An interesting mash up born when you cross Pipe Mania and Qix. The game plays a lot like Pipe Mania with the player controlling Tom, who moves around the gridded game area and spins the 'pipe' pieces by moving around them and holding a button, all while avoiding enemies. Tom has 'health' (time bar) that slowly drops over time and is reduced further when hit by an enemy.
This game has potential, given its inclusion of a bare but amusing story that gives context to the player's actions, as the game slowly introduces new concepts, powerups and enemy types. It also rewards the player with a few 'skip tokens' every new world, so if you are really stuck on a level you can still continue playing.
Unfortunately, I just feel that the game lacks polish and refinement as the difficulty spikes and curve seem to be pretty uneven, and the very fast and 'instakill' enemies just seem to throw the balance out of whack. There is a nice mix between standard puzzle and enemy levels, however the game as a whole did not hold my interest very well with the fairly plain looking levels, fairly shallow game mechanics and unfair 'twitchy' game movements required in later levels just to survive, all while trying to think how to solve the actual puzzle.
Overall, an enjoyable but flawed puzzle game that hardcore difficult puzzle fans will love but most people will find just too unremarkable and difficult to be enjoyable. 6/10.
Finally, kudos to the people in the audio department for a memorable and enjoyable soundtrack! One of the best parts of the game for sure.