Hack your way through brain scrambling puzzles while maneuvering through a thumb cramping maze of enemies.
Évaluations des utilisateurs : Variable (519 évaluation(s))
Date de parution: 1 août 2012

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Acheter A Virus Named TOM

Packages qui comprennent ce jeu

Acheter A Virus Named TOM Soundtrack Edition

Contient A Virus Named TOM et sa bande son

 

Recommandé par les curateurs

"Showed at PAX Prime 2012."

Articles

"its clever take on puzzle gameplay is likely something you’ve never encountered; a bizarre, yet compelling hybrid"
- http://www.ign.com/articles/2012/08/02/a-virus-named-tom-review
“The most addictive co-op game we’ve played since Portal 2.”
http://pc.mmgn.com/Articles/A-Virus-Named-Tom-Preview-Co-op-Addictio
"I bought it instantly - I'm completely in love with it"
- Jerry Holkins, Penny Arcade

Steam Big Picture

À propos de ce jeu

A perfect place. A city without traffic. A dog that doesn't poop. All products of the brilliant mind of Dr. X, but hell hath no fury like a mad scientist fired by a giant corporation. In this unique action-puzzler you take control of TOM, a virus created for one purpose: revenge.

Hack your way through brain scrambling puzzles while maneuvering through a thumb cramping maze of enemies. Team up through over 50 cooperative levels in what MMGN is calling "The most addictive co-op game we've played since Portal 2." And if the over 100 levels aren't enough, you and your friends can destroy each other again and again in battle mode to determine just who is the supreme virus.

Key Features:

  • Single Player mode with over 50 levels across 6 distinct areas
  • Cooperative mode (for up to 4 players) with over 50 additional levels in which "friendships will be destroyed"
  • Battle for supreme virus-itude by battling your friends in Battle Mode
  • Evolving mechanics which ratchet up the difficulty from lollipop to soul crushing
  • An animated tale full of dark humor, malfunctioning robots, and little girl screams

Configuration requise

PC
Mac
Linux
    Minimum :
    • Système d'exploitation : Windows XP (SP2)
    • Mémoire vive : 500 Mo de RAM
    • Carte graphique : Carte compatible Direct X 9.0c avec support Shader Model 2.0
    • DirectX® : DirectX 9.0c
    • Disque dur : 350 Mo d'espace disque disponible
    Recommandée :
    • Mémoire vive : 1 Go de RAM
    • DirectX® : 10
    • Disque dur : 350 Mo d'espace disque disponible
    • OS: Snow Leopard 10.6.8, Lion strongly recommended. 32/64-bit
    • CPU: Dual core CPU
    • Memory: 2GB RAM, 4GB RAM strongly recommended
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 350 MB HD space
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • CPU: Dual core CPU
    • Memory: 2GB RAM, 4GB RAM strongly recommended.
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 350 MB HD space
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
5.6 heures en tout
My Take: Think Pipe Mania and Tron Lightcycle. Redirect the virus' infection by rotating the circuits while dodging the anti-virus countermeasure drone spiders. Elements such as locked circuits and red game over blocks get thrown in later. Eventually, you get to a point where it's solely based on timing your moves around the spiders. Tedious.

Graphics: The character and level design are simple, but worked for what they are. The little cutscenes follow an art style reminiscent of what you would see on Cartoon Network in the mid 90's, just not as good. Also the resolution is locked at 1280x720 so if you switch the settings to 1980x720, you get a horrible border all the way around the screen.

Sound: So little going on here that the only thing worth mentioning is the respawn noise is annoying.

Music: Surprisingly solid with a track or two I'd actually listen to outside the game.

Controls: Simple enough bindings, you've got directional controls, glitch drop, and circuit rotation. The game recommends the controller, but you can honestly make do with the keyboard. I couldn't tell any difference in the gameplay between the two.

Did I Finish It: No.

Will I Finish It: Eventually, but I'm so irritated with the later levels, I'm taking an indefinite break.

Should You Buy It: Only if the concept interests you, snag it in a bundle or if you see it for 80% or less.
Posté le : 6 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.2 heures en tout
This game is the best puzzle game I've ever played. 5/5 and good gravics
Posté le : 27 septembre
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1.7 heures en tout
Mixed feelings,
requires some dexterity and quick reaction,
can be very challenging or fun.
Posté le : 18 octobre
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4.3 heures en tout
A really interesting action-puzzle game with wonderful little mechanics, however later puzzles get so convoluted that a walkthrough is necessary to all but the best of puzzle solvers.
Posté le : 18 octobre
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5.4 heures en tout
actually , this game is so funny and needs brain :D
Posté le : 18 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
8.7 heures en tout
This game is kinda fun
Posté le : 16 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
3.6 heures en tout
The idea is interesting and puzzles seem to be interesting for a while too, but it became fast just a boring chore and hard. Can't tell why exactly, but simply did not seem interesting enough to play more. If you like fast puzzling and memorizing trails through a maze, go for it, else, play some puzzle game.
Posté le : 3 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
24.1 heures en tout
A Virus Named Tom est un puzzle-game sortie en France le 1er août 2012 par le studio indépendant Misfits Attic.

