Sorry for my English. Again. I am not from English-speaking country.
This game is good, it has low system requirements, interesting gameplay and it sounds wierd ('cause MOBA became from RTS), but it is something like MOBA+RTS+Shooter (not an FPS, but the shooter). It has all the best things from all the genres, but the worst things from F2P games. But let start my review from positive sides of this game, and there are a lot of it.
You know, it is something medium between MOBA and RTS: you control only one unit and you can't control others (like in MOBA), but you can buy units and tell 'em what do they need to do (like in RTS). But the part from shooting is the best - now you don't need to target the unit, you just need to shoot in them! The gameplay is not just about destroying towers & base, I mean you need to destroy the base, but you don't need to destroy towers (here they are actually other little bases), but you need to capture them. From the beginning, you theese bases are holden by neutral units, that are actually hard to destroy. There are a lot of maps to play so you will never be bored. And the best part of this game is main units you controll. They are actually transformers: flying like planes and walking robots. They have different skills and they're really balanced. Also, there are no roles and no artefacts so it is not so good part of this game but it still fun. There are not so much of mechs, you unlock it by leveling up and buying, but they're really cheap, so basicly leveling up is enough. You get a lot of kudos (in-game money in this games) and exp for even a match with bots, there are also VIP to get a double kudos n' exp, but it is useless. There are units to buy (also by leveling up and a little of kudos), characters (unlocking them is exactly the same) and some other features. But there are also one more way than VIP to get more kudos with exp and it's free: just build some structures in non-match base in game menu and you will get some % of extra currency or a wheat field where you can sell wheat for kudos (so you don't need to be nerd to unlock something in this game). Match continues 20-40 minutes, but I think it isn't the limit or minimum. But now let's talk about one con, but the big one.
The game has got some kinda imbalance between novice, nerd and donater. There are diamond currency and it is real money currency, but you can get something from missions. Good thing is that mechs you can purchase by theese diamonds are only the skins which aren't better than free (the only thing you can purchase 'em with any level). But there are "ultimate" units and characters that haven't got level limit and they are powerfuller than free ones, but good thing is that they are excluded from PvP. Next is upgrades and they're free, but it's like arts, but not buyable in the match, you buy 'em in game, so that means that nerds will win novices 'cause first ones have better mechs. But even after this, balance in this game isn't as ♥♥♥♥ed up as in ♥♥♥♥♥♥ MOBAs like Prime World or Panzar.
I reccomend this game, one of the best MOBAs in the MOBA market, and yes, I think it's MOBA, not the RTS 'cause you control one unit, you can't build buildings, etc. It's MOBA with parts of RTS and Shooter. Enjoy it!