I just happened to find this game lying somewhere at "F2P", "Most Popular" filter, looked at the details, and started to download. As I was waiting for the download to be finished, my fingers went to different parts of the keyboard, exciting myself at what I just watched at the trailers and gameplay pictures. Well, I just can't help it since I'm a fan of anime style arts and graphics (I just play too much from it).
After finished downloading, loading the game, so on and so forth, I tried the tutorial, which is my very first step of the game. Good thing is that everything basic about the game is specified. Though on the hand, only Valle was the available character to be played at the Tutorial Section (Note: If you are not familiar with other characters, you can try practicing them in the Training Section, but I still suggest that the game must add Select Character feature to the Tutorial Section to gather more players).
To the good side of the game. It was worth trying it; the graphics, the concept, almost everything. I just said "cool", "amazing", "awesome", etc. Even if I don't have the right words to elaborate how good the game is, just my folks seeing me play it on the long run, intensely focused on the game, and trying to get my attention away from the keyboard, mouse, and the monitor, is the very proof that this game is rightfully labeled as "Popular".
As for the bad side, one of the essentials of a multiplayer online game, is the ping. I always narrow my sights at the Ping Row, seeing if there's an available room that matches mine. Though expectedly, it's an understandable thought that this game is setting its players' base at an international level, which consists of different connection. That's the only dissatisfaction that I had with the game. Others? Well, let me elaborate you some things to ease your mind from narrowing your view about the game.
Firstly, the characters:
-Best in long range combats with a skill capable of hitting all players in the field, away from their view or not.
-Disadvantage at melee combat situations.
Remark/s: If you're going to complain about the character always running away from your range (when you're melee) while hitting you with endless blasts of bullets, just focus on how can you get near her. She's actually very vulnerable towards punches, so you don't have to worry about her vitality while you're near her (If you can't grasp the concept, then just shut your yap!).
-Advantage at melee combats with a skill capable of absorbing all amounts of damage at a certain duration of time.
-Helpful in any team raids which is the skill of healing HP at a certain radius (Valle).
Remark/s: If you want a basic all-rounder character, I think they are best choices, especially Valle (Keeps yourself alive for a long time, if you know what I mean). Also, they're character set with that of a tank, capable of absorbing any damage (their vitality status is high). They are recommendable for beginners.
3. Renny/Renny F.
-Good at melee and mid-range combats with a skill capable of revivng again at a certain point.
Remark/s: Melee combos? Try them. They are capable of going here and there at a certain range. I like their costumes too. My favorite characters so far (LOL).
-All-rounder character; good in ambushing and escaping (Hyde).
-Helpful in team raids in terms of armor recovery (Dic).
-Plants trap to kill or reduce vitality of enemies (Hyde and Gaspar).
Remark/s: Planning on evasive attacks? I prefer Hyde for it. As for luring enemies to team kills, I prefer Gaspar and Dic.
-Best at melee combats.
-Capable of mountful melee combos.
-Semi-tank capable (Sewon).
Remark/s: I have a bit difficulty for them. Aside from them popular at FFA matches, they're somewhat a handful when caught at melee. So if you want melee characters, I think they're the best choices.
-Good at mid-range combats.
-Disadvantage at evasive actions.
Remark/s: If you want mid-range character, this is the best choice and the only choice so far. I haven't played this character in real matches, that's why this is the only thing I can say.
Next is the system:
1. Kill-point System
-1 kill = 3 points : 1 assist = 1 point
Remark/s: I think many players of this game find this pointing system annoying, though it's just understandable. Try to get the points as high as possible. If you the will to complain, then turn it to determination and earn those points. Remeber that 1 point of assist is better than getting nothing at all at the entire match.
So all in all about my opinion so far is here. If you have something to point out, feel free to point. I'm all eyes and ears. If possible, we should support this game. Also, I look forward for more contents incoming for this game (If there are any, then "YAY!" it is). If I were you, I'd definitely try this game. Explore and see for yourself what I see here. For players who are here already, I look forward into playing you in a single room.