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Tales from Space: Mutant Blobs Attack is a sci-fi puzzle-platformer of cataclysmic proportions. You’re a Blob of alien origin with mutant powers and an insatiable appetite. To the great horror of your former captors (and all of humanity), you have escaped into the world. Consume Everything!!! Regret Nothing!!!!
Release Date: Aug 15, 2012
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Buy Tales from Space: Mutant Blobs Attack

$7.99

Reviews

  • "Tales from Space: Mutant Blobs Attack stole my heart." -- IGN: 9 / 10
  • "A delightful comic revenge fantasy of epic proportions." -- The A.V. Club: 'A'
  • "It'll creep up on you like a slinking clump of flesh-eating goo." -- Kotaku: 'Yes'
  • “The secret ingredient that transforms this terrific little romp into
    a true delight is its offbeat wit” -- The Globe & Mail: 8.5/10
  • "Mutant Blobs Attack has the right amount of charm and variety
    of gameplay elements especially considering its price." -- Thunderbolt: 9 / 10

Big Picture Mode

About the Game

Tales from Space: Mutant Blobs Attack is a sci-fi puzzle-platformer of cataclysmic proportions. You’re a Blob of alien origin with mutant powers and an insatiable appetite. To the great horror of your former captors (and all of humanity), you have escaped into the world. Consume Everything!!! Regret Nothing!!!!

Key Features:

  • INSANE GROWTH -- Start the size of a tennis ball. Grow to massive proportions.
  • STEAM FEATURES -- Trading Cards! Leaderboards! Achievements! Cloud Save! Big Picture Mode!
  • RETRO STYLE -- 50’s-inspired art & music paired with B-movie-inspired humor.
  • MUTANT POWERS -- Fly like a bottle rocket, stick to things like a fridge magnet, or use the powers of telekinesis to move platforms.

System Requirements

    • OS:Windows XP, Vista, Win7
    • Processor:2Ghz+
    • Memory:512 MB RAM
    • Graphics:>= 256 MB, Shader Model 3.0 or better
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    • Additional:Supports XInput-compatible controllers
Helpful customer reviews
9 of 10 people (90%) found this review helpful
695 products in account
66 reviews
3.1 hrs on record
I wasn't entirely sure what to expect from 'Tales From Space: Mutant Blobs Attack' when it was first recommended to me. All I was told was 'it's a short 3-4 hour game, just sit back, play it and tell me what you think'. So here is what I think!

It IS a short 3-4 hour game, and I'm fine with that as it's the perfect length and really helps keep the game's charm alive. What this game is is a fun platform/puzzle game that has more internet references and meta-memes than ♥♥♥♥♥ and Reddit. It's pleasing art style and audio presentation only help maintain the charm that this game has. I realise I've mentioned the word 'Charm' twice within the same paragraph, and I guess that's the overal feeling towards this game. It's charming.

It manages to hook it's way into you and before you know you've finished the game, laughed at the various Pop/Cult References you've seen and come away feeling like you need to tell other people to 'just sit back, play it and tell me what you think'.
Posted: February 4th, 2014
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4 of 4 people (100%) found this review helpful
761 products in account
10 reviews
4.3 hrs on record
Mutant Blobs Attack is a super addictive collect-a-thon. The art and music is nice, the gameplay changes up mechanics to keep things interesting and the controlls feel really smooth and precise. Overall it's a highly recommended game that hooks you in straight away.
Posted: March 17th, 2014
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3 of 3 people (100%) found this review helpful
137 products in account
9 reviews
4.3 hrs on record
Cool platformer with some light puzzles. While there's no extreme challenges or frustrating, "impossible" parts, this game remains fun throughout. I appreciated the game's sense of humor and attention to detail.

