An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world
User reviews: Overwhelmingly Positive (504 reviews)
Release Date: Mar 19, 2012

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Buy Ys The Oath in Felghana

 

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"A fun hack and slash with rpg elements...The combat is tight and the controls are great, progression is at a good pace aswell."

About This Game

When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically. Hordes of violent monsters roam the outskirts of town, a long-dormant volcano has suddenly sprung back to life and the new lord of the land has begun mercilessly and inexplicably extorting money from its long-suffering citizens. While Dogi seeks out his former combat master for answers, Adol tends to the townsfolk -- and finds himself embroiled in a world of political conspiracies, ancient legacies and unthinkable taboos.

A complete 3D reimagining of the 16-bit console classic "Ys III: Wanderers From Ys," Ys: The Oath in Felghana is a fast-paced action role-playing game with tight controls, Metroidvania-style exploration elements, intense combat with epic screen-filling boss battles, and a thrashing, percussive arranged soundtrack that's been heralded by many as one of the best of all time. Based on the original 2005 PC release, this classic is finally officially available in English with added Steamworks features such as achievements and cloud saving.

Come see why Falcom fans the world over regard this game as "Ys, Perfected"!

Key Features:

  • Six difficulty levels ranging from "Very Easy" for casual players to "Inferno" for true old-school gaming masters.
  • Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
  • Over 30 unique Steam Achievements as well as Steam Cloud support.
  • Adjustable high-resolution PC graphics with original blood effects intact.
  • Gamepad support in addition to standard keyboard and mouse controls.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Pentium III 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 8.0
    • Hard Drive: 1 GB HD space
    • Sound: Compatible with DirectX 9.0c
    Recommended:
    • OS: Windows XP, Vista, 7
    • Processor: Pentium III 1 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 2 GB HD space
    • Sound: Compatible with DirectX 9.0c
Helpful customer reviews
9 of 10 people (90%) found this review helpful
126.9 hrs on record
Posted: December 17, 2014
Oath in Felghana is a phenomenal action RPG. It is the third game in the Ys series, and a remake of the original Ys III. Oath in Felghana improves upon Ys III in every way while still remaining faithful to the core essence of the original.

Pros:
- Phenomenal soundtrack
- Great battle mechanics
- Unique boss fights
- Subtle yet epic story

Cons:
- The beginning is too slow
- No easy way to access bonus boses (even if you beat them)

A distinguishing feature of all Ys games is outstanding music, and this is true even for the original Ys III. In Oath in Felghana, the music has been upgraded to entirely new levels of awesome. If the soundtrack was the only good thing about this game, I'd still recommend it at full price. Fortunately for us, the music comes with an awesome game as well.

The gameplay mechanics of Felghana are some of the best, with controls that are tight and very refined. There are difficulty settings for every kind of player, be they casual or hardcore. Regardless of setting, the game is very encouraging of exploration, but for any difficulty above easy, it's loaded with intense action. Even some strategy comes into play concerning certain enemies and scenarios. Boss fights are varied and unique, and each boss requires a different method in order to defeat them. At higher difficulty levels, boss fights can be very challenging. While there is a random luck factor, for the most part, beating the bosses is a little bit of know-how accompanied by pure mad-skills, and it's very satisfying once you beat them.

The story is subtly epic. You can sense the epic nature of the story as you progress through the game, but it doesn't reach full blown epic until very near the end. The plot itself is actually quite simple, but it's the interesting characters and scenarios that transforms the story into something amazing. The game initially feels more like a side-story than a main entry in the series, but it keeps upping the epic until you end up fighting the Big Bad Boss of Doom. They do a really good job of building up this monstrosity, and the boss fight itself does not disappoint. At all. I'm serious here. It's really REALLY hard (on Nightmare difficulty for the first time playing the game).

The main negative I have against the game is that the beginning is too slow. I would argue that showing Chester and the Count together during the intro was totally unnecessary. The rest is understandable, but it does feel a bit padded. Once you get past the intro, the rest of the game is executed perfectly.

