Warlock 2 is a turn-based strategy game of fantasy warfare. Rival against Great Mages, lead mighty armies into fierce battles, wield ancient magic and faith as your weapons.
User reviews: Mixed (355 reviews)
Release Date: Apr 10, 2014

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Recommended By Curators

"A decent enough fantasy 4x with many similarities to Civ5. A good game to sink a lot of hours into, though not really excellent in any specific aspect."
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October 21

Warlock 2: The Exiled - Wrath of the Nagas released Today!



Hextraordinary Hexpansion Hexplodes into Hexistence with New Campaign, Race, Mages, and Mac/Linux Support

STOCKHOLM — October 21, 2014 — Paradox Interactive today announced that “Wrath of the Nagas,” the new expansion for Warlock 2 that’s loaded with serpentertainment, is available worldwide for Windows PC and, for the first time, Mac and Linux. Wrath of the Nagas, which adds a new race of slithering sorcerers to the turn-based strategy wargame from Ino-Co Plus, is now available for $14.99 from digital retailers worldwide. Including a new game campaign, a new race to play as (or against), and new in-game units, mages, and lords, Wrath of the Nagas can be enjoyed today by all players of Warlock 2 without any sort of hisssssterics.

Wrath of the Nagas introduces the ancient Naga race to the worlds of Warlock 2 - a sinister people who have lurked outside the realm of Ardania since time immemorial, waiting for their chance to break back through the barriers and unmake reality. By purchasing the Wrath of the Nagas expansion, you have given them that chance. Way to go. Allow us to rattle off some of Wrath of the Nagas’ features:

· New Campaign - “A clear threat”: Battle the Naga threat on the shards of the broken worlds. Find and destroy them before their waters engulf everything or play as them and wreak havoc on puny non-reptilians.
· The Naga race: A new unique race, the Naga build the majority of their improvements on water and have a fearsome fleet of amphibious units.
· New Great mages: The mighty gorgon Sfeno & the Naga general Rhin-gaa-rook are playable as leaders for the Naga race.
· Two new lords: The swift Ace Harpy and the powerful Secret Physician can be chosen as starting perks, or encountered in-game.

https://www.youtube.com/watch?v=_i1rqn23ukk

3 comments Read more

Reviews

“Warlock 2 is an incredible well crafted game that is easy to bury hours into. Like any other good strategy game it can take some time to find the right strategy that will suit your play style, but that process of discovery is what makes these games so enticing.”
9/10 – Digitally Downloaded

“Warlock II might take place in a silly universe where narrators like to impersonate Sean Connery and kingdoms are ruled by regal rats or chatting skeletons, but Ino-Co has taken its construction very seriously. It’s exactly what a sequel should be, keeping the spirit of the original but improving every aspect.”
8/10 – PCGamesN

“Warlock 2 is definitely a step in the right direction – it takes everything that was good about the first game, and refines it a bit, while also leaving the original experience intact.”
8/10 – Strategy Informer

Previews:

Rock Paper Shotgun:
http://www.rockpapershotgun.com/2014/03/20/preview-paradox-warlock-exiled-strategy/ :
"Warlock II is everything I wanted from a sequel to Masters of the Arcane..."

PC Gamer:
http://www.pcgamer.com/uk/previews/warlock-2-hands-on-set-fire-to-angry-dragons-in-this-cheery-turn-based-sequel/
"... quirky sense of humour and a good variety of enemies, units, spells and randomised occurrences."

Quill18:
https://www.youtube.com/watch?v=FpBMZKE3irc&feature=youtu.be&a
“I am enjoying this very much”

About This Game

The worlds have been shattered, and you have been exiled to one of these shards. The time has come to return to Ardania and seek vengeance on those who cast you out. Battle through the fractured realms inhabited by other exiles, hostile Mages and terrifying creatures. Once back in Ardania you will face your greatest threat: The United One and his four Vicars. Conquer all who oppose you, reclaim your home and take your revenge.

