Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve.
User reviews:
Recent:
Very Positive (28 reviews) - 82% of the 28 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (3,883 reviews) - 95% of the 3,883 user reviews for this game are positive.
Release Date: Apr 11, 2012

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Includes 2 items: Legend of Grimrock, Legend of Grimrock 2

 

Reviews

"Captures everything that's fun about old-school RPGs."
4.5/5 – GameSpy
"The balance between exciting combat, thought-provoking puzzle work, and open-ended exploration is stellar."
8.5/10 – IGN
"I lost count as to how many times I threw my fist in the air and shouted, "YES!" after successfully completing a puzzle."
9.5/10 – Destructoid
"Undoubtedly the best Indie Game I have played so far and at a very very reasonable Price."
9/10 – Game Debate
"It’s bloody brilliant."
– Rock, Paper, Shotgun

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Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve. Fill your dungeons with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!
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About This Game

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?

Key Features:

  • Explore a vast network of ancient tunnels, discover secrets and find a way to survive in the perilous dungeons of Mount Grimrock.
  • Cast spells with runes, craft potions with herbs and fight murderous monsters with a wide variety of weaponry.
  • Create a party of four characters and customize them with different races, classes, skills and traits.
  • Pure blooded dungeon crawling game with grid-based movement and thousands of squares riddled with hidden switches, pressure plates, sliding walls, floating crystals, forgotten altars, trapdoors and more.
  • Includes the following digital extras: a beautifully crafted game manual, Legend of Grimrock world map, custom made grid paper, Grimrock theme music, art sheets illustrating foul creatures of Grimrock, and Almost Human team photo.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP Service Pack 3
    • Processor:Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory:2 GB RAM
    • Graphics:ATI Radeon X1600 or NVIDIA GeForce 7600 or better (256MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280x720 and 1024x768.
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible
    Recommended:
    • OS:Windows Vista or Windows 7
    • Processor:Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory:4 GB RAM
    • Graphics:Graphics card supporting OpenGL 2.1 or later. ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better. Shader Model 3.0 needs to be supported)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible
    Minimum
    • OS: Mac OS X 10.6 (Snow Leopard) or newer
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 1 GB HD space
    • Video Card: Graphics card supporting OpenGL 2.1 or later. (256MB graphics memory or more) Minimum supported resolutions 1280x720 and 1024x768
    Recommended
    • OS: Mac OS X 10.6 (Snow Leopard) or newer
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Hard Disk Space: 1 GB HD space
    • Video Card: ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more) Hard Drive:1 GB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (28 reviews)
Overall:
Overwhelmingly Positive (3,883 reviews)
Recently Posted
Rammer777
5.6 hrs
Posted: August 26
Don't believe the hype - a bit boring really. I like RPGs, but I like a good story and NPCs and PCs that have some something to them - this game doesn't have that. And the combat system is frusttrating and cumbersome. Get Might and Magic X instead for a better RPG experience
Helpful? Yes No Funny
EyEaTbUgS
0.1 hrs
Posted: August 24
Loggin to nothing but blackness an a few torches should have tried this as soon as I bought it save your cash. Dark closet simulator.
Helpful? Yes No Funny
cboatillo
33.6 hrs
Posted: August 21
Absolutely loved this game and it's sequel! If you are one of the people on this Earth who miss Dungeon Master (and its various contemporaries) then you must play this game!!
Helpful? Yes No Funny
✪ kas
0.4 hrs
Posted: August 21
this game sucks
Helpful? Yes No Funny
Maga ☜(ᐛ☜)
27.1 hrs
Posted: August 19
Awesome game, real nostalgia going on in a new, modern wrapper. Can only recommend !
Helpful? Yes No Funny
Ed Rooney
29.5 hrs
Posted: August 17
Legend of Grimrock is a great example of an indie game that finds a niche that bigger devs and publishers have no interest in and does it well. It takes the gameplay of old dungeon crawlers like Dungeon Master and Eye of the Beholder and puts a nice coat of paint on them. It's surprising how well the idea holds up with only a few little quality of life improvements.

