Publisert: 15. januar, 2013
iBomber Defense Pacific, which I assume to be sort of follow up to iBomber Defense, continues the tradition of producing an incredibly bland and uninspired game though unlike the original this one does have some upsides to it.
The first thing you probably notice is that you now have slightly more choices to make than simply where to place your turrets down. Turrets have been given the "Dig-In" ability which gives them increased range and firepower but limits them to a very narrow arc of fire. This is a good idea in principle but in reality all it means is that you will spend most of your time simply rotating the turret so it can fire on all enemies.
Also a new addition is an ability building that allows you to drop bombs on your enemies and while this also is a nice improvement that gives you something to do while waiting for money to build up it has little impact on the gameplay.
Perhaps the biggest improvement is the inclusion of a interest system. By building Radar Stations, this game's equivalent of a boost turret, you earn a little extra income each wave depending on how much money you have. This is a nice addition that encourages minimalistic builds and opens up multiple tactics for you to choose on the harder difficulties.
Where iBomber Defense was the bare bones of a tower defense game Pacific manages to be the bare bones of a tower defense game with the bare bones of every tower defense gimmick out there except for a 3D FPS option tacked on. All the additions are nice and were solely needed but none of them are really added in properly and you still play the game feeling like you might as well be playing it in a browser.
Although iBomber Defense Pacific is great improvement over the original it is still a game you play wondering what it's doing on the PC.