Warlock 2 is a turn-based strategy game of fantasy warfare. Rival against Great Mages, lead mighty armies into fierce battles, wield ancient magic and faith as your weapons. 

Experience the challenge in single or multiplayer. Play the new "The Exiled" mode or enjoy the game in the Sandbox mode.

Features


  • A fantasy wargame like no other – A diplomatic victory is not an option, you cannot relax until your enemies lie crushed under the might of your strategic brilliance! The turn-based hex maps gives you time to ponder your next move and your weapons are the vast armies that relentlessly march to conquer all that oppose you.

  • You are the Great mage – Select who you are from a roster of over a dozen Great Mages, all with different abilities and spells, and choose which people you command on your path to victory. If no Great Mage suits your taste you can even custom build your own from scratch.

  • Proudly wield your magical power – Not only a superb battlefield commander, your immense magical powers will also aid you in your conquest. Carefully research over 170 spells and choose what to specialize in, from direct attack spells to terraforming, or maybe align yourself to one of the Gods to harness their powerful blessings. With time, you are even capable of customizing each spell using powerful glyphs.

  • Diverse worlds requires different approaches – The several different and randomly generated maps all have their unique challenges and opposition to defeat. Use the terrain to your advantage!

  • Different campaigns – Choose from either engaging your foes on a grand map in the sandbox game mode or the path of the Exiled, a revenge tale full of twists and turns, where you strike back at those who banished you from the world of Ardania.

  • Raise armies – The people you lead and conquer all bring their unique units to your command. Choose if you want to field a stalwart Human army, command the Undead hordes, use the mysterious Planestriders, or mix and match them all plus others to your delight. There are a total of six different races to pick from, each with their own strengths and weaknesses.

  • Hire heroes – When your reputation grows, random heroes will be attracted to your cause, bringing with them their own special flavor to add to battles. Equip them with legendary artifacts, found or crafted, and make them your battlefield commanders.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista 64-bit, Windows 7 64-bit
    • Processor: Dual Core CPU with 2,66GHz clock speed or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT or ATI Radeon HD 6570
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista 64-bit, Windows 7 64-bit or Windows 8 64-bit
    • Processor: Intel I3-3240 @ 3.4 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 550 Ti or ATI Radeon HD 6850
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: OS: Maveric or 10.8
    • Processor: Dual Core CPU with 2,66GHz clock speed or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT or ATI Radeon HD 6570 equivalent
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Ubuntu & Fedora
    • Processor: Dual Core CPU with 2,66GHz clock speed or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT or ATI Radeon HD 6570
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Ubuntu & Fedora
    • Processor: Intel I3-3240 @ 3.4 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 550 Ti or ATI Radeon HD 6850
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
Helpful customer reviews
44 of 50 people (88%) found this review helpful
221.3 hrs on record
Posted: July 11
I bought Warlock 2 during the Summer Sale, and I've quite easily gotten my money's worth. It is a lot of fun, though not without serious flaws. My review is based on three (partial) plays of "The Exiled" story mode, and one full playthrough in "Battle for the Outplanes" mode.

A big complaint a lot of people have is that it seems like a content update, rather than a sequel to Warlock. This is true to an extent. However, the handling of the planes was the biggest flaw of Warlock 1 but seems to be the central appeal of Warlock 2. In Warlock 1, there were other planes, and they were full of big bad monsters, but they weren't very interesting and the rewards for going there weren't significant enough to bother with them. A game of Warlock 2, on the other hand, has a hierarchy of planes, where you (and your A.I. opponent mages) start on less threatening planes, and you work your way down through to planes with significantly more dangerous fauna (and sometimes flora), or back up the hierarchy to fight the other great mages. Each plane has its own unique flavor, and most special resources only occur in one or two types of plane. The special resource thing is key... most races don't have strong research-producing buildings, so you need to chase after the research-producing resources, which tend to be a couple planes down from where you start. The first time I reached a Shadow Plane, and established a fortress there to defend myself against the horrible shadowy horrors that awaited me, it felt ... well... I would say "epic", but that word is way overused these days. But it was awesome.