While more of an annoyance than anything, there is no easy way to access the bonus bosses, even if you've beaten them before. It would be nice to have a means by which to easilly access the two bosses once you've unlocked them. What makes this more annoying is that the bosses are quite fun and challenging, and not deserving of such obscurity.

Oath in Felghana is a phenomenal game. It is so polished and well executed that it very well may be the best Ys game yet.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
15.1 hrs on record
Posted: February 24
When games are good, but fall short in very obvious ways, it's always a little disappointing. The game is fun! But it takes too long to get started. There's somewhere around 10-15 minutes from pressing New Game to being let out into the world. Around 4-6 hours into the game, you can get an item that lets you regenerate health if you stand still. This is a needed mechanic, since you're going to have to beat up on a lot of enemies to level up for the boss fights, but standing still is not fun. The game has a 'Boost mode', in which you deal extra damage and take less damage for a limited time, after you fill up a gauge that fills up as you take and deal damage. Why not tie the regenerating health to damage done in boost mode? That would set up a dillema for the player: Do I keep fighting since boost mode is almost full, or do I not take the risk and teleport back to town to heal? Instead, if I find myself in danger after clearing a room, I just stand still for 30 seconds. Somewhere in Falcom, a ball lays on the ground, dropped.

JRPGs get a lot of flack for grinding, and there'll be plenty in this game, but it's really not that bad, since only monsters that pose a threat give good experience and gold. I died several times while grinding, since I thought I could go just a little more before having to heal. It's a lot more tense and exciting than beating up Rattata outside Pewter City's gym. The story is cliched and filled to the brim with classic JRPG tropes, which I can sort of forgive for a game released in 2005, but I wouldn't hate the Ys series if it took a less serious tone in it's story department, maybe something like Half Minute Hero.

Four out of five Lennys
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3 of 3 people (100%) found this review helpful
9.4 hrs on record
Posted: December 28, 2014
Super fun and really difficult on hard/nightmare the kind of challenge that you want to finish and not just give up on
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2 of 2 people (100%) found this review helpful
26.5 hrs on record
Posted: December 17, 2014
Technically this would be the third time I'm playing this, since I've played the original on genesis as a kid and the psp version of this one, so I should assume I know what I'm talking about.

Anyway lets get started.

This is widely considered to be the best Ys game out there by many. In my opinion that can be debated (Ys IV - Dawn of Ys on PC-Engine remains the best one for me), but this is an amazing game nonetheless.

Essentially it's a total remake of Ys III. It ditches the side scrolling nature of the original and replaces it with the gameplay and engine of Ys VI on PS2, though vastly improved.

Story wise it's the same as Ys III: It takes place after Ys IV, Adol and Dogi visit Dogi's homeland,♥♥♥♥ goes down etc. etc. Don't expect anything groundbreaking. That's not what Ys is about. They have however fleshed out the characters a lot more this time around and Adol is once more a silent protagonist (like he should be).

Gameplay wise is where the game truly shines. Similar to the older games you move in a 3d environment. However unlike I, II and IV now you can jump, do various attacks and cast spells once you get certain items. Technically Ys III already had that, but this particular style of gameplay started with Ys V. Combat is fast paced and extremely satisfying, enemies drop gold and items that give you temporary bonuses when you pick them up. You can upgrade your equipment using a specific ore, but despite what an NPC tells you, you won't be finding it anywhere but in chests up until late in the game, so you are encourged to explore everywhere, there are plenty of goodies for you to find. Boss battles are hard, but not frustrating like some people will tell you (you can't #YOLOSWAG it through the game unless you're playing on the lowest difficulty in which case go jump infront of a train, you filthy sсrub).

Graphics wise it uses the same engine as The Ark of Napishtim, though characters are once again sprites instead of 3d models.
Regardless it looks and runs great even on a toaster so you won't have any issues running it.

Ys III, despite being an oddball game had some amazing music, arguably some of the best in the series. They completely re-arranged the soundtrack here using real instruments and trust me on this one: the result is mindblowing.

