ArcheBlade is a free to play 3D multiplayer fighting game that captures the essence of combo-based fighting games combined with unique game modes. Play as one of many characters and master your skills to become the best fighter.
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發行日期:
2014 年 4 月 25 日
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執行 ArcheBlade™

Free to Play
 

最新更新 檢視全部(151)

2 月 26 日

Archeblade HotFix for 1.0.5.0020

Hey, this is just a quick heads up on why you're getting an update for your game!

We've gone ahead and decided to push out this bugfixes early since they are minor fixes and can be done without worrying about client/server compatibility. Since this is only a minor patch, updating is not required and you'll still be able to play on previous patch servers and vice versa! Most of these fixes are on the new Ruins map in the game, patching a few more bugs found in the arenas! You can see a list of fixes below.

If you ever come across any more bugs or glitches, report them on the forums and we'll work on stomping them out of Archeblade! ~:elrath:


Bugfixes:
  • Fixed some bugs with heroes being instakilled when using abilities in arenas (Elika, Gaspar, Renny)
  • Fixed a bug with arenas not closing properly
  • Fixed an issue with taunt priority not actually being the lowest
  • Fixed an issue where knockup could be canceled in bizarre circumstances
  • Cleaned up code resulting in 'accessed None's
  • Other technical fixes
15 則留言 繼續閱讀

1 月 21 日

Update V1.0.5.0020


Update V1.0.5.0020 and Patch Notes
Hello again fellow Archebladers! It's now time for the first update of this year! Update 1.0.5 brings with it some much needed bugfixes, as well as the first balance changes to the game in almost 4 years!

Code wise the game should be much more stable now as we have managed to squash several new and old bugs from the code! Hopefully this means everyone will have a smoother experience playing the game (Yes we know about the lag and desync and are working to improve that as best we can!). In terms of balance, we've taken community feedback and input into our first round of character changes. The characters we focused on in this update are Ridika, Cezanne, Gaspar, and Dic. Hopefully you all will find these balance changes to be a step in the right direction, and even if not, be sure to let us know your thoughts on the forums!

As always more updates are on the way, as we move into creating more content for Archeblade as well as continue to work on improving and optimizing servers for the game! If you happen to come across any bugs in this patch, please report them on the forums and we'll be sure to push out hotfixes as fast as possible! That's about everything to say for now, enjoy the game! ~:elrath:


Join the Discord: https://discord.gg/M3ye9hs




Patch Notes V1.0.5.0020

Maps
New Content
  • New BGM added for Ruins
  • Ambient sound added to maps
  • Ruins Invulnerability now works consistently
  • Fixed a bug which instantly killed Cezanne when using shift, or Renny when using Q

Patches
  • Ruins BGM is now properly affected by the "music" slider
  • Fixed Altar of War crash
  • Fixed collision detection in several maps


Gameplay
Patches
  • Fixed taunts not being properly canceled when performing another animation
  • One taunt can now cancel another (e.g. Canceling F1 with F2)
  • Fixed freezing upon respawn if you died while blocking


Balance Changes
    Ridika
  • HP changed from 1950 to 1450
  • AP changed from 1300 to 1150
  • Reduced altR damage from ~695 to ~570
  • Reduced RR damage from ~335 to ~290
  • Reduced RaltR damage from ~615 to ~480
  • Changed altRaltR
    During the use of RR, only one R may use super armor. If the first R uses the super armor, even if used in rage mode, the second R will not use super armor. If the first R does not use super armor, then the second one will. altRaltR will still move and deal increased damage, but will lack super armor and cost only 20SP instead of 30SP.

    Gaspar
  • Mines now cost 2RP to place
  • Fixed the duration of LLR's hitbox to better match the animation
  • JaltR now costs 20SP instead of 15

    Dic
  • Totems now have 6000HP
  • Reworked how totems function
    Totems now have a decaying lifespan instead of a set duration. Every second, the totem will lose 50HP (1/120th of its max HP). Undamaged, a totem will last for 2 minutes. Damage done will reduce the lifespan of the totem.

    Cezanne
  • Reduced the fire delay on R by 15%
  • Damage done by Drain Life Aura (F ability) no longer restores RP

    Elika
  • Adjusted the hitboxes of shiftR so that it hits more consistently in desync
  • Damage dealt by shiftAltR has been reduced to 370 from 540
  • The hitbox of RR has been matched to the lasers from the animation. Now slopes downwards and has a range of 1350 instead of 1000
  • Adjusted the hitboxes of LLR so it hits more consistently in desync

    Sewon
  • Fixed the hitbox duration of LLL to better match the animation

    Other
  • Removed infinite juggles from: Gaspar, RennyF, RennyG, Dic, Valle
31 則留言 繼續閱讀

評論

“...'ArcheBlade’ Not Your Average Beat Em Up”
IGM(Indie Game Magazine)

最新更新

關於此遊戲

Archeblade 是一款第三人稱格鬥遊戲,玩家可以與其他玩家們進行即時對戰。玩家能從數個角色中來選擇一個來操控,而根據幻想小說《 Archeblade 》的設定,每一個角色都很有個性。不同攻擊風格的角色中您會選擇哪一位?您喜歡使用槍、劍、錘、鐮刀或是魔法子彈,裡面的哪一種來戰鬥?由您自己決定。

主要特色:

  • 多人格鬥遊戲

    玩家有數個角色可以選擇,每一個都有強烈且特別的輪廓。 每一個角色有著他們自己特有的武器與技能風格。
    Archeblade 目前最高支援到 7 對 7 的對戰。跟您的朋友共同合作來對抗敵人。

  • 提升您的技巧

    Archeblade 提供格鬥遊戲風格的連擊系統,使用 9 個按鍵〈w、a、s、d、e、f、shift、alt 和空白鍵〉以及滑鼠來操控。
    玩家可以藉由不同的操作方式來做出特有的動作與連擊。
    試著使出您的最高連段攻擊。並且做出您特有的操作!

  • 戰場

    玩家在不同的戰鬥舞台下,遵循不同的勝利條件與敵人交戰。選定您的地圖來確定遊戲模式: 團隊死鬥、佔領模式、大亂鬥以及團隊回合勝利制等等‧‧‧‧‧‧。

  • 免費玩

    Archeblade 是一款免費遊戲!別猶豫了,快邀請您的朋友一同加入戰場。朋友越多,樂趣越多。

系統需求

    最低需求:
    • 作業系統:Windows XP 32bit
    • 處理器:Intel Core 2 Duo 1.86 GHz, AMD Athlon 64 X2 2GHz
    • 記憶體:2 GB RAM
    • 顯示:ATI HD3850, GTX250
    • DirectX®:9.0c
    • 硬碟:1500 MB 硬碟空間
    • 其他要求:寬頻網路連線
    建議需求:
    • 作業系統:Windows 7 32/64bit
    • 處理器:Intel Core i3 3GHz, AMD Phenom II X2 3GHz
    • 記憶體:4 GB RAM
    • 顯示:ATI HD4870, GTX460
    • DirectX®:9.0c
    • 硬碟:1500 MB 硬碟空間
    • 其他要求:寬頻網路連線
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