I was also impressed with how much the game made me care about terrain, and provided a multitude of terraforming spells that I actually want to use. The ability to throw up a mountain where I want a defensive chokepoint, or to raise up a landbridge when I want to cross an ocean is quite empowering.

The big flaws of the game, are that the AI is quite poor (and the game is pretty easy in general), and that the game gets tedious once you have a big empire.

Planar portals provide your primary military chokepoints in the game. The A.I. takes advantage to this to an extent, in that it's smart enough to build fortifications on its side of a portal. However, it's really bad at launching offenses through portals. If you stay perpetually at war with an A.I., it will continually send a trickle of one or two units at a time through the portal to be slaughtered on the other side. The only threat the A.I. can pose, is if you let it build up during peacetime, and send a large number of units through at a time. If you let this happen, A.I. units will pop up in funny places as they exit at the nearest unoccupied hex on your side of the portal.

The late-game tedium arises mostly from troop movements. Moving troops across your empire takes an awfully long time when you're spread out across several planes. I don't trust the pathfinding of the game to do it for me, as it often works rather poorly (though this is somewhat understandible technical hurdle, given the many movement modes of units, as well as all of the terraforming). One thing about the game alleviates some of the late-game tedium though. You are limited in the number of normal cities you can have at once (starting at five, and increasing with research). But you can also have an unlimited number of special cities, which are less beneficial than a normal city, but require no management. Managing cities doesn't become a slog, because you typically only have 5-10 of them that ever need any attention.

The story mode ("The Exiled") is cool the first time, but is essentially the same each time you play.

My plays thus far:

1. Exiled Mode, average difficulty, small multiverse, two opponents. I was friendly with the other great mages and focused on the storyline. I had a lot of fun exploring the game for the first time, but ultimately got bored while fighting through the penultimate plane (which is full of tough monsters, but is way too big and unvaried to hold my interest) and quit.

2-3. Exiled mode, hard diffuculty, small and medium multiverses, max opponents. Did some conquering of great mages and had fun conquering my first few planes, but ultimately got bored.

4. Battle for the Outplanes mode, impossible difficulty, small multiverse, two opponents. I played this one all the way through . I had quite a bit of fun with it, but was overall very dissapointed with just how easy I could conquer the "Impossible AI" opponents.

I'm off to try Sandbox mode next. I'm hoping the A.I. will handle it a bit better.
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25 of 29 people (86%) found this review helpful
9.7 hrs on record
Posted: October 3
For the person who is NOT familiar with Warlock:

Warlock is easily comparable to Civilization or any other turn-based strategy games (4k). Think Civ 4 with magic instead of nukes, werewolves instead of tanks, and heroes that kill everything. The only real difference is that YOU have the power. Any single creature on the map is ultimately powerless against the almighty Great Mage (you). They are unable to attack you directly, leaving you to cast hellfire and lay waste to your enemies. However, you are not alone. Others like you have taken up their roles as leaders. It is a strategy game in which the king himself is not useless and everything is your pawn. It has diverse abilities for the Great mage. Abilities such as healing, fireball, frost nova, and even ones that allow you to modify tiles around you. Using this to your advantage you are to beat the other mages to a bloody pulp with your wit and charm... OR JUST RAMPAGE THROUGH EVERYTHING WITH AN OP ARMY OF GIANT HELIAN WEREWOLVES... or is that just me....
Anyway, interactions with other mages can either lead you towards joint prosperity or a WAR. Random occurances can just as easily wipe out a city as any of your enemies. Oh, all your troops on the front lines? Have two annoying dragons harrass your Capital. It's alright. I'm sure you'll survive...

Gods are important, and thus your relation to them can alter the tides of battle in your favor. They can provide you with epic level units or give you a spell that can obliterate your enemy. With many Gods to choose from you will learn who suits your playstyle very easily.