Of course, Grimrock isn't for everybody. Most people are probably going to find it a little tedious to slog through same looking hallways while having to save scum in case a monster closet opens up on them.The tile based movement and "click on a character portrait" combat is less than smooth, but if you're the kind of person who likes Resident Evil with tank controls than you probably understand how restrictive design can be a good thing sometimes. It creates a frantic combat atmosphere as you try to coordinate moving around with attacking while setting up rune combinations to cast spells.

For a certain kind of person, there's something engrossing about wandering lonely, abandonded hallways, solving puzzles and finding secret treasures. There's no soundtrack here, just the moan of an empty dungeon and the occasional skittering of an enemy that might be safely locked away or just around the corner waiting to pop out at you. There are no loot drops, if you want better weapons and armor you better make sure your puzzle solving is up to snuff as everything needs to be earned and a lot of things are squirreled away pretty deviously. Generally the game is pretty fair and you can get through with a minimum number of secrets found (I discovered a little over half) one puzzle that required backtracking for specific items that you might not think important to carry was annoying, but most puzzles that you need to solve to progress won't make you tear your hair out.

If you're interested it may be better to jump to Grimrock II, which I've heard improves a lot on the formula here, but on its own this is still a solid game and a unique experience if you're not familiar with this style of game.
Helpful? Yes No Funny
AtomicChronic
34.3 hrs
Posted: August 17
I love everything about it. Can't wait to escape this dungeon and play the sequel.
Helpful? Yes No Funny
choca cola
24.8 hrs
Posted: August 15
Excellent Dungeon-Crawler with secrets, challenges, and puzzles that made me actually turn my brain on.
Helpful? Yes No Funny
Komo
8.4 hrs
Posted: August 15
VERY SCARY SO MANY SPIDERS I HAVE PTSD ARE THERE SLUGS IN THIS GAME? ACTUALLY DON'T TELL ME I DON'T WANNA KNOW
Helpful? Yes No Funny
TheMixtureMedia
19.9 hrs
Posted: August 14
This game is great and works great on Ubuntu (Linux). I have played and finished the game with some help (the puzzles can be really hard). I loved the story line and loved how everything looked on the screen, Just a heads up on average while I was playing the game I was getting 60 FPS at 1080p. Also for my computer I am running Ubuntu 16.10, 32 gigs of ram, AMD 8370 and a GTX 960. My steam drive is a Samsung 120 gig 840 series. For the video card driver version I am running 367.35. If you love dungeon crawler games and very good story I would play this game right to the end. It would be really nice for the 2nd one to come to Linux but have not heard of anything yet.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
29.5 hrs on record
Posted: August 17
Legend of Grimrock is a great example of an indie game that finds a niche that bigger devs and publishers have no interest in and does it well. It takes the gameplay of old dungeon crawlers like Dungeon Master and Eye of the Beholder and puts a nice coat of paint on them. It's surprising how well the idea holds up with only a few little quality of life improvements.

Of course, Grimrock isn't for everybody. Most people are probably going to find it a little tedious to slog through same looking hallways while having to save scum in case a monster closet opens up on them.The tile based movement and "click on a character portrait" combat is less than smooth, but if you're the kind of person who likes Resident Evil with tank controls than you probably understand how restrictive design can be a good thing sometimes. It creates a frantic combat atmosphere as you try to coordinate moving around with attacking while setting up rune combinations to cast spells.

For a certain kind of person, there's something engrossing about wandering lonely, abandonded hallways, solving puzzles and finding secret treasures. There's no soundtrack here, just the moan of an empty dungeon and the occasional skittering of an enemy that might be safely locked away or just around the corner waiting to pop out at you. There are no loot drops, if you want better weapons and armor you better make sure your puzzle solving is up to snuff as everything needs to be earned and a lot of things are squirreled away pretty deviously. Generally the game is pretty fair and you can get through with a minimum number of secrets found (I discovered a little over half) one puzzle that required backtracking for specific items that you might not think important to carry was annoying, but most puzzles that you need to solve to progress won't make you tear your hair out.

If you're interested it may be better to jump to Grimrock II, which I've heard improves a lot on the formula here, but on its own this is still a solid game and a unique experience if you're not familiar with this style of game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
63.3 hrs on record
Posted: August 6
This game is amazing. I bet anyone who has played Dungeon Master and has enjoyed it, will enjoy this one.
The puzzles do make sense, but can be really difficult sometimes. The gameplay is fun and addicting. There is a lot of secrets and collectible items. The fighting is also real good. Although sometimes it might be a bit unfair, but hey it belongs to these games.
The game takes a while to play through unless you know everything about it.
The game is near perfect in its genre. Also the atmosphere is really good. For example the prison actually feels a bit creepy to roam around in.

