As this game has been abandoned for well over half a year at this point according to a developer post on their official forums, and *yet* the developers keep sucking a little revenue out of it by constant steam store and bundle sales, not to mention being one of the first titles with trading cards, this unfortunately will flavour my view of it. Note too this thing requires you make an online account, even to just play the tutorial - the server for this has been and often does go offline going by older messages on the hub.
While Stellar Impact had potential, the tutorial itself seems to still have bugs after several patches, and I ended up just getting into an online match as I was unable to make my ship follow orders at a certain point. The game runs very well though and looks quite good for what is now an older indie title. Control-wise, I had no problems moving my ships around, apart from their strange choice of you having to manually halt engines unless you want your charge to plow into an asteroid.
Online, this game can be great, but note here is where it also often goes wrong - as with many near-death multiplayer only titles, much of the remaining player base is unwelcoming to newcomers and will nonstop steamroll your ships for kicks, then jump on the forum to whine about how dead the game is. While I did find some welcoming players (2 to be exact), the other three dozen online at time of writing seemed to either avoid me or grief until I left the match.
I found this strongly reminded me of a cross between Flotilla and Space Pirates and Zombies, both of which I'd far recommend over this game.
Posted: December 6th, 2013