There are several worlds that coincide with one another. These worlds are split up and can be navigated between via portals. There are several miniature locations all set around different biomes and then the main land. Ardiania. Fun place. Green grass, blue water, giant serpent monsters, massive spiders... You know, epic vacation level stuff. Beautiful terrain where everything seems to want to kill you. Why did you ever leave?


TL;DR
Warlock is one of those games you can spend hours at a time and never get bored. It never slows down and always has you focused on complete anihilation of your foes, or desperate survival from hordes of enemy forces. Every turn is something new. If the game slows down, it'll throw a personal quest at you, sometimes a band of misfits, maybe an elemental, or sometimes an enemy epic level creature that can eat a city in one turn.Anything Goes. It's mostly unexpected and on the harder difficulties any wrong step means certain death. Are you up for the challenge?



For those who know Warlock:

UI is the same as Warlock 1, however, it has multiple modes, new races, new units, an actual storyline, and the best part? It is mod compatible, something the community of Warlock: Master of the Arcane asked for, for a long long time.

At first glance you might think "there isn't anything new here... It looks just the same.." but it makes it easy to just pick it up and go. If you are familiar with Warlock 1, this should be a cakewalk... With one exception. You mage is limited, you have to learn a specific number of spells in a few catagories in order to gain access to the more powerful ones beyond. These catagories are Wizardry, Sorcery, and Divine. This means you have to plan ahead, also... It means that the spells that you choose while customizing your wizard are actually worth choosing now and you are limited to 5 different choices, especially when what you want isn't what was listed as a choice.

The game is also modable. You can add your own race, units, heroes, and portraits for your own great mage.
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19 of 24 people (79%) found this review helpful
70.9 hrs on record
Posted: November 16
I wish I could recommend Warlock 2. I really liked the first game as a cheap, fun little Civ clone with a bigger focus on combat. I thought number 2 would adress some of my complaints about the first game or at least change things up. But what I didn't like about Warlock 1 remains and also has some new annoyances: bare-bones diplomacy system, random AI opponent decisions (really alliances dont matter - you'll end up warring and clashing with everyone), limiting how many perks you can give to units, enemies spawining inside your territory at random times (especially when it decides to create enemies FAR too powerful you you to deal with), random quest spawning that creates enemies that you need to fight, even if you refuse those quests...the list sadly goes on.

And while I understand the new Unrest rules and city limit, Warlock pretty much thived on expanding and creating more and more cities and the Unrest system pretty much makes it so you need to play it small. And considering how massive some of the worlds can be you'll run out of effective cities really quickly. That means you need to convert old cities into special cities: free cities (like Civ puppet cities, only they only generate an insignificant amount of gold, fortress cities (which is pretty much a range 3 tower) or religious cities (which give a small amount on mana and improve relations with the chosen god). Maybe if people dont like managing large amounts of cities they'll enjoy this focus but for me it just didn't work.

I did have some fun with Warlock 2. In the 70 hours I put into it I really liked going through portals and discovering new worlds in the Exiled mode. But honestly if you need a fantasy 4X game go with Civ 5 (with some of the fantasy mods), Fallen Enchantress and Warlock 1. If you do want to play 2, I recommend a really big steam sale.
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19 of 25 people (76%) found this review helpful
9.2 hrs on record
Posted: October 26
Being a huge Civilization fan, I was very happy to find out about another series that is very very similar in gameplay style - but not that similar so is different having it's own theme.

Having played all the Civ games it was very easy to jump straight into this, for those new to this genre you should play the tutorial and read a little online tips and tricks, to get you off to a smooth start.

You build up your own civilization, you create soldiers to defend and attack, pioneers to found new cities, you construct buildings to help your city grow and research spells to help you advance.

There are many modes to choose from, you can play relaxed to impossible. You can custom design your starting lands which also come in a few flavours, exiled, sandbox and one other - you choose your Mage (leader) and how many Mages you compete against.

Your armies are supplement by arriving lords, whom you can equip with special artifacts. They are very powerful fighting units- and wise to keep them alive as long as possible.

