和平的格魯多王國現在遭到了邪惡勢力的威脅,Cyrus 是他們唯一的希望!
使用者評論: 大多好評 (554 篇評論)
發售日: 2012 年 03 月 14 日

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購買 Wizorb

 

由多名鑑賞家所推薦

"An excellent fantasy themed indie gem dripping with charmed retro flavor complete with breakout gameplay, npc interaction, magic, and boss battles."

Steam Big Picture

關於此遊戲

和平的格魯多王國現在遭到了邪惡勢力的威脅,他們唯一的希望只能寄託在一位精通神秘魔法「Wizorb」的魔法師 Cyrus 身上!您將從遭到怪物入侵的柯洛弗小鎮,到考爾頓山頂上的格魯多城堡過程中,探索許多奇妙的地方。在危機四伏的情況下,您需要隨時保持機警以便生存。

遊戲特色:


  • 在一個奇幻世界中體驗全新風格的打磚塊遊戲。
  • 使用您的魔杖擊球並施展多種魔法。
  • 超過 60 個關卡分佈於 5 個不同的世界中。
  • 賺取金錢購買護身符或是幫助市民重建他們的家園。
  • 史詩般的頭目決戰。
  • 多重結局。
  • 由知名 8-bit 藝術家 Paul Robertson 所繪製的人物動畫。

系統需求

Windows
Mac OS X
SteamOS + Linux
    • 作業系統:Windows XP 或更高
    • 處理器:雙核心處理器(Intel Dual Core 2.0 GHz 或 AMD Athlon X2 5200+ 2.6 GHz)
    • 記憶體:1 GB
    • DirectX®:9.0c
    • 硬碟:250 MB 硬碟空間
    • 音效卡:相容 DirectX 9.0c 之音效卡
    • 作業系統:Mac OS X v10.6 或更高
    • 處理器:Intel Core™ Duo 或更快
    • 記憶體:1 GB
    • 硬碟空間:250 MB 硬碟空間
    • 顯示卡:128 MB 記憶體
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:250 MB HD space
值得參考的用戶評論
3 人之中有 3 人(100%)認為這篇評論值得參考
1.5 記錄時數
張貼於:06 月 9 日
I can recommend this to you if you're a huge breakout fan. If you're not, you're going to be bored soon.
The game looks amazing, I really love the pixel art. But that's the only good thing I could find about it. Unfortunately, it raised some kind of expectations in me, it led me to think that there would be more to discover. So I played way too long to find out, it's just breakout.
這篇評論值得參考嗎? 有趣
5 人之中有 4 人(80%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.5 記錄時數
張貼於:06 月 8 日
3/10 The bland plays on.
You know rice-cakes? They're cheap, they're mostly harmless, but they're no fun. After a while you just can't face any more. If rice-cakes were games, they'd be like this. It works, it's not outstandingly terrible, but neither is it good. It's a retro-looking RPG breakout game, but not enough RPG and not enough new features to the breakout. It's just like spitball sparky with a "mission hub" added. In short, there are a lot better ways to spend your time and money than this.
這篇評論值得參考嗎? 有趣
10 人之中有 5 人(50%)認為這篇評論值得參考
20.6 記錄時數
張貼於:05 月 23 日
Some delicious pixel art. Very funny, very addictive, very satisfying.
這篇評論值得參考嗎? 有趣
107 人之中有 74 人(69%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
6.5 記錄時數
張貼於:2014 年 01 月 19 日
I really, really tried to like this game. I love the graphical style and I really enjoy 'Breakout' type of games; I was hoping that this would be an evolution of them. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild, you must go into the dungeons, earn money and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; all are presented beautifully in an elegant SNES anime style. The style is so pretty in fact, that this was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout style. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table', there are bricks on the table you must break which hold gold and various powerups or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough, so if you've ever played one of them then you've played a very close version of this game; and it has the same problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level; especially the bricks in the corners. This is supposed to be solved with your spells, which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. They work for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
這篇評論值得參考嗎? 有趣
33 人之中有 25 人(76%)認為這篇評論值得參考
7.1 記錄時數
張貼於:2014 年 07 月 11 日
This game is very hard to love. It is one where the distinction between recommending it and saying it isn't worth it is hard. The visuals are very nice, considering they are done by paul robertson, this is a given. The gameplay itself is where the issues fall. You have magic powers, such as the ability to teleport the ball or control where it floats. While these powers are nice, the game is incredibly difficult. Blocks which need to be broken are almost always behind unbreakable objects and the further you venture into the game, the more often this occurs. If you enjoy a challenge and like brick breaking games, go for it if this game is on a good sale. I enjoyed the challenge of the game so I give it my approval, but this game is definately not for everyone.
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