Avernum 5 es el segundo capítulo de la Great Trials Trilogy, tres juegos que cuentan la historia de la resistencia de tu mundo ante poderosas fuerzas que buscan destruirlo.
Análisis de usuarios:
Overall:
Positivos (14 análisis) - El 85% de los 14 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 11 mayo 2012

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Comprar Avernum 5

Packs que incluyen este juego

Comprar Avernum Bundle

Incluye 3 artículos: Avernum 4, Avernum 5, Avernum 6

Comprar Spiderweb Software Complete Pack

Incluye 13 artículos: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

Críticas

"[Avernum 5 cuenta con] Un interesante escenario, un gran mundo y una sólida jugabilidad de la vieja escuela."
7/10 – - GameBanshee



"Me encontré a mi mismo enganchado con Avernum V una y otra vez, incluso aunque hubiera cosas más bonitas de oferta."
4/5 – - RPGWatch



"Como siempre, Spiderweb Software proporciona una aventura llena de diversión." – - http://gametunnel.com/game/avernum-v/">GameTunnel

Acerca de este juego

Avernum es una de las grandes historias de los juegos indie, una épica saga de fantasía de rol que transcurre en una enorme nación subterránea. Avernum es un mundo bajo tierra, un territorio oculto repleto de pícaros, inadaptados y bandidos que sobreviven a duras penas en esta oscuridad infectada de monstruos. Avernum 5 es el segundo capítulo de la Great Trials Trilogy, tres juegos que cuentan la historia de la resistencia de tu mundo ante poderosas fuerzas que buscan destruirlo.

Avernum 5 tiene un guión fascinante, lleno de traiciones, misterios y giros inesperados. Explora un gigantesco mundo, con cientos de misiones, innumerables mazmorras y muchas horas de aventura. El juego cuenta con enemigos inteligentes y docenas de interesantes encuentros predeterminados. Aprende más de 50 hechizos y disciplinas de batalla. Busca cientos de objetos mágicos, o encuentra los materiales para crear un equipamiento nuevo y único.

Requisitos del sistema

    • SO: Windows XP o posterior
    • Procesador: 1.6 GHz
    • Memoria: 256 MB de RAM, 512 MB recomendados
    • Disco Duro: 300 MB de espacio libre
    • Gráficos: Aceleradora 3D
    • Versión de DirectX®: 7 o posterior
    • Adicional: Resolución de pantalla de 1024x768 con una profundidad de color de 32 bits
Análisis útiles de usuarios
A 7 de 7 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
41.4 h registradas
Publicado el 8 de noviembre de 2015
An excellent albeit barebones RPG from Spiderweb Software. While Avernum 4 was super difficult and some what hard to follow, in this iteration you play as Empire's scouts, and then the fun really begins.

These games are difficult, combat wise you'll get your teeth kicked in if you're not careful or prepared. I had a warrior, an archer, a mage and a priest. Having this setup was instrumental to my easier playthrough.

You must be aware of what you pick and their stats, as experience may be gained or lost and handicaps and advantages can make battles hard.

Exploration was just supreme. It's the best part of this game. Stumbling upon a crypt or a thief's hiding hole and the brief description was the most enjoyable aspect of this game. So many times did I just clean out the entire map to get the best items and supplies (and really, you'll need to!).

The choices in this game are supriginsly abundant and there are some nice rewards depending on your stance. You must be careful, because some choices may make settlements hate your guts.

This game does drag only because the combat is so difficult and punishing. Never did I feel like I reigned supreme until I started abusing the game specifically to give me an advantage. When I finished the game, just over forty hours came up and I felt exhausted. It will be a while until I move on to the next one.

Comparing it to 4, I'd say there's a bit more to take care of and the characters and enviroments (well everything looks pretty plain so lets call it regions instead of enviroments) were much more interesting. The challenge areas were far more challenging then 4 and there was a lot of super ancient evils to give the blade.

There were also a lot of well written quests and dialog. I remember a band of bandits that use a woman to lure you in and after you slay them all she begs for mercy. If only she was so lucky, and when I sealed her fate she burst into tears, and into gibs as she took fireballs to the face.

For the value of this game, I'd say as long as you can tolerate the archaic graphics, controls and resolution (I had to play on a smaller resolution on my 1920x1080 - you'll be in for one treat.

There is also a great walkthrough online for this game, and dont be afraid to cheat so long as it makes you progress the story.
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A 17 de 22 personas (77%) les ha sido útil este análisis
3.3 h registradas
Publicado el 22 de abril de 2014
Avernum 5 while rich in plot and story seriously lacks in visuals and sound. This game certainly ought to please hardcore RPG players and veterans with a sense of nostalgia, however there's nothing here that you haven't seen many times before in countless games.I would really like to see the folks at Spiderweb software be given a big budget and let loose. Otherwise their games will continue to be mediocre like Avernum 5. I'd give it a 6/10.
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A 18 de 26 personas (69%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
128.4 h registradas
Publicado el 2 de julio de 2012
An incredibly mixed bag. Its very deep stat system and occasionally interesting challenge areas and boss fights are quite good, but ultimately these highlights are overcome by extreme linearity, way too many trash mobs, next to no plot, and one of the worst cases of hitpoint bloat I have ever seen in a game (late game there are some random enemies with 4,000 hitpoints. Given that the average character can do 50-100 points of damage per turn, you can work out the problem here). I really love spiderweb games, so I hate to bash this, but this is probably their worst.

Of couse I still forced myself to finish the whole thing on torment difficulty, but that's only because I'm a total OCD, power gaming, masochist (and for all the game's faults, it is refreshingly difficult). Normal people who demand things like "enjoyment" and "entertainment" from their video games (novel concepts, I know) need not apply. Or better yet just play one of the other Avernum games (most of which are way better).
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A 6 de 6 personas (100%) les ha sido útil este análisis
13.3 h registradas
Publicado el 5 de octubre de 2014
Let me just start by saying Avernum is not for everyone. For those who are only interested in fast pace action, then this is not for you.

But for those who like a game that is remarkably refined, has a driving story, and a vast open world to explore, this is the game for you. Do not automatically be driven off by the rudimentary, this is a very fun game that will have you glued to your seat!
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A 3 de 4 personas (75%) les ha sido útil este análisis
25.5 h registradas
Publicado el 16 de noviembre de 2014
I love the saga, the storytelling is fantastic and the atmosphere fascinating. The hints to the next chapter are nice and the characters pretty well structured as usual, However this episode loses an important ingredient, which made Avernum a game so beloved by its fans: the sensation of free roaming. Normally it's the player deciding in which direction going and how to proceed the story, which has several main plots. This time instead the player is obliged to follow a single path, made by consecutive areas until the final one. The torment difficulty is praticable until a certain point, which I don't reveal to avoid spoiling, but then you are practically forced to switch to a lower difficulty not to be trapped in the middle of the game. In any case a must of those who followed the full epopea, but in my opinion the worst chapter so far.
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