You move your units and research/construct in turns- you make your moves and then the opposition make theirs and it is your turn again.
There are many enemies to deal with, not just from the Mages civ- many creatures that spawn themselves for you to battle as you discover new lands.

It is not a quick game- you need to spend a lot of time just to play through one full game, but it is addictive and easy to keep having that one more turn before you log out! It is very interesting and quite fun.

A couple of annoyances like always having to give your units orders each turn- unless i am missing something there.

There is a multiplayer option too.

i rate this game 8/10 and highly recommend it for strategy game lovers.
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15 of 19 people (79%) found this review helpful
15.0 hrs on record
Posted: September 28
I feel compelled to write a review on Warlock 2 because I've notices quite a few negative reviews. As someone who has never played the first Warlock I absolutely highly recommend this version for fans of the 4x genre. The main gripe I've read in reviews about this game is that it is so much like the first rendition of the game. I personally can't verify that but if it is, I might think about buying that version too because I LOVE this game.

If you like Civ 5 you will like this. It's basically the same game but with Fantasy lore. There are some additional features like improved diplomacy, Heroes and quests. I've found that different heroes are available for hire dependingn on my Factions Race. I was the undead and I had the option of hiring a Giant Ogre. I was the Planestriders in another game and had the option of hiring an Elemental Mage. So many possibilities. There are also outposts and/or castles that are occupied by neutral or hostile clans. The technology, city building, and battles all play out similarly to Civ 5 with the exception of the ability to cast spells (And there are a lot of spells). There are also a ton of units, and buildings etc. The variety is almost overwhelming at times (But in a good way).

Warlock 2 has all the pros of Civ 5 but with some added improvements as previously mentioned. I don't have a single con for this game! Not a one!!!

With that being said, I haven't touched on the best feature of the game yet. The ability to mod anything and EVERYTHING! You want a new Faction? Do it! You want new spells? Do it! You even want new races or units? Do it! New artefacts, Mages, and even buildings? Yup, you can do that too! You can even upload your own photos into the game to have whatever picture of your new Mage and/or Faction you may like! It's absolutely incredible and simple to do! I can actually see myself spending more time in the mods than the actual game lol. However, if the mods aren't for you, the game in itself and the gameplay is great within itself.

Highly highly recommend for any fan of the genre.
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26 of 40 people (65%) found this review helpful
108.4 hrs on record
Posted: November 6
Little more than an expansion of the previous Warlock, this title's horrible AI, crashes, buggy maps, and poor design choices leave it as a game worth skipping.

All the same design flaws present in the original remain in place, all the same art assets as well. This feels like someone was trying to pad a DLC out and ship it as its own game.

Moderately fun, but not a full price title, not to mention this is Paradox, and therefore will have at least enough DLCs to choke a whale.
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13 of 17 people (76%) found this review helpful
48.3 hrs on record
Posted: October 14
I really don't understand why people moaning on this one. If you enjoyed Warlock: Master of the Arcane and looking for a successor + new features, Warlock 2: The Exiled is the best choice, trust me.
Almost everything is better besides new content, it's certainly worth the price.

This game is for you if:
1. You like fantasy theme.
2. You don't care about depth of the diplomacy options.
3. Looking for warlock 1 successor.

★★★★★
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9 of 12 people (75%) found this review helpful
44.9 hrs on record
Posted: December 2
it's a 4X turn based strategy (eg: civ5) in fantasy world, with :
+ nice concepts & game mechanics, quite complex.
+ lots of magics, items, & monsters variation.
+ several races, worlds, heroes, gods that affect gameplay.
+ random generated campaign with (random) quests.
+ ok graphics, nice musics.

