The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus!
Análises de utilizadores: Praticamente positivas (610 análises) - 70% das 610 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 14 Mar, 2012

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23 de Dezembro de 2015

Happy Holidays! 50% + OFF on all Tribute Games!

The holidays are a time to bring families and friends together and nothing brings everyone together like video games!

Well, a whole bunch of stuff can bring us all together. It's a pretty varied list, really but video games are great, aren't they?? All of ours are sold 50%+ OFF!
During the holidays you can :

Venture into the world of brick-breaking fantasy in Wizorb with 66% OFF !

Fight the forces of CLAW (with three of your loved ones) in action-platforming style in Mercenary Kings: 55% OFF !

Smash monsters in the face, alone or with a friend in Curses N Chaos: 55% OFF !

If you already have those games, thank you very much! We hope you'll check out our upcoming games in 2016!

Happy Holidays,
Tribute Games

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Acerca deste jogo

The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus, a wizard versed in a secret magic art called Wizorb! Explore many strange places from the derelict monster infested town of Clover to Gorudo Castle atop Cauldron Peak. Danger lurks around every corner so you'll need to keep your wits about you and have quick reflexes in order to survive.

Key features:


  • An all-new block-breaking game set in a fantasy world.
  • Use your magic wand to bounce the orb and cast various magic spells.
  • Over 60 levels in 5 different Worlds.
  • Earn gold to buy charms or to help the citizens rebuild their homes.
  • Epic boss fights.
  • Multiple endings.
  • Character animation by Paul Robertson.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows XP or later
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:250 MB HD space
    • Sound: DirectX 9.0c compatible sound card
    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo or faster
    • Memory:1 GB RAM
    • Hard Drive:250 MB HD space
    • Graphics:128 MB space
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:250 MB HD space
Análises úteis de clientes
11 de 14 pessoas (79%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
10.4 hrs em registo
Publicada: 17 de Novembro de 2015
Great pixel art, fun concept. But the level design gets terrible in the lategame. Expect to spend 30 seconds at a time watching a ball bounce between unbreakable objects while you wait for your split-second chance to hit it again, at which point you will probably miss one of the hundreds of essentially luck-based rebound shots required to progress.

This game has forced mouse acceleration, and you might experience unplayably slow paddle movement in fullscreen mode.
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9 de 18 pessoas (50%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
32.4 hrs em registo
Publicada: 7 de Outubro de 2015
This review essay uses the underrated game Wizorb to explore the format and style of developers making short, cheap, challenging games for consoles and PC.

[. . .] Wizorb provides a brief, punchy campaign with stellar, vibrant pixel art graphics; interesting (if predictable) enemies, mini-bosses, and bosses; tightly responsive mouse controls; some secret bonus levels; and jaunty, enjoyable music throughout. [. . .]

[Click here to continue reading this review]
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
5.4 hrs em registo
Publicada: 14 de Julho de 2012
Jogo esitlo antigo, mas muito divertido. Vale a pena!
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91 de 129 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.5 hrs em registo
Publicada: 19 de Janeiro de 2014
I really, really tried to like this game. I love the graphical style and I enjoy 'Breakout' type of games; I was hoping that this would be an evolution of them. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild you must go into the dungeons, earn money, and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; all are presented beautifully in an elegant SNES anime style. The style is so pretty in fact that it was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout games. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table'; there are bricks on the table you must break which hold gold and various powerups that help you, or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town, or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough; so if you've ever played one of them then you've played a very close version of this game, and it has the similar problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level, especially the bricks in the corners. This is supposed to be solved with your spells which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. They work for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
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34 de 43 pessoas (79%) acharam esta análise útil
7.1 hrs em registo
Publicada: 11 de Julho de 2014
This game is very hard to love. It is one where the distinction between recommending it and saying it isn't worth it is hard. The visuals are very nice, considering they are done by paul robertson, this is a given. The gameplay itself is where the issues fall. You have magic powers, such as the ability to teleport the ball or control where it floats. While these powers are nice, the game is incredibly difficult. Blocks which need to be broken are almost always behind unbreakable objects and the further you venture into the game, the more often this occurs. If you enjoy a challenge and like brick breaking games, go for it if this game is on a good sale. I enjoyed the challenge of the game so I give it my approval, but this game is definately not for everyone.
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