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Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve.
发行日期: 2012年4月11日
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购买 Legend of Grimrock

评测

"Captures everything that's fun about old-school RPGs."
4.5/5 – GameSpy
"The balance between exciting combat, thought-provoking puzzle work, and open-ended exploration is stellar."
8.5/10 – IGN
"I lost count as to how many times I threw my fist in the air and shouted, "YES!" after successfully completing a puzzle."
9.5/10 – Destructoid
"Undoubtedly the best Indie Game I have played so far and at a very very reasonable Price."
9/10 – Game Debate
"It’s bloody brilliant."
– Rock, Paper, Shotgun

Steam Workshop


Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve. Fill your dungeons with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!
Click here to learn more.

关于游戏

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?

Key Features:

  • Explore a vast network of ancient tunnels, discover secrets and find a way to survive in the perilous dungeons of Mount Grimrock.
  • Cast spells with runes, craft potions with herbs and fight murderous monsters with a wide variety of weaponry.
  • Create a party of four characters and customize them with different races, classes, skills and traits.
  • Pure blooded dungeon crawling game with grid-based movement and thousands of squares riddled with hidden switches, pressure plates, sliding walls, floating crystals, forgotten altars, trapdoors and more.
  • Includes the following digital extras: a beautifully crafted game manual, Legend of Grimrock world map, custom made grid paper, Grimrock theme music, art sheets illustrating foul creatures of Grimrock, and Almost Human team photo.

系统需求(PC)

    Minimum:
    • OS:Windows XP Service Pack 3
    • Processor:Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory:2 GB RAM
    • Graphics:ATI Radeon X1600 or NVIDIA GeForce 7600 or better (256MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280x720 and 1024x768.
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible
    Recommended:
    • OS:Windows Vista or Windows 7
    • Processor:Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory:4 GB RAM
    • Graphics:Graphics card supporting OpenGL 2.1 or later. ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better. Shader Model 3.0 needs to be supported)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible

系统需求(MAC)

    Minimum
    • OS: Mac OS X 10.6 (Snow Leopard) or newer
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 1 GB HD space
    • Video Card: Graphics card supporting OpenGL 2.1 or later. (256MB graphics memory or more) Minimum supported resolutions 1280x720 and 1024x768
    Recommended
    • OS: Mac OS X 10.6 (Snow Leopard) or newer
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Hard Disk Space: 1 GB HD space
    • Video Card: ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more) Hard Drive:1 GB HD space
有价值的用户评测
14 人中的 14 人(100%)觉得这篇评测有价值
帐号内拥有 476 项产品
42 篇评测
19.4 小时(记录在案的)
在评价游戏前,我先扯些历史:
在旧式欧美RPG的黄金时期(上个世纪80年代末至90年代初),在以巫术和魔法门系列为代表的主流RPG中,普遍流行使用第一人称自定义小队以及回合制,不断在各种只有四个方向的地牢里走格子杀怪,这一古老的迷宫RPG在90年代末逐渐被黑岛游戏为代表的重视剧情和对话的新式RPG取代,而且随着巫术和魔法门系列的消亡(发行公司的倒闭),传统的迷宫RPG已经基本离开欧美市场,只有在日系游戏中才以一种奇怪的方式苟延残喘着(因为巫术的版权被日本公司拿去了2333)。而在那个已经逝去的迷宫RPG黄金期里,有着一款1987年发行的名为Dungeon Master的游戏,虽然这个系列只是昙花一现,但它非常前卫的在迷宫RPG中使用了即时制,在当时的影响非常大,是西木头RPG名作魔眼杀机的主要借鉴对象,也可以被视作是上古卷轴系列的祖先

现在你看到的这款Legend of Grimrock就是古物Dungeon Master非官方高清重制后的精神续作

同为复古的走格子RPG,比起育碧的魔法门X,独立工作室制作的魔岩山传说要更加单纯,没有NPC,没有任务系统,没有商店,没有大地图,人物系统简单,怪物种类少,场景相对单一,除了画面和操控上的改进以外,核心方面彻底忠实于上世纪作品的特色(连法术系统都沿用了Dungeon Master符文吟唱),全部的精力都用来塑造这个13层的地牢,保证在20+小时的游戏流程里把玩家折磨的死去活来……

