Gun Bullet Children is bad in almost every respect. It lays the exact blueprint for how to not make a bullet hell game. This game is as conventional a japanese bullet hell game as they come, but the devs took few a quite terrible misstep when it comes to the art design and several game mechanics.
First and foremost this game is a very poor localization effort to bring it to the Western audience. The only thing in the entire game that is english is the menu screen, everything else is in Japanese including the voice acting. There are no translation subtitles. The music, while mediocre generic nonsense is nonetheless appropriate for this game because it too is generic nonsense.
The developers who appear to be creatively bankrupt also appears to have also completely lost their ability to properly use color on their art in GBC. The game bullets are a heavy shade of red and the hud text is also red. I can handle really big sky and beat hazard level of crazy colors, but GBC’s ridiculous color theme hurt my eyes after a while.
To further add to the ugliness, the games bullet looks like they were designed in MS paint, every single bullet looks extremely low quality. The fact that there are only two different shapes for bullets in a bullet hell games makes me wonder what on earth the developers were doing with their art asset.The bullet coloring and design problem is magnified further in the game’s bullet pattern sequences. There are many sequences where the bullets are just thrown on the screen with no rhyme or reason; the screen just becomes one huge blob of red. It also doesn’t help that the game has unresponsive controls. Side strafing is alright, but vertical movement is frustrating to control.
For a game that was made many years after many iterations of the epic touhou series, you’d think the developers would know how to make GBC as aesthetically pleasing and playable as possible.. This is the worse of the exceed series, and in my opinion the worse bullet hell game on steam.
Posted: October 3rd, 2013