Some might ask what the difference between the PSP and PC versions of the game is.
Well like I said before: The PC version looks and runs great at constant 60fps even on a toaster. The PSP is locked at 30 and obviously has a lower resolution (though the camera has been zoomed out to compensate for it). The PSP version however has a slightly better translation, voice acting (which varies from decent to terrible), a double burst ability which makes Adol even more powerful and allows him to regenerate health when attacking enemies, and the option to choose between 3 different soundtracks (regular, PC-88 or the X68000 version), it however lacks the PC-Engine music which is a damn shame since it's amazing.
Overall I'd stick to PC, though if you've got to have the game on the go have at it.

All in all its an amazing game, with a fun story, great gameplay, pretty visuals and amazing music.
I recommend it to any Ys fan or anyone who likes proper action-RPGs.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
19.1 hrs on record
Posted: December 21, 2014
Uhhh it's Ys, it's really good and full of action RPGing. Why aren't you playing this and the other Falcom games you dummy?
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1 of 1 people (100%) found this review helpful
20.8 hrs on record
Posted: May 24
The first 3D Y´s game I played, enjoyed it the whole way through. Some boss-designs I´m not fond of but as a whole the game is amazing!
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1 of 1 people (100%) found this review helpful
14.4 hrs on record
Posted: May 26
Ys III: The Good Edition
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2 of 3 people (67%) found this review helpful
17.5 hrs on record
Posted: January 9
Awesome Ys game as usual. You play as Asbel yet again in his adventure to distant relms to explore ruins, fight monsters, and save hot girls.

If you havent played a Y's game before they tend to be a bit challenging, with later bosses requiring a lot of attack patern memorization in order to beat them on even normal difficulty. Overall its pretty fun, and definatly worth the purchase!
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1 of 2 people (50%) found this review helpful
1.9 hrs on record
Posted: May 2
A game that starts off easy and really picks up in difficultly, I reccomend if you're looking for a challenge.
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57 of 59 people (97%) found this review helpful
37.7 hrs on record
Posted: May 4, 2014
This is my personal favorite game in the Ys series. It has my favorite combat system and Adol is your playable character for this Ys game. I love a good challenge and this is the most challenging game in the Ys series. Many people won't ever complete it on Normal difficulty (you can choose an easier difficulty though). The boss battles in this game are extremely challenging, yet not cheap in the slightest. You need to learn how to dodge all enemy attacks and you will feel great about doing it with this fantastic combat system.

Theres nothing special about the storyline or graphics in this game, its obvious that everything was spent on developing the combat system and boss battles. You have a main town that you visit for supplies and forging new equipment, while traveling the world for new dungeons to explore. Theres lots of secrets, upgrades and new abilities to find throughout the game. Theres also some small sidequests you can complete for achievements and other rewards.

The game will last you around 15 hours and you unlock a Boss Rush aftering completing the game. If you like action RPGs, this is a must buy.
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57 of 65 people (88%) found this review helpful
17.4 hrs on record
Posted: November 25, 2013
Ys: The Oath in Felghana is a rare beast on the PC... well it is to me. Before I broke down and bought it I stared at its gameplay video in steam. I stalked the title for months on end. I was delighted to see a JRPG on Steam. Would my delight be broken, or would I take the oath and never look back?

First off I must say I played this game to completion with a gamepad. I never even once tested out the keyboard ad mouse controls. This type of game just screamed use a controller to me haha. The game controls perfectly with a gamepad. Every little command I used worked, and never were the controls broken. A++ on that.

Sound design in Ys is all about the music. The sound effects are very basic and serve the game well, but do not stand out at all. The musical score on the other hand does stand out. Each piece was moving, and the guitar driven battle themes fit perfectly. Never once did I feel like I wanted to put on my own soundtrack while playing the game. If it's any testament to the games music, I would even go into the options menu just to play the games soundtrack a few occasions.

The story of the game is its weakest area. The game uses nearly every JRPG trope. I knew of every upcoming plot twist and action. This made me really sad as someone who enjoys a good narrative. I must admit though that not once did the narrative become convoluted. It served its purpous rather well, and that was to transition from dungeon to dungeon and the awesomely addicting gameplay.