J'ai personnellement découvert ce jeu courant 2013 au sein d'un bundle.

Concernant mon avis, j'apprécie de jouer à ce jeu, j'aime ce jeu, j'idolâtre ce jeu, je... Pourquoi, me direz-vous, alors qu'un certain nombre de joueurs ne semblent pas le trouver à leur sauce, soit trop facile, soit trop dur, soit trop répétitif, soit pas assez travaillé, soit trop simpliste, soit...

Ce qui m'a plu, c'est cette évolution du gameplay du premier niveau simple comme bonjour à un puzzle-game des plus classiques du genre, voire jusqu'à une sorte de die and retry sur la fin. Au fil du jeu, le gameplay s'enrichit tandis que la rapidité d'exécution demandée et la complexité des puzzles augmentent. Arrivé sur la fin, la précision et la rigueur sont plus que de mises.

J'ai également beaucoup aimé la bande-son, certes répétitive, mais moi, elle me plaît ! Ainsi que la petite histoire imaginée derrière ces puzzles. Un puzzle-game peut s'apparenter à un enchaînement de niveaux où la difficulté augmente petit à petit sans grand-chose derrière... Ici non, chaque monde a sa petite histoire qui ne manque pas d'humour. Et, pour une fois que l'on ne subit pas mais que l'on est un virus (Tom), ça fait plaisir !

Parlons maintenant du mode multijoueur : non, il n'est pas supporté "en ligne". En effet, mais sans grand regret, il manque peut-être pour le mode versus, je n'en suis pas convaincu, mais du côté de l'histoire en coopératif, je me vois mal jouer avec n'importe qui pour essayer d'aller au bout sachant que la fin du mode coop' ressemble vraiment à un die and retry. Cela dit ça restreint son nombre d'utilisateurs puisqu'il faut avoir un partenaire de jeu sous la main, mais il vaut vraiment le coup pour les prises de tête à plusieurs ! (Ou alors pour ceux qui en redemandent après le mode solo et qui cherchent un défi encore plus poussé).

Je recommande donc A Virus Named Tom, pour le challenge proposé, pour son mode coopératif en local et pour les pointes d'humour.

Un dernier conseil pour la route, armez-vous de patience et d'une manette, enjoy !

PS : Il y a même un Hall of Fame sur le site officiel du studio pour les plus compétiteurs d'entre nous !
Posté le : 20 août
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28 personne(s) sur 31 (90%) ont trouvé cette évaluation utile
1.7 heures en tout
This game is well crafted, however the mechanics are more twitch reaction based and less puzzle solving. Since the core goal is to alway solve the tile turning puzzle this becomes frustrating quickly. The developers tried to compensate by allowing the player to automatically skip levels, but this doesn't correct the core problem since the level after the one you skipped has the same problems.

If you have always wanted a twitch reaction tile puzzle game, this one may be perfect for you. Otherwise you may lose interest quickly, as I did.
Posté le : 30 mai
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15 personne(s) sur 16 (94%) ont trouvé cette évaluation utile
2.3 heures en tout
Wow. I was really surprised at how unfun the gameplay actually was. Mixing up several different gaming styles – contemplative puzzling, timers and fast-paced enemy avoidance – apparently didn't pan out that well in this case.

The gameplay's two major inspirations would appear to be Qix and Pipe Mania (or the hacking puzzle in Bioshock, shudder). Instead of drawing lines like in Qix, you navigate a grid of Pipe Mania -type puzzle parts and manually rotate them one at a time while avoiding enemies.

I kind of want to like Tom – the writing's amusing and the production's solid. However, the core gameplay just isn't fun.
Posté le : 12 juin
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10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
1.2 heures en tout
the game is fun but generic. its insanely easy up until the final section where difficulty takes on a steep learning curve and becomes nearly impossible to play. luckily by that time the maker gives you enough level skip tokens to get through and see the pointless ending. not a terrible game but not recommended.
Posté le : 16 mai
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
96.9 heures en tout
Someone should remove the "puzzle" tag. This is definitely not in this category. Most of the time this game consists of dexterity and agility challenges.
This could have been a good puzzle game and THERE ARE pretty good puzzles in there. Sometimes.
Posté le : 16 août
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
6.4 heures en tout
Nobody likes having their ideas stolen. For Dr. X, it's more than just a clever invention, but his entire livelihood being taken away by a mega corporation, framing and imprisoning him in the process just to make it abundantly clear what a bunch of greedy pricks they are. Unfortunately, they forgot about a little virus named Tom, who's about to turn their billion dollar company into a pile of rubble, one computer at a time.

A Virus Named Tom is something like a pimped out Pipe Mania. Guiding Tom through computer mainframes, you need to redirect the flow of the hack by twisting panels until the infection has spread across the entire board. Simple in theory, but in execution it becomes quite an elaborate challenge once anti-hack bugs, hidden and unmovable tiles, and the intricate maze designs start to pile on more and more things to keep track of. One of the most impressive things about AVNT is how it balances these elements into a gradual but brisk increase in difficulty. Rarely did I feel overwhelmed by any of the mechanics, instead rather impressed with myself that I was able to solve what initially appear to be incredibly involved puzzles. It's constantly rewarding and satisfying to progress, even with the surprisingly long single player story (which doesn't take into account the entire separate coop campaign which I've yet to even dip into).

