’ve never encountered; a bizarre, yet compelling hybrid"
- http://www.ign.com/articles/2012/08/02/a-virus-named-tom-review
“The most addictive co-op game we’ve played since Portal 2.”
http://pc.mmgn.com/Articles/A-Virus-Named-Tom-Preview-Co-op-Addictio
"I bought it instantly - I'm completely in love with it"
- Jerry Holkins, Penny Arcade

Steam Big Picture

About the Game

A perfect place. A city without traffic. A dog that doesn't poop. All products of the brilliant mind of Dr. X, but hell hath no fury like a mad scientist fired by a giant corporation. In this unique action-puzzler you take control of TOM, a virus created for one purpose: revenge.

Hack your way through brain scrambling puzzles while maneuvering through a thumb cramping maze of enemies. Team up through over 50 cooperative levels in what MMGN is calling "The most addictive co-op game we've played since Portal 2." And if the over 100 levels aren't enough, you and your friends can destroy each other again and again in battle mode to determine just who is the supreme virus.

Key Features:

  • Single Player mode with over 50 levels across 6 distinct areas
  • Cooperative mode (for up to 4 players) with over 50 additional levels in which "friendships will be destroyed"
  • Battle for supreme virus-itude by battling your friends in Battle Mode
  • Evolving mechanics which ratchet up the difficulty from lollipop to soul crushing
  • An animated tale full of dark humor, malfunctioning robots, and little girl screams

PC System Requirements

    Minimum:
    • OS:Windows XP (sp2)
    • Memory: 500MB RAM
    • Graphics:Direct X 9.0c / Shader Model 2.0
    • DirectX®:9.0c
    • Hard Drive:350 MB HD space
    Recommended:
    • Memory: 1GB RAM
    • DirectX®:10
    • Hard Drive:350 MB HD space

Mac System Requirements

    • OS: Snow Leopard 10.6.8, Lion strongly recommended. 32/64-bit
    • CPU: Dual core CPU
    • Memory: 2GB RAM, 4GB RAM strongly recommended
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 350 MB HD space

Linux System Requirements

    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • CPU: Dual core CPU
    • Memory: 2GB RAM, 4GB RAM strongly recommended.
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 350 MB HD space
Helpful customer reviews
21 of 26 people (81%) found this review helpful
583 products in account
1 review
4.4 hrs on record
Imagine the hacking minigame from Bioshock, except that you rotate existing tiles instead of placing existing ones. Also imagine that you control Frogger, who hand-rotates these tiles while listening to techno and dodging traffic on a highway.

If you dismiss indie games as being EITHER fast, tough-as-nails platformers OR artsy atmospheric environments, I highly encourage you to give this game a shot - this is a fine example of original gameplay that requires split-second precision and risk/reward decision making. I had beaten (not gold-medalled) the single-player campaign in about 4 hours, but don't take that as a knock against the game - I preferred to play in 10-minute intervals to give my nerves a chance to recover from the frantic pace, and I haven't played much of the other modes yet.

The soundtrack by Ian Hicks is extremely well done - 7 tracks that nicely complement the setting and gameplay that are well worth purchasing and adding to your mp3 player. The 8th, which is used in the trailer, feels out of place and I've removed it from my playlist. Recommended.

Speed and precision required: Yes

Straightforward 100%: No

Soundtrack format: DLC, mp3
Posted: November 26th, 2013
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26 of 38 people (68%) found this review helpful
133 products in account
71 reviews
3.1 hrs on record
This game... it has no clue what it's trying to be. There's no difficulty curve, you'll have random hard levels mixed in with middling ones. You go straight from a pure-puzzle stage to a pure-action one and there's major whiplash. Some levels require memorization as pieces are hidden, which only makes things more tedious. Controls need work too, TOM is not always responsive to slightly early arrow presses which can lead to you coming to a dead stop when you meant to move right and often even a fraction of a second can get you killed. Also, the death penalty is incredibly steep and if you're going for a gold score you might as well restart if you die even once. Which wouldn't be a problem except in levels with enemies all over the place and avoiding dying is the only real goal of the level. This game is just simply unfun to play, the art's nice, the music's alright though a bit dull after a while, but just playing this game is a chore. I couldn't even find it in myself to finish the game, I was just having that little enjoyment playing it. I'm sure there's an audience for this kind of game somewhere but it isn't me and I don't think most of the crowd that would want to play this from how it looks would be in that audience. I only got this through the humble bundle which is about the only place I'd recommend getting it from, really.
Posted: December 19th, 2013
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4 of 4 people (100%) found this review helpful
1,069 products in account
477 reviews
2.5 hrs on record
A Virus Named TOM is not a bad game, but the game mechanics and controls don't make this all that fun to play. It really needs a more intuitive method to rotate blocks maybe by using the left/right triggers or bumpers.
Posted: March 11th, 2014
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4 of 4 people (100%) found this review helpful
81 products in account
13 reviews
2.5 hrs on record
A Virus Named TOM is a unique concept that is plagued by unfair difficulty spikes and confusing gameplay. At least the soundtrack is really cool.
Posted: December 29th, 2013
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4 of 4 people (100%) found this review helpful
179 products in account
1 review
1.4 hrs on record
A brief explanation of the game: you're a virus trying to infect systems. To do that you have to redirect power through the system. You just have to rotate tiles till they form a path from the power source to your objective. Had a pretty good start but I just got bored about 3/4 of the way into the game. Doesn't know its identity, whether it wants to be a strategy game, or an action game, or both. Mechanics are sort of just all over the place. At some point it just becomes memorizing tiles. Pretty boring after a while.
Posted: February 13th, 2014
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