The gameplay of Ys is where it's at. A simple mixture of semi strategic hack n slash with a dabble of platforming and RPG light elements. Combat is fast, fluid and when you get hit it's ultimately you're fault. The game doesn't offer that much in terms of different combos. You can perform only basic ground and air combos. You can't knock an enemy into the air and combo them further. What you can do is cancel combos to get in more hits. There are 3 magic in the game, but playing on normal I didn't find much use for them. The most useful if magics is the earth dash as it nullifies enemy attacks. Once you get this magic it'll be you're go to magic. This is because the game doesn't feature a shield or dodge roll which some may find annoying, but I understood it as part of the game.

Level design is simplistic and yet very well done. That being said, there are a few areas where you can enter a new screen keep holding the same direction, and move yourself back into the previous area. It's a personal annoyance to me. These areas are few and far between so it's not that big of a deal. The platforming segents mainly located towards the end of the game are well thought out. I initially believed I was going to have trouble with them until I realised your character shadow does appear on the ground. This way you could at least tell where you might land. For people who fear platforming there is a mode in options to make it even easier, and even at that there no fall related deaths in the game.

The bosses are where the game really shines. Each boss fight presents a new challenge and build upon eachother as the game progresses. You're first time playing the game the bosses will kick your ♥♥♥, unless you're an uber-gamer, don't get discouraged. Their attacks hit hard, and require precise timing to dodge. There is also limited time to hit the bosses. That window becomes less and less as the game goes on forcing you to get better with your attack dodging. This type of progression is saught after by me, because no matter how much someone could power level, you still need the skill to back it up. Speaking of leveling in this game, I didn't have to grind more than one time, and the combat is so fluid and fun it didn't even feel like grinding and lasted all of thirty minutes anyways.

Ys: The Oath in Felghana isn't an expierence I'll soon forget. Nearly all elements of the game blend harmoniously into a polished hidden gem just waiting to be stumbled upon. I thought I was risking $15 paying full price for the game, but my apprehension was laid to rest quickly.
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94 of 138 people (68%) found this review helpful
1 person found this review funny
21.3 hrs on record
Posted: May 16, 2014
Harder than Dark Souls.
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29 of 32 people (91%) found this review helpful
65.4 hrs on record
Posted: June 22, 2014
Best in the series. An excellent game where it's polished for the highest difficulty. Nothing is as satisfying as struggling through this game on Hard, then coming back to play on Inferno and see that everything has become harder (while not being unfair) but so did I, and it was manageable. There are more than a dozen bosses in the game and there's like 1-2 bosses that's actually feel obnoxious. Also the kickass music, great level design and a lot of other things just flow so well together.

If you want to choose between this and Ys: Origin, I'd recommend this. Origin has more things (3 characters) and more stuff to do with, but some of its bosses have healing abilities and pretty much you to mash buttons constantly. It's still an excellent game, so buy both.
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34 of 43 people (79%) found this review helpful
1 person found this review funny
65.9 hrs on record
Posted: November 17, 2014
Adol Christin has wandered back into our living rooms with a familiar tale: The Oath in Felghana is a full-fledged remake of Wanderers From Ys. And, when I say "full-fledged," I really mean it. From the storyline, sound, gameplay and graphics, every aspect of the original game has been completely enhanced. The result is an experience far more ambitious than Wanderers From Ys, the most commonly criticized installment of the series, would have ever dreamed of becoming.

In terms of storyline, Wanderers From Ys was relatively simple and straight-forward. After the complete liberation of Esteria and Ys (as observed in Ys Books I and II), Adol and Dogi decide to visit the Town of Redmont, Dogi’s hometown. Upon their arrival, they realize that, gasp, the land has been overrun by monsters. The two heroes meet up with Elena Stoddart, a childhood friend, who eagerly explains the recent events. To further complicate the situation, the local mayor has been kidnapped, and Elena’s brother, Chester Stoddart, has abandoned the town. Since becoming knighted in the service of King McGuire and Valestine Castle, his demeanor has changed, and the general public suspects that he’s become involved in something sinister. And, naturally, what could be more sinister than the resurrection of an ancient god of destruction? Thankfully, The Oath in Felghana completely expands upon this old storyline, fleshing out each of the classic characters, adding new ones, and seamlessly weaving each into the tale.