it's not a recommend game if you can't handle these problems :
- the another player AI is very weak. (monster AI is ok)
- diplomacy is a joke and have abuse-able bug.
- sometime user interface glitch (eg. overlapping pop-up info) occurs.
- no encyclopedia, not info-friendly at certain condition.
- game engine not optimized.
- left-click to move ... =_=

some small tips :
~ to learn the game, play the 'sandbox' mode.
the game will be easy, you'll mostly fight some idiot player AI. :p
~ to enjoy the game, play the 'exiled' mode. it's a campaign,
you'll mostly fight monsters that gradually stronger the further you progress.
~ elven village in early game (as a perk) could be too powerful.
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19 of 31 people (61%) found this review helpful
33.6 hrs on record
Posted: August 7
It's like Civilzation went to the dvd store, and took a copy of lord of the rings, and watched it, and became a huge LotR fan.
To sum it up, its civilzation with magic, and heroes and mytholigal creatures and many races to play

10/10

Enjoy ^-^
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14 of 23 people (61%) found this review helpful
10.2 hrs on record
Posted: October 19
Not worth it unless it's on sale. To me, there are barely enough differences from the original to even tell it's a separate game. No new depth to speak of, same units for the most part, same resources, same as the first game. For a fantasy based TBS, I prefer AoW 3.
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6 of 8 people (75%) found this review helpful
12.8 hrs on record
Posted: July 9
I want to love it, and it could be incredibly fun. New spell system tech tree of sorts is good and more everything basically. But serious game breaking bugs, and some minor annoying ones, still exist after having been out for quite a while. AI is pants on head ♥♥♥♥♥♥♥♥, making outrageous demands while at a serious military disadvantage, suiciding the few troops they have, then offering everything they have for peace, and then repeating the process just a few turns later. The game really shouldn't still be in this state. At this point i would just say play original Warlock with all the DLC, which is far more stable, smoother and enjoyable then get this after a few years when hopefully patches (official or fan made) has made it a truly great experience.

As it is i would only recommend it to people who are really into the franchise, or can enjoy flawed games that carry a good risk of killing your current saves at any moment for various reasons.
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6 of 8 people (75%) found this review helpful
5.8 hrs on record
Posted: October 29
If you enjoyed the first warlock then this game is more of the same with improvements here and there, most are overlooked however by the new voices you can choose for your advisor (dam the guy from the first one was awful)
New units, new factions, new story... the DLC however feels like a huge let down :( the packs are pretty much the same as the ones from the first game and if you purchased them you feel less inclind to buy similar content for this one.
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7 of 10 people (70%) found this review helpful
62.0 hrs on record
Posted: October 6
This is an excellent remake of the original Warlock game. If you are fan of the first or just a fan of Civilization style games, this game is for you. Think Civilisation with magic and monsters. Virtually every part of the game has been tweeked to be just a bit better than the original. Exactly what a sequel is supposed to be. I saw a previous review mention micro-trasactions. The in game store has one item in it so far, and its a free mod for alternate voice overs. It's likely the in game store will be for upcoming DLC's. There are NO microtransactions that i can see.

I haven't messed with the built in Mod creator yet, when i do i'll update my review and let you know what I think.

So far i'd say the game is a 9 out of 10. fun and entertaining. easy to get into.
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15 of 26 people (58%) found this review helpful
3.9 hrs on record
Posted: October 17
I'm a longtime player of a variety of different types of strategy titles...

This one doesn't really do anything well enough to stand out from the pack.

- The spell and research system has a little potential, but it's not really realized.
- The tech tree, construction, city development etc. isn't anything special.
- The units don't have anything new for mechanics or elements.
- The unit progresison/advancement and lord development don't appear to have anything special about them either.

The big downside to me is the pathing and command system for units, it's a little clunky, and if you click through units it doesn't always center you on the selected unit, which leads to movement errors. It also gets increasingly clunky the more you have on the go to manage movement, especially with allies units involved - you'll wind up being blocked by their units from reaching goals - or using your units to block them.

All in all, it's a mediocre title that falls short of many similar titles already out - Fallen Enchantress: Legendary Heroes and Eador: Masters of the Broken World are titles that share a good deal in common with this one (Eador's "shards" and Warlocks are strikingly similar) - but both of those titles do a better job than this one, in my opinion.
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3 of 4 people (75%) found this review helpful
494.0 hrs on record
Posted: November 19
It's a great game : very lean everywhere, high quality tactical combat, nice theme. It comes with an easy to use mod editor which I use to balance the spells, armies, leaders and so on. The DLC doesn't try to change the rules around, it just gives you some novel units and maps. It runs easily on my i5 / gtx 560.

