Alright, SpeedRunners is a fast-paced racing game that looks nothing like (and plays nothing like) a normal racing game. It blends elements from platformers and other genres seamlessly... kind of.
The game is chock full of glitches and bugs, a lot of the time pertaining to the constant lag that at least 1 player in these 4-player lobbies suffers from. Be it from a bad service provider, or just the lack of servers this game uses, it gets annoying. It's impossible to do things that you would normally be able to do. For example, if someone with a ping somewhere over 65 uses a golden hook, you can't slide under it. It lags for a second before grabbing onto you anyways. Vice versa, the can slide a full second after it should have grabbed them, but they still get out of it.
As for the previously mentioned bugs that aren't due to lag, there's a good amount. Most of them are menu glitches, some of which were fixed in this last, immense update, some were added. The biggest issue I have is once I've voted for a user made map specifically, then for the next games in that lobby I will always select a user-made level, even if my "cursor" or character head is on a different level. This would mean I could exit and reenter the match, except it will probably match me up with a different group of people. The other menu glitch that came to my attention previously was an unusual glitch where, in the menu adjusting sound, you could get stuck with just the graphics options and sound options selectable and no way to hit done. (that last one was fixed in the r40, thank heavens!)
There was another glitch that I haven't seen before that I had too much of a lack for explanation as to why it might happen, and it took place in the actual game. When I started the race everything seemed fine... until I touched a boost segment. instead of saving the boost, my character acted like I had been holding down the boost button. I played a few games like this before I tried the 4 things I could think of: Unplug and reinsert gamepad, double check my trigger isn't stuck, check my spacebar wasn't stuck, and change the control for boost to another button and see what it does. all three didn't work, so I "Tried turning it off and on again". That finally worked. I still have no clue what was going on, but at least it hasn't happened again.
There are a few other bugs to the game, like occasionally when I select multiplayer on the title menu, it pops up the web browser, etc, but a majority of them don't happen simultaneously, but instead I'll restart the game, to find a different issue, so I restart it again. This ritual does get a bit tedious after a while.
That being said, the game is still an amazing game. I would play this 24/7 if it didn't have it's roadbumps (and, as you can see, I've still played it religiously). From what I've seen, the "Story" mode is mainly bug-free, and if you can't handle the lag from online players, you can always play with AI and friends in a custom lobby. There's a built-in solution for every issue I have found, so in reality, by the end of this, a LOT of people are going to be saying "Get over it, SpeedRunners is an amazing game and you're wrong!" but still, it's much more tolerable than other games *cough* Monstrum *hacking*, and it runs at a very smooth framerate for a game of this size and quality (most games I can't play in a resolution above 600x800. This game I can).
Finally, I say buy this game for 3 main reasons: it has the potention to surpass many MANY more games on the steam store, it will probably have a higher price once it's no longer Early Access, and it's an amazing game already. who wouldn't want it?