As expected, The Oath in Felghana shines in the gameplay department. Those who have played Ys VI: The Ark of Napishtim will easily recognize similarities. Adol hacks and slashes a bloody swath through countless monsters, always with speed and precision. Oath, however, introduces a new 'combo meter' which serves as an experience multiplier; for each successful hit, the meter rises and an experience bonus is granted. This bonus can climb as high as 1.99x the original experience granted from defeating an enemy, resulting in nearly double experience. If the chain breaks, however, the bonus is reset to 1.00x. Interestingly, Adol is no longer able to use/stock healing items; rather, enemies drop them in battle and provide instant recovery. In addition to healing items, enemies also drop Strength, Defense, and Magic Potions which provide temporary enhancements to the respective traits. Similar to the combo meter, these have a timer attached, so defeating enemies quickly is the key to maximizing their benefits. Adol also has a "Boost" feature at his disposal; after having dispatched a certain number of enemies, he will be granted the ability to Boost, which provides a temporary increase in attack speed. As you can see, speed and accuracy are the keys to success.

Aside from combat, Wanderers From Ys' equipment system has been subject to revisions as well. The infamous 'Five Magic Rings' have been replaced with 'Three Magic Bracelets.' Each bracelet grants an elemental power, one of Fire, Wind, or Earth. In addition to being useful in battle, utilizing the power of these bracelets becomes simply indispensable when searching for many of the game’s secrets. The Fire Bracelet allows our hero to light torches and melt ice. The Wind Bracelet allows him to whirlwind over large gaps, and otherwise impossible jumps. The Earth Bracelet allows him to break walls and other natural barriers. You can also switch between these abilities on the fly; it becomes an essential element of success in many of the game’s more challenging boss battles. Aside from bracelets, Adol is also able to purchase new swords, armors, and shields. These can be statistically enhanced by delivering them to Adonis, the town blacksmith, who will customize them using rare crystals known as Ravals. Early in the game, Ravals are fairly hard to come by, but enemies drop them semi-frequently in the last two dungeons.

But, does it have replay value? Tons of it. How about two unlockable difficulty modes, Hard and Nightmare? How about Boss Rush? Those who have completed Ys VI: The Ark of Napishtim will be quite familiar with this time attack mode, which allows the player to consecutively battle against all of the game's bosses. And how about the countless side quests and hidden items, such as the War God’s Talisman and the Augite Brooch? There’s always something to do, especially for completionists, who will be hard-pressed to unearth every secret on their first time through.

Finally, in case it wasn’t obvious: Sound - 100%. That’s right, absolute perfection. Ys: The Oath in Felghana has, quite possibly, the most amazing soundtrack in the history of video games. There are no audio issues or ‘filler tracks’ to speak of. They’ve managed to take an already superb soundtrack and make it even more awesome. Each track, exceptionally remixed from the original compositions in Wanderers From Ys, simply rocks. In particular, "Valestine Castle" stands out among the crowd. In true Soundteam JDK fashion, it is exceptionally heavy on the electric guitars and more-than-competently weave in the perfect amount of synth. Speaking directly to fellow fans of their music, I never would have thought that any version of Valestine Castle could overcome/surpass JDK Band 1... I was sorely mistaken. In fact, it’s difficult for me to navigate through the castle at times; when the solo at 2:02 kicks in, I can’t seem to avoid setting the controller down, closing my eyes, and allowing myself to become entranced by the music. It’s that good.