The AI players are feeble. They $ock it too you a bit with the DLC.

It's a worthwhile upgrade over master of the arcane: the balance is better, it's a lot easier to choose research and buildings with the build and tech trees, there's more content and you also get the editor.

Overall it's a solid game, don't miss it.
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4 of 6 people (67%) found this review helpful
17.4 hrs on record
Posted: October 7
Fun game. Essentially Warlock 2 is Civilization V with a fantasy twist, and the twist makes all the difference. Never enjoyed Civ 5, but I am liking Warlock a lot. Warlock 2 does a great job at making you feel like a badass mage, packing some powerful spells like the ability to warp the landscape and erect a volcano, or call in a lightning storm, and grant your troops the ability of flight. There's also a fun quest system, and NPC mages that will harass you until you complete certain quests.

If you never played the first one, then this is a great game to pick up. Most of the negative reviews come from people who felt Warlock 2 didn't add enough to Warlock 1 to justify the "2," but it's nevertheless a good game.

Contrasting to AoW3, then I find that AoW3 does everything better than Warlock. More customization, more detailed battles, more maps, two length single player campaigns (Warlock has none), and a better selection of avatars. However, you might still prefer Warlock over AoW because Warlock is more streamlined for quicker turns and games. It's probably, therefore, a better choice for multiplayer, unless you want long drawn out games amongst close friends with AoW3. All in all, if you're an impatient player, you might prefer Warlock, but either way you can't go wrong.
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1 of 1 people (100%) found this review helpful
5.3 hrs on record
Posted: July 15
There are some serious balancing issues with this game. Most maps are nothing but bottleneck tactics. Terrain changes faster than it can be used. Monsters that spawn have a stupidly high chance of being stronger than all players combined. I've had a "Nightmare" monster completely dominate an entire land to a point where I will be remaking the game AGAIN.

The first warlock is way better but has some of the same issues, however this game is just bottle-neck nightmares. Stupidly imbalanced terrain, stupidly imbalanced monsters and quests that give good rewards but takes a single event to set you back 20 turns. I'm only playing on normal and me and all the bots are getting annihilated. It is unwise to even bother leaving the starting land because as soon as you do, your home is invaded by stupidly strong monsters that will kill all of your units if you leave them there.

I'm glad I waited for this game to be on sale, because it's not worth buying in its current state. And here I was so looking forward to this game... I'm not asking for the devs to nerf across the board, but to please god nerf the mega-monsters!!!
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1 of 1 people (100%) found this review helpful
18.4 hrs on record
Posted: July 20
The game is very unstable. It crashes every 10 minutes. And it can destroy yours save files. I can't play more than one hour without loosing my ingame progress
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1 of 1 people (100%) found this review helpful
3.9 hrs on record
Posted: September 23
I've tried several times to get into this. Sadly I just don't think its going to happen. The main reason being that although looking and feeling a lot like Civ V is generally a good thing, the emphasis on the combat side of things just isn't. Its always been the most tedious aspect of Civ for me and not where its charms lie. So you're left with war(lock)mongering to victory against a bunch of randomly spawning mobs and if i'm going to do that, then i'd just rather play Civ which is just a much deeper game.

It doesn't help that there doesn't seem to be much community around the game either. r/warlock is just dead.

Still if Civ style hex-based combat is your thing or you just really wanted Civilization : Fantasy Tropes edition, then you might well enjoy it a lot more. Me not so much.
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1 of 1 people (100%) found this review helpful
13.8 hrs on record
Posted: July 13
Warlock is fun at first, but this being a sequel if you have expended your enjoyment on the original you will find nothing new here.

Also the multiplayer is not simultaneous turns like civ. So imagine a Civ game that takes X times longer were X is the number of players... ew.

Basically get Civ before you ever get this. Civ is much many more better.
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