这地牢也太难了!里面各种谜题和暗门,没有攻略的话,没走几步就卡关实在是家常便饭。要命的是里面还有一大堆隐藏房间和宝物,不看攻略自己寻找意味着要不停盯着墙挨个看,看看墙上是不是有什么不起眼的小机关,在地牢里一遍一遍的走,生怕又看漏了哪个暗门……这种设计简直丧心病狂!嘿,不过一旦接受了这样的设定,想想还是挺带感的不是吗?至少比一路无脑踢门一口气打穿十层要有趣多了,不停卡关不停破解谜题完成挑战,这才是迷宫RPG的精髓所在啊

战斗相对而言是非常简单的一环,因为怪物也要走格子,怪物转身也需要时间,怪物反应要比玩家慢很多,而玩家的攻击是瞬间完成的,所以在开阔场地里1对1只要不停绕圈,利用怪物追击玩家时转身的时间差或者反应延时进行攻击,基本是稳胜的,只有当地形狭窄或者复数个怪物对玩家进行围堵时,战斗才会出现难度,硬碰硬的消耗战对玩家是很不利的,尤其是某些怪物伤害很高,或者用AOE无视前后排同时对全队造成伤害,尽量一只只引诱到有利地形绕圈杀掉才是聪明的做法

剧情几乎没有,大致是讲四个死囚被推入魔岩山地牢里自身自灭,然后一个声音说它被囚禁在地牢最深处,它有办法让大家离开这个地牢,需要玩家的帮助,所以不断往深处走就是玩家的唯一任务。因为是死囚,所以空手而来物资贫乏,很长一段时间里后排的角色都要靠几个石头飞刀扔出去捡回来再扔出去来提供微弱的输出,即便到了后期远程武器的弹药也是要不断循环利用的。大部分场景的怪物不会重生,所以玩家可以通过不停休息来回复生命和体力,不过游戏有食物和饥饿系统,过于依赖休息也是不可取的

一个小问题是游戏的职业和技能并不平衡,尤其设定投射物100%命中,导致原先决定命中率的敏捷对于远程角色而言毫无用处,同时因为怪物没有物理抗性,但可能会有不同程度的法术抗性,魔法值消耗快也是个大问题,导致魔法师并不如弓箭手好用,于是专修远程的高力量低敏捷的牛头人盗贼成了后排最强大最稳定的输出,很不科学

另外游戏虽然提供了地图,但为了还原旧时代的特色,作为选项可以开启old-school模式,强制禁用地图,玩家被逼着回到解放前用方格纸和笔来自己画地图标路,游戏中唯一的辅助是初期就可以拿到的一个指南针……同时游戏自带关卡编辑器,玩网上的自定义关卡也是一个很好的延续游戏寿命的方式

对于任何能欣赏旧式欧美迷宫RPG的玩家来说,魔岩山传说都是值得强力推荐的好游戏,复古和有趣体验的出色结合,不过对于那些从来没有接触过黑岛时期之前的传统RPG的玩家可能并不一定合适,当然感兴趣的话若是能趁着低价入手来尝试一下也是极好的
发布于:2014年5月28日
这篇评测是否有价值?
32 人中的 28 人(88%)觉得这篇评测有价值
帐号内拥有 169 项产品
39 篇评测
3.1 小时(记录在案的)
I had played this game for a bit in the past, less then a few minutes because I could never figure out how combat worked and would always get killed off from the snail. Then the other night I started it up again and tried playing once more not expecting to get far or play to long. However I found myself playing for over an hour and was able to figure out what I couldn't before, so here is my review on a very awesome game.

The Legend of Grimrock, a game I bought on Steam a couple years ago during the 2012 summer sale event made by Almost Human Games.

The game is an old school RPG that is not turn based but live action. In other words you are able to move, cast spells, select items from your inventory and rest without waiting for creatures to take their turn. As your trying to get your spell cast or looking for a throwing item in your inventory the creature will be attacking you and won't sit there and wait till your done.

I really found this game to have that pen and paper D&D feel to it and I like the idea of selecting the option to not have the game do the mapping as I explore and then I can map it out with graph paper and a pencil (I didn't do this of course).

The character creation screen is very simple with 4 races and 3 classes to choose from. The inventory and character screen isn't complex or confusing but very intuitive and easy to figure out and understand.

The spell's though are based on symbols and you have to select the right symbols or combination of to cast the spell. I found that you couldn't get the spell unless you found the scroll for the right spell but this could have been because I wasn't selecting the right symbol until I found the scroll.

