ArcheBlade is a free to play 3D multiplayer fighting game that captures the essence of combo-based fighting games combined with unique game modes. Play as one of many characters and master your skills to become the best fighter.
Recent Reviews:
Mixed (36) - 52% of the 36 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (7,617) - 73% of the 7,617 user reviews for this game are positive.
Release Date:
Apr 25, 2014
Developer:
Publisher:

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Recent updates View all (151)

February 26

Archeblade HotFix for 1.0.5.0020

Hey, this is just a quick heads up on why you're getting an update for your game!

We've gone ahead and decided to push out this bugfixes early since they are minor fixes and can be done without worrying about client/server compatibility. Since this is only a minor patch, updating is not required and you'll still be able to play on previous patch servers and vice versa! Most of these fixes are on the new Ruins map in the game, patching a few more bugs found in the arenas! You can see a list of fixes below.

If you ever come across any more bugs or glitches, report them on the forums and we'll work on stomping them out of Archeblade! ~:elrath:


Bugfixes:
  • Fixed some bugs with heroes being instakilled when using abilities in arenas (Elika, Gaspar, Renny)
  • Fixed a bug with arenas not closing properly
  • Fixed an issue with taunt priority not actually being the lowest
  • Fixed an issue where knockup could be canceled in bizarre circumstances
  • Cleaned up code resulting in 'accessed None's
  • Other technical fixes
15 comments Read more

January 21

Update V1.0.5.0020


Update V1.0.5.0020 and Patch Notes
Hello again fellow Archebladers! It's now time for the first update of this year! Update 1.0.5 brings with it some much needed bugfixes, as well as the first balance changes to the game in almost 4 years!

Code wise the game should be much more stable now as we have managed to squash several new and old bugs from the code! Hopefully this means everyone will have a smoother experience playing the game (Yes we know about the lag and desync and are working to improve that as best we can!). In terms of balance, we've taken community feedback and input into our first round of character changes. The characters we focused on in this update are Ridika, Cezanne, Gaspar, and Dic. Hopefully you all will find these balance changes to be a step in the right direction, and even if not, be sure to let us know your thoughts on the forums!

As always more updates are on the way, as we move into creating more content for Archeblade as well as continue to work on improving and optimizing servers for the game! If you happen to come across any bugs in this patch, please report them on the forums and we'll be sure to push out hotfixes as fast as possible! That's about everything to say for now, enjoy the game! ~:elrath:


Join the Discord: https://discord.gg/M3ye9hs




Patch Notes V1.0.5.0020

Maps
New Content
  • New BGM added for Ruins
  • Ambient sound added to maps
  • Ruins Invulnerability now works consistently
  • Fixed a bug which instantly killed Cezanne when using shift, or Renny when using Q

Patches
  • Ruins BGM is now properly affected by the "music" slider
  • Fixed Altar of War crash
  • Fixed collision detection in several maps


Gameplay
Patches
  • Fixed taunts not being properly canceled when performing another animation
  • One taunt can now cancel another (e.g. Canceling F1 with F2)
  • Fixed freezing upon respawn if you died while blocking


Balance Changes
    Ridika
  • HP changed from 1950 to 1450
  • AP changed from 1300 to 1150
  • Reduced altR damage from ~695 to ~570
  • Reduced RR damage from ~335 to ~290
  • Reduced RaltR damage from ~615 to ~480
  • Changed altRaltR
    During the use of RR, only one R may use super armor. If the first R uses the super armor, even if used in rage mode, the second R will not use super armor. If the first R does not use super armor, then the second one will. altRaltR will still move and deal increased damage, but will lack super armor and cost only 20SP instead of 30SP.

    Gaspar
  • Mines now cost 2RP to place
  • Fixed the duration of LLR's hitbox to better match the animation
  • JaltR now costs 20SP instead of 15

    Dic
  • Totems now have 6000HP
  • Reworked how totems function
    Totems now have a decaying lifespan instead of a set duration. Every second, the totem will lose 50HP (1/120th of its max HP). Undamaged, a totem will last for 2 minutes. Damage done will reduce the lifespan of the totem.

