ArcheBlade is a free to play 3D multiplayer fighting game that captures the essence of combo-based fighting games combined with unique game modes. Play as one of many characters and master your skills to become the best fighter.
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發行日期:
2014 年 4月 25 日
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10月 29 日

Archeblade – Update V1.0.4.0027



New Update and Patch Notes
Hello fellow Archebladers! It’s been almost a month since the last update to the game, while I’m sure you’re all pretty accustomed to waiting a long time for updates, we thought it would be a good idea to wait a bit less than 3 years to release the next one

This update brings with it some much needed bugs fixes, better game performance, and some new content for you all to play around with. Also, by popular demand, the Archeblade Server Launch is now back and capable of launching all the new maps in the game! If you’re interested in some more detailed patch notes, you can find those below.

More updates are on their way, now that the team has gotten settled into the swing of things, expect much more content to be coming in the future! As always, you can check out the unofficial discord to connect with other Archeblade players as well as stay on top of current AB development! That’s all we have for now, thanks for your support and keep loving Archeblade! ~



(Un)Official Archeblade Discord: https://discord.gg/peWPTge






Patch Notes V1.0.4.0027
Maps
New Content
  • Added new map: Nagas Pit Occupy style
  • Added a new ‘survival’ feature to single-player training room
  • Online and Offline training rooms are now separate maps
Patches
  • Summer Island
    Players can no longer hide under the bridge wrapping around the side
    Fixed some collision where players could leave the battlegrounds
  • Nagas Pit
    The pillars in the mid level now have collision
  • Steam Canal
    Fixed a hole in the train tunnel that Dic and Gaspar could get into
  • Undersiege / Night Undersiege
    Fixed a hole in the spawn house
  • Altar of War
    Elrath can no longer get out through the roof of the spawn rooms
    Fixed collision of the chains so players can no longer stand on them


Gameplay
New Content
  • New ‘Arena Match’ game type used by all ‘AM_’ map types, currently used by the Ruins map
    Players can only gain score through defeating each other in a ffa arena. Every kill give the winner of that arena 1 point, only the winner gets the points for the arena however.
Changes
  • Taunts can no longer be canceled by movement input or fire input
    They can still be canceled by rage moves, movement abilities, jumping, guarding, or other taunts
  • Ridika’s ascent movement ability now lasts .1 second after shift is released
    The ability will still stop regardless if stamina runs out or she reaches maximum ascent time


BugFixes
  • Fixed an error with gearup rendering the preview pawn during an incorrect tick group
  • Fixed an issue where double pressing 5 would reveal and invisible enemy
  • Camera can no longer be zoomed with scroll wheel
  • Animation hacks have been patched out of the game
  • Patched a cheat which allowed players to move and attack while guarding
  • Fixed a bug where the timer UI displayed match time seconds incorrectly
    52 則留言 繼續閱讀

    10月 10 日

    About the recent update...

    Hey! I'm sure a lot of you have noticed the update that recently came out and are a bit confused, so I'd just like to clear some things up.

    Codebrush, unfortunately, is no longer able to continue development of the game. For the time being, a community sourced dev team has been created to continue the development of Archeblade. With the current issue of new players being unable to join, the dev team decided it would be best to push out an update fixing this issue as well as include some minor bugfixes and new content. The team hopes to continue development of Archeblade as a community project, and add new content and balance fixes to a game that has not been updated in over 3 years!

    Yes, this does mean more updates are to come. The first few updates will only be minor changes, as it is important to make sure the team is assembled and capable. We'll try to keep the community updated as much as possible about current development and upcoming changes, as well as listening to your feedback and suggestions.

    If you do want to get involved, feel free to join the discord chat we've set up for Archeblade development, where you can talk to the devs and fellow Archebladers. You can find links in this thread: https://steamcommunity.com/app/207230/discussions/0/1489987634022431643/

    That's about all the info I have for now, but I hope everyone is excited and willing to stick around as we begin development for Archeblade again! We all believe Archeblade was an amazing game, and we hope to see it become an even more amazing game in the future!

    Once again, thanks for all your support, and thanks to the entire codebrush team for making this game exist!
    125 則留言 繼續閱讀

    評論

    “...'ArcheBlade’ Not Your Average Beat Em Up”
    IGM(Indie Game Magazine)

    最新更新

    關於此遊戲

    Archeblade 是一款第三人稱格鬥遊戲,玩家可以與其他玩家們進行即時對戰。玩家能從數個角色中來選擇一個來操控,而根據幻想小說《 Archeblade 》的設定,每一個角色都很有個性。不同攻擊風格的角色中您會選擇哪一位?您喜歡使用槍、劍、錘、鐮刀或是魔法子彈,裡面的哪一種來戰鬥?由您自己決定。

    主要特色:

    • 多人格鬥遊戲

      玩家有數個角色可以選擇,每一個都有強烈且特別的輪廓。 每一個角色有著他們自己特有的武器與技能風格。
      Archeblade 目前最高支援到 7 對 7 的對戰。跟您的朋友共同合作來對抗敵人。

    • 提升您的技巧

      Archeblade 提供格鬥遊戲風格的連擊系統,使用 9 個按鍵〈w、a、s、d、e、f、shift、alt 和空白鍵〉以及滑鼠來操控。
      玩家可以藉由不同的操作方式來做出特有的動作與連擊。
      試著使出您的最高連段攻擊。並且做出您特有的操作!

    • 戰場

      玩家在不同的戰鬥舞台下,遵循不同的勝利條件與敵人交戰。選定您的地圖來確定遊戲模式: 團隊死鬥、佔領模式、大亂鬥以及團隊回合勝利制等等‧‧‧‧‧‧。

    • 免費玩

      Archeblade 是一款免費遊戲!別猶豫了,快邀請您的朋友一同加入戰場。朋友越多,樂趣越多。

    系統需求

      最低需求:
      • 作業系統:Windows XP 32bit
      • 處理器:Intel Core 2 Duo 1.86 GHz, AMD Athlon 64 X2 2GHz
      • 記憶體:2 GB RAM
      • 顯示:ATI HD3850, GTX250
      • DirectX®:9.0c
      • 硬碟:1500 MB 硬碟空間
      • 其他要求:寬頻網路連線
      建議需求:
      • 作業系統:Windows 7 32/64bit
      • 處理器:Intel Core i3 3GHz, AMD Phenom II X2 3GHz
      • 記憶體:4 GB RAM
      • 顯示:ATI HD4870, GTX460
      • DirectX®:9.0c
      • 硬碟:1500 MB 硬碟空間
      • 其他要求:寬頻網路連線
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