My only gripe (a minor one) is that the controls were sometimes annoying; I played the entire game with a 360-style controller, but some parts required mouse-precision to move platforms so I had to temporarily switch to using my mouse. Overall, a very minor annoyance in an otherwise fun title.
Posted: April 30th, 2014
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1 of 1 people (100%) found this review helpful
63 products in account
1 review
3.8 hrs on record
Tales From Space: Mutant Blobs Attack is a 2D side-scrolling puzzle-platform game that heirs the concept of Katamari franchise: eat, get big, continue. The game is really simple and short. But that is not a problem. The gameplay time seems right, it took me around 4 hours long, and I had no difficulties so far. The story? Well, not a big story to get in love. Just the basic to get you flowing and eating everything. One of the biggest qualities of this game is the humour. Seriously, the game is packed with humorous references to other indie games and to the entertainment world as a whole. The music is ok. The controls are sharp. It feels good to play on a controller, but you can beat it on a keyboard as well.

Tales From Space: Mutant Blobs Attack has its flaws but it's worthy playing it. Try it when you just want a humorous game that will let you relax from a hard day.

Score: 7.8 out of 10.
Posted: June 25th, 2014
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1 of 26 people (4%) found this review helpful
25 products in account
1 review
0.6 hrs on record
This is a mega ♥♥♥♥ing game!!!!!!♥♥♥♥ you and all the producers of this ♥♥♥♥ing game!!!!!!!!!!!!!I haven't seen a so ♥♥♥♥ing game like this!!!!!!!!!!!!!!!!!This is a mega bull ♥♥♥♥!!!!!!!!!!!!
Posted: May 9th, 2014
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8 of 8 people (100%) found this review helpful
269 products in account
11 reviews
6.5 hrs on record
Tales From Space: Mutant Blobs Attack (or TFS: MBA, as all the cool kids call it) is a pretty straightforward game. You control a blob, I don't think he, she or it is given a name at any point, but for the purposes of this review I shall call him Steve... Steve DeBlob. Though as far as I know he isn't any relation to the blob from De Blob, that platforming, paint-'em-up classic, though I could be wrong. Instead, Steve DeBlob is a translucent, green blob with one eye who rolls through various 2D environments overcoming obstacles and gathering up ever bigger items to increase his size as he exacts his revenge against his human captors, and ultimately humanity as a whole. Sort of like a cross between Katamari Damacy, the underrated Puddle and that movie where the guy goes mental and kills everybody... you know the one I mean, right?

Both the platforming and puzzles are fairly easy affairs to begin with, maybe even a little tedious in their initial simplicity, but the difficulty level is judged almost perfectly as it ramps up at a steady and satisfying pace over the twenty-four levels. New elements of gameplay are gradually added to the mix, like the ability to move select platforms around with the cursor or being able to attract and repel Mr. DeBlob from certain structures, which nicely expands the range and complexity of puzzles that are thrown at you. But still, with little punishment for failure and a very forgiving checkpoint system, the majority of players won't be massively challenged for the most part, except maybe if you're a completionist intent on collecting everything, unlocking achievements or troubling the leaderboards, and depending on which of these players you are you'll likely make your way to the end in about four to six hours.

Bonus kudos has to go to the end game, though. Most of the time your reward for completing a game will be a fancy cutscene wrapping up the story, but here it's done a little differently. There are six chapters to tackle, with the first five incrementally increasing in difficulty, but by the sixth it shifts gears and becomes much easier while focusing everything on a different aspect rather than challenge... FUN. By the beginning of chapter six you've more or less beaten the game since you've made your way through the hardest parts and have essentially become a badass that can just stomp and roll your way through the stages with relatively little effort. So instead of having to endure one final, ultimate obstacle to prove your mastery of the game, your reward in place of a cutscene is to enjoy your power as you decimate everything in your path. It's a great way to end your time with any title and I really wish more games would follow this design, especially with the very last stage being a particularly great pay-off for all your work, and with the cherry on top being the sweet asking price, there's little excuse to not go and make friends with Steve DeBlob right now.
Posted: December 14th, 2013
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Awards



Special recognition highlights:
* IGN – Editor’s Choice
* Venture Beat – Best Indie Games of 2012
* Just Push Start – Editor’s Choice
* Thunderbolt – 2012 Game of the Year Nominee
* Kotaku – Best Surprises of 2012
* IndieGames.com – Top 10 PSN Games of 2012
* Game Informer - Top 50 Games of 2012