Ys: The Oath in Felghana is a remarkable remake which never cuts corners. It’s the best remake ever produced. It’s (debatably) the best installment of the Ys Series ever produced. And it receives my absolute highest recommendation.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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20 of 25 people (80%) found this review helpful
0.2 hrs on record
Posted: December 31, 2013
If you ever needed a game to make you feel like a man, this is that game. If you need hair on your chest, and adventure in your heart, this is that game. If you need a game that will make you moist, this is that game. Like Terranigma or Zelda on steroids, Oath in Felghana grabs you by the plums and squeezes until you cry. Blazing fast sword stabbing action. Perilous platforming. Nightmarish challenge. This is the game you must own, you need to own, you DESERVE to own. And you will, surely. And eventually, you will rise to the challenge. You will conquer Felghana like the righteous man you are. Walls will be destroyed, monsters slain. Will you rest? NAY. For your true love, your precious heart, Adventure, calls. And like Adol, you must move on, seeking that mistress that is always out of reach. You must go to the Origin, and then to the Chronicles. Your hunger will not be satiated, but you will have a further taste of that precious nectar. Adventure awaits. Let her in. You'll be glad you did.
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19 of 25 people (76%) found this review helpful
20.4 hrs on record
Posted: November 25, 2013
Ys: The Oath in Felghana is a remake of Ys III with a brand new engine, reworked storyline, and remastered music. You play as Adol Crispin, a badass red-haired silent hero, visiting a new land called Felghana with your friend Dogi. The story is rather simplistic, so don't expect much from it, but it is serviciable. The meat and bone of this game are, as expected, the combat and its multiple bosses. There are multiple standard moves, and as the game progresses, you will gain newer skills to help you out, all those skills will remain useful for all the game.

The game's Normal is quite hard for a first timer, but it is actually recommended to start there. This is challenging game, so don't cripple yourself too much, or the game, by playing on Easy mode.

This game also includes a Boss Rush mode available after the game, that can be played in many difficulities, some will make you pull your hair, but you will feel amazing while doing them.

If you want to get a valid gamer card, you don't play Dark Souls, you play Ys!
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16 of 20 people (80%) found this review helpful
7.4 hrs on record
Posted: February 17, 2014
Ys: The Oath in Felghana reminds me of Secret of Mana or The Soul Blazer series. It's a hack and slash rpg where you slay monsters and kill tough bosses to progress through the entire game. I liked Oath in Felghana because after playing Ys Chronicles, the game remains true to the series even if you can't bump into enemies anymore. So what did I think about it? Lets see...

Graphics: This game is a port from the PSP version that was released a few years ago. I liked how Oath of Felghana now has 3d backgrounds or monsters but still maintains a 2d layout. The sprites look nice if you set your graphics to the highest, but I personally think they are simple. I still find the game to great, even with it's cutscenes which look decent but could be better.

Sound: I really thought the sound department went forth and had fun making the music. There are good songs, but I just don't find myself to play over and over again. Sound effects are pretty basic, but I don't think that matters. There was never a moment where I just wanted to put my own music to the game which is a plus in my own opinion.

Gameplay: If you played Ys Chronicles, you realize that you can't bump into enemies like you used to for exp. There's now an attack button which can be used to string combos to gain exp. What I find the most rewarding is the three magics you obtain in the game. My favorite is probably the wind power since you use it to get to treasures and to another section of the level. If there is one thing I really enjoyed the most are the bosses. Playing on past normal is a challenge as it requires you to be quick about your actions and for you to time your attacks. The game is hard if you're not leveled correctly but it doesn't take you long to be strong enough to take on a boss.

Overall: I consider Ys: The Oath in Felghana a great purchase if you enjoy J-rpgs that aren't complex, yet easy to play but difficult to master. I think falcom did great with this remake because it adds a new chapter in the Ys storyline for American audiences and it is faithful to the first two Ys games in the series.
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27 of 40 people (68%) found this review helpful
21.4 hrs on record
Posted: July 12, 2014
It's like Dark Souls had a child with his Cute Anime senpai.
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11 of 11 people (100%) found this review helpful
17.4 hrs on record
Posted: July 19, 2014
Wow, what a game! As much my thirteen year old self would hate to hear this, I'm not the gamer that I used to be. Fifteen years later, now an adult with a full time job, I don't have the devotion for gaming as much as I used to have. This game though allowed me to relive my experience of those days where I would stay up to the early hours of the morning, not at all concerned with sleep or the work that I had to be at in a few hours time.