When venturing through the dungeon your characters will get hungry and there will be a symbol of food in there avatar picture indicating they need to eat. When you kill of creatures they will sometimes leave a meat chunk behind and you will want to get these to eat along with any food things you find along the way.

During combat along the way some of your party member may die, take heart because they are not gone for good. You will be able to access their inventory while dead to. There will be these big blue floating crystals that when touched will restore your party to full health and energy and raid the dead. Remember where these ones are. Once they are used you will have to wait for a bit till it can be clicked on again.

Now as for combat, where I originally had most of my troubles. To attack all you need simply do is right click on your hand under your avatar (wither their is a weapon in it or not). If your a spell caster you will want to keep at least one hand empty for right clicking to bring up the symbol window for spell casting.

When you left click on a throwing weapon it will be attached to your mouse cursor and if you click with it again with your mouse pointer above the midline of the screen (the top half of the window) then it will be thrown. If you click below the midline (bottom half of the screen) then it get dropped on the floor.

This is a keyboard and mouse type game and no controller support.

Now that I have been able to find out something about the game and how combat works, along with the abilities to make your own dungeon's and storyline and the Steam Workshop to try some community based dungeons, The Legend of Grimrock is one game to have in your collection. Its worth a play!

I give this game:
* * * * *
发布于:2014年6月15日
这篇评测是否有价值?
15 人中的 14 人(93%)觉得这篇评测有价值
帐号内拥有 141 项产品
6 篇评测
12.0 小时(记录在案的)
Takes all the good elements from old-school dungeon crawlers like Dungeon Master and executes them perfectly. The UI and general handling of the game is that intuitively that you know everything you need to know after the first minutes into the game. And the developers didn't make any major changes to the retro mechanics, but they polished them. Like you walk over a previous thrown distance weapon and it will be auto-equipped into the corresponding slot. I love such details.
Only tiny thing I'd wish for is a hotkey to toggle secondary weapons, because in the heat of the battle it's rather annoying to switch to a distance weapon (currently they are basically spamming my inventory).
If you like this genre this game is a must.
发布于:2014年1月20日
这篇评测是否有价值?
19 人中的 16 人(84%)觉得这篇评测有价值
帐号内拥有 233 项产品
9 篇评测
43.3 小时(记录在案的)
I love playing "Legends of Grimrock". The game is a first-person, real time RPG with an interesting twist - you actually play four different characters! The story begins with your group being tossed into Mount Grimrock. Instead of dying instantly from the fall, you find yourselves at the top floor of a strange building. You must move down floor by floor, fighting monsters, finding treasures, searching for secrets, and most of all, surviving.

The game balances storytelling and action, as you find notes from someone who previously made this journey. The notes provide invaluable hints to solving puzzles relevant to the main quest line. And they also help with side quests, such as finding the Sword of Nex to complete the Fighter's Challenge (neither one necessary to finish the game).

I recommend this game to anyone who loves RPGs and solving puzzles.
发布于:2014年5月28日
这篇评测是否有价值?
13 人中的 12 人(92%)觉得这篇评测有价值
帐号内拥有 175 项产品
7 篇评测
25.9 小时(记录在案的)
I have never played a game like this before and as my very first try at a first person dungeon crawler, I have to say this was a great experience. It might be newer and easier compared to the old ones, but this was a very good take on an old genre that is pretty much dead these days. The RPG elements are fairly light, but they definitely work and it was enjoyable to kill things and level up while finding new and better gear. The puzzles were great and generally enjoyable...mostly logic puzzles with some small hints. The vast majority of them made sense instead them being seemingly random like puzzles in some games.

The entire environment is all tile-based, but looked very good. A few levels would look like mossy rocks and then a few floors down they would nice, clean stonewalls, while deeper down it would be even more different. The lighting is awesome as well. It definitely set the mood for this game. The music was decent, but nothing to write home about - mostly ambient stuff. The story wasn't bad, but it wasn't super in-depth either. It was decent enough to make you want to continue your journey though.

I would have never played this game had it not been for a certain youtuber that showed me how awesome this game was. They ended up not finishing the game, but I'm very glad I finally finished it myself and I hope they do at some point as well. You know who you are!
发布于:2014年5月10日
这篇评测是否有价值?