    Cezanne
  • Reduced the fire delay on R by 15%
  • Damage done by Drain Life Aura (F ability) no longer restores RP

    Elika
  • Adjusted the hitboxes of shiftR so that it hits more consistently in desync
  • Damage dealt by shiftAltR has been reduced to 370 from 540
  • The hitbox of RR has been matched to the lasers from the animation. Now slopes downwards and has a range of 1350 instead of 1000
  • Adjusted the hitboxes of LLR so it hits more consistently in desync

    Sewon
  • Fixed the hitbox duration of LLL to better match the animation

    Other
  • Removed infinite juggles from: Gaspar, RennyF, RennyG, Dic, Valle
31 comments Read more

Reviews

“...'ArcheBlade’ Not Your Average Beat Em Up”
IGM(Indie Game Magazine)

Just Updated

About This Game

  • 3D Fighting Game
    Influenced by fighting games such as Street Fighter and Tekken, the game brings more variety by adding MOBA and FPS type game modes.
  • 14 Unique Characters
    Each with unique combos and rage skills, and designed in semi-anime style, the characters in ArcheBlade are the highlights of the game. Try different characters and find the one that matches your style.
  • PvP Multiplayer
    Playing with your friends or other players online makes a fighting game twice as fun. Whether to be a team-player or a lone wolf is all up to you.
  • Maps with different game modes
    Free for all, Capture the flag, Team Deathmatch are all here. Each map has its own unique game type. Watch your surroundings as you may get hit by a train, or lose a step and fall off a bridge.
  • Rage Skills
    Each character has two distinctive rage skills. Use them in one-on-one or team situations smartly to really turn the tide of battle!
  • Gear Up your character
    Gear up to prepare yourself for battle. By gearing up, you can customize the look of your character as well as add stat boosts. There are over 500 customizations available, try them all!
  • Free to Play
    It’s free to download the game so hop in and join the game! Don’t forget to invite your friends. Playing with your friends is a good way to get yourself ready for other more skillful players online.

Please scroll down if you want to know more about the game. Also join our social networking sites to get updated on the game

Facebook: https://www.facebook.com/Codebrush
Youtube: http://www.youtube.com/user/Archeblade
Twitter: https://twitter.com/CodeBrush
Google+: ArcheBlade Google+ Page

Get ready for ArcheBlade:

Based on a Korean Fantasy Novel, ArcheBlade is a free-to-play PvP-based multiplayer action game in which users can either take sides and fight against the other team or fight for themselves depending on the map. Players choose one of several characters, each with their own unique fighting style and action combos.

ArcheBlade captures the essence of combo-based fighting games like Street Fighter or Tekken combined with online multiplayer match system. Rather than pressing shortcut keys mindlessly to use skills, players need to pay close attention to their character and their opponents’ moves in order to perform combos as well as block and avoid attacks all happening in real-time. Do you like fighting games? Do you enjoy non-stop action? Are you competitive? Then this game is for you.




Select a fighter of your style! Each with unique combos and fighting style, each character brings different game to the table. Find a character that matches your style in Training and perfect your skills. Please stay tuned as we’re adding more characters in the future.





With more than 500 items available, you can customize your character to your preference. People will definitely notice you when you have items on.




From Team Deathmatch and Capture the Base to Free for All and Team Last Man Standing, each game mode has a different goal to accomplish. One more thing to remember. Always watch your surroundings when you play in a map as you may get hit by a train, or lose a step and fall off the bridge. More game modes will be added in the future so please stay tuned.

Capture the Base
Work as a team and defeat the opposing side by capturing the bases scattered around in the map. Protect your bases or teammates when they’re capturing. Be on the lookout as you are capturing, there may be someone to interrupt you right at the end.

Team Last Man Standing
The team with the most round wins will prevail. Be careful as there are no respawns during rounds. There’s nothing like being the last survivor and deliver a win for your teammates at the end while they’re all watching you.

Free for All
No more friendship, just killing. Are you the type that prefers being a lone wolf? This is just for you. The rule is simple. The one who gets the most kills wins the match. Careful though as there are wolves lurking in the shadow ready to steal your kill.

Team Deathmatch
A team with more kills wins the match. To get a kill is the biggest contribution you can make to your team here. Be a support or that guy who’s always at the very front of battle. Whatever gets kills is good for the team.

System Requirements

    Minimum:
    • OS:Windows XP 32bit
    • Processor:Intel Core 2 Duo 1.86 GHz, AMD Athlon 64 X2 2GHz
    • Memory:2 GB RAM
    • Graphics:ATI HD3850, GTX250
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7 32/64bit
    • Processor:Intel Core i3 3GHz, AMD Phenom II X2 3GHz
    • Memory:4 GB RAM
    • Graphics:ATI HD4870, GTX460
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection
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