I had recently picked this up on a sale. As it looked intriguing and was 75% off, I figured that I would give it a go. Going from its Metacritic store, I figured that it would be a 'Meh' kind of game. How wrong was I. This was easily the most enjoyment I've gotten out of a game this year.

Enough rambling, on with the review.

This is an action-RPG with a very satisfying combat system. Within minutes of starting, you're quickly thrown into it. Although the game has a story, a fairly good one at that, you won't be clicking through endless amounts of dull dialogue before you get to the action.

It's great fun as you run from screen to screen cutting down the monsters that face you. Although there is no way to heal on demand, when I first started playing, I didn't find this to be very challenging even on the normal difficulty, but it was still very satisfying.

When I reached the game's first boss, I got my ♥♥♥♥ handed to me, several times over. Here I initially thought that the game wasn't balanced properly. After a character level and learning the boss's patterns, I was finally able to get pass it, barely.

This is where that game's core challenge comes from; boss battles. Difficult but I wouldn't call them unfair. Once you're able to defeat them, you're bound to be able to repeat it. The game doesn't factor in luck much. It's a very rewarding experience to get through them.

In terms of playtime, it took me a little under 14.5 hours. I'm a gamer who tries to I try to find everything I can so it could probably be finished a lot quicker. In fact, there's an achievement to finish it in five hours or less. Could be completed over a weekend, or two in my case. To me, the length was just right, not too long nor too short.

Once completed, a boss battle mode is unlocked, and the game has five difficulty levels so it has some replayability. There's a number of side quests as well, some of which I somehow had missed so I'll be replaying it.

The game has a great soundtrack. Normally I'm not one to even notice this unless it's really good which I'm pleased to state is the case here.

I found the story to be better then the average JRPG. This is helped greatly with the range of characters, none of which are nameless or a palette swap of another, which are great contrasts to each other. The weakest would be protagonist who doesn't utter a word, with only a narrator describing his actions.

It's worth mentioning that for those who buy this, take a look at the forums as someone was able to extract the voices, which are only found in the PSP version of the game, working on this version which greatly adds to the game's atmosphere. It would be good if they're included by default though. Hopefully they'll be patched in in future.

With all the praise, it's not without its flaws though. This may not apply to the easy difficulty levels but I did spend a bit of time grinding. While cutting down monsters is fun, much more then a turn based RPG, when your EXP bar is rising very slowly, it can become repetitive.

You're bound to die a number of times on bosses. Mostly while trying to figure out their patterns and then some more after that. At times, I needed to take a break from this as it was becoming frustrating. On the other hand though, once you do get through them, it's very gratifying.

It's flaws are minor compared to the overall enjoyment I got from it though. I highly recommend this game.
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13 of 15 people (87%) found this review helpful
28.3 hrs on record
Posted: November 10, 2014
Ys Felghana plays very similarly to Ys Origin, so if you played and enjoyed that already you're sure to like this one too. If not, you're looking at a solid, fast-paced (but always manageable) 8-12 hour action RPG, perhaps most easily compared to games like Kingdom Hearts.

Although Oath is technically the third game in the Ys series, newcomers can feel comfortable jumping at this point- the game barely references the previous games at all, in fact the only carryover are the two protagonists and all you need to know about them is readily apparent. The story won't shake your world but it's serviceable enough to give Adol an excuse to rampage through the world destroying the entire population of monsters in fluid and satisfying melee combat.

It's an Ys game, so of course the soundtrack is superb. Lots of noisy high-tempo epic-metal to roll around to, but it never gets obnoxious. Personal favourite is the Valestine Castle theme.

Speaking personally I preferred Ys Origin and would recommend that one above this, but the truth is they're both solidly built games and it probably just comes down to which you play first is the one you prefer. Many who played both feel Origin bogs itself down with story while Oath is a lot less story-centric and thus more replayable. It depends what you want from your RPG, but you can't go wrong with any of XSEED's superb localisations of Falcom's Ys titles.
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