TOTAL POINTS: 9/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
31.3 hrs on record
Posted: August 13
This was my first dungeon crawler and it was an extremely positive experience. I got hooked immediately and my doubts, mostly related to the grid-based movements and the need to play with a keyboard, vanished at the same time. The game is very immersive and the satisfaction one gets from solving puzzles, challenging but never impossible, and finding secrets keeps you coming back for more. I'm looking forward to play the second!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
29.6 hrs on record
Posted: August 5
Old-School with Auto-Map.
Back to 80s. Or 90s ???
Long Time Ago.
Thumbs Up !
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
291 of 301 people (97%) found this review helpful
1 person found this review funny
Recommended
410.4 hrs on record
Posted: November 28, 2013
The basic premise of Legend of Grimrock is that it is a modern take on the classic grid-based,dungeon-crawling,RPG games of old, like Dungeon Master, Eye of the Beholder etc. You start out with a party of 4 adventurers (arranged in a 2x2 formation)... in this case convicted as criminals and thrown into a secure prison.. and must explore the prison/dungeon to learn its secrets and find a way out. Movement is directional, plus rotate left and right, around a series of 2 dimensional grid based levels. There are various monsters to fight and puzzles to solve in order to progress through the game. Fighting is done by means of clicking on the items equipped in your characters' hands, often whilst performing a "Square dance" with the monsters to avoid letting them hit your party

The graphics have been updated, especially the lighting engine, which is amazing, but repeating textures are still used widely, and the gameplay itself is very reminiscent of the early games. Objects are interacted with by click on the screen e.g. to press a button or open a door and items can be picked up and carried/used by your party of adventurers. The adventurers attack by left-clicking the items that are placed in their hands, and spells can be cast by choosing the right combination of runes for a spell the adventurer has learnt.

There are 4 races:- Humans; Minotaurs; Lizardmen; and Insectoids, and 3 character classes - Fighter; Mage; Rogue. and you can either play with a default party, or create one of your own.

According to Steam I have racked up 410 hours of playing time on Legend of Grimrock... mostly that is because a dungeon editor was released and I have spent a huge amount of time working on my own creations. I have however also completed the main game at least 3 times. Firstly with a hand-picked party of 4 characters, then again with a special unlockable solo character, and finally a hard,old-school playthrough with no automap. I've also spent a large amount of time using the Dungeon Editor and writing scripts to create my own levels/puzzles/spells etc. My first play through took 19 hours 35 minutes of playing time, which took 26 hours in total according to steam (including re-loads and breaks).


Overall.. I used to love the old DM/EOB games and I absolutely love this modern take... And what's even better is that the designers continued to support their creation by giving the modding community a brilliant dungeon editor that allowed those of us with an interest to exert our creative muscles.
Was this review helpful? Yes No Funny
92 of 113 people (81%) found this review helpful
6 people found this review funny
Recommended
71.8 hrs on record
Posted: September 14, 2015
An indie game that made an impact so hard that Ubisoft resurrected Might & Magic title (in the M&M X Legacy), after so many years of oblivion.
An old-school dungeon crawler which is a perfect picture of how the progress goes.
See, when somebody invents a new mechanic or some better technology, it doesn't mean we should wipe all that was made before. And sometimes older tricks are better than newer ones. Take the chess game as precedent. Or even better example: Horses. We still ride them, but now we don't need to drive them to death to catch up with something. Riding horses today can be educational, emotional, engaging boost of experience. It can even heal some poor hearts, you know.

The Elder Scrolls Arena was much like the Grimrock by the mechanics, but eventually we've got Skyrim, which gives a completely another experience than that brilliant of game design we're talking there. The Skyrim can get you on the top of the world... but in the Legend of Grimrock you'll get much more emotions per time spended. And more challenges, both of fighting and exploring nature.