As a puzzle game, A Virus Named Tom resides pleasantly in the realm of the best pick up and play arcade classics. It's challenging and enjoyable whether in short bursts or drawn out sessions as you try to attain a gold medal on every level, and never once managed to outstay its welcome for me however long I spent with it. It also features a fantastic electronic soundtrack, and some rather charming and humorous cutscenes which somehow manage to make mass hysteria and deconstruction feel lighthearted and amusing. Really, if a game can't sell itself to you with a dog that doesn't poop, I don't even know what more there is to say.
Posté le : 8 août
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.9 heures en tout
A solid puzzle game with fun co-op and competitive multiplayer to go along with loads and loads of personality. The cinematics are wonderfully realized and play out in the great retro-future aesthetic of a 1950's sci-fi movie. The game mechanics are familiar, heavily inspired by games like Pipe Dream, but there's a lot of new ideas here too. The game introduces new mechanics at a very nice pace and always keeps the player entertained with between levels email exchanges and cinematics.

A Virus Named TOM is the sort of indie game I hope to see more of, simple on the surface with hidden complexity, well designed and above all else extremely polished.

https://www.youtube.com/watch?v=xQuueKbH5D0
Posté le : 7 juillet
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.5 heures en tout
This game is a puzzle game. Except, the puzzles aren't difficult, just time consuming. But it has enemies, so it's sort of an action game! Except the enemies are predictable, and being hit by one only serves to reduce the time remaining that you have to solve the particular puzzle until you 'run out of energy'. At which point you need to start the 'puzzle' over again. This game then quickly devolves into two kinds of levels:

1. Long and boring puzzle levels where enemies are hardly a threat, and sometimes pieces of the puzzle are obscured so you either have to rely on memorization or gueswork.

2. Insultingly simple puzzles that are only made 'difficult' by a pointless overabundance of enemies, which, due to the fact that you are limited by a grid, are impossible to dodge unless you literally wait for the perfect timing, jump in, rotate pieces of the puzzle, and jump out before you get hit and waste your time.

Wasting your time is the name of the game, here. This game is not a puzzle game, nor an action game, nor a game in any sense of the word. It is a time waster, in the purest sense. Buying it is, predictably, a waste of time.
Posté le : 6 juillet
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1.7 heures en tout
First few levels are way too easy.. but other levels are almost impossible to complete! great thing are tokens, you can skip levels with thoose, but that's not enough. Anyway, this game is looking great, but the levels screwed it up.
Posté le : 31 juillet
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6 personne(s) sur 10 (60%) ont trouvé cette évaluation utile
2.0 heures en tout
The game is cool. But there's bugs which make me angry and before u do something thing about it
Posté le : 3 août
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
7.7 heures en tout
There's a good chance you got this game in a bundle which means you should probably give it a shot; you will know within an hour or two whether this game is for you. If you intend to purchase A Virus Named Tom though, well that's a different kettle of fish.

The game starts off as an innocuous pipe dreams style game; organise the circuit pieces to infect the part. The game quickly introduces more boundaries to your success, both related and external to the circuit itself: fixed pieces, encrypted pieces, anti-virus pieces, drones, glitch-proof drones, hunter drones etc. Personally I enjoyed the puzzles that involved finding the correct circuit within the defined time limit, and initially the drones gave levels the right amount of pressure. Unfortunately with the glitch-proof and hunter drones things start to get obnoxiously messy, especially as they are often paired with extremely fast patrol speeds, changing the game into a frustrating mess of puzzle solving and timing-based movement.

It's certainly not a bad game but there are dozens of fun and challenging puzzle games on Steam that certainly outclass A Virus Named Tom.
Posté le : 3 juillet
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.3 heures en tout
That game is advertised as a puzzle game. However, most puzzles are fairly simple, and the difficulty comes from 2 additions :
- Either there are hidden tiles that force you to remember the layout, relying on rote memory rather than actually thinking about the solution.
- Or the difficulty is in the execution, where the solution is known but you have to race around enemies to execute it.

This is not a puzzle game, this is an action game. And since the controls aren't intuitive, it's not even a fun action game. The memory-based puzzles are infuriating, and the action ones can also be frustrating, because the floaty controls (with gamepad) can generate some mistakes and stupid deaths.

That's too bad, because the character design and the sound design were well done, giving Tom a fun personality. That unfortunately isn't enough to redeem the faults in the gameplay

However i do give kudos to the devs to include skip tokens, which allow you to skip puzzles that you're stuck too long on. At least you're not gonna rage against a specific level.
Posté le : 21 mai
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.0 heures en tout
Long story short, it's Pipe Dream with intentionally bad controls.

The cutscenes were neat, though.
Posté le : 17 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non