Remember Tomb Raider game (2013)? The sequence where Lara found an old bow, and a good notation from Roth? "You can have the best form and technique in the world, but it won't mean a thing if you can't focus"... Yeah, focus is the best thing that game can teach you about. There are so many hidden buttons, levers and other stuff, so if you're find it all, I'm sure you'll get your boost to perception. That's an education of kind, and we need something like that to experience at least from time to time.

Well, do that. Buy the game and make sure you're finish it. It is not that long, but in my book that's a musthave item. My mark 9/10.
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56 of 62 people (90%) found this review helpful
Recommended
46.6 hrs on record
Posted: May 28, 2014
I love playing "Legends of Grimrock". The game is a first-person, real time RPG with an interesting twist - you actually play four different characters! The story begins with your group being tossed into Mount Grimrock. Instead of dying instantly from the fall, you find yourselves at the top floor of a strange building. You must move down floor by floor, fighting monsters, finding treasures, searching for secrets, and most of all, surviving.

The game balances storytelling and action, as you find notes from someone who previously made this journey. The notes provide invaluable hints to solving puzzles relevant to the main quest line. And they also help with side quests, such as finding the Sword of Nex to complete the Fighter's Challenge (neither one necessary to finish the game).

I recommend this game to anyone who loves RPGs and solving puzzles.
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73 of 89 people (82%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Posted: July 16, 2012
this game scared the ♥♥♥♥ out of me within 10 minutes
Was this review helpful? Yes No Funny
61 of 71 people (86%) found this review helpful
Recommended
55.1 hrs on record
Posted: November 26, 2013
Fans of old school CRPGs like Dungeon Master and the original Wizardry series will get their money's worth out of Legend of Grimrock. Traps, puzzles, hidden caches of treasure, resource management, multiple character team... it's all here. Challenging and unforgiving, Legend of Grimrock will teach you early to tread cautiously and save often.

The game includes a dungeon editor and built-in mod support, and the LoG player community is truly incredible.
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66 of 79 people (84%) found this review helpful
Recommended
27.1 hrs on record
Posted: October 25, 2014
Legend of Grimrock is a certain game of twenty years ago, dressed in modern clothes. The recipe for this turned out to be surprisingly simple - leave completely untouched form the core of the game, using new technology only where it is necessary.

Legend of Grimrock has almost no plot. Yes, somewhere in the background, we have a story of four convicts who were thrown into perdition to inhabited by monsters and traps bristling labyrinth of dungeons. Throughout accompany us also to be found in various places notes made ​​by a man named Tooruma, who wandered through the corridors and halls before us. At each level during sleep appear "visions" with a few sentences. And that's basically all the elements of the story.

Interestingly, it was one of the first elements so characteristic of the classic games of this type. At a time when the "stimulus feature films" are limited to a minimum, begins to work the imagination. With scraps of information, in an atmosphere of understatement, alone, almost automatically, we are trying to fill these gaps with our own conjectures. It builds sometimes much more evocative atmosphere than most told, "film" story.

The gameplay is based on three pillars: exploration, solving puzzles and fighting.

We move through the corridors and rooms in a classic style. Levels are divided into square segments. One press of the button allows traffic to pass a single field or a reversal in the direction of 90º.

By far the biggest asset Legend of Grimrock are puzzles. At each of the thirteen levels we will get at least a few of them. Sometimes, their accumulation can be intimidating. All puzzles rely on the use of several of the same components. We have a mandatory collapse, levers, plates react to the pressure, the buttons in the walls, or portals. An absolute masterpiece of ingenuity is their use.

Although there are not too many types of enemies, they are diverse and properly assigned, so only at the end of the game started to be missing "something new". I like the fact that most of them require the use of appropriate tactics. Additionally, this old-fashioned and a bit clunky combat system perfectly conceals imperfections SI, which knows only two tactics: to follow and the encirclement. Moreover, developers have used these qualities even several times in riddles.

I must commend graphic design, but here also I have a few objections. It's basically the only "modern" element of Legend of Grimrock but it is used quite well. Textures, dynamic lighting, models of opponents and their animations look great.

Legend of Grimrock is a damn successful - I would say that close to perfection - back to the already-forgotten genre. Thought even the most hardcore enthusiasts oldschool and implemented the option to disable the automatic drawing of the map. For players remember the "good old days" and exchanging hand-trended on a piece of checkered